XRSPACE Trademark

Trademark Overview


On Saturday, July 28, 2018, a trademark application was filed for XRSPACE with the United States Patent and Trademark Office. The USPTO has given the XRSPACE trademark a serial number of 88056638. The federal status of this trademark filing is REGISTERED as of Tuesday, October 12, 2021. This trademark is owned by XRSPACE CO., LTD.. The XRSPACE trademark is filed in the Computer & Software Products & Electrical & Scientific Products and Toys & Sporting Goods Products categories with the following description:

THREE-DIMENSIONAL SPECTACLES, OPTICAL MECHANICAL; AUGMENTED REALITY SOFTWARE FOR PLAYING COMPUTER GAMES, PILOT TRAINING AND MEDICAL TEACHING FOR MULTIMEDIA-ENTERTAINMENT, GAMING, EDUCATION, EDGE-COMPUTING, SOCIAL NETWORK, WIRELESS COMMUNICATION, AND E-COMMERCE TECHNOLOGY; AUGMENTED REALITY SOFTWARE FOR USE IN MOBILE DEVICES FOR INTEGRATING ELECTRONIC DATA WITH REAL WORLD ENVIRONMENTS FOR THE PURPOSE OF LOCATING VEHICLES, CREATING MAPS IN THE FIELD OF MULTIMEDIA-ENTERTAINMENT, GAMING, EDUCATION, EDGE-COMPUTING, SOCIAL NETWORK, WIRELESS COMMUNICATION, AND E-COMMERCE TECHNOLOGY; COMPUTER APPLICATION SOFTWARE FOR MOBILE PHONES, PORTABLE MEDIA PLAYERS AND HANDHELD COMPUTERS, namely, SOFTWARE FOR USE IN DATABASE MANAGEMENT AND ELECTRONIC STORAGE OF DATA FOR MULTIMEDIA-ENTERTAINMENT, GAMING, EDUCATION, EDGE-COMPUTING, SOCIAL NETWORK, WIRELESS COMMUNICATION, AND E-COMMERCE TECHNOLOGY; COMPUTER APPLICATION SOFTWARE FOR MOBILE PHONES, namely, SOFTWARE FOR USE IN DATABASE MANAGEMENT AND ELECTRONI...

AMUSEMENT MACHINES, AUTOMATIC AND COIN-OPERATED FOR MULTIMEDIA-ENTERTAINMENT, GAMING, REMOTE DISPLAY, AND EDUCATIONAL USE; APPARATUS FOR ELECTRONIC GAMES ADAPTED FOR USE WITH AN EXTERNAL DISPLAY SCREEN OR MONITOR FOR MULTIMEDIA-ENTERTAINMENT, GAMING, REMOTE DISPLAY, AND EDUCATIONAL USE; APPARATUS FOR ELECTRONIC GAMES OTHER THAN THOSE ADAPTED FOR USE WITH AN EXTERNAL DISPLAY SCREEN OR MONITOR FOR MULTIMEDIA-ENTERTAINMENT, GAMING, REMOTE DISPLAY, AND EDUCATION EDUCATIONAL USE; ARCADE VIDEO GAME MACHINES; BOARD GAMES; BUILDING GAMES; CONTROLLERS FOR GAME CONSOLES; CONTROLLERS FOR TOY CARS, TOY PLANES; ELECTRONIC INTERACTIVE BOARD GAMES FOR USE WITH EXTERNAL MONITOR; GAME APPARATUS, namely, BASES, BATS, AND BALLS FOR PLAYING BASEBALL-LIKE INDOOR AND OUTDOOR GAMES; GAME APPARATUS, namely, BASES, BATS, AND BALLS FOR PLAYING INDOOR AND OUTDOOR GAMES; HOME VIDEO GAME MACHINES; PARLOR GAMES; PORTABLE GAMES WITH LIQUID CRYSTAL DISPLAYS; RADIO TRANSMITTERS FOR USE WITH RADIO-CONTROLLED TOYS; REMO...
xrspace

General Information


Serial Number88056638
Word MarkXRSPACE
Filing DateSaturday, July 28, 2018
Status700 - REGISTERED
Status DateTuesday, October 12, 2021
Registration Number6521150
Registration DateTuesday, October 12, 2021
Mark Drawing5000 - Drawing with word(s) / letter(s) / number(s) in Stylized form
Published for Opposition DateTuesday, April 9, 2019

Trademark Statements


Description of MarkThe mark consists of the stylized word "XRSPACE" with the stylized letters "XR" joined to each other.
Goods and ServicesTHREE-DIMENSIONAL SPECTACLES, OPTICAL MECHANICAL; AUGMENTED REALITY SOFTWARE FOR PLAYING COMPUTER GAMES, PILOT TRAINING AND MEDICAL TEACHING FOR MULTIMEDIA-ENTERTAINMENT, GAMING, EDUCATION, EDGE-COMPUTING, SOCIAL NETWORK, WIRELESS COMMUNICATION, AND E-COMMERCE TECHNOLOGY; AUGMENTED REALITY SOFTWARE FOR USE IN MOBILE DEVICES FOR INTEGRATING ELECTRONIC DATA WITH REAL WORLD ENVIRONMENTS FOR THE PURPOSE OF LOCATING VEHICLES, CREATING MAPS IN THE FIELD OF MULTIMEDIA-ENTERTAINMENT, GAMING, EDUCATION, EDGE-COMPUTING, SOCIAL NETWORK, WIRELESS COMMUNICATION, AND E-COMMERCE TECHNOLOGY; COMPUTER APPLICATION SOFTWARE FOR MOBILE PHONES, PORTABLE MEDIA PLAYERS AND HANDHELD COMPUTERS, namely, SOFTWARE FOR USE IN DATABASE MANAGEMENT AND ELECTRONIC STORAGE OF DATA FOR MULTIMEDIA-ENTERTAINMENT, GAMING, EDUCATION, EDGE-COMPUTING, SOCIAL NETWORK, WIRELESS COMMUNICATION, AND E-COMMERCE TECHNOLOGY; COMPUTER APPLICATION SOFTWARE FOR MOBILE PHONES, namely, SOFTWARE FOR USE IN DATABASE MANAGEMENT AND ELECTRONIC STORAGE OF DATA FOR MULTIMEDIA-ENTERTAINMENT, GAMING, EDUCATION, EDGE-COMPUTING, SOCIAL NETWORK, WIRELESS COMMUNICATION, AND E-COMMERCE TECHNOLOGY; COMPUTER DEVICES AND SYSTEMS, namely, HAPTIC INTERFACES, HAPTIC INTERFACE DEVICES, AND HAPTIC DISPLAYS, FOR PROVIDING HAPTIC FEEDBACK, namely, TACTILE FEEDBACK, FORCE-FEEDBACK AND MOTION EFFECTS; AND COMPUTER SOFTWARE AND HARDWARE FEATURING HAPTIC TECHNOLOGY FOR USE IN THE SIMULATION OF TACTILE FEEDBACK, FORCE-FEEDBACK AND MOTION EFFECTS; VIRTUAL REALITY TECHNOLOGY, namely, WEARABLE HAPTIC FEEDBACK CLOTHING; COMPUTER GAME SOFTWARE, GAME APPLICATION, FRAMEWORK, SOFTWARE DEVELOPMENT KIT AND THREE-DIMENSIONAL ENGINE IMPLEMENT FOR MULTIMEDIA-ENTERTAINMENT, GAMING, EDUCATION, EDGE-COMPUTING, SOCIAL NETWORK, WIRELESS COMMUNICATION, AND E-COMMERCE TECHNOLOGY; COMPUTER GAME SOFTWARE FOR GAMING MACHINES, namely, SLOT MACHINES AND VIDEO LOTTERY TERMINALS, GAME APPLICATION, FRAMEWORK, SOFTWARE DEVELOPMENT KIT AND THREE-DIMENSIONAL ENGINE IMPLEMENT FOR MULTIMEDIA-ENTERTAINMENT, GAMING, EDUCATION, EDGE-COMPUTING, SOCIAL NETWORK, WIRELESS COMMUNICATION, AND E-COMMERCE TECHNOLOGY; COMPUTER GAME SOFTWARE FOR PERSONAL COMPUTERS AND HOME VIDEO GAME CONSOLES, GAME APPLICATION, FRAMEWORK, 180/360 VIDEO, AND THREE-DIMENSIONAL ENGINE IMPLEMENT FOR MULTIMEDIA-ENTERTAINMENT, GAMING, EDUCATION, EDGE-COMPUTING, SOCIAL NETWORK, WIRELESS COMMUNICATION, AND E-COMMERCE TECHNOLOGY; COMPUTER GAME SOFTWARE FOR USE WITH PERSONAL COMPUTERS, HOME VIDEO GAME CONSOLES USED WITH TELEVISIONS AND ARCADE-BASED VIDEO GAME CONSOLES, REMOTE VIDEO BROADCASTING AND INTERACTIVE FOR MULTIMEDIA-ENTERTAINMENT, GAMING, EDUCATION, EDGE-COMPUTING, SOCIAL NETWORK, WIRELESS COMMUNICATION, AND E-COMMERCE TECHNOLOGY; COMPUTER GAMING SOFTWARE, RECORDED, FOR RECREATIONAL GAME PLAYING PURPOSES, GAME APPLICATION, FRAMEWORK, 180/360 VIDEO ENCODING/DECODING, AND THREE-DIMENSIONAL ENGINE RENDERING IMPLEMENT FOR MULTIMEDIA-ENTERTAINMENT, GAMING, EDUCATION, EDGE-COMPUTING, SOCIAL NETWORK, WIRELESS COMMUNICATION, AND E-COMMERCE TECHNOLOGY; COMPUTER HARDWARE FOR OPTICAL, MECHANICAL, INDUSTRIAL DESIGN, RADIO FREQUENCY AND THERMA TECHNOLOGY PURPOSES; COMPUTER HARDWARE AND COMPUTER PERIPHERAL DEVICES FOR OPTICAL, MECHANICAL, INDUSTRIAL DESIGN, RADIO FREQUENCY, WIRELESS-ENABLED ACCESSORY AND THERMA TECHNOLOGY PURPOSES; COMPUTER HARDWARE AND COMPUTER PERIPHERALS FOR OPTICAL, MECHANICAL, INDUSTRIAL DESIGN, RADIO FREQUENCY, WIRELESS WIRELESS-ENABLED ACCESSORY AND THERMA TECHNOLOGY PURPOSES; COMPUTER HARDWARE AND COMPUTER SOFTWARE PROGRAMS FOR THE INTEGRATION OF TEXT, AUDIO, GRAPHICS, STILL IMAGES AND MOVING PICTURES INTO AN INTERACTIVE DELIVERY FOR MULTIMEDIA APPLICATIONS FOR DIGITAL SIGNAL PROCESSING FIRMWARE, GRAPHICS PROCESSING UNIT, RENDERING, FRAMEWORK, AND SYSTEM DRIVER, OPERATING SYSTEM, TECHNOLOGY PURPOSES; COMPUTER HARDWARE AND PERIPHERAL DEVICES FOR OPTICAL, MECHANICAL, INDUSTRIAL DESIGN, RADIO FREQUENCY, WIRELESS-ENABLED ACCESSORY AND THERMA TECHNOLOGY PURPOSES; COMPUTER HARDWARE AND PERIPHERALS FOR OPTICAL, MECHANICAL, INDUSTRIAL DESIGN, RADIO FREQUENCY, WIRELESS-ENABLED ACCESSORY AND THERMA TECHNOLOGY PURPOSES; COMPUTER HARDWARE AND PERIPHERALS THEREFOR FOR OPTICAL, MECHANICAL, INDUSTRIAL DESIGN, RADIO FREQUENCY, WIRELESS-ENABLED ACCESSORY AND THERMA TECHNOLOGY PURPOSES; COMPUTER HARDWARE AND SOFTWARE FOR MEDICAL IMAGING APPARATUS FOR OPTICAL, MECHANICAL, INDUSTRIAL DESIGN, RADIO FREQUENCY, WIRELESS-ENABLED ACCESSORY AND THERMA TECHNOLOGY PURPOSES; COMPUTER HARDWARE AND SOFTWARE FOR PROCESSING DIGITAL MUSIC FILES FOR H.264/265 MPEG CODEC FOR ENCODE/DECODE, AND WIRELESS STREAMING TECHNOLOGY PURPOSES; COMPUTER HARDWARE, namely, WIRELESS NETWORK EXTENDERS FOR RADIO FREQUENCY, WIRELESS-ENABLED ACCESSORY AND THERMA TECHNOLOGY PURPOSES; COMPUTER SOFTWARE AND FIRMWARE FOR PLAYING GAMES OF CHANCE ON ANY COMPUTERIZED PLATFORM, INCLUDING DEDICATED GAMING CONSOLES, VIDEO BASED SLOT MACHINES, REEL BASED SLOT MACHINES, AND VIDEO LOTTERY TERMINALS FOR MULTIMEDIA-ENTERTAINMENT, GAMING, EDUCATION, EDGE-COMPUTING, SOCIAL NETWORK, WIRELESS COMMUNICATION, AND E-COMMERCE TECHNOLOGY; COMPUTER SOFTWARE FOR APPLICATION AND DATABASE INTEGRATION FOR MULTIMEDIA-ENTERTAINMENT, GAMING, EDUCATION, EDGE-COMPUTING, SOCIAL NETWORK, WIRELESS COMMUNICATION, AND E-COMMERCE TECHNOLOGY; COMPUTER SOFTWARE FOR COMPUTER SYSTEM AND APPLICATION DEVELOPMENT, DEPLOYMENT AND MANAGEMENT FOR MULTIMEDIA-ENTERTAINMENT, GAMING, EDUCATION, EDGE-COMPUTING, SOCIAL NETWORK, WIRELESS COMMUNICATION, AND E-COMMERCE TECHNOLOGY; COMPUTER SOFTWARE FOR CONTROLLING AND MANAGING ACCESS SERVER APPLICATIONS FOR MULTIMEDIA-ENTERTAINMENT, GAMING, EDUCATION, EDGE-COMPUTING, SOCIAL NETWORK, WIRELESS COMMUNICATION, AND E-COMMERCE TECHNOLOGY; COMPUTER SOFTWARE FOR MANIPULATING DIGITAL AUDIO INFORMATION FOR USE IN AUDIO MEDIA APPLICATIONS FOR CINEMA MOVIE, NOTIFICATION, BACKGROUND MUSIC, VOICE RECOGNITION, AND THREE-DIMENSIONAL AUDIO TECHNOLOGY; COMPUTER SOFTWARE THAT ASSISTS COMPUTERS IN DEPLOYING PARALLEL APPLICATIONS AND PERFORMING PARALLEL COMPUTATIONS FOR MULTIMEDIA-ENTERTAINMENT, GAMING, EDUCATION, EDGE-COMPUTING, SOCIAL NETWORK, WIRELESS COMMUNICATION, AND E-COMMERCE TECHNOLOGY; COMPUTER SOFTWARE TO ENHANCE THE AUDIO-VISUAL CAPABILITIES OF MULTIMEDIA APPLICATIONS, namely, FOR THE INTEGRATION OF TEXT, AUDIO, GRAPHICS, STILL IMAGES AND MOVING PICTURES FOR CINEMA MOVIE, NOTIFICATION, BACKGROUND MUSIC, VOICE RECOGNITION, AND THREE-DIMENSIONAL AUDIO TECHNOLOGY; COMPUTER SOFTWARE, namely, AN APPLICATION ALLOWING SALES AND FIELD SERVICE EMPLOYEES TO UPDATE AND RECEIVE DATA STORED IN AN ENTERPRISE'S COMPUTER DATABASES IN REAL TIME, USING A MOBILE DEVICE, WITH FULL TELEPHONY INTEGRATION WITH THE TELEPHONE AND/OR SOFTWARE FEATURES OF THE MOBILE DEVICE MULTIMEDIA-ENTERTAINMENT, GAMING, EDUCATION, EDGE-COMPUTING, SOCIAL NETWORK, WIRELESS COMMUNICATION, AND E-COMMERCE TECHNOLOGY; COMPUTER SOFTWARE, namely, GAME ENGINE SOFTWARE FOR VIDEO GAME DEVELOPMENT AND OPERATION FOR MULTIMEDIA-ENTERTAINMENT, GAMING, EDUCATION, EDGE-COMPUTING, SOCIAL NETWORK, WIRELESS COMMUNICATION, AND E-COMMERCE TECHNOLOGY; COMPUTER SOFTWARE, namely, SOFTWARE DEVELOPMENT TOOLS FOR THE CREATION OF MOBILE INTERNET APPLICATIONS AND CLIENT INTERFACES FOR MULTIMEDIA-ENTERTAINMENT, GAMING, EDUCATION, EDGE-COMPUTING, SOCIAL NETWORK, WIRELESS COMMUNICATION, AND E-COMMERCE TECHNOLOGY; COMPUTERS AND COMPUTER HARDWARE FOR OPTICAL, MECHANICAL, INDUSTRIAL DESIGN, RADIO FREQUENCY AND THERMA TECHNOLOGY PURPOSES; DOWNLOADABLE COMPUTER GAME SOFTWARE VIA A GLOBAL COMPUTER NETWORK AND WIRELESS DEVICES FOR MULTIMEDIA-ENTERTAINMENT, GAMING, EDUCATION, EDGE-COMPUTING, SOCIAL NETWORK, WIRELESS COMMUNICATION, AND E-COMMERCE TECHNOLOGY; DOWNLOADABLE ELECTRONIC GAME SOFTWARE FOR USE ON MOBILE AND CELLULAR PHONES, HANDHELD COMPUTERS FOR MULTIMEDIA-ENTERTAINMENT, GAMING, EDUCATION, EDGE-COMPUTING, SOCIAL NETWORK, WIRELESS COMMUNICATION, AND E-COMMERCE TECHNOLOGY; ELECTRONIC AGENDAS; ELECTRONIC BOOK READERS; ELECTRONIC NOTICE BOARDS; GOGGLES FOR SPORTS; HEADSETS FOR VIRTUAL REALITY GAMES FOR MULTIMEDIA-ENTERTAINMENT, GAMING, EDUCATION, EDGE-COMPUTING, SOCIAL NETWORK, WIRELESS COMMUNICATION, AND E-COMMERCE TECHNOLOGY; MOBILE TELEPHONES FOR MULTIMEDIA-ENTERTAINMENT, GAMING, EDUCATION, EDGE-COMPUTING, SOCIAL NETWORK, WIRELESS COMMUNICATION, AND E-COMMERCE TECHNOLOGY; NOTEBOOK COMPUTERS FOR MULTIMEDIA-ENTERTAINMENT, GAMING, EDUCATION, EDGE-COMPUTING, SOCIAL NETWORK, WIRELESS COMMUNICATION, AND E-COMMERCE TECHNOLOGY; PORTABLE MEDIA PLAYERS; SIMULATORS FOR THE STEERING AND CONTROL OF VEHICLES; COMPUTER HARDWARE AND SOFTWARE, namely, SIMULATORS FOR THE STEERING AND CONTROL OF VEHICLES FOR MULTIMEDIA-ENTERTAINMENT, GAMING, EDUCATION, EDGE-COMPUTING, SOCIAL NETWORK, WIRELESS COMMUNICATION, AND E-COMMERCE TECHNOLOGY; SMARTPHONES; SPECTACLE LENS BLANKS FOR OPTICAL MECHANICAL, INDUSTRIAL DESIGN, AND BIOLOGICAL CERTIFICATION, AND DESIGN TECHNOLOGY PURPOSES; SPECTACLE LENSES FOR OPTICAL MECHANICAL, INDUSTRIAL DESIGN, AND BIOLOGICAL CERTIFICATION, AND DESIGN TECHNOLOGY PURPOSES; SPECTACLES FOR OPTICAL MECHANICAL, INDUSTRIAL DESIGN, AND BIOLOGICAL CERTIFICATION, AND DESIGN TECHNOLOGY PURPOSES; STEREO HEADPHONES FOR THREE-DIMENSIONAL AUDIO, AUDIO STREAMING, AMPLIFIED, FIRMWORK, DECODING, ENCODING WITH CODEC, IMPLEMENT VIA MECHANICAL AND INDUSTRIAL DESIGN PURPOSES; VIRTUAL REALITY GAME SOFTWARE FOR MULTIMEDIA-ENTERTAINMENT, GAMING, EDUCATION, EDGE-COMPUTING, SOCIAL NETWORK, WIRELESS COMMUNICATION, AND E-COMMERCE TECHNOLOGY; VIRTUAL REALITY GLASSES FOR MULTIMEDIA-ENTERTAINMENT, GAMING, EDUCATION, EDGE-COMPUTING, SOCIAL NETWORK, WIRELESS COMMUNICATION, AND E-COMMERCE TECHNOLOGY; VIRTUAL REALITY HEADSETS FOR MULTIMEDIA-ENTERTAINMENT, GAMING, EDUCATION, EDGE-COMPUTING, SOCIAL NETWORK, WIRELESS COMMUNICATION, AND E-COMMERCE TECHNOLOGY; VIRTUAL REALITY SOFTWARE FOR PLAYING COMPUTER GAMES, PILOT TRAINING, MEDICAL TEACHING FOR MULTIMEDIA-ENTERTAINMENT, GAMING, EDUCATION, EDGE-COMPUTING, SOCIAL NETWORK, WIRELESS COMMUNICATION, AND E-COMMERCE TECHNOLOGY; VIRTUAL REALITY SOFTWARE FOR MEDICAL TEACHING; VIRTUAL REALITY TRAINING SIMULATION SOFTWARE IN THE FIELD OF CARPENTRY, SPRAY PAINTING TECHNIQUES, AIR TRAFFIC CONTROL FOR MULTIMEDIA-ENTERTAINMENT, GAMING, EDUCATION, EDGE-COMPUTING, SOCIAL NETWORK, WIRELESS COMMUNICATION, AND E-COMMERCE TECHNOLOGY
Goods and ServicesAMUSEMENT MACHINES, AUTOMATIC AND COIN-OPERATED FOR MULTIMEDIA-ENTERTAINMENT, GAMING, REMOTE DISPLAY, AND EDUCATIONAL USE; APPARATUS FOR ELECTRONIC GAMES ADAPTED FOR USE WITH AN EXTERNAL DISPLAY SCREEN OR MONITOR FOR MULTIMEDIA-ENTERTAINMENT, GAMING, REMOTE DISPLAY, AND EDUCATIONAL USE; APPARATUS FOR ELECTRONIC GAMES OTHER THAN THOSE ADAPTED FOR USE WITH AN EXTERNAL DISPLAY SCREEN OR MONITOR FOR MULTIMEDIA-ENTERTAINMENT, GAMING, REMOTE DISPLAY, AND EDUCATION EDUCATIONAL USE; ARCADE VIDEO GAME MACHINES; BOARD GAMES; BUILDING GAMES; CONTROLLERS FOR GAME CONSOLES; CONTROLLERS FOR TOY CARS, TOY PLANES; ELECTRONIC INTERACTIVE BOARD GAMES FOR USE WITH EXTERNAL MONITOR; GAME APPARATUS, namely, BASES, BATS, AND BALLS FOR PLAYING BASEBALL-LIKE INDOOR AND OUTDOOR GAMES; GAME APPARATUS, namely, BASES, BATS, AND BALLS FOR PLAYING INDOOR AND OUTDOOR GAMES; HOME VIDEO GAME MACHINES; PARLOR GAMES; PORTABLE GAMES WITH LIQUID CRYSTAL DISPLAYS; RADIO TRANSMITTERS FOR USE WITH RADIO-CONTROLLED TOYS; REMOTE CONTROLS FOR TOY CARS, TOY PLANES; STATIONARY EXERCISE BICYCLES; STATIONARY EXERCISE BICYCLES AND ROLLERS THEREFOR; VIDEO GAME MACHINES; VIDEO GAME MACHINES FOR USE WITH EXTERNAL DISPLAY SCREEN, TELEVISION, OR MONITOR
Pseudo MarkXR SPACE
Indication of Colors claimedColor is not claimed as a feature of the mark.
Disclaimer with Predetermined Text"XR"

Classification Information


International Class009 - Scientific, nautical, surveying, photographic, cinematographic, optical, weighing, measuring, signalling, checking (supervision), life-saving and teaching apparatus and instruments; apparatus and instruments for conducting, switching, transforming, accumulating, regulating or controlling electricity; apparatus for recording, transmission or reproduction of sound or images; magnetic data carriers, recording discs; automatic vending machines and mechanisms for coin operated apparatus; cash registers, calculating machines, data processing equipment and computers; fire extinguishing apparatus.
US Class Codes021, 023, 026, 036, 038
Class Status Code6 - Active
Class Status DateFriday, August 3, 2018
Primary Code009
First Use Anywhere DateMonday, July 6, 2020
First Use In Commerce DateMonday, July 6, 2020

International Class028 - Games and playthings; gymnastic and sporting articles not included in other classes; decorations for Christmas trees.
US Class Codes022, 023, 038, 050
Class Status Code6 - Active
Class Status DateFriday, August 3, 2018
Primary Code028
First Use Anywhere DateMonday, July 6, 2020
First Use In Commerce DateMonday, July 6, 2020

Trademark Owner History


Party NameXRSPACE CO., LTD.
Party Type30 - Original Registrant
Legal Entity Type03 - Corporation
AddressTAOYUAN CITY
TW

Party NameXRSPACE CO., LTD.
Party Type20 - Owner at Publication
Legal Entity Type03 - Corporation
AddressTAOYUAN CITY
TW

Party NameXRSPACE CO., LTD.
Party Type10 - Original Applicant
Legal Entity Type03 - Corporation
AddressTAOYUAN CITY
TW

Trademark Events


Event DateEvent Description
Wednesday, September 27, 2023TEAS WITHDRAWAL OF ATTORNEY RECEIVED-FIRM RETAINS
Wednesday, September 27, 2023TEAS CHANGE OF CORRESPONDENCE RECEIVED
Wednesday, September 27, 2023ATTORNEY/DOM.REP.REVOKED AND/OR APPOINTED
Wednesday, September 27, 2023TEAS REVOKE/APP/CHANGE ADDR OF ATTY/DOM REP RECEIVED
Tuesday, October 12, 2021REGISTERED-PRINCIPAL REGISTER
Wednesday, September 8, 2021NOTICE OF ACCEPTANCE OF STATEMENT OF USE E-MAILED
Tuesday, September 7, 2021ALLOWED PRINCIPAL REGISTER - SOU ACCEPTED
Tuesday, September 7, 2021EXAMINER'S AMENDMENT ENTERED
Tuesday, September 7, 2021NOTIFICATION OF EXAMINERS AMENDMENT E-MAILED
Tuesday, September 7, 2021EXAMINERS AMENDMENT E-MAILED
Tuesday, September 7, 2021SU-EXAMINER'S AMENDMENT WRITTEN
Monday, August 30, 2021STATEMENT OF USE PROCESSING COMPLETE
Friday, August 27, 2021USE AMENDMENT FILED
Monday, August 30, 2021CASE ASSIGNED TO INTENT TO USE PARALEGAL
Friday, August 27, 2021TEAS STATEMENT OF USE RECEIVED
Thursday, June 3, 2021NOTICE OF APPROVAL OF EXTENSION REQUEST E-MAILED
Tuesday, June 1, 2021SOU EXTENSION 4 GRANTED
Tuesday, June 1, 2021SOU EXTENSION 4 FILED
Tuesday, June 1, 2021SOU TEAS EXTENSION RECEIVED
Friday, October 9, 2020NOTICE OF APPROVAL OF EXTENSION REQUEST E-MAILED
Wednesday, October 7, 2020SOU EXTENSION 3 GRANTED
Wednesday, October 7, 2020SOU EXTENSION 3 FILED
Wednesday, October 7, 2020SOU TEAS EXTENSION RECEIVED
Saturday, May 23, 2020NOTICE OF APPROVAL OF EXTENSION REQUEST E-MAILED
Thursday, May 21, 2020SOU EXTENSION 2 GRANTED
Thursday, May 21, 2020SOU EXTENSION 2 FILED
Thursday, May 21, 2020SOU TEAS EXTENSION RECEIVED
Tuesday, November 26, 2019NOTICE OF APPROVAL OF EXTENSION REQUEST E-MAILED
Friday, November 22, 2019SOU EXTENSION 1 GRANTED
Friday, November 22, 2019SOU EXTENSION 1 FILED
Friday, November 22, 2019SOU TEAS EXTENSION RECEIVED
Tuesday, June 4, 2019NOA E-MAILED - SOU REQUIRED FROM APPLICANT
Tuesday, April 9, 2019OFFICIAL GAZETTE PUBLICATION CONFIRMATION E-MAILED
Tuesday, April 9, 2019PUBLISHED FOR OPPOSITION
Wednesday, March 20, 2019NOTIFICATION OF NOTICE OF PUBLICATION E-MAILED
Wednesday, March 6, 2019LAW OFFICE PUBLICATION REVIEW COMPLETED
Monday, March 4, 2019ASSIGNED TO LIE
Wednesday, February 13, 2019APPROVED FOR PUB - PRINCIPAL REGISTER
Tuesday, February 12, 2019TEAS/EMAIL CORRESPONDENCE ENTERED
Monday, February 11, 2019CORRESPONDENCE RECEIVED IN LAW OFFICE
Monday, February 11, 2019TEAS RESPONSE TO OFFICE ACTION RECEIVED
Friday, November 23, 2018NOTIFICATION OF NON-FINAL ACTION E-MAILED
Friday, November 23, 2018NON-FINAL ACTION E-MAILED
Friday, November 23, 2018NON-FINAL ACTION WRITTEN
Thursday, November 15, 2018ASSIGNED TO EXAMINER
Friday, August 3, 2018NEW APPLICATION OFFICE SUPPLIED DATA ENTERED
Wednesday, August 1, 2018NEW APPLICATION ENTERED