OMNIWEAR
Computer hardware; computer software for use in receiving, transmitting and displaying haptic information between mobile devices and wearable computer peripherals and devices for use in computer game play, video based simulators, cycling, sports, military and other physical activities; Wearable computer peripherals; Interactive gaming devices, namely, wearable devices for simulating or imparting physical sensations to the user, including impact and forces, video based simulators; Electronic c...
Abandoned · May 20, 2015 · 86636901 ·