Goods and Services | Museum curator services; Museum services; Museums; Night club services; Publication of on-line stories, books, magazines, newsletters, blogs, and articles; Amusement arcade services; Arranging and conducting of symposiums in the field of interactive entertainment, computer games, video games, art, technology, history, computer history, game history, game design, and computer software; Arranging and conducting of conferences and seminars in the field of interactive entertainment, computer games, video games, art, technology, history, computer history, game history, game design, and computer software; Arranging and conducting of conferences, congresses and symposiums in the field of interactive entertainment, computer games, video games, art, technology, history, computer history, game history, game design, and computer software; Arranging and conducting of in-person educational forums in the field of interactive entertainment, computer games, video games, art, technology, history, computer history, game history, game design, and computer software; Art exhibitions; Art exhibitions using virtual reality; Conducting guided tours of venues, buildings and landmarks in technology, computer, and videogame history; Education services, namely, providing panel discussions in the field of interactive entertainment, computer games, video games, art, technology, history, computer history, game history, game design, and computer software; Educational services, namely, conducting courses, seminars, symposiums, conferences, in-person forums, panel discussions and non-downloadable webinars in the field of interactive entertainment, computer games, video games, art, technology, history, computer history, game history, game design, and computer software; Educational services, namely, providing on-line courses, seminars, symposiums, conferences, in-person forums, panel discussions and non-downloadable webinars in the field of interactive entertainment, computer games, video games, art, technology, history, computer history, game history, game design, and computer software; Educational services, namely, providing courses, seminars, symposiums, conferences, in-person forums, panel discussions and non-downloadable webinars in the fields of interactive entertainment, computer games, video games, art, technology, history, computer history, game history, game design, and computer software; Entertainment and educational services, namely, the presentation of seminars, workshops and panel discussions, and ongoing television and radio shows all in the field of interactive entertainment, computer games, video games, art, technology, history, computer history, game history, game design, and computer software; Entertainment in the nature of an ongoing special variety, news, music or comedy show featuring interactive entertainment, computer games, video games, art, technology, history, computer history, game history, game design, and computer software broadcast over television, satellite, audio, and video media; Entertainment services, namely, continuing video programs featuring interactive entertainment, computer games, video games, art, technology, history, computer history, game history, game design, and computer software accessible via broadcast, satellite, cable, streaming and Internet transmission; Entertainment services, namely, continuing video programs featuring interactive entertainment, computer games, video games, art, technology, history, computer history, game history, game design, and computer software distributed via various platforms across multiple forms of transmission media; Entertainment services, namely, providing podcasts in the field of interactive entertainment, computer games, video games, art, technology, history, computer history, game history, game design, and computer software; Entertainment services, namely, providing video podcasts in the field of interactive entertainment, computer games, video games, art, technology, history, computer history, game history, game design, and computer software; Entertainment services, namely, providing a web site featuring photographic, video and prose presentations featuring interactive entertainment, computer games, video games, art, technology, history, computer history, game history, game design, and computer software; Entertainment services, namely, providing a web site featuring photographic, audio, video and prose presentations featuring interactive entertainment, computer games, video games, art, technology, history, computer history, game history, game design, and computer software; Entertainment services, namely, providing an on-line board game; Entertainment services, namely, providing an on-line computer game; Entertainment services, namely, providing on-line computer games; Entertainment services, namely, providing online multiplayer video games; Entertainment services, namely, providing online video games; Entertainment services, namely, providing temporary use of non-downloadable electronic games; Entertainment services, namely, providing temporary use of non-downloadable interactive games; Entertainment services, namely, providing temporary use of non-downloadable video games; Entertainment services, namely, providing virtual environments in which users can interact for recreational, leisure or entertainment purposes; Entertainment services, namely, theatrical presentations and interactive experiences, provided by museums; Entertainment, namely, a continuing entertainment, news, talk and variety show broadcast over television, satellite, audio, and video media; Media production services, namely, video and film production; Organization of cosplay entertainment events; Organizing exhibitions for entertainment purposes; Organizing and arranging exhibitions for entertainment purposes; Presenting museum exhibitions; Presenting live cosplay entertainment events; Production and distribution of videos in the field of interactive entertainment, computer games, video games, art, technology, history, computer history, game history, game design, and computer software; Production of podcasts; Providing museum facilities; Providing a website featuring blogs and non-downloadable publications in the nature of stories, books, magazines, newsletters, and articles in the field(s) of interactive entertainment, computer games, video games, art, technology, history, computer history, game history, game design, and computer software; Providing a website featuring non-downloadable videos in the field of interactive entertainment, computer games, video games, art, technology, history, computer history, game history, game design, and computer software; Providing amusement arcade services; Providing an in-person educational, cultural and entertainment forum in the field of interactive entertainment, computer games, video games, art, technology, history, computer history, game history, game design, and computer software; Providing non-downloadable videos in the field of interactive entertainment, computer games, video games, art, technology, history, computer history, game history, game design, and computer software via a website; Providing on-line publications in the nature of news articles for children; Providing on-line publications in the nature of stories, books, magazines, newsletters, blogs, and articles in the field of interactive entertainment, computer games, video games, art, technology, history, computer history, game history, game design, and computer software; Providing on-line videos featuring interactive entertainment, computer games, video games, art, technology, history, computer history, game history, game design, and computer software, not downloadable; Providing on-line computer games; Providing on-line e-zines in the field of interactive entertainment, computer games, video games, art, technology, history, computer history, game history, game design, and computer software; Providing online computer games; Providing online non-downloadable electronic publications in the nature of stories, books, magazines, newsletters, blogs, and articles in the field of interactive entertainment, computer games, video games, art, technology, history, computer history, game history, game design, and computer software; Providing virtual museum services via the Internet; Publishing of electronic publications; Video arcade services |
Goods and Services | Bookmarks; Envelopes; Erasers; Pencils; Pens; Stationery; Children's arts and crafts paper kits; Decals; Figures made of paper; Gift-wrapping paper; Gift bags; Printed calendars; Printed note books; Printed note cards; Printed picture cards; Sticker albums; Sticker books; Stickers; Tissue paper; Address stamps; Adhesive tapes for stationery or household use; Adhesive tapes for stationery purposes; Albums for stamps; Albums for photographs; Albums for stickers; Art prints; Baggage claim check tags made of paper; Baggage claim check tags of paper; Bags made of paper; Bags of paper; Banners of paper; Blank journals for writing; Blank notepads; Blank journal books; Blank note cards; Blank or partially printed paper labels; Blank writing journals; Book covers; Book jackets; Boxes of cardboard or paper; Boxes of paper; Carrying cases specially adapted to hold collectible trading cards; Children's wall stickers; Clip boards; Clipboards; Coasters of paper; Coasters of paper or cardboard; Collectable printed trading cards; Collectible printed trading cards; Decorative paper centerpieces; Desk mats; Desk pads; Document holders; Elastic bands for offices; Engravings; Etchings; Fabric gift bags; File folders; Food wrapping paper; Food-wrapping paper; Framed art etchings; Framed art pictures; Framed art prints; Framed graphic art reproductions; Framed lithographs; Framed paintings; Gift wrapping paper; Gift wrap paper; Giftwrapping paper; Glitter for stationery purposes; Glitter glue for stationery purposes; Glitter pens for stationery use; Graphic prints; Graphic art prints; Graphic art reproductions; Graphic fine art prints; Graphic prints and representations; Graphic representations; Gummed paper; Gummed tape for stationery or household purposes; Gummed tape for stationery or household use; Ink stamps; Lanyards for name badge holders; Lithographic prints; Lithographic works of art; Lithographs; Marker pens; Markers; Money clips; Mounted printed posters; Name badges; Page holders; Paintbrushes; Paintings; Paper; Paper coasters; Paper gift bags; Paper handkerchiefs; Paper place mats; Paper badges; Paper bags; Paper banners; Paper boxes; Paper boxes for storing greeting cards; Paper clips; Paper flags; Paper mache figurines; Paper weights; Passport holders; Pencil boxes; Pencil cases; Pencil sharpeners; Photograph albums; Photographic prints; Placards made of paper; Placards of cardboard; Printed almanacs; Printed catalogs in the field of interactive entertainment, computer games, video games, art, technology, history, computer history, game history, game design, and computer software; Printed children's storybooks; Printed graphic novels; Printed greeting cards; Printed posters; Printed textbooks in the field of interactive entertainment, computer games, video games, art, technology, history, computer history, game history, game design, and computer software; Printed trading cards, other than for games; Printed wall calendars; Printed birthday cards; Printed booklets in the field of interactive entertainment, computer games, video games, art, technology, history, computer history, game history, game design, and computer software; Printed books in the field of interactive entertainment, computer games, video games, art, technology, history, computer history, game history, game design, and computer software; Printed children's books; Printed children's activity books; Printed coffee table books featuring interactive entertainment, computer games, video games, art, technology, history, computer history, game history, game design, and computer software; Printed coloring books; Printed comic books; Printed correspondence cards; Printed daily planners; Printed day planners; Printed desktop planners; Printed educational publications, namely, books, magazines, manuals, catalogs and newsletters in the fields of interactive entertainment, computer games, video games, art, technology, history, computer history, game history, game design, and computer software; Printed fiction books on a variety of topics; Printed flip books; Printed holiday cards; Printed journals in the field of interactive entertainment, computer games, video games, art, technology, history, computer history, game history, game design, and computer software; Printed magazine columns about interactive entertainment, computer games, video games, art, technology, history, computer history, game history, game design, and computer software; Printed magazines featuring interactive entertainment, computer games, video games, art, technology, history, computer history, game history, game design, and computer software; Printed magazines in the field of interactive entertainment, computer games, video games, art, technology, history, computer history, game history, game design, and computer software; Printed manuals in the field of interactive entertainment, computer games, video games, art, technology, history, computer history, game history, game design, and computer software; Printed materials, namely, journals featuring interactive entertainment, computer games, video games, art, technology, history, computer history, game history, game design, and computer software; Printed materials, namely, novels and series of fiction books and short stories featuring scenes and characters based on video games; Printed materials, namely, written articles in the field of interactive entertainment, computer games, video games, art, technology, history, computer history, game history, game design, and computer software; Printed novels; Printed novels in the field of interactive entertainment, computer games, video games, art, technology, history, computer history, game history, game design, and computer software; Printed periodicals in the field of interactive entertainment, computer games, video games, art, technology, history, computer history, game history, game design, and computer software; Printed picture books; Printed place cards; Printed post cards; Printed postcards; Printed publications, namely, books, magazines, manuals, catalogs and newsletters in the field of interactive entertainment, computer games, video games, art, technology, history, computer history, game history, game design, and computer software; Rubber stamps; Seals; Sketch books; Sketch pads; Sketchbooks; Stencils; Table cloths of paper; Table linen of paper; Table linens of paper; Wall decal murals; Wall decals; Wall stickers; Wrapping paper |