WHERE TECHNOLOGY COMES TO PLAY Trademark

Trademark Overview


On Monday, February 12, 2001, a trademark application was filed for WHERE TECHNOLOGY COMES TO PLAY with the United States Patent and Trademark Office. The USPTO has given the WHERE TECHNOLOGY COMES TO PLAY trademark a serial number of 76207628. The federal status of this trademark filing is ABANDONED - NO STATEMENT OF USE FILED as of Friday, September 6, 2002. This trademark is owned by HASBRO INC.. The WHERE TECHNOLOGY COMES TO PLAY trademark is filed in the Toys & Sporting Goods Products category with the following description:

Dolls with or without synthetic speech; puzzles; toy vehicles and related accessories sold as units; electronic plastic and plush toys containing electronic components allowing the toys to interact with one another and with the user, and to receive and transmit data over a global computer network; remote-controlled toy vehicles; radio-controlled toy vehicles; plastic and plush novelty toys, namely, electronic toys with the following features or any combination thereof - sound playback, sound recording, horoscope, and fortune telling functions; educational game machines; electronic game machines with liquid crystal displays or synthetic speech, or both; hand-held and table-top units for playing electronic games; electronic toys and games that may be connected to a personal computer
where technology comes to play

General Information


Serial Number76207628
Word MarkWHERE TECHNOLOGY COMES TO PLAY
Filing DateMonday, February 12, 2001
Status606 - ABANDONED - NO STATEMENT OF USE FILED
Status DateFriday, September 6, 2002
Registration Number0000000
Registration DateNOT AVAILABLE
Mark Drawing1000 - Typeset: Word(s) / letter(s) / number(s)
Published for Opposition DateTuesday, December 11, 2001

Trademark Statements


Goods and ServicesDolls with or without synthetic speech; puzzles; toy vehicles and related accessories sold as units; electronic plastic and plush toys containing electronic components allowing the toys to interact with one another and with the user, and to receive and transmit data over a global computer network; remote-controlled toy vehicles; radio-controlled toy vehicles; plastic and plush novelty toys, namely, electronic toys with the following features or any combination thereof - sound playback, sound recording, horoscope, and fortune telling functions; educational game machines; electronic game machines with liquid crystal displays or synthetic speech, or both; hand-held and table-top units for playing electronic games; electronic toys and games that may be connected to a personal computer

Classification Information


International Class028 - Games and playthings; gymnastic and sporting articles not included in other classes; decorations for Christmas trees.
US Class Codes022, 023, 038, 050
Class Status Code6 - Active
Class Status DateWednesday, February 28, 2001
Primary Code028
First Use Anywhere DateNOT AVAILABLE
First Use In Commerce DateNOT AVAILABLE

Trademark Owner History


Party NameHASBRO INC.
Party Type20 - Owner at Publication
Legal Entity Type03 - Corporation
AddressPawtucket, RI 02862

Party NameHASBRO INC.
Party Type10 - Original Applicant
Legal Entity Type03 - Corporation
AddressPawtucket, RI 02862

Trademark Events


Event DateEvent Description
Monday, February 10, 2003ABANDONMENT - NO USE STATEMENT FILED
Tuesday, March 5, 2002NOA MAILED - SOU REQUIRED FROM APPLICANT
Tuesday, December 11, 2001PUBLISHED FOR OPPOSITION
Wednesday, November 21, 2001NOTICE OF PUBLICATION
Wednesday, July 25, 2001APPROVED FOR PUB - PRINCIPAL REGISTER
Wednesday, June 13, 2001EXAMINER'S AMENDMENT MAILED
Monday, June 11, 2001ASSIGNED TO EXAMINER