WHERE TECHNOLOGY COMES TO PLAY Trademark
Trademark Overview
On Monday, February 12, 2001, a trademark application was filed for WHERE TECHNOLOGY COMES TO PLAY with the United States Patent and Trademark Office. The USPTO has given the WHERE TECHNOLOGY COMES TO PLAY trademark a serial number of 76207628. The federal status of this trademark filing is ABANDONED - NO STATEMENT OF USE FILED as of Friday, September 6, 2002. This trademark is owned by HASBRO INC.. The WHERE TECHNOLOGY COMES TO PLAY trademark is filed in the Toys & Sporting Goods Products category with the following description:
Dolls with or without synthetic speech; puzzles; toy vehicles and related accessories sold as units; electronic plastic and plush toys containing electronic components allowing the toys to interact with one another and with the user, and to receive and transmit data over a global computer network; remote-controlled toy vehicles; radio-controlled toy vehicles; plastic and plush novelty toys, namely, electronic toys with the following features or any combination thereof - sound playback, sound recording, horoscope, and fortune telling functions; educational game machines; electronic game machines with liquid crystal displays or synthetic speech, or both; hand-held and table-top units for playing electronic games; electronic toys and games that may be connected to a personal computer
General Information
Serial Number | 76207628 |
Word Mark | WHERE TECHNOLOGY COMES TO PLAY |
Filing Date | Monday, February 12, 2001 |
Status | 606 - ABANDONED - NO STATEMENT OF USE FILED |
Status Date | Friday, September 6, 2002 |
Registration Number | 0000000 |
Registration Date | NOT AVAILABLE |
Mark Drawing | 1000 - Typeset: Word(s) / letter(s) / number(s) |
Published for Opposition Date | Tuesday, December 11, 2001 |
Trademark Statements
Goods and Services | Dolls with or without synthetic speech; puzzles; toy vehicles and related accessories sold as units; electronic plastic and plush toys containing electronic components allowing the toys to interact with one another and with the user, and to receive and transmit data over a global computer network; remote-controlled toy vehicles; radio-controlled toy vehicles; plastic and plush novelty toys, namely, electronic toys with the following features or any combination thereof - sound playback, sound recording, horoscope, and fortune telling functions; educational game machines; electronic game machines with liquid crystal displays or synthetic speech, or both; hand-held and table-top units for playing electronic games; electronic toys and games that may be connected to a personal computer |
Classification Information
International Class | 028 - Games and playthings; gymnastic and sporting articles not included in other classes; decorations for Christmas trees. |
US Class Codes | 022, 023, 038, 050 |
Class Status Code | 6 - Active |
Class Status Date | Wednesday, February 28, 2001 |
Primary Code | 028 |
First Use Anywhere Date | NOT AVAILABLE |
First Use In Commerce Date | NOT AVAILABLE |
Trademark Owner History
Party Name | HASBRO INC. |
Party Type | 20 - Owner at Publication |
Legal Entity Type | 03 - Corporation |
Address | Pawtucket, RI 02862 |
Party Name | HASBRO INC. |
Party Type | 10 - Original Applicant |
Legal Entity Type | 03 - Corporation |
Address | Pawtucket, RI 02862 |
Trademark Events
Event Date | Event Description |
Monday, February 10, 2003 | ABANDONMENT - NO USE STATEMENT FILED |
Tuesday, March 5, 2002 | NOA MAILED - SOU REQUIRED FROM APPLICANT |
Tuesday, December 11, 2001 | PUBLISHED FOR OPPOSITION |
Wednesday, November 21, 2001 | NOTICE OF PUBLICATION |
Wednesday, July 25, 2001 | APPROVED FOR PUB - PRINCIPAL REGISTER |
Wednesday, June 13, 2001 | EXAMINER'S AMENDMENT MAILED |
Monday, June 11, 2001 | ASSIGNED TO EXAMINER |