WINWORLD METAVERSE Trademark

Trademark Overview


On Tuesday, May 24, 2022, a trademark application was filed for WINWORLD METAVERSE with the United States Patent and Trademark Office. The USPTO has given the WINWORLD METAVERSE trademark a serial number of 97425591. The federal status of this trademark filing is REGISTERED as of Tuesday, May 21, 2024. This trademark is owned by Winston Matthews, LLC. The WINWORLD METAVERSE trademark is filed in the Computer & Software Products & Electrical & Scientific Products, Advertising, Business and Retail Services, Education & Entertainment Services, and Computer & Software Services & Scientific Services categories with the following description:

Virtual reality game services provided on-line from a computer network; Entertainment services, namely, providing online video games; Entertainment services, namely, providing online multiplayer video games; Entertainment services, namely, providing online player versus player (PvP) video games; Entertainment services, namely, providing temporary use of non-downloadable video games;Production of video and computer game software

Digital materials, namely, downloadable computer software for enabling user sale of virtual digital goods, and accessing augmented reality and virtual reality downloadable software tools, accessing downloadable software systems, and accessing augmented reality and virtual reality downloadable software infrastructure for mass multi-player social communities, provides for access to e-sports, video and computer games, multi-player computer and video games, virtual world, augmented reality and virtual reality games, tools and systems that allow for user generation of virtual reality content, virtual experiences, and computer games, and for sale of virtual digital and physical goods; Digital media, namely, downloadable computer software for use in multimedia virtual reality environment that enables user sale of virtual digital goods, and tools, systems, infrastructure for mass multi-player social communities, provides for access to e-sports, video and computer games, multi-player computer a...

Advertising and advertisement services; Advertising and marketing; Advertising services, namely, cost-per-action on-line advertising; Advertising, including on-line advertising on a computer network; Advertising, marketing and promotion services; Advertising and publicity services, namely, promoting the goods, services, brand identity and commercial information and news of third parties through print, audio, video, digital and on-line medium; Digital advertising services; On-line advertising and marketing services; Providing advertising services; Provision of an online marketplace for buyers and sellers of downloadable virtual digital goods, namely, computer programs featuring online virtual goods, namely, virtual clothing, virtual furniture, virtual jewelry, and virtual accessories for use in an online virtual world and computer software multimedia virtual reality environment authenticated by non-fungible tokens (NFTs)

Computer programming services for creating augmented reality videos and games; Computer programming services for creating e-sports, video and computer games, multi-player computer and video games, virtual world, game content, video and computer game environment, augmented reality and virtual reality, tools and systems allowing user generation of virtual reality content, virtual experiences, and computer games, provide sale of virtual digital and physical goods, ecommerce directly to brands or companies, allowing users to sell virtual digital goods or physical goods, infrastructure for mass multi-player social communities, and an online virtual world; Computer programming services, namely, virtual reality content creation for online virtual worlds and three dimensional platforms; Computer programming services, namely, for creating e-sports, video and computer games, multi-player computer and video games, virtual world, game content, video and computer game environment, augmented reality...
winworld metaverse

General Information


Serial Number97425591
Word MarkWINWORLD METAVERSE
Filing DateTuesday, May 24, 2022
Status700 - REGISTERED
Status DateTuesday, May 21, 2024
Registration Number7392561
Registration DateTuesday, May 21, 2024
Mark Drawing4 - Illustration: Drawing with word(s) / letter(s) / number(s) in Block form
Published for Opposition DateTuesday, January 2, 2024

Trademark Statements


Goods and ServicesVirtual reality game services provided on-line from a computer network; Entertainment services, namely, providing online video games; Entertainment services, namely, providing online multiplayer video games; Entertainment services, namely, providing online player versus player (PvP) video games; Entertainment services, namely, providing temporary use of non-downloadable video games;Production of video and computer game software
Goods and ServicesDigital materials, namely, downloadable computer software for enabling user sale of virtual digital goods, and accessing augmented reality and virtual reality downloadable software tools, accessing downloadable software systems, and accessing augmented reality and virtual reality downloadable software infrastructure for mass multi-player social communities, provides for access to e-sports, video and computer games, multi-player computer and video games, virtual world, augmented reality and virtual reality games, tools and systems that allow for user generation of virtual reality content, virtual experiences, and computer games, and for sale of virtual digital and physical goods; Digital media, namely, downloadable computer software for use in multimedia virtual reality environment that enables user sale of virtual digital goods, and tools, systems, infrastructure for mass multi-player social communities, provides for access to e-sports, video and computer games, multi-player computer and video games, virtual world, augmented reality and virtual reality games, tools and systems that allow for user generation of virtual reality content, virtual experiences, and computer games, and for the sale of digital and physical goods; Downloadable video and computer game programs; Downloadable augmented reality software for use in mobile devices for integrating electronic data with real world environments for the purpose of e-sports, video and computer games, multi-player computer and video games, virtual world, computer game content, video and computer game environment, augmented reality and virtual reality, tools and systems allowing user generation of virtual reality content, virtual experiences, and computer games, and enables user sale of digital and physical goods; Downloadable augmented reality software for accessing e-sports, video and computer games, accessing multi-player computer and video games, accessing an online virtual world, accessing game content, accessing augmented reality and virtual reality downloadable software tools, and accessing downloadable software systems allowing user generation of virtual reality content, virtual experiences, and computer games, and enables user sale of digital and physical goods; Downloadable computer e-commerce software to allow users to perform electronic business transactions via a global computer network; Downloadable computer game software for personal computers and home video game consoles; Downloadable computer programs for video and computer games; Downloadable computer software, namely, game engine software for video game development and operation; Downloadable multiplayer video game software; Downloadable player versus player (PvP) video game software; Downloadable virtual reality software for accessing e-sports, video and computer games, accessing multi-player computer and video games, accessing an online virtual world, accessing game content, accessing augmented reality and virtual reality downloadable software tools, and accessing downloadable software systems allowing user generation of virtual reality content, virtual experiences, and computer games, and enables sale of digital and physical goods; Downloadable virtual reality game software; Recorded video game programs; Recorded video game software; Recorded computer virtual reality game software; Recorded multiplayer video game software; Recorded player versus player (PvP) video game software; Recorded virtual reality software for accessing e-sports, video and computer games, accessing multi-player computer and video games, accessing an online virtual world, accessing game content, accessing augmented reality and virtual reality downloadable software tools, and accessing downloadable software systems allowing user generation of virtual reality content, virtual experiences, and computer games, and enables sale of digital and physical goods
Pseudo MarkWIN WORLD METAVERSE
Goods and ServicesAdvertising and advertisement services; Advertising and marketing; Advertising services, namely, cost-per-action on-line advertising; Advertising, including on-line advertising on a computer network; Advertising, marketing and promotion services; Advertising and publicity services, namely, promoting the goods, services, brand identity and commercial information and news of third parties through print, audio, video, digital and on-line medium; Digital advertising services; On-line advertising and marketing services; Providing advertising services; Provision of an online marketplace for buyers and sellers of downloadable virtual digital goods, namely, computer programs featuring online virtual goods, namely, virtual clothing, virtual furniture, virtual jewelry, and virtual accessories for use in an online virtual world and computer software multimedia virtual reality environment authenticated by non-fungible tokens (NFTs)
NOT AVAILABLE"METAVERSE"
Goods and ServicesComputer programming services for creating augmented reality videos and games; Computer programming services for creating e-sports, video and computer games, multi-player computer and video games, virtual world, game content, video and computer game environment, augmented reality and virtual reality, tools and systems allowing user generation of virtual reality content, virtual experiences, and computer games, provide sale of virtual digital and physical goods, ecommerce directly to brands or companies, allowing users to sell virtual digital goods or physical goods, infrastructure for mass multi-player social communities, and an online virtual world; Computer programming services, namely, virtual reality content creation for online virtual worlds and three dimensional platforms; Computer programming services, namely, for creating e-sports, video and computer games, multi-player computer and video games, virtual world, game content, video and computer game environment, augmented reality and virtual reality, tools and systems allowing user generation of virtual reality content, virtual experiences, and computer games, provide sale of virtual digital and physical goods, ecommerce directly to brands or companies, allowing users to sell virtual digital goods or physical goods, infrastructure for mass multi-player social communities, and an online virtual world; Providing a web site featuring technology that enables users to access e-sports, video and computer games, multi-player computer and video games, virtual world, computer game content, video and computer game environment, augmented reality and virtual reality, tools and systems allowing user generation of virtual reality content, virtual experiences, and computer games, provide sale of virtual digital and physical goods, ecommerce directly to brands or companies, allowing users to sell virtual digital goods or physical goods, infrastructure for mass multi-player social communities, and an online virtual world ; Providing a website featuring technology that enables computer users the ability to access to e-sports, video and computer games, multi-player computer and video games, virtual world, game content, video and computer game environment, augmented reality and virtual reality, tools and systems allowing user generation of virtual reality content, virtual experiences, and computer games, provide sale of virtual digital and physical goods, ecommerce directly to brands or companies, allowing users to sell virtual digital goods or physical goods, infrastructure for mass multi-player social communities, and an online virtual world ; Video game development services; Video game programming development services; Video and computer game development services; Computer programming of video games; Design and development of computer game software and virtual reality software; Design and development of virtual reality software; Designing and modifying computer programs and video games for others; Developing and hosting a server on a global computer network for the purpose of facilitating e-commerce via such a server; Providing user authentication services, namely, using sign-on, biometric hardware and/or software technology tools, systems, ecommerce, and infrastructure for mass multi-player social communities, providing for access to e-sports, video and computer games, multi-player computer and video games, virtual world, computer game content, video and computer game environment, augmented reality and virtual reality, tools and systems allowing user generation of virtual reality content, virtual experiences, and computer games, provide sale of virtual digital and physical goods, ecommerce directly to brands or companies, allowing users to sell virtual digital goods or physical goods, infrastructure for mass multi-player social communities, and an online virtual world for e-commerce transactions

Classification Information


International Class009 - Scientific, nautical, surveying, photographic, cinematographic, optical, weighing, measuring, signalling, checking (supervision), life-saving and teaching apparatus and instruments; apparatus and instruments for conducting, switching, transforming, accumulating, regulating or controlling electricity; apparatus for recording, transmission or reproduction of sound or images; magnetic data carriers, recording discs; automatic vending machines and mechanisms for coin operated apparatus; cash registers, calculating machines, data processing equipment and computers; fire extinguishing apparatus.
US Class Codes021, 023, 026, 036, 038
Class Status Code6 - Active
Class Status DateTuesday, June 27, 2023
Primary Code009
First Use Anywhere DateFriday, April 7, 2023
First Use In Commerce DateFriday, April 7, 2023

International Class035 - Advertising; business management; business administration; office functions.
US Class Codes100, 101, 102
Class Status Code6 - Active
Class Status DateMonday, March 20, 2023
Primary Code035
First Use Anywhere DateFriday, April 7, 2023
First Use In Commerce DateFriday, April 7, 2023

International Class041 - Education; providing of training; entertainment; sporting and cultural activities.
US Class Codes100, 101, 107
Class Status Code6 - Active
Class Status DateMonday, March 20, 2023
Primary Code041
First Use Anywhere DateFriday, April 7, 2023
First Use In Commerce DateFriday, April 7, 2023

International Class042 - Scientific and technological services and research and design relating thereto; industrial analysis and research services; design and development of computer hardware and software.
US Class Codes100, 101
Class Status Code6 - Active
Class Status DateMonday, March 20, 2023
Primary Code042
First Use Anywhere DateFriday, April 7, 2023
First Use In Commerce DateFriday, April 7, 2023

Trademark Owner History


Party NameWINWORLD METAVERSE LLC
Party Type30 - Original Registrant
Legal Entity Type16 - Limited Liability Company
AddressGREAT FALLS, VA 22066

Party NameWINWORLD METAVERSE LLC
Party Type20 - Owner at Publication
Legal Entity Type16 - Limited Liability Company
AddressGREAT FALLS, VA 22066

Party NameWINWORLD METAVERSE LLC
Party Type11 - New Owner Before Publication
Legal Entity Type16 - Limited Liability Company
AddressGREAT FALLS, VA 22066

Party NameWinston Matthews, LLC
Party Type10 - Original Applicant
Legal Entity Type16 - Limited Liability Company
AddressGreat Falls, VA 22066

Trademark Events


Event DateEvent Description
Friday, May 27, 2022NEW APPLICATION ENTERED
Tuesday, May 31, 2022NEW APPLICATION OFFICE SUPPLIED DATA ENTERED
Thursday, October 6, 2022ASSIGNED TO EXAMINER
Thursday, October 13, 2022NON-FINAL ACTION WRITTEN
Thursday, October 13, 2022NON-FINAL ACTION E-MAILED
Thursday, October 13, 2022NOTIFICATION OF NON-FINAL ACTION E-MAILED
Thursday, November 3, 2022TEAS RESPONSE TO OFFICE ACTION RECEIVED
Thursday, November 3, 2022CORRESPONDENCE RECEIVED IN LAW OFFICE
Friday, November 4, 2022TEAS/EMAIL CORRESPONDENCE ENTERED
Tuesday, December 6, 2022NON-FINAL ACTION WRITTEN
Tuesday, December 6, 2022NON-FINAL ACTION E-MAILED
Tuesday, December 6, 2022NOTIFICATION OF NON-FINAL ACTION E-MAILED
Monday, December 19, 2022TEAS RESPONSE TO OFFICE ACTION RECEIVED
Monday, December 19, 2022CORRESPONDENCE RECEIVED IN LAW OFFICE
Tuesday, December 20, 2022TEAS/EMAIL CORRESPONDENCE ENTERED
Wednesday, December 21, 2022FINAL REFUSAL WRITTEN
Wednesday, December 21, 2022FINAL REFUSAL E-MAILED
Wednesday, December 21, 2022NOTIFICATION OF FINAL REFUSAL EMAILED
Tuesday, January 17, 2023TEAS REVOKE/APP/CHANGE ADDR OF ATTY/DOM REP RECEIVED
Tuesday, January 17, 2023ATTORNEY/DOM.REP.REVOKED AND/OR APPOINTED
Tuesday, January 17, 2023TEAS CHANGE OF CORRESPONDENCE RECEIVED
Monday, March 20, 2023EXAMINERS AMENDMENT -WRITTEN
Monday, March 20, 2023EXAMINERS AMENDMENT E-MAILED
Monday, March 20, 2023NOTIFICATION OF EXAMINERS AMENDMENT E-MAILED
Monday, March 20, 2023EXAMINER'S AMENDMENT ENTERED
Monday, March 20, 2023APPROVED FOR PUB - PRINCIPAL REGISTER
Tuesday, April 4, 2023WITHDRAWN FROM PUB - OG REVIEW QUERY
Thursday, April 6, 2023PREVIOUS ALLOWANCE COUNT WITHDRAWN
Thursday, April 6, 2023NON-FINAL ACTION WRITTEN
Thursday, April 6, 2023NON-FINAL ACTION E-MAILED
Thursday, April 6, 2023NOTIFICATION OF NON-FINAL ACTION E-MAILED
Thursday, April 6, 2023NON-FINAL ACTION WRITTEN
Thursday, April 6, 2023NON-FINAL ACTION E-MAILED
Thursday, April 6, 2023NOTIFICATION OF NON-FINAL ACTION E-MAILED
Wednesday, May 3, 2023AUTOMATIC UPDATE OF ASSIGNMENT OF OWNERSHIP
Thursday, June 8, 2023TEAS RESPONSE TO OFFICE ACTION RECEIVED
Thursday, June 8, 2023CORRESPONDENCE RECEIVED IN LAW OFFICE
Friday, June 9, 2023TEAS/EMAIL CORRESPONDENCE ENTERED
Tuesday, June 27, 2023EXAMINERS AMENDMENT -WRITTEN
Tuesday, June 27, 2023EXAMINERS AMENDMENT E-MAILED
Tuesday, June 27, 2023NOTIFICATION OF EXAMINERS AMENDMENT E-MAILED
Tuesday, June 27, 2023EXAMINER'S AMENDMENT ENTERED
Tuesday, June 27, 2023APPROVED FOR PUB - PRINCIPAL REGISTER
Tuesday, November 28, 2023ASSIGNED TO LIE
Wednesday, November 29, 2023LAW OFFICE PUBLICATION REVIEW COMPLETED
Wednesday, December 13, 2023NOTIFICATION OF NOTICE OF PUBLICATION E-MAILED
Tuesday, January 2, 2024PUBLISHED FOR OPPOSITION
Tuesday, January 2, 2024OFFICIAL GAZETTE PUBLICATION CONFIRMATION E-MAILED
Tuesday, February 27, 2024NOA E-MAILED - SOU REQUIRED FROM APPLICANT
Friday, March 1, 2024USE AMENDMENT FILED
Friday, March 1, 2024TEAS STATEMENT OF USE RECEIVED
Thursday, March 21, 2024CASE ASSIGNED TO INTENT TO USE PARALEGAL
Thursday, March 21, 2024STATEMENT OF USE PROCESSING COMPLETE
Thursday, April 11, 2024ALLOWED PRINCIPAL REGISTER - SOU ACCEPTED
Friday, April 12, 2024NOTICE OF ACCEPTANCE OF STATEMENT OF USE E-MAILED
Tuesday, May 21, 2024REGISTERED-PRINCIPAL REGISTER
Tuesday, May 21, 2024NOTICE OF REGISTRATION CONFIRMATION EMAILED