Trademark Overview
On Friday, May 8, 2026, a trademark application was filed for UNREAL MEGAVERSE with the United States Patent and Trademark Office. The USPTO has given the UNREAL MEGAVERSE trademark a serial number of 99811755. The federal status of this trademark filing is NEW APPLICATION - RECORD INITIALIZED NOT ASSIGNED TO EXAMINER as of Friday, May 8, 2026. This trademark is owned by Epic Games, Inc.. The UNREAL MEGAVERSE trademark is filed in the Computer & Software Products & Electrical & Scientific Products, Advertising, Business and Retail Services, Communication Services, Education & Entertainment Services, and Computer & Software Services & Scientific Services categories with the following description:
Providing online non-downloadable game software; Providing online non-downloadable game programs; Providing temporary use of non-downloadable game software; Providing temporary use of online non-downloadable computer game programs; Providing temporary use of online non-downloadable software for playing games; Providing online non-downloadable software for playing computer games in virtual worlds; Providing online non-downloadable software for playing computer games in virtual environments; Providing temporary use of on-line non-downloadable software development tools for video games; Providing temporary use of on-line non-downloadable software for video game development; Providing temporary use of on-line non-downloadable software development tools; Providing temporary use of on-line non-downloadable software development tools for the design and development of computer game software and video game software; Providing online non-downloadable computer software platforms for video game d...
On-line retail store services featuring game software, video games, computer games, and game programs; On-line retail store services featuring virtual goods, namely, computer programs featuring avatars, characters, environments, structures, props, furniture, vehicles, weapons, tools, devices, cosmetics, toys, emotes, gestures, and in-game items for use in online virtual worlds; On-line retail store services featuring software for use in the creation of computer programs and software, virtual spaces, virtual worlds, online universes, 2D and 3D sites, 2D and 3D content, and immersive and realistic interactive experiences; On-line retail store services featuring software for use in the creation of fully immersive and interactive animations, simulations, and visualizations
Downloadable game software; Downloadable video game software; Downloadable computer game software; Downloadable interactive game software; Downloadable virtual reality game software; Downloadable augmented reality software for playing computer games; Downloadable computer game software for personal computers and home video game consoles; Downloadable computer game software for use on mobile and cellular phones; Downloadable computer software, namely, game engine software for video game development and operation; Downloadable computer software applications for designing, developing and publishing games; Downloadable computer software development tools; Downloadable software development tools for game design; Downloadable software development tools for designing and developing computer game software and video game software; Downloadable software development tools for designing and developing interactive experiences; Downloadable software for creating avatars, building virtual objects, an...
Streaming of audiovisual material on the Internet; Streaming of e-sports material on the Internet; Audio and video broadcasting services over the Internet in the field of video games; Audio and video broadcasting services over the Internet in the field of e-sports; Webcasting services; Providing an on-line forum for transmission of messages among computer users in the fields of games, video games, and e-sports; Streaming of audio, visual and audiovisual material via a global computer network; Streaming of audio, visual and multimedia content material on the Internet
Entertainment services, namely, providing webcasts in the field of video games; Providing on-line computer games; Providing online computer games featuring virtual worlds in which users can interact for entertainment purposes; Entertainment services, namely, providing on-line computer games; Entertainment services, namely, providing online video games; Virtual reality game services provided on-line from a computer network; Providing online augmented reality games; Providing online computer games featuring virtual environments in which users can interact for entertainment purposes; Providing online computer games featuring virtual worlds in which users can buy, play, create, and discuss games and playable content for entertainment purposes; Providing online computer games featuring virtual worlds in which users can attend concerts and events for entertainment purposes; Entertainment in the nature of e-sports competitions; Organization of e-sports competitions; Arranging and conducting e...
