Trademark Overview
On Monday, April 1, 2019, a trademark application was filed for ZACK with the United States Patent and Trademark Office. The USPTO has given the ZACK trademark a serial number of 79262655. The federal status of this trademark filing is IR CANCELLED - US APPLICATION ABANDONED as of Wednesday, October 30, 2019. This trademark is owned by DOJO Madness GmbH. The ZACK trademark is filed in the Computer & Software Products & Electrical & Scientific Products, Advertising, Business and Retail Services, Communication Services, Education & Entertainment Services, and Computer & Software Services & Scientific Services categories with the following description:
Statistical and educational software for use with interactive computer games / software in the field of computer, video and Internet games (esports); PDAs (personal digital assistants)
Compilation and provision of business statistics data for users of computer and video games in the field of computer, video and Internet gaming; business organizational consultation services of an Internet platform, a video platform arid a global social network In the field of computer, video and internet gaming; collecting, updating, systemisation and maintainance of data in computer databases in the field of computer, video and Internet gaming; providing an online marketplace for buyers and sellers of goods arid services; compilation of statistics; Indexing of websites for business and advertising purposes; online advertising on a computer network; optimization of web site traffic; collecting and compiling topic-based press articles; word processing and typing services; systemisation of data in computer databases; dissemination of advertisements; compilation of data in computer databases
Providing user access to Internet platforms in the field of computer, video arid Internet gaming; telecommunications by means of platforms and portals on the Internet In the field of computer, video and Internet gaming; providing access to video and online platforms and portals on the Internet in the field of computer, video and Internet gaming; telecommunications by means of networks In the field of computer s video and Internet gaming; providing Internet chat rooms and forums in the field of computer, video and Internet gaming; providing access to blogs on the Internet; communication via online blogs; transmission of data, news and information Images and texts in the field of computer, video and Internet gaming; providing access to databases on computer networks and the Internet in the field of computer, video and Internet gaming; providing access to electronic communication networks and electronic databases in the field of computer, video and Internet gaming; voice mail services (vo...
Education, In particular assistance and teaching of learning effects in computer, Internet and video games (esports); providing online computer, Internet and video game; providing on-line information in the field of computer, video and Internet games (esports) entertainment; coaching by means of algorithms; personal coaching in the field of computer, video and Internet gaming (Esports); video recording services; desktop publishing (creating Publications with the Computer); Information about entertainment events; online providing non-downloadable electronic publications; game services offered online via a computer network
Updating computer software; computer systems analysis; design of computer software; computer programming; creation and design of website-based information directories for others (information technology services); remote monitoring of computer systems; software as a Service (SaaS)