V VIRTUALAND Trademark

Trademark Overview


On Tuesday, November 1, 2022, a trademark application was filed for V VIRTUALAND with the United States Patent and Trademark Office. The USPTO has given the V VIRTUALAND trademark a serial number of 97657349. The federal status of this trademark filing is REPORT COMPLETED SUSPENSION CHECK - CASE STILL SUSPENDED as of Friday, November 22, 2024. This trademark is owned by Stringnet Multimedia System, SAC. The V VIRTUALAND trademark is filed in the Computer & Software Products & Electrical & Scientific Products and Computer & Software Services & Scientific Services categories with the following description:

Downloadable computer software for storing and sharing data and multimedia content, interactive media development being development of artificial intelligence experiences, advertising campaigns, avatars, interactive games, video games, virtual reality training, virtual reality experiences, augmented reality experiences, and metaverse solutions, virtual reality experiences being software for advertising campaigns, use of avatars, playing interactive games, playing virtual reality video games, virtual reality training, virtual reality experiences, augmented reality experiences, and for metaverse solutions, augmented reality being software for advertising campaigns, use of avatars, playing interactive games, playing virtual reality video games, virtual reality training, virtual reality experiences, augmented reality experiences, metaverse solutions, and for playing augmented reality video games, artificial intelligence being software for advertising campaigns, use of avatars, playing inte...

: Cloud computing featuring software for use in storing and sharing data and multimedia content, interactive media development being development of artificial intelligence experiences, advertising campaigns, avatars, interactive games, video games, virtual reality training, virtual reality experiences, augmented reality experiences, and metaverse solutions, virtual reality experiences being software for advertising campaigns, use of avatars, playing interactive games, playing virtual reality video games, virtual reality training, virtual reality experiences, augmented reality experiences, and for metaverse solutions, augmented reality being software for advertising campaigns, use of avatars, playing interactive games, playing virtual reality video games, virtual reality training, virtual reality experiences, augmented reality experiences, metaverse solutions, and for playing augmented reality video games, artificial intelligence being software for advertising campaigns, use of avatars,...

General Information


Serial Number97657349
Word MarkV VIRTUALAND
Filing DateTuesday, November 1, 2022
Status654 - REPORT COMPLETED SUSPENSION CHECK - CASE STILL SUSPENDED
Status DateFriday, November 22, 2024
Registration Number0000000
Registration DateNOT AVAILABLE
Mark Drawing5 - Drawing with word(s) / letter(s) / number(s) in Stylized form
Published for Opposition DateNOT AVAILABLE

Trademark Statements


Description of MarkThe mark consists of the letter and words "V VIRTUALAND" in stylized form. The letter "V' is shown above the words "VIRTUALAND".
Goods and ServicesDownloadable computer software for storing and sharing data and multimedia content, interactive media development being development of artificial intelligence experiences, advertising campaigns, avatars, interactive games, video games, virtual reality training, virtual reality experiences, augmented reality experiences, and metaverse solutions, virtual reality experiences being software for advertising campaigns, use of avatars, playing interactive games, playing virtual reality video games, virtual reality training, virtual reality experiences, augmented reality experiences, and for metaverse solutions, augmented reality being software for advertising campaigns, use of avatars, playing interactive games, playing virtual reality video games, virtual reality training, virtual reality experiences, augmented reality experiences, metaverse solutions, and for playing augmented reality video games, artificial intelligence being software for advertising campaigns, use of avatars, playing interactive games, playing virtual reality video games, virtual reality training, virtual reality experiences, augmented reality experiences, metaverse solutions, and for controlling robots using artificial intelligence, and robots being software for use in controlling robots, for facial recognition, voice recognition, and operating robotic machines; Downloadable mobile applications for storing and sharing data and multimedia content, interactive media development being development of artificial intelligence experiences, advertising campaigns, avatars, interactive games, video games, virtual reality training, virtual reality experiences, augmented reality experiences, and metaverse solutions, virtual reality experiences being software for advertising campaigns, use of avatars, playing interactive games, playing virtual reality video games, virtual reality training, virtual reality experiences, augmented reality experiences, and for metaverse solutions, augmented reality being software for advertising campaigns, use of avatars, playing interactive games, playing virtual reality video games, virtual reality training, virtual reality experiences, augmented reality experiences, metaverse solutions, and for playing augmented reality video games, artificial intelligence being software for advertising campaigns, use of avatars, playing interactive games, playing virtual reality video games, virtual reality training, virtual reality experiences, augmented reality experiences, metaverse solutions, and for controlling robots using artificial intelligence , and robots being software for use in controlling robots, for facial recognition, voice recognition, and operating robotic machines; Downloadable software in the nature of a mobile application for storing and sharing data and multimedia content, interactive media development being development of artificial intelligence experiences, advertising campaigns, avatars, interactive games, video games, virtual reality training, virtual reality experiences, augmented reality experiences, and metaverse solutions, virtual reality experiences being software for advertising campaigns, use of avatars, playing interactive games, playing virtual reality video games, virtual reality training, virtual reality experiences, augmented reality experiences, and for metaverse solutions, augmented reality being software for advertising campaigns, use of avatars, playing interactive games, playing virtual reality video games, virtual reality training, virtual reality experiences, augmented reality experiences, metaverse solutions, and for playing augmented reality video games, artificial intelligence being software for advertising campaigns, use of avatars, playing interactive games, playing virtual reality video games, virtual reality training, virtual reality experiences, augmented reality experiences, metaverse solutions, and for controlling robots using artificial intelligence, and robots being software for use in controlling robots, for facial recognition, voice recognition, and operating robotic machines
Indication of Colors claimedColor is not claimed as a feature of the mark.
NOT AVAILABLE"VIRTUAL LAND"
Goods and Services: Cloud computing featuring software for use in storing and sharing data and multimedia content, interactive media development being development of artificial intelligence experiences, advertising campaigns, avatars, interactive games, video games, virtual reality training, virtual reality experiences, augmented reality experiences, and metaverse solutions, virtual reality experiences being software for advertising campaigns, use of avatars, playing interactive games, playing virtual reality video games, virtual reality training, virtual reality experiences, augmented reality experiences, and for metaverse solutions, augmented reality being software for advertising campaigns, use of avatars, playing interactive games, playing virtual reality video games, virtual reality training, virtual reality experiences, augmented reality experiences, metaverse solutions, and for playing augmented reality video games, artificial intelligence being software for advertising campaigns, use of avatars, playing interactive games, playing virtual reality video games, virtual reality training, virtual reality experiences, augmented reality experiences, metaverse solutions, and for controlling robots using artificial intelligence, and robots being software for use in controlling robots, for facial recognition, voice recognition, and operating robotic machines ; Computer software development and computer programming development for others; Design and development of virtual reality software; Design for others in the field of computer networks, software, and engineering for the artificial intelligence industries, advertising campaign industries, avatar industries, interactive gaming industries, video gaming industries, virtual reality training industries, virtual reality experience industries, augmented reality experience industries, and metaverse solutions technology industries featuring software for storing and sharing data and multimedia content, interactive media development being development of artificial intelligence experiences, advertising campaigns, avatars, interactive games, video games, virtual reality training, virtual reality experiences, augmented reality experiences, and metaverse solutions, virtual reality experiences being software for advertising campaigns, use of avatars, playing interactive games, playing virtual reality video games, virtual reality training, virtual reality experiences, augmented reality experiences, and for metaverse solutions, augmented reality being software for advertising campaigns, use of avatars, playing interactive games, playing virtual reality video games, virtual reality training, virtual reality experiences, augmented reality experiences, metaverse solutions, and for playing augmented reality video games, artificial intelligence being software for advertising campaigns, use of avatars, playing interactive games, playing virtual reality video games, virtual reality training, virtual reality experiences, augmented reality experiences, metaverse solutions, and for controlling robots using artificial intelligence, and robots being software for use in controlling robots, for facial recognition, voice recognition, and operating robotic machines ; Design of computer hardware, integrated circuits, communications hardware and software and computer networks for others; Design of computer networks and software for others for the artificial intelligence industries, advertising campaign industries, avatar industries, interactive gaming industries, video gaming industries, virtual reality training industries, virtual reality experience industries, augmented reality experience industries, and metaverse solutions technology industries data and multimedia content, interactive media development being development of artificial intelligence experiences, advertising campaigns, avatars, interactive games, video games, virtual reality training, virtual reality experiences, augmented reality experiences, and metaverse solutions, virtual reality experiences being software for advertising campaigns, use of avatars, playing interactive games, playing virtual reality video games, virtual reality training, virtual reality experiences, augmented reality experiences, and for metaverse solutions, augmented reality being software for advertising campaigns, use of avatars, playing interactive games, playing virtual reality video games, virtual reality training, virtual reality experiences, augmented reality experiences, metaverse solutions, and for playing augmented reality video games, artificial intelligence being software for advertising campaigns, use of avatars, playing interactive games, playing virtual reality video games, virtual reality training, virtual reality experiences, augmented reality experiences, metaverse solutions, and for controlling robots using artificial intelligence, and robots being software for use in controlling robots, for facial recognition, voice recognition, and operating robotic machines; Developing customized software for others; Providing a website featuring non-downloadable software for storing and sharing data and multimedia content, interactive media development being development of artificial intelligence experiences, advertising campaigns, avatars, interactive games, video games, virtual reality training, virtual reality experiences, augmented reality experiences, and metaverse solutions, virtual reality experiences being software for advertising campaigns, use of avatars, playing interactive games, playing virtual reality video games, virtual reality training, virtual reality experiences, augmented reality experiences, and for metaverse solutions, augmented reality being software for advertising campaigns, use of avatars, playing interactive games, playing virtual reality video games, virtual reality training, virtual reality experiences, augmented reality experiences, metaverse solutions, and for playing augmented reality video games, artificial intelligence being software for advertising campaigns, use of avatars, playing interactive games, playing virtual reality video games, virtual reality training, virtual reality experiences, augmented reality experiences, metaverse solutions, and for controlling robots using artificial intelligence, and robots being software for use in controlling robots, for facial recognition, voice recognition, and operating robotic machines; Providing a website featuring resources, namely, non-downloadable software for storing and sharing data and multimedia content, interactive media development being development of artificial intelligence experiences, advertising campaigns, avatars, interactive games, video games, virtual reality training, virtual reality experiences, augmented reality experiences, and metaverse solutions, virtual reality experiences being software for advertising campaigns, use of avatars, playing interactive games, playing virtual reality video games, virtual reality training, virtual reality experiences, augmented reality experiences, and for metaverse solutions, augmented reality being software for advertising campaigns, use of avatars, playing interactive games, playing virtual reality video games, virtual reality training, virtual reality experiences, augmented reality experiences, metaverse solutions, and for playing augmented reality video games, artificial intelligence being software for advertising campaigns, use of avatars, playing interactive games, playing virtual reality video games, virtual reality training, virtual reality experiences, augmented reality experiences, metaverse solutions, and for controlling robots using artificial intelligence, and robots being software for use in controlling robots, for facial recognition, voice recognition, and operating robotic machines

Classification Information


International Class009 - Scientific, nautical, surveying, photographic, cinematographic, optical, weighing, measuring, signalling, checking (supervision), life-saving and teaching apparatus and instruments; apparatus and instruments for conducting, switching, transforming, accumulating, regulating or controlling electricity; apparatus for recording, transmission or reproduction of sound or images; magnetic data carriers, recording discs; automatic vending machines and mechanisms for coin operated apparatus; cash registers, calculating machines, data processing equipment and computers; fire extinguishing apparatus.
US Class Codes021, 023, 026, 036, 038
Class Status Code6 - Active
Class Status DateThursday, November 17, 2022
Primary Code009
First Use Anywhere DateSunday, November 1, 2020
First Use In Commerce DateSunday, November 1, 2020

International Class042 - Scientific and technological services and research and design relating thereto; industrial analysis and research services; design and development of computer hardware and software.
US Class Codes100, 101
Class Status Code6 - Active
Class Status DateThursday, November 17, 2022
Primary Code042
First Use Anywhere DateSunday, November 1, 2020
First Use In Commerce DateSunday, November 1, 2020

Trademark Owner History


Party NameStringnet Multimedia System, SAC
Party Type11 - New Owner Before Publication
Legal Entity Type85 - NOT AVAILABLE
AddressLima 15038
PE

Party NameStringnet Multimedia System, SAC
Party Type10 - Original Applicant
Legal Entity Type99 - Other
AddressLima 15038
PE

Trademark Events


Event DateEvent Description
Friday, November 4, 2022NEW APPLICATION ENTERED
Thursday, November 17, 2022NEW APPLICATION OFFICE SUPPLIED DATA ENTERED
Tuesday, June 27, 2023ASSIGNED TO EXAMINER
Wednesday, July 5, 2023NON-FINAL ACTION WRITTEN
Wednesday, July 5, 2023NOTIFICATION OF NON-FINAL ACTION E-MAILED
Wednesday, July 5, 2023NON-FINAL ACTION E-MAILED
Wednesday, October 4, 2023TEAS RESPONSE TO OFFICE ACTION RECEIVED
Wednesday, October 4, 2023CORRESPONDENCE RECEIVED IN LAW OFFICE
Wednesday, October 4, 2023TEAS/EMAIL CORRESPONDENCE ENTERED
Friday, October 6, 2023SUSPENSION LETTER WRITTEN
Friday, October 6, 2023LETTER OF SUSPENSION E-MAILED
Friday, October 6, 2023NOTIFICATION OF LETTER OF SUSPENSION E-MAILED
Monday, October 23, 2023ASSIGNED TO EXAMINER
Monday, April 8, 2024REPORT COMPLETED SUSPENSION CHECK CASE STILL SUSPENDED
Friday, November 22, 2024REPORT COMPLETED SUSPENSION CHECK CASE STILL SUSPENDED