ZENOS Trademark

Trademark Overview


On Friday, July 12, 2024, a trademark application was filed for ZENOS with the United States Patent and Trademark Office. The USPTO has given the ZENOS trademark a serial number of 98645620. The federal status of this trademark filing is WITHDRAWN BEFORE PUBLICATION as of Friday, May 30, 2025. This trademark is owned by Zenos Interactive Limited. The ZENOS trademark is filed in the Advertising, Business and Retail Services, Communication Services, Computer & Software Products & Electrical & Scientific Products, Education & Entertainment Services, and Computer & Software Services & Scientific Services categories with the following description:

Entertainment in the nature of organization of entertainment and e-sports events and competitions; Entertainment services, namely, providing an on-line virtual environment for watching entertainment and e-sports events and competitions; Entertainment services, namely, providing temporary use of non-downloadable interactive software for viewing entertainment and e-sports events and competitions; Entertainment services, namely, providing online, non-downloadable virtual stadiums for watching entertainment and e-sports events and competitions; Providing virtual facilities in the nature of online, non-downloadable virtual stadiums for watching entertainment and e-sports events and competitions, and through which users can interact with one another; Providing online entertainment information, namely, information about television programming; Entertainment information; Arranging, organising, conducting, and hosting virtual social entertainment and e-sports events; Booking services for entert...

Downloadable virtual reality software for watching entertainment and e-sports events and competitions, creating and personalizing avatars, and communicating and socializing with other users; Downloadable augmented reality software for streaming, broadcasting, transmitting, and watching live entertainment events; Downloadable software, capable of functioning offline, for watching entertainment and e-sports events and competitions; Downloadable virtual reality and augmented reality software for watching entertainment and e-sports events and competitions; Downloadable virtual reality and augmented reality software that allows users to create and personalise avatars, communicate and socialise with other users and watch entertainment and e-sports events and competitions; Downloadable software that allows users to create and personalise avatars, communicate and socialise with other users and watch entertainment and e-sports events and competitions; Downloadable software for social networking...

Providing access to an online virtual environment for watching entertainment and e-sports events and competitions in the nature of chatrooms; Video streaming of entertainment and e-sports events and competitions on the internet; Transmission of videos, movies, pictures, images, text, photos, user-generated content, audio content, and information via the internet; Providing online forums and instant messaging services for communication in relation to entertainment and e-sports events and competitions; Transmission of digital files for use in virtual environments and augmented reality environments; Providing access to an online virtual community in the nature of virtual chatrooms; Mobile media services in the nature of Digital communications services, namely, transmission and delivery of entertainment and e-sports events and competitions via the internet

Business data analysis services in the field of e-sports and entertainment; Business consultancy services in the fields of digital marketing and marketing strategy, and audience behaviour and trends; Analysing and compiling business information; Analysing and compiling data for measuring the performance of advertising campaigns; Promoting the goods and services of others; Promotion services related to entertainment and e-sports events and competitions; Providing a database featuring advertising data and audience data for multimedia streaming content; Providing reports, data, statistics, and analytics related to audience measurement, audience data, and audience viewership, participation and demographics in the nature of providing software user statistics to third parties; Virtual retail store services, namely, online retail store services in a virtual environment in relation to featuring virtual and non-virtual apparel goods; Virtual retail store services in relation to featuring virtua...

Software as a service (SaaS) services featuring software that enables users to watch entertainment and e-sports events and competitions, and for users to interact with each other; Software as a service (SaaS) services featuring software for hosting, designing, creating, developing, maintaining, and update virtual environments; Software as a service (SaaS) services featuring software for analysing and monitoring audience data and audience viewership, participation and demographics; Software as a service (SaaS) services featuring software for use in virtual reality and augmented reality environments for creating avatars, digital skins, digital art, animated and non-animated designs, and digital overlays for use in virtual environments; Platform as a services (PaaS) services featuring software that enables users to watch live entertainment and e-sports events and competitions, and for users to interact with each other; Platform as a services (PaaS) services featuring software for hosting,...
zenos

General Information


Serial Number98645620
Word MarkZENOS
Filing DateFriday, July 12, 2024
Status692 - WITHDRAWN BEFORE PUBLICATION
Status DateFriday, May 30, 2025
Registration Number0000000
Registration DateNOT AVAILABLE
Mark Drawing4 - Illustration: Drawing with word(s) / letter(s) / number(s) in Block form
Published for Opposition DateTuesday, June 17, 2025

Trademark Statements


Goods and ServicesEntertainment in the nature of organization of entertainment and e-sports events and competitions; Entertainment services, namely, providing an on-line virtual environment for watching entertainment and e-sports events and competitions; Entertainment services, namely, providing temporary use of non-downloadable interactive software for viewing entertainment and e-sports events and competitions; Entertainment services, namely, providing online, non-downloadable virtual stadiums for watching entertainment and e-sports events and competitions; Providing virtual facilities in the nature of online, non-downloadable virtual stadiums for watching entertainment and e-sports events and competitions, and through which users can interact with one another; Providing online entertainment information, namely, information about television programming; Entertainment information; Arranging, organising, conducting, and hosting virtual social entertainment and e-sports events; Booking services for entertainment and e-sports events and competitions; Online non-downloadable electronic publication services in the nature of electronic publication services in the nature of magazines and brochures related to entertainment and e-sports; Providing online non-downloadable image files featuring avatars, digital skins, digital art, animated and non-animated designs, and digital overlays for use in virtual environments created for entertainment purposes; Advisory, consultancy and information in the field of e-sports competitions
Goods and ServicesDownloadable virtual reality software for watching entertainment and e-sports events and competitions, creating and personalizing avatars, and communicating and socializing with other users; Downloadable augmented reality software for streaming, broadcasting, transmitting, and watching live entertainment events; Downloadable software, capable of functioning offline, for watching entertainment and e-sports events and competitions; Downloadable virtual reality and augmented reality software for watching entertainment and e-sports events and competitions; Downloadable virtual reality and augmented reality software that allows users to create and personalise avatars, communicate and socialise with other users and watch entertainment and e-sports events and competitions; Downloadable software that allows users to create and personalise avatars, communicate and socialise with other users and watch entertainment and e-sports events and competitions; Downloadable software for social networking services via the internet; Downloadable computer software to enable virtual reality and augmented reality viewing of environments; Downloadable computer software for providing an all-around view of virtual environments; Downloadable image files featuring avatars, digital skins, digital art, animated and non-animated designs, and digital overlays for use in virtual environments; Downloadable software that allows users to access virtual environments and the metaverse; Downloadable virtual goods, namely, computer programs featuring virtual clothing, footwear, headwear, eyewear, works of art, paintings, bags and toys for use in virtual environments; Downloadable electronic publications related to e-sports and entertainment
Goods and ServicesProviding access to an online virtual environment for watching entertainment and e-sports events and competitions in the nature of chatrooms; Video streaming of entertainment and e-sports events and competitions on the internet; Transmission of videos, movies, pictures, images, text, photos, user-generated content, audio content, and information via the internet; Providing online forums and instant messaging services for communication in relation to entertainment and e-sports events and competitions; Transmission of digital files for use in virtual environments and augmented reality environments; Providing access to an online virtual community in the nature of virtual chatrooms; Mobile media services in the nature of Digital communications services, namely, transmission and delivery of entertainment and e-sports events and competitions via the internet
Goods and ServicesBusiness data analysis services in the field of e-sports and entertainment; Business consultancy services in the fields of digital marketing and marketing strategy, and audience behaviour and trends; Analysing and compiling business information; Analysing and compiling data for measuring the performance of advertising campaigns; Promoting the goods and services of others; Promotion services related to entertainment and e-sports events and competitions; Providing a database featuring advertising data and audience data for multimedia streaming content; Providing reports, data, statistics, and analytics related to audience measurement, audience data, and audience viewership, participation and demographics in the nature of providing software user statistics to third parties; Virtual retail store services, namely, online retail store services in a virtual environment in relation to featuring virtual and non-virtual apparel goods; Virtual retail store services in relation to featuring virtual goods, namely, avatars, characters, environments, structures, props, furniture, vehicles, weapons, tools, toys, emotes, and gestures for use in online virtual worlds; Business advisory, consultancy and information services
Goods and ServicesSoftware as a service (SaaS) services featuring software that enables users to watch entertainment and e-sports events and competitions, and for users to interact with each other; Software as a service (SaaS) services featuring software for hosting, designing, creating, developing, maintaining, and update virtual environments; Software as a service (SaaS) services featuring software for analysing and monitoring audience data and audience viewership, participation and demographics; Software as a service (SaaS) services featuring software for use in virtual reality and augmented reality environments for creating avatars, digital skins, digital art, animated and non-animated designs, and digital overlays for use in virtual environments; Platform as a services (PaaS) services featuring software that enables users to watch live entertainment and e-sports events and competitions, and for users to interact with each other; Platform as a services (PaaS) services featuring software for hosting, designing, creating, developing, maintaining, and update virtual environments; Platform as a services (PaaS) services featuring software for analysing and monitoring audience data and audience viewership, participation and demographics; Platform as a services (PaaS) services featuring software for use in virtual reality and augmented reality environments for creating avatars, digital skins, digital art, animated and non-animated designs, and digital overlays for use in virtual environments; Providing a website featuring temporary use of non-downloadable software for hosting entertainment and e-sports events and competitions, video conferencing and messaging with multiple simultaneous users in virtual environments, and digital content sharing between users in virtual environments; Providing temporary use of online non-downloadable software for creating, modifying, and sharing image files of virtual goods; Designing, creating, maintaining, developing, updating, and hosting social platforms for virtual stadiums through which users can watch and engage in entertainment and e-sports events; Computer services, namely, hosting social platforms for a virtual environment which allows users to watch entertainment and e-sports events and competitions, create and design avatars and digital skins, and communicate with other users; Collection, analysis and reporting of data concerning usage and performance of software, applications, websites, virtual worlds and audio visual content of others in the nature of providing temporary use of online non-downloadable software for collecting, analyzing, and organizing data in the field of live entertainment events; Providing temporary use of online non-downloadable software for viewing and analysing advertising data, audience data, and audience viewership, participation and demographics for multimedia streaming content; Providing a website featuring online non-downloadable software that enables users to design, create, develop, maintain, host, and update virtual environments; information and advisory services related to software as a service (SAAS); Hosting online web facilities for others for conducting interactive discussions

Classification Information


International Class035 - Advertising; business management; business administration; office functions.
US Class Codes100, 101, 102
Class Status Code6 - Active
Class Status DateFriday, July 12, 2024
Primary Code035
First Use Anywhere DateNOT AVAILABLE
First Use In Commerce DateNOT AVAILABLE

International Class038 - Services allowing people to communicate with another by a sensory means.
US Class Codes100, 101, 104
Class Status Code6 - Active
Class Status DateFriday, July 12, 2024
Primary Code038
First Use Anywhere DateNOT AVAILABLE
First Use In Commerce DateNOT AVAILABLE

International Class009 - Scientific, nautical, surveying, photographic, cinematographic, optical, weighing, measuring, signalling, checking (supervision), life-saving and teaching apparatus and instruments; apparatus and instruments for conducting, switching, transforming, accumulating, regulating or controlling electricity; apparatus for recording, transmission or reproduction of sound or images; magnetic data carriers, recording discs; automatic vending machines and mechanisms for coin operated apparatus; cash registers, calculating machines, data processing equipment and computers; fire extinguishing apparatus.
US Class Codes021, 023, 026, 036, 038
Class Status Code6 - Active
Class Status DateFriday, July 12, 2024
Primary Code009
First Use Anywhere DateNOT AVAILABLE
First Use In Commerce DateNOT AVAILABLE

International Class041 - Education; providing of training; entertainment; sporting and cultural activities.
US Class Codes100, 101, 107
Class Status Code6 - Active
Class Status DateFriday, July 12, 2024
Primary Code041
First Use Anywhere DateNOT AVAILABLE
First Use In Commerce DateNOT AVAILABLE

International Class042 - Scientific and technological services and research and design relating thereto; industrial analysis and research services; design and development of computer hardware and software.
US Class Codes100, 101
Class Status Code6 - Active
Class Status DateFriday, July 12, 2024
Primary Code042
First Use Anywhere DateNOT AVAILABLE
First Use In Commerce DateNOT AVAILABLE

Trademark Owner History


Party NameZENOS INTERACTIVE LIMITED
Party Type12 - New Owner Before Publication
Legal Entity Type24 - NOT AVAILABLE
AddressLONDON WC2H9JQ
GB

Party NameZENOS TECHNOLOGY LIMITED
Party Type11 - New Owner Before Publication
Legal Entity Type24 - NOT AVAILABLE
AddressLONDON WC2H9JQ
GB

Party NameZenos Interactive Limited
Party Type10 - Original Applicant
Legal Entity Type24 - NOT AVAILABLE
AddressCovent Garden, London WC2H9JQ
GB

Trademark Events


Event DateEvent Description
Friday, July 12, 2024NEW APPLICATION ENTERED
Wednesday, January 15, 2025NEW APPLICATION OFFICE SUPPLIED DATA ENTERED
Monday, January 27, 2025ASSIGNED TO EXAMINER
Tuesday, February 4, 2025NON-FINAL ACTION WRITTEN
Tuesday, February 4, 2025NON-FINAL ACTION E-MAILED
Tuesday, February 4, 2025NOTIFICATION OF NON-FINAL ACTION E-MAILED
Monday, May 5, 2025CORRESPONDENCE RECEIVED IN LAW OFFICE
Monday, May 5, 2025TEAS RESPONSE TO OFFICE ACTION RECEIVED
Monday, May 5, 2025TEAS/EMAIL CORRESPONDENCE ENTERED
Wednesday, May 14, 2025APPROVED FOR PUB - PRINCIPAL REGISTER
Wednesday, May 14, 2025EXAMINERS AMENDMENT -WRITTEN
Wednesday, May 14, 2025NOTIFICATION OF EXAMINERS AMENDMENT E-MAILED
Wednesday, May 14, 2025EXAMINERS AMENDMENT E-MAILED
Wednesday, May 14, 2025EXAMINER'S AMENDMENT ENTERED
Wednesday, May 14, 2025AUTOMATIC UPDATE OF ASSIGNMENT OF OWNERSHIP
Wednesday, May 21, 2025AUTOMATIC UPDATE OF ASSIGNMENT OF OWNERSHIP
Friday, May 30, 2025ON HOLD - ELECTRONIC RECORD REVIEW REQUIRED