VR4D Trademark

Trademark Overview


On Tuesday, April 28, 2015, a trademark application was filed for VR4D with the United States Patent and Trademark Office. The USPTO has given the VR4D trademark a serial number of 86613021. The federal status of this trademark filing is ABANDONED - FAILURE TO RESPOND OR LATE RESPONSE as of Monday, January 4, 2016. This trademark is owned by MediaMation, Inc.. The VR4D trademark is filed in the Computer & Software Products & Electrical & Scientific Products, Environmental Control Instrument Products, Furniture Products, Toys & Sporting Goods Products, Education & Entertainment Services, and Computer & Software Services & Scientific Services categories with the following description:

Virtual reality game software; Virtual reality software for use in enabling computers, video game consoles, handheld video game consoles, tablet computers, mobile devices, and mobile telephones to provide virtual reality experiences; Electronic game software for wireless devices; Electronic game software for handheld electronic devices; Computer game software for personal computers and home video game consoles; Computer programs for video and computer games; Video and computer game programs; Wearable peripherals for computers, tablet computers, mobile devices and mobile telephones, namely, configurable head-mounted displays; Computer programs for video and computer games; Computer software, namely, game engine software for video game development and operation; Interactive video game programs; Memory cards for video game machines; Video and computer game programs; Video game software; Wireless communication device featuring voice, data and image transmission including voice, text and pi...

Virtual reality apparatus that incorporate equipment for show control of animatronics, motion simulators and special effects

Theater and special attraction seats with built-in motion simulators and special effects for use in movie cinemas, theme parks, museums, educational science centers, interactive exhibits, special attractions and entertainment venues

Virtual reality headsets and helmets adapted for use in playing video games; Virtual reality headsets for playing video games for connection to computers, video game consoles, handheld video game consoles, tablet computers, mobile devices, and mobile phones in order to enable virtual reality experiences; Video game consoles; Video game interactive remote control units; Wearable peripherals for playing video games specially adapted for computers, video game consoles, handheld video game consoles, tablet computers, mobile devices, and mobile telephones; Audio and visual headsets for use in playing video games; Gaming headsets adapted for use in playing video games; Player-operated electronic controllers for electronic video game machines; Stand alone video output game machines; Video game consoles; Video game consoles for use with an external display screen or monitor; Video game interactive remote control units; Video game machines; Video game machines for use with external display scre...

Production of video and computer game software; Augmented reality video production; Providing online augmented reality games

Design and development of computer game hardware and software and virtual reality hardware and software; Computer programming of video games; Designing and modifying computer programs and video games for others; Video game development services; Video game programming development services; Computer programming services for creating augmented reality videos and games
vr4d

General Information


Serial Number86613021
Word MarkVR4D
Filing DateTuesday, April 28, 2015
Status602 - ABANDONED - FAILURE TO RESPOND OR LATE RESPONSE
Status DateMonday, January 4, 2016
Registration Number0000000
Registration DateNOT AVAILABLE
Mark Drawing4000 - Illustration: Drawing with word(s) / letter(s) / number(s) in Block form
Published for Opposition DateNOT AVAILABLE

Trademark Statements


Goods and ServicesVirtual reality game software; Virtual reality software for use in enabling computers, video game consoles, handheld video game consoles, tablet computers, mobile devices, and mobile telephones to provide virtual reality experiences; Electronic game software for wireless devices; Electronic game software for handheld electronic devices; Computer game software for personal computers and home video game consoles; Computer programs for video and computer games; Video and computer game programs; Wearable peripherals for computers, tablet computers, mobile devices and mobile telephones, namely, configurable head-mounted displays; Computer programs for video and computer games; Computer software, namely, game engine software for video game development and operation; Interactive video game programs; Memory cards for video game machines; Video and computer game programs; Video game software; Wireless communication device featuring voice, data and image transmission including voice, text and picture messaging, a video and still image camera, also functional to purchase music, games, video and software applications over the air for downloading to the device; Virtual reality game software; Virtual reality software for cinema and movie theaters; Augmented reality software for use in mobile devices for integrating electronic data with real world environments for the purpose of cinema and theater shows; Interactive game programs; Interactive game software; Interactive multimedia computer game programs; Interactive video game programs; Computer hardware and software systems for controlling and automating shows, animatronics and interactive exhibits; Computer software and hardware for motion simulators and atmospheric effects; Computer hardware and software systems for controlling and automating shows, animatronics and interactive exhibits for use at movie cinemas, fountains, amusement parks, theme parks, museums, educational science centers, interactive exhibits, special attractions and themed entertainment venues
Goods and ServicesVirtual reality apparatus that incorporate equipment for show control of animatronics, motion simulators and special effects
Goods and ServicesTheater and special attraction seats with built-in motion simulators and special effects for use in movie cinemas, theme parks, museums, educational science centers, interactive exhibits, special attractions and entertainment venues
Goods and ServicesVirtual reality headsets and helmets adapted for use in playing video games; Virtual reality headsets for playing video games for connection to computers, video game consoles, handheld video game consoles, tablet computers, mobile devices, and mobile phones in order to enable virtual reality experiences; Video game consoles; Video game interactive remote control units; Wearable peripherals for playing video games specially adapted for computers, video game consoles, handheld video game consoles, tablet computers, mobile devices, and mobile telephones; Audio and visual headsets for use in playing video games; Gaming headsets adapted for use in playing video games; Player-operated electronic controllers for electronic video game machines; Stand alone video output game machines; Video game consoles; Video game consoles for use with an external display screen or monitor; Video game interactive remote control units; Video game machines; Video game machines for use with external display screen or monitor; Video gaming consoles for playing computer games; Video output game machines for use with external display screen or monitor; Virtual reality headsets and helmets adapted for use in playing video games; Video game interactive remote control units
Goods and ServicesProduction of video and computer game software; Augmented reality video production; Providing online augmented reality games
Goods and ServicesDesign and development of computer game hardware and software and virtual reality hardware and software; Computer programming of video games; Designing and modifying computer programs and video games for others; Video game development services; Video game programming development services; Computer programming services for creating augmented reality videos and games
Pseudo MarkVIRTUAL REALITY FOUR D; VIRTUAL REALITY FORWARD

Classification Information


International Class009 - Scientific, nautical, surveying, photographic, cinematographic, optical, weighing, measuring, signalling, checking (supervision), life-saving and teaching apparatus and instruments; apparatus and instruments for conducting, switching, transforming, accumulating, regulating or controlling electricity; apparatus for recording, transmission or reproduction of sound or images; magnetic data carriers, recording discs; automatic vending machines and mechanisms for coin operated apparatus; cash registers, calculating machines, data processing equipment and computers; fire extinguishing apparatus.
US Class Codes021, 023, 026, 036, 038
Class Status Code6 - Active
Class Status DateSaturday, May 9, 2015
Primary Code009
First Use Anywhere DateNOT AVAILABLE
First Use In Commerce DateNOT AVAILABLE

International Class011 - Apparatus for lighting, heating, steam generating, cooking, refrigerating, drying, ventilating, water supply, and sanitary purposes.
US Class Codes013, 021, 023, 031, 034
Class Status Code6 - Active
Class Status DateSaturday, May 9, 2015
Primary Code011
First Use Anywhere DateNOT AVAILABLE
First Use In Commerce DateNOT AVAILABLE

International Class020 - Furniture, mirrors, picture frames; goods (not included in other classes) of wood, cork, reed, cane, wicker, horn, bone, ivory, whalebone, shell, amber, mother-of-pearl, meerschaum and substitutes for all these materials, or of plastics.
US Class Codes002, 013, 022, 025, 032, 050
Class Status Code6 - Active
Class Status DateSaturday, May 9, 2015
Primary Code020
First Use Anywhere DateNOT AVAILABLE
First Use In Commerce DateNOT AVAILABLE

International Class028 - Games and playthings; gymnastic and sporting articles not included in other classes; decorations for Christmas trees.
US Class Codes022, 023, 038, 050
Class Status Code6 - Active
Class Status DateSaturday, May 9, 2015
Primary Code028
First Use Anywhere DateNOT AVAILABLE
First Use In Commerce DateNOT AVAILABLE

International Class041 - Education; providing of training; entertainment; sporting and cultural activities.
US Class Codes100, 101, 107
Class Status Code6 - Active
Class Status DateSaturday, May 9, 2015
Primary Code041
First Use Anywhere DateNOT AVAILABLE
First Use In Commerce DateNOT AVAILABLE

International Class042 - Scientific and technological services and research and design relating thereto; industrial analysis and research services; design and development of computer hardware and software.
US Class Codes100, 101
Class Status Code6 - Active
Class Status DateSaturday, May 9, 2015
Primary Code042
First Use Anywhere DateNOT AVAILABLE
First Use In Commerce DateNOT AVAILABLE

Trademark Owner History


Party NameMediaMation, Inc.
Party Type10 - Original Applicant
Legal Entity Type03 - Corporation
AddressTorrance, CA 90503

Trademark Events


Event DateEvent Description
Monday, January 4, 2016ABANDONMENT NOTICE MAILED - FAILURE TO RESPOND
Monday, January 4, 2016ABANDONMENT - FAILURE TO RESPOND OR LATE RESPONSE
Tuesday, May 26, 2015NOTIFICATION OF NON-FINAL ACTION E-MAILED
Tuesday, May 26, 2015NON-FINAL ACTION E-MAILED
Tuesday, May 26, 2015NON-FINAL ACTION WRITTEN
Monday, May 18, 2015ASSIGNED TO EXAMINER
Tuesday, May 12, 2015NOTICE OF PSEUDO MARK E-MAILED
Saturday, May 9, 2015NEW APPLICATION OFFICE SUPPLIED DATA ENTERED IN TRAM
Friday, May 1, 2015NEW APPLICATION ENTERED IN TRAM