Trademark Overview
On Thursday, April 11, 2024, a trademark application was filed for ZENGENCE with the United States Patent and Trademark Office. The USPTO has given the ZENGENCE trademark a serial number of 98495236. The federal status of this trademark filing is NON-FINAL ACTION - MAILED as of Monday, October 28, 2024. This trademark is owned by DEEPWELL DTX. The ZENGENCE trademark is filed in the Computer & Software Products & Electrical & Scientific Products, Education & Entertainment Services, and Computer & Software Services & Scientific Services categories with the following description:
Entertainment services provided via the Internet, namely, providing non-downloadable on-line computer games and immersive medicinal games; provision of information relating to computer games, virtual reality, immersive medicine, and video games; providing a website featuring entertainment and medical information, and non-downloadable audio-visual content in the nature of musical recordings, films, animation, videos, and other multimedia materials in the nature of photographic, audio, video, virtual reality presentations featuring videogames, all of the foregoing in the field of immersive medicine, virtual reality, and video games
Downloadable electronic and computer game programs and software for personal computers, medical and therapeutic devices, video game consoles, wireless devices, virtual reality devices, and handheld devices for playing games and immersive medicinal games; downloadable virtual reality software for medical and entertainment purposes; downloadable virtual reality and multimedia software; downloadable interactive multimedia computer game software and programs; downloadable audio recordings featuring music and sounds; Downloadable immersive medicine software for use in mental and physical health via computer games and virtual reality games; Downloadable virtual reality and interactive game software
Video game, multimedia, virtual reality, and interactive medicinal media software design, development, and publishing; Developing customized software for others; Computer hardware and software design; research and development of computer software; design, development, and implementation of software for medical therapy, medical devices, games; providing information about medical research via a website; video game and medicinal media research and design in the fields of immersive medicine, virtual reality, development of computer games and virtual reality software; software as a service; services featuring software for use in managing mental and physical health via video games, virtual reality and immersive medicine