Trademark Overview
On Friday, July 12, 2024, a trademark application was filed for ZENOS with the United States Patent and Trademark Office. The USPTO has given the ZENOS trademark a serial number of 98645620. The federal status of this trademark filing is NEW APPLICATION - RECORD INITIALIZED NOT ASSIGNED TO EXAMINER as of Friday, July 12, 2024. This trademark is owned by Virtex Entertainment Limited. The ZENOS trademark is filed in the Advertising, Business and Retail Services, Communication Services, Computer & Software Products & Electrical & Scientific Products, Education & Entertainment Services, and Computer & Software Services & Scientific Services categories with the following description:
Entertainment in the nature of entertainment and e-sports events and competitions; Entertainment services, namely, providing an on-line virtual environment for watching entertainment and e-sports events and competitions; Entertainment services, namely, providing temporary use of non-downloadable interactive software for viewing entertainment and e-sports events and competitions; Entertainment services, namely, providing online, non-downloadable virtual stadiums for watching entertainment and e-sports events and competitions; Providing virtual facilities for watching entertainment and e-sports events and competitions, and through which users can interact with one another; Providing online entertainment information; Entertainment information; Arranging, organising, conducting, and hosting virtual social entertainment and e-sports events; Booking services for entertainment and e-sports events and competitions; Hosting online facilities for conducting interactive discussions; Online non-do...
Downloadable virtual reality software; Downloadable augmented reality software; Downloadable software for watching entertainment and e-sports events and competitions; Downloadable virtual reality and augmented reality software for watching entertainment and e-sports events and competitions; Downloadable virtual reality and augmented reality software that allows users to create and personalise avatars, communicate and socialise with other users and watch entertainment and e-sports events and competitions; Downloadable software that allows users to create and personalise avatars, communicate and socialise with other users and watch entertainment and e-sports events and competitions; Downloadable software for social networking services via the internet; Downloadable computer software to enable virtual reality and augmented reality viewing of environments; Downloadable computer software for providing an all-around view of virtual environments; Downloadable image files featuring avatars, di...
Providing access to an online virtual environment for watching entertainment and e-sports events and competitions; Video streaming of entertainment and e-sports events and competitions; Transmission of videos, movies, pictures, images, text, photos, user-generated content, audio content, and information via the internet; Providing online forums and instant messaging services for communication in relation to entertainment and e-sports events and competitions; Transmission of digital files for use in virtual environments and augmented reality environments; Providing access to an online virtual community; Digital communications services, namely, transmission and delivery of entertainment and e-sports events and competitions via the internet; Advisory, consultancy and information services related to all of the aforesaid
Business data analysis services in the field of e-sports and entertainment; Business consultancy services in the fields of digital marketing and marketing strategy, and audience behaviour and trends; Analysing and compiling business information; Analysing and compiling data for measuring the performance of advertising campaigns; Promoting the goods and services of others; Promotion services related to entertainment and e-sports events and competitions; Providing a database featuring advertising data and audience data for multimedia streaming content; Providing reports, data, statistics, and analytics related to audience measurement, audience data, and audience viewership, participation and demographics; Virtual retail store services, namely, online retail store services in a virtual environment in relation to virtual and non-virtual apparel goods; Virtual retail store services in relation to virtual goods, namely, avatars, characters, environments, structures, props, furniture, vehicle...
Software as a service (SaaS) services featuring software that enables users to watch entertainment and e-sports events and competitions, and for users to interact with each other; Software as a service (SaaS) services featuring software for hosting, designing, creating, developing, maintaining, and update virtual environments; Software as a service (SaaS) services featuring software for analysing and monitoring audience data and audience viewership, participation and demographics; Software as a service (SaaS) services featuring software for use in virtual reality and augmented reality environments for creating avatars, digital skins, digital art, animated and non-animated designs, and digital overlays for use in virtual environments; Platform as a services (PaaS) services featuring software that enables users to watch live entertainment and e-sports events and competitions, and for users to interact with each other; Platform as a services (PaaS) services featuring software for hosting,...