Goods and Services | academies, namely, providing course of instruction, workshops, seminars, webinars, lectures, and interactive sessions in the fields of technology, computers, software, software development, cloud and on-premises computing, artificial intelligence (AI), project management, process, system, and network mapping and automation, data science, cybersecurity, data privacy, decentralized systems, blockchain technology, cryptocurrency, robotics, Internet of Things (IoT), augmented reality (AR) and virtual reality (VR), social networks, ethics, digital culture, digital literacy, emerging technology trends, tech entrepreneurship, personal and professional development, finance, business, education, healthcare, environmental science, marketing, communications, entertainment, and digital art; academies, namely, providing gamified, immersive, and interactive instruction in the fields of technology, computers, software, software development, cloud and on-premises computing, artificial intelligence (AI), project management, process, system, and network mapping and automation, data science, cybersecurity, data privacy, decentralized systems, blockchain technology, cryptocurrency, robotics, Internet of Things (IoT), augmented reality (AR) and virtual reality (VR), social networks, ethics, digital culture, digital literacy, emerging technology trends, tech entrepreneurship, personal and professional development, finance, business, education, healthcare, environmental science, marketing, communications, entertainment, and digital art; arranging and conducting of in-person, virtual, and hybrid colloquiums in the fields of technology, computers, software, software development, cloud and on-premises computing, artificial intelligence (AI), project management, process, system, and network mapping and automation, data science, cybersecurity, data privacy, decentralized systems, blockchain technology, cryptocurrency, robotics, Internet of Things (IoT), augmented reality (AR) and virtual reality (VR), social networks, ethics, digital culture, digital literacy, emerging technology trends, tech entrepreneurship, personal and professional development, finance, business, education, healthcare, environmental science, marketing, communications, entertainment, and digital art; arranging and conducting of music concerts; arranging and conducting of music concerts featuring augmented reality (AR) and virtual reality (VR) technology; arranging and conducting of music concerts featuring multimedia and interactive performances; arranging and conducting of music concerts featuring music created by AI systems and artists; arranging and conducting of educational music concerts featuring instruction about the intersection of music, technology, and digital culture; arranging and conducting of music concerts via online platforms; arranging and conducting of in-person, virtual, and hybrid conferences in the fields of technology, computers, software, software development, cloud and on-premises computing, artificial intelligence (AI), project management, process, system, and network mapping and automation, data science, cybersecurity, data privacy, decentralized systems, blockchain technology, cryptocurrency, robotics, Internet of Things (IoT), augmented reality (AR) and virtual reality (VR), social networks, ethics, digital culture, digital literacy, emerging technology trends, tech entrepreneurship, personal and professional development, finance, business, education, healthcare, environmental science, marketing, communications, entertainment, and digital art; arranging and conducting of in-person, virtual, and hybrid congresses in the fields of technology, computers, software, software development, cloud and on-premises computing, artificial intelligence (AI), project management, process, system, and network mapping and automation, data science, cybersecurity, data privacy, decentralized systems, blockchain technology, cryptocurrency, robotics, Internet of Things (IoT), augmented reality (AR) and virtual reality (VR), social networks, ethics, digital culture, digital literacy, emerging technology trends, tech entrepreneurship, personal and professional development, finance, business, education, healthcare, environmental science, marketing, communications, entertainment, and digital art; arranging and conducting of in-person, virtual, and hybrid seminars in the fields of technology, computers, software, software development, cloud and on-premises computing, artificial intelligence (AI), project management, process, system, and network mapping and automation, data science, cybersecurity, data privacy, decentralized systems, blockchain technology, cryptocurrency, robotics, Internet of Things (IoT), augmented reality (AR) and virtual reality (VR), social networks, ethics, digital culture, digital literacy, emerging technology trends, tech entrepreneurship, personal and professional development, finance, business, education, healthcare, environmental science, marketing, communications, entertainment, and digital art; arranging and conducting of sports events; arranging and conducting of in-person, virtual, and hybrid symposiums in the fields of technology, computers, software, software development, cloud and on-premises computing, artificial intelligence (AI), project management, process, system, and network mapping and automation, data science, cybersecurity, data privacy, decentralized systems, blockchain technology, cryptocurrency, robotics, Internet of Things (IoT), augmented reality (AR) and virtual reality (VR), social networks, ethics, digital culture, digital literacy, emerging technology trends, tech entrepreneurship, personal and professional development, finance, business, education, healthcare, environmental science, marketing, communications, entertainment, and digital art; arranging and conducting of in-person, virtual, and hybrid training workshops in the fields of technology, computers, software, software development, cloud and on-premises computing, artificial intelligence (AI), project management, process, system, and network mapping and automation, data science, cybersecurity, data privacy, decentralized systems, blockchain technology, cryptocurrency, robotics, Internet of Things (IoT), augmented reality (AR) and virtual reality (VR), social networks, ethics, digital culture, digital literacy, emerging technology trends, tech entrepreneurship, personal and professional development, finance, business, education, healthcare, environmental science, marketing, communications, entertainment, and digital art; booking of seats for shows; coaching and training in the fields of technology, computers, software, software development, cloud and on-premises computing, artificial intelligence (AI), project management, process, system, and network mapping and automation, data science, cybersecurity, data privacy, decentralized systems, blockchain technology, cryptocurrency, robotics, Internet of Things (IoT), augmented reality (AR) and virtual reality (VR), social networks, ethics, digital culture, digital literacy, emerging technology trends, tech entrepreneurship, personal and professional development, finance, business, education, healthcare, environmental science, marketing, communications, entertainment, and digital art; conducting fitness classes; conducting of entertainment events in the nature of musical, theatrical, and dance performances, competitions, and festivals, film screenings and festivals, art and photography exhibitions, museum and gallery exhibitions, talks, and tours, video gaming tournaments, e-sports competitions, celebrity appearances, interactive multimedia showcases, sports games and competitions, fashion shows, interactive digital art exhibitions and installations, augmented reality (AR) and virtual reality (VR) arcades and installations; conducting of entertainment events featuring collaborations between artists, technologists, and digital creators, and instruction about the convergence of entertainment, technology, and digital culture; cultural, educational, and entertainment services, namely, providing live, virtual, and hybrid seminars, workshops, classes, symposiums, colloquiums, congresses, talks, presentations, installations, exhibitions, and tours in the fields of traditional art, photography, fashion, digital art, and AI-generated art provided by art galleries; cultural, educational, and entertainment services, namely, providing interactive and immersive workshops, classes, seminars, workshops, conferences, symposiums, colloquiums, congresses, talks, presentations, installations, exhibitions, and tours in the fields of traditional art, photography, fashion, digital art, and AI-generated art provided by art galleries; cultural, educational, and entertainment services, namely, providing instruction in the fields of technology, digital culture, arts, and humanities provided by art galleries; cultural, educational, and entertainment services, namely, providing cultural heritage celebrations and exhibitions, folk art exhibitions, international cultural festivals, and global cultural exchange programs provided by art galleries; directing of television shows; directing of shows in the nature of theatrical, , musical and dance performances, digital and multimedia shows, shows featuring virtual reality (VR) and augmented reality (AR) experiences; educational certification services, namely, providing in-person online, and hybrid training and educational examination in the fields of technology, computers, software, software development, cloud and on-premises computing, artificial intelligence (AI), project management, process, system, and network mapping and automation, data science, cybersecurity, data privacy, decentralized systems, blockchain technology, cryptocurrency, robotics, Internet of Things (IoT), augmented reality (AR) and virtual reality (VR), social networks, ethics, digital culture, digital literacy, emerging technology trends, tech entrepreneurship, personal and professional development, finance, business, education, healthcare, environmental science, marketing, communications, entertainment, and digital art; educational certification services, namely, providing training and educational examination using virtual reality (VR) and augmented reality (AR) technologies to simulate realistic scenarios; educational examination; educational services provided by schools, namely, courses in the fields of technology, computers, software, software development, cloud and on-premises computing, artificial intelligence (AI), project management, process, system, and network mapping and automation, data science, cybersecurity, data privacy, decentralized systems, blockchain technology, cryptocurrency, robotics, Internet of Things (IoT), augmented reality (AR) and virtual reality (VR), social networks, ethics, digital culture, digital literacy, emerging technology trends, tech entrepreneurship, personal and professional development, finance, business, education, healthcare, environmental science, marketing, communications, entertainment, and digital art for middle school, high-school, and college students; educational services provided by schools, namely, providing gamified, immersive, and interactive courses in the fields of technology, computers, software, software development, cloud and on-premises computing, artificial intelligence (AI), project management, process, system, and network mapping and automation, data science, cybersecurity, data privacy, decentralized systems, blockchain technology, cryptocurrency, robotics, Internet of Things (IoT), augmented reality (AR) and virtual reality (VR), social networks, ethics, digital culture, digital literacy, emerging technology trends, tech entrepreneurship, personal and professional development, finance, business, education, healthcare, environmental science, marketing, communications, entertainment, and digital art for middle school, high-school, and college students; educational services, namely, developmental classes provided by special needs assistants; educational services, namely, personalized and adaptive learning programs provided by special needs assistants for students with special needs and physical and learning disabilities; educational services, namely, teaching in the fields of K-12 curriculum, practical life skills, social skills, and vocational training provided by special needs assistants; educational services, namely, provision of developmental extracurricular activities provided by special needs assistants; educational services, namely, instruction in the fields of digital literacy, computing, technology, financial literacy, provided by special needs assistants; educational services, namely, individual and group tutoring services featuring individualized and adaptive learning methodologies provided by special needs assistants; educational services, namely, development and implementation of individualized education plans (IEPs) featuring technological teaching aids and conventional teaching methods provided by special needs assistants; educational services, namely, development and implementation of interactive learning experiences featuring gamification, augmented reality (AR), and virtual reality (VR) provided by special needs assistants; educational services, namely, educational programs provided by special needs assistants for families of for students with special needs and physical and learning disabilities; entertainment services, namely, providing online video games, gaming and e-sports tournaments, and online sports betting via mobile app and website; entertainment services, namely, providing non-downloadable streamed and prerecorded audio, audiovisual, and multimedia recordings and digital entertainment content, namely, music, video, art, and books, all online via mobile app and website; entertainment services, namely, streaming, webcasting, and delivering live and pre-recorded audio-visual content in the nature of entertainment, sports, and educational events, provided via a mobile app and website; entertainment services, namely, providing a suite of holographic displays and virtual, augmented, and mixed reality effects for integrating with real-world environments during interactive and immersive entertainment, sporting, and educational events and experiences, provided via a mobile app and website; entertainment services, namely, providing non-downloadable playback of audio, audiovisual, and multimedia recordings and digital entertainment content, namely, music, video, art, and books, via mobile app and website; entertainment services, namely, providing a website featuring online, non-downloadable audio, audiovisual, and multimedia recordings and digital entertainment content, namely, music, video, art, and books; entertainment services, namely, digital audio, video, text, art, gaming, and multimedia publishing services featuring use of digital technologies, interactive, immersive, and audience-participation experiences, holographic displays, and artificial intelligence (AI), augmented reality (AR), and virtual reality (VR) technology; entertainment services, namely, digital audio, video, text, art, gaming, and multimedia publishing services featuring content protection authenticated by non-fungible tokens (NFTs) using blockchain technology; entertainment services, namely, providing ticket reservation and booking for entertainment events via a website and mobile app using blockchain technology; entertainment services, namely, production of live, virtual, and hybrid events in the field of digital culture, digital art, and digital entertainment; entertainment services, namely, production of live, virtual, and hybrid events in the nature of showcases of emerging digital creators, artists, and musicians; entertainment services, namely, providing entertainment consulting services for artists, cultural institutions, and entertainment businesses in the field of effective use of technology in the arts, media, and entertainment settings; entertainment services, namely, providing entertainment consulting services for artists, cultural institutions, and entertainment businesses in the field of selecting, deploying, implementing, personalizing, configuring, integrating, and maintaining artificial intelligence (AI), augmented (AR) and virtual reality (VR) technologies, robotics, and networked internet of things (IoT) devices for effective use in interactive, immersive, personalized, and adaptive art, entertainment, and media; gambling services; game services provided online from a computer network; games library services; gymnastic instruction; health club services, namely, indoor, outdoor, and virtual exercise and fitness training for individuals and groups; health club services, namely, exercise and fitness training, assessments, and consultations, provided via a digital platform; training and know-how transfer in the fields of technology, computers, software, software development, cloud and on-premises computing, artificial intelligence (AI), project management, process, system, and network mapping and automation, data science, cybersecurity, data privacy, decentralized systems, blockchain technology, cryptocurrency, robotics, Internet of Things (IoT), augmented reality (AR) and virtual reality (VR), social networks, ethics, digital culture, digital literacy, emerging technology trends, tech entrepreneurship, personal and professional development, finance, business, education, healthcare, environmental science, marketing, communications, entertainment, and digital art; language interpretation; online publication of non-downloadable electronic books and journals; providing online non-downloadable electronic publications, namely, virtual, augmented, and mixed reality content, namely, digital, immersive, interactive, and dynamic books, journals, and comic books via a mobile app and a website; organization of competitions in the fields of technology, computers, software, software development, cloud and on-premises computing, artificial intelligence (AI), project management, process, system, and network mapping and automation, data science, cybersecurity, data privacy, decentralized systems, blockchain technology, cryptocurrency, robotics, Internet of Things (IoT), augmented reality (AR) and virtual reality (VR), social networks, ethics, digital culture, digital literacy, emerging technology trends, tech entrepreneurship, personal and professional development, finance, business, education, healthcare, environmental science, marketing, communications, entertainment, and digital art; organization of entertainment events in the nature of musical, theatrical, and dance performances, competitions, and festivals, film screenings and festivals, art and photography exhibitions, museum and gallery exhibitions, talks, and tours, video gaming tournaments, e-sports competitions, celebrity appearances, interactive multimedia showcases, sports games and competitions, fashion shows, interactive digital art exhibitions and installations, augmented reality (AR) and virtual reality (VR) arcades and installations; organization of entertainment events featuring collaborations between artists, technologists, and digital creators; organization of educational entertainment events featuring instruction about the convergence of entertainment, technology, and digital culture; organization of exhibitions for cultural or educational purposes; organization of fashion shows for entertainment purposes; organization of lotteries; party planning; personal trainer services and fitness training; physical fitness assessment services for training purposes; practical training and demonstrations in the fields of technology, computers, software, software development, cloud and on-premises computing, artificial intelligence (AI), project management, process, system, and network mapping and automation, data science, cybersecurity, data privacy, decentralized systems, blockchain technology, cryptocurrency, robotics, Internet of Things (IoT), augmented reality (AR) and virtual reality (VR), social networks, ethics, digital culture, digital literacy, emerging technology trends, tech entrepreneurship, personal and professional development, finance, business, education, healthcare, environmental science, marketing, communications, entertainment, and digital art; presentation of circus performances; presentation of live performances in the nature of theatrical, musical and dance performances, digital and multimedia shows, live shows featuring virtual reality (VR) and augmented reality (AR) experiences; presentation of variety shows; presenting museum exhibitions; production of music; production of podcasts; production of radio and television programmes; production of shows in the nature of theatrical, musical and dance performances, talent showcases, variety shows, digital and multimedia shows, live shows featuring virtual reality (VR) and augmented reality (AR) experiences; providing information in the field of education; providing information in the field of entertainment; providing information relating to recreational activities; providing non-downloadable online electronic publications, namely, non-downloadable digital newspapers, newsletters, periodicals, magazines, handbooks, manuals, articles, blogs, brochures, charts, infographics, reports, and whitepapers in the fields of technology, computers, software, software development, cloud and on-premises computing, artificial intelligence (AI), project management, process, system, and network mapping and automation, data science, cybersecurity, data privacy, decentralized systems, blockchain technology, cryptocurrency, robotics, Internet of Things (IoT), augmented reality (AR) and virtual reality (VR), social networks, ethics, digital culture, digital literacy, emerging technology trends, tech entrepreneurship, personal and professional development, finance, business, education, healthcare, environmental science, marketing, communications, entertainment, and digital art; providing online non-downloadable electronic publications, namely, non-downloadable digital greeting cards, trading and collectible cards, comic books, drawings, illustrations, graphics, schematics, postcards, and posters; providing online non-downloadable electronic publications, namely, non-downloadable virtual, augmented, and mixed reality content, namely, immersive, interactive, and dynamic newspapers, newsletters, periodicals, magazines, handbooks, manuals, articles, blogs, brochures, charts, infographics, reports, whitepapers, greeting cards, trading and collectible cards, comic books, drawings, illustrations, graphics, schematics, postcards, and posters; providing online music, not downloadable; providing non-downloadable online videos, namely, non-downloadable videos featuring instruction, training, expert advice, information, and commentary in the fields of technology, computers, software, software development, cloud and on-premises computing, artificial intelligence (AI), project management, process, system, and network mapping and automation, data science, cybersecurity, data privacy, decentralized systems, blockchain technology, cryptocurrency, robotics, Internet of Things (IoT), augmented reality (AR) and virtual reality (VR), social networks, ethics, digital culture, digital literacy, emerging technology trends, tech entrepreneurship, personal and professional development, finance, business, education, healthcare, environmental science, marketing, communications, entertainment, and digital art; providing non-downloadable online videos, namely, non-downloadable videos featuring live-streamed and pre-recorded musical, theatrical, and dance performances, sporting events, art and museum exhibitions and tours, presentations, lectures, and speeches; providing non-downloadable online videos, namely, non-downloadable films and television shows; providing online non-downloadable videos, namely, non-downloadable virtual, augmented, and mixed reality content, namely, immersive, interactive, and dynamic films, television shows, informational and entertaining videos, and musical videos via a mobile app and website; providing user reviews for entertainment or cultural purposes; publication of books; publication of texts, other than publicity texts; radio entertainment production; research in the field of education; songwriting; education academy services for teaching acting; education academy services for teaching languages; education academy services for teaching construction drafting; ticket agency services for entertainment events; entertainment services, namely, ticket reservation and booking for entertainment, events via a ticketing platform website and mobile app; ticket agency services, namely, providing personalized ticket reservation and booking for entertainment events featuring artificial intelligence (AI); ticket reservation and booking for entertainment events featuring ticket authentication, verification, and validation using blockchain technology; ticket agency services, namely, ticket reservation and booking for entertainment events featuring tickets authenticated by non-fungible tokens (NFTs); ticket agency services, namely, providing promotional offers and rewards in connection with ticket reservation and booking for entertainment events; ticket agency services, namely, providing a web-based ticketing platform featuring entertainment event and venue information; educational services in the nature of training featuring transfer of business knowledge and know-how; educational services in the nature of providing mentorship and coaching programs, workshops, seminars, conferences, panels, lectures, and networking events for purposes of transfer of business knowledge and know-how for business owners, startup founders, and entrepreneurs; educational services in the nature of hands-on, interactive, and immersive training featuring transfer of business knowledge and know-how using gamification, virtual reality (VR), and augmented reality (AR); educational services in the nature of training featuring transfer of business knowledge and know-how in the fields of business technology and implementation of emerging technologies in business; tutoring in the fields of technology, computers, software, software development, cloud and on-premises computing, artificial intelligence (AI), project management, process, system, and network mapping and automation, data science, cybersecurity, data privacy, decentralized systems, blockchain technology, cryptocurrency, robotics, Internet of Things (IoT), augmented reality (AR) and virtual reality (VR), social networks, ethics, digital culture, digital literacy, emerging technology trends, tech entrepreneurship, personal and professional development, finance, business, education, healthcare, environmental science, marketing, communications, entertainment, and digital art; vocational guidance in the fields of technology, computers, software, software development, cloud and on-premises computing, artificial intelligence (AI), project management, process, system, and network mapping and automation, data science, cybersecurity, data privacy, decentralized systems, blockchain technology, cryptocurrency, robotics, Internet of Things (IoT), augmented reality (AR) and virtual reality (VR), social networks, ethics, digital culture, digital literacy, emerging technology trends, tech entrepreneurship, personal and professional development, finance, business, education, healthcare, environmental science, marketing, communications, entertainment, and digital art; vocational retraining in the fields of technology, computers, software, software development, cloud and on-premises computing, artificial intelligence (AI), project management, process, system, and network mapping and automation, data science, cybersecurity, data privacy, decentralized systems, blockchain technology, cryptocurrency, robotics, Internet of Things (IoT), augmented reality (AR) and virtual reality (VR), social networks, ethics, digital culture, digital literacy, emerging technology trends, tech entrepreneurship, personal and professional development, finance, business, education, healthcare, environmental science, marketing, communications, entertainment, and digital art; providing user rankings for entertainment or cultural purposes; providing user ratings for entertainment or cultural purposes; teaching in the fields of technology, computers, software, software development, cloud and on-premises computing, artificial intelligence (AI), project management, process, system, and network mapping and automation, data science, cybersecurity, data privacy, decentralized systems, blockchain technology, cryptocurrency, robotics, Internet of Things (IoT), augmented reality (AR) and virtual reality (VR), social networks, ethics, digital culture, digital literacy, emerging technology trends, tech entrepreneurship, personal and professional development, finance, business, education, healthcare, environmental science, marketing, communications, entertainment, and digital art; educational services, namely, providing classes, seminars, workshops, examinations, and online instructional programs in the fields of technology, computers, software, software development, cloud and on-premises computing, artificial intelligence (AI), project management, process, system, and network mapping and automation, data science, cybersecurity, data privacy, decentralized systems, blockchain technology, cryptocurrency, robotics, Internet of Things (IoT), augmented reality (AR) and virtual reality (VR), social networks, ethics, digital culture, digital literacy, emerging technology trends, tech entrepreneurship, personal and professional development, finance, business, education, healthcare, environmental science, marketing, communications, entertainment, and digital art; providing training in the fields of meditation, mindfulness, yoga, stress management, relaxation, and nutrition as part of a wellness program; educational services, namely, providing non-downloadable online educational games provided via a mobile app and website; educational services, namely, providing non-downloadable streamed and prerecorded audio, audiovisual, and multimedia recordings and digital educational content, namely, educational content in the nature of lessons, lectures, examinations, and study aides via a mobile app and website; educational services, namely, streaming, webcasting, and delivering live and pre-recorded audio-visual content in the nature of lessons, lectures, examinations, and study aides provided via a mobile app and website; educational services, namely, providing non-downloadable playback of audio, audiovisual, and multimedia recordings and digital educational content, namely, lessons, lectures, examinations, and study aides provided via a mobile app and website; educational services, namely, providing a website featuring online, non-downloadable audio, audiovisual, and multimedia recordings and digital educational content, namely, lessons, lectures, examinations, and study aides provided via a mobile app and website; educational services, namely, providing a suite of holographic displays and virtual, augmented, and mixed reality special effects enabling educators to create interactive and immersive student-participation experiences and examinations; educational services, namely, training educators, school and university administrators, and education systems in the field of technology in educational settings and providing curricula in connection therewith; educational services, namely, providing educational consulting services for educators, school and university administrators, and education systems in selecting, deploying, implementing, personalizing, configuring, integrating, and maintaining artificial intelligence (AI), augmented (AR) and virtual reality (VR) technologies, and networked robotics and internet of things (IoT) devices for use in interactive, immersive, personalized, and adaptive educational models, teaching and examination techniques, and curricula; educational services, namely, providing educational consulting services for educators, school and university administrators, and education systems in the fields of effective use of technology in education and development of technology-assisted educational models, teaching and examination techniques, and curricula; instruction services in the fields of technology, computers, software, software development, cloud and on-premises computing, artificial intelligence (AI), project management, process, system, and network mapping and automation, data science, cybersecurity, data privacy, decentralized systems, blockchain technology, cryptocurrency, robotics, Internet of Things (IoT), augmented reality (AR) and virtual reality (VR), social networks, ethics, digital culture, digital literacy, emerging technology trends, tech entrepreneurship, personal and professional development, finance, business, education, healthcare, environmental science, marketing, communications, entertainment, and digital art; education academy services and academy education services, namely, providing courses in the fields of technology, computers, software, software development, cloud and on-premises computing, artificial intelligence (AI), project management, process, system, and network mapping and automation, data science, cybersecurity, data privacy, decentralized systems, blockchain technology, cryptocurrency, robotics, Internet of Things (IoT), augmented reality (AR) and virtual reality (VR), social networks, ethics, digital culture, digital literacy, emerging technology trends, tech entrepreneurship, personal and professional development, finance, business, education, healthcare, environmental science, marketing, communications, entertainment, and digital art; pre-school education programs; pre-school education programs featuring early exposure to technology and computing; pre-school education programs, namely, providing interactive and play-based learning activities to foster cognitive, social, emotional, and physical development of pre-school children; pre-school education programs featuring interactive and immersive instruction using educational software, gamification, digital platforms, and virtual reality (VR) and augmented reality (AR) |
Description of Mark | The mark consists of a square with rounded edges with the following shading: the color orange in the left middle section and top left corner fading into yellow in the top center section, fading into pink in the top right corner, fading into aqua in the bottom right corner, fading into blue, purple, and then fuchsia in the bottom middle section, fading into white in the bottom left corner. In the middle are white shaded abstract letters "UN". To the right of the square is the word "UNBLOCK" in black. |
Goods and Services | 3D spectacles; visual recordings and audiovisual recordings featuring animated cartoons; virtual reality and augmented reality systems featuring animated cartoons; bags adapted for laptops; cases for smartphones; cell phone straps; computer game software, downloadable; computer game software, recorded; computer hardware; computer keyboards; computer memory devices; computer operating programs, recorded; computer peripheral devices; downloadable computer programs for creating, accessing, connecting, integrating, synchronizing, processing, and linking third-party applications, application programming interface (API) software, endpoints, data, flows, artificial intelligence (AI) models, computer systems, networks, networked devices, virtual assistants, avatars, and holograms, and processing complex logic across the foregoing; downloadable computer programs for performing operating system functions and comprehensive system management; downloadable computer programs for developing, testing, deploying, and managing software, social networks, applications, digital platforms, and decentralized platforms; downloadable computer programs featuring collaborative development environments, databases, application programming interfaces (APIs), API endpoints, and continuous integration and deployment (CI/CD) processes for software and social network development; downloadable computer programs for developing, testing, deploying, and operating software, applications, and digital platforms for operating and controlling robots, Internet of Things (IoT) devices, and virtual reality (VR) and augmented reality (AR) technologies; downloadable computer programs for browsing, searching, processing, configuring, viewing, displaying, playing, streaming, editing, and sharing video, image, sound, and text files; downloadable computer programs featuring financial and remuneration systems, economic models, and incentivization approaches; downloadable computer programs for automating task management; downloadable computer programs for creating, developing, training, managing, and customizing virtual assistants, chatbots, avatars, and holograms; downloadable computer programs for home automation, and energy efficiency management; downloadable computer programs for monitoring, analyzing, correcting, and stabilizing operational performance, system integrity, security status, network efficiency, resource management, data flow control, and computational load balancing of computing systems, networks, digital environments, and connected devices; downloadable computer programs for measuring, tracking, analyzing, and managing hardware and software performance metrics and diagnostic data; downloadable computer programs in the nature of security tokens for encrypting, verifying, and authenticating digital transactions, digital assets, communications, user identity, and access credentials; downloadable computer programs for integrating, managing, and synchronizing security tokens across multiple devices and platforms; downloadable computer programs that enable users to scan a quick response code to share digital business cards; downloadable computer programs for creating, editing, managing, and exchanging digital and interactive business cards; downloadable computer programs for the provision of training, education, examination, and assessment via computer networks and by remote computer access; downloadable computer programs for the provision of training, education, examination, and assessment featuring artificial intelligence (AI) technology for personalized, individualized, and adaptive learning; downloadable computer programs for connecting, operating, controlling, customizing, and managing networked robots and devices in the internet of things (IoT); downloadable computer programs for accessing, browsing, searching, processing, configuring, viewing, displaying, playing, streaming, editing, and sharing virtual, augmented, and mixed reality content and immersive and interactive events and experiences; downloadable computer programs for streaming, webcasting, and delivering live and pre-recorded audio-visual content; downloadable computer programs in the nature of game software; downloadable computer programs for integrating virtual, augmented, and mixed reality data and effects with real-world environments for the purpose of providing interactive entertainment and educational events and experiences; downloadable computer programs for organizing and conducting customizable virtual and hybrid events in fields of business, education, and entertainment; downloadable computer programs for enabling users to participate in business, education, and entertainment events; downloadable computer programs for use in accessing online entertainment and culture content, processing ticketing in relation to sporting, entertainment, and cultural events, and providing digital marketing content; downloadable computer programs for enabling e-commerce transactions, payment processing, and currency exchange using fiat and digital currencies; downloadable computer programs featuring data and geospatial analysis and machine learning and artificial intelligence (AI) models; downloadable computer programs for enterprise resource planning (ERP), customer relationship management (CRM), human resources management (HRM), accounting, virtual team management, remote collaboration, project management, process mapping, compliance, and supply chain management; downloadable computer programs for data encryption, analysis, visualization, and reporting; recorded computer programs for creating, accessing, connecting, integrating, synchronizing, processing, and linking third-party applications, application programming interface (API) software, endpoints, data, flows, artificial intelligence (AI) models, computer systems, networks, networked devices, virtual assistants, avatars, and holograms, and processing complex logic across the foregoing; recorded computer programs for performing operating system functions and comprehensive system management; recorded computer programs for developing, testing, deploying, and managing software, social networks, applications, digital platforms, and decentralized platforms; recorded computer programs featuring collaborative development environments, databases, application programming interfaces (APIs), API endpoints, and continuous integration and deployment (CI/CD) processes for software and social network development; recorded computer programs for developing, testing, deploying, and operating software, applications, and digital platforms for operating and controlling robots, Internet of Things (IoT) devices, and virtual reality (VR) and augmented reality (AR) technologies; recorded computer programs for browsing, searching, processing, configuring, viewing, displaying, playing, streaming, editing, and sharing video, image, sound, and text files; recorded computer programs featuring financial and remuneration systems, economic models, and incentivization approaches; recorded computer programs for automating task management; recorded computer programs for creating, developing, training, managing, and customizing virtual assistants, chatbots, avatars, and holograms; recorded computer programs for home automation, and energy efficiency management; recorded computer programs for monitoring, analyzing, correcting, and stabilizing operational performance, system integrity, security status, network efficiency, resource management, data flow control, and computational load balancing of computing systems, networks, digital environments, and connected devices; recorded computer programs for measuring, tracking, analyzing, and managing hardware and software performance metrics and diagnostic data; recorded computer programs in the nature of security tokens for encrypting, verifying, and authenticating digital transactions, digital assets, communications, user identity, and access credentials; recorded computer programs for integrating, managing, and synchronizing security tokens across multiple devices and platforms; recorded computer programs that enable users to scan a quick response code to share digital business cards; recorded computer programs for creating, editing, managing, and exchanging digital and interactive business cards; recorded computer programs for the provision of training, education, examination, and assessment via computer networks and by remote computer access; recorded computer programs for the provision of training, education, examination, and assessment featuring artificial intelligence (AI) technology for personalized, individualized, and adaptive learning; recorded computer programs for connecting, operating, controlling, customizing, and managing networked robots and devices in the internet of things (IoT); recorded computer programs for accessing, browsing, searching, processing, configuring, viewing, displaying, playing, streaming, editing, and sharing virtual, augmented, and mixed reality content and immersive and interactive events and experiences; recorded computer programs for streaming, webcasting, and delivering live and pre-recorded audio-visual content; recorded computer programs in the nature of game software; recorded computer programs for integrating virtual, augmented, and mixed reality data and effects with real-world environments for the purpose of providing interactive entertainment and educational events and experiences; recorded computer programs for organizing and conducting customizable virtual and hybrid events in fields of business, education, and entertainment; recorded computer programs for enabling users to participate in business, education, and entertainment events; recorded computer programs for use in accessing online entertainment and culture content, processing ticketing in relation to sporting, entertainment, and cultural events, and providing digital marketing content; recorded computer programs for enabling e-commerce transactions, payment processing, and currency exchange using fiat and digital currencies; recorded computer programs featuring data and geospatial analysis and machine learning and artificial intelligence (AI) models; recorded computer programs for enterprise resource planning (ERP), customer relationship management (CRM), human resources management (HRM), accounting, virtual team management, remote collaboration, project management, process mapping, compliance, and supply chain management; recorded computer programs for data encryption, analysis, visualization, and reporting; downloadable computer software applications for creating, accessing, connecting, integrating, synchronizing, processing, and linking third-party applications, application programming interface (API) software, endpoints, data, flows, artificial intelligence (AI) models, computer systems, networks, networked devices, virtual assistants, avatars, and holograms, and processing complex logic across the foregoing; downloadable computer software applications for performing operating system functions and comprehensive system management; downloadable computer software applications for developing, testing, deploying, and managing software, social networks, applications, digital platforms, and decentralized platforms; downloadable computer software applications featuring collaborative development environments, databases, application programming interfaces (APIs), API endpoints, and continuous integration and deployment (CI/CD) processes for software and social network development; downloadable computer software applications for developing, testing, deploying, and operating software, applications, and digital platforms for operating and controlling robots, Internet of Things (IoT) devices, and virtual reality (VR) and augmented reality (AR) technologies; downloadable computer software applications for browsing, searching, processing, configuring, viewing, displaying, playing, streaming, editing, and sharing video, image, sound, and text files; downloadable computer software applications featuring financial and remuneration systems, economic models, and incentivization approaches; downloadable computer software applications for automating task management; downloadable computer software applications for creating, developing, training, managing, and customizing virtual assistants, chatbots, avatars, and holograms; downloadable computer software applications for home automation, and energy efficiency management; downloadable computer software applications for monitoring, analyzing, correcting, and stabilizing operational performance, system integrity, security status, network efficiency, resource management, data flow control, and computational load balancing of computing systems, networks, digital environments, and connected devices; downloadable computer software applications for measuring, tracking, analyzing, and managing hardware and software performance metrics and diagnostic data; downloadable computer software applications in the nature of security tokens for encrypting, verifying, and authenticating digital transactions, digital assets, communications, user identity, and access credentials; downloadable computer software applications for integrating, managing, and synchronizing security tokens across multiple devices and platforms; downloadable computer software applications that enable users to scan a quick response code to share digital business cards; downloadable computer software applications for creating, editing, managing, and exchanging digital and interactive business cards; downloadable computer software applications for the provision of training, education, examination, and assessment via computer networks and by remote computer access; downloadable computer software applications for the provision of training, education, examination, and assessment featuring artificial intelligence (AI) technology for personalized, individualized, and adaptive learning; downloadable computer software applications for connecting, operating, controlling, customizing, and managing networked robots and devices in the internet of things (IoT); downloadable computer software applications for accessing, browsing, searching, processing, configuring, viewing, displaying, playing, streaming, editing, and sharing virtual, augmented, and mixed reality content and immersive and interactive events and experiences; downloadable computer software applications for streaming, webcasting, and delivering live and pre-recorded audio-visual content; downloadable computer software applications in the nature of game software; downloadable computer software applications for integrating virtual, augmented, and mixed reality data and effects with real-world environments for the purpose of providing interactive entertainment and educational events and experiences; downloadable computer software applications for organizing and conducting customizable virtual and hybrid events in fields of business, education, and entertainment; downloadable computer software applications for enabling users to participate in business, education, and entertainment events; downloadable computer software applications for use in accessing online entertainment and culture content, processing ticketing in relation to sporting, entertainment, and cultural events, and providing digital marketing content; downloadable computer software applications for enabling e-commerce transactions, payment processing, and currency exchange using fiat and digital currencies; downloadable computer software applications featuring data and geospatial analysis and machine learning and artificial intelligence (AI) models; downloadable computer software applications for enterprise resource planning (ERP), customer relationship management (CRM), human resources management (HRM), accounting, virtual team management, remote collaboration, project management, process mapping, compliance, and supply chain management; downloadable computer software applications for data encryption, analysis, visualization, and reporting; recorded or downloadable computer software platforms for creating, accessing, connecting, integrating, synchronizing, processing, and linking third-party applications, application programming interface (API) software, endpoints, data, flows, artificial intelligence (AI) models, computer systems, networks, networked devices, virtual assistants, avatars, and holograms, and processing complex logic across the foregoing; recorded or downloadable computer software platforms for performing operating system functions and comprehensive system management; recorded or downloadable computer software platforms for developing, testing, deploying, and managing software, social networks, applications, digital platforms, and decentralized platforms; recorded or downloadable computer software platforms featuring collaborative development environments, databases, application programming interfaces (APIs), API endpoints, and continuous integration and deployment (CI/CD) processes for software and social network development; recorded or downloadable computer software platforms for developing, testing, deploying, and operating software, applications, and digital platforms for operating and controlling robots, Internet of Things (IoT) devices, and virtual reality (VR) and augmented reality (AR) technologies; recorded or downloadable computer software platforms for browsing, searching, processing, configuring, viewing, displaying, playing, streaming, editing, and sharing video, image, sound, and text files; recorded or downloadable computer software platforms featuring financial and remuneration systems, economic models, and incentivization approaches; recorded or downloadable computer software platforms for automating task management; recorded or downloadable computer software platforms for creating, developing, training, managing, and customizing virtual assistants, chatbots, avatars, and holograms; recorded or downloadable computer software platforms for home automation, and energy efficiency management; recorded or downloadable computer software platforms for monitoring, analyzing, correcting, and stabilizing operational performance, system integrity, security status, network efficiency, resource management, data flow control, and computational load balancing of computing systems, networks, digital environments, and connected devices; recorded or downloadable computer software platforms for measuring, tracking, analyzing, and managing hardware and software performance metrics and diagnostic data; recorded or downloadable computer software platforms in the nature of security tokens for encrypting, verifying, and authenticating digital transactions, digital assets, communications, user identity, and access credentials; recorded or downloadable computer software platforms for integrating, managing, and synchronizing security tokens across multiple devices and platforms; recorded or downloadable computer software platforms that enable users to scan a quick response code to share digital business cards; recorded or downloadable computer software platforms for creating, editing, managing, and exchanging digital and interactive business cards; recorded or downloadable computer software platforms for the provision of training, education, examination, and assessment via computer networks and by remote computer access; recorded or downloadable computer software platforms for provision of training, education, examination, and assessment featuring artificial intelligence (AI) technology for personalized, individualized, and adaptive learning; recorded or downloadable computer software platforms for connecting, operating, controlling, customizing, and managing networked robots and devices in the internet of things (IoT); recorded or downloadable computer software platforms for accessing, browsing, searching, processing, configuring, viewing, displaying, playing, streaming, editing, and sharing virtual, augmented, and mixed reality content and immersive and interactive events and experiences; recorded or downloadable computer software platforms for streaming, webcasting, and delivering live and pre-recorded audio-visual content; recorded or downloadable computer software platforms in the nature of game software; recorded or downloadable computer software platforms for integrating virtual, augmented, and mixed reality data and effects with real-world environments for the purpose of providing interactive entertainment and educational events and experiences; recorded or downloadable computer software platforms for organizing and conducting customizable virtual and hybrid events in fields of business, education, and entertainment; recorded or downloadable computer software platforms for enabling users to participate in business, education, and entertainment events; recorded or downloadable computer software platforms for use in accessing online entertainment and culture content, processing ticketing in relation to sporting, entertainment, and cultural events, and providing digital marketing content; recorded or downloadable computer software platforms for enabling e-commerce transactions, payment processing, and currency exchange using fiat and digital currencies; recorded or downloadable computer software platforms featuring data and geospatial analysis and machine learning and artificial intelligence (AI) models; recorded or downloadable computer software platforms for enterprise resource planning (ERP), customer relationship management (CRM), human resources management (HRM), accounting, virtual team management, remote collaboration, project management, process mapping, compliance, and supply chain management; recorded or downloadable computer software platforms for data encryption, analysis, visualization, and reporting; recorded computer software for creating, accessing, connecting, integrating, synchronizing, processing, and linking third-party applications, application programming interface (API) software, endpoints, data, flows, artificial intelligence (AI) models, computer systems, networks, networked devices, virtual assistants, avatars, and holograms, and processing complex logic across the foregoing; recorded computer software for performing operating system functions and comprehensive system management; recorded computer software for developing, testing, deploying, and managing software, social networks, applications, digital platforms, and decentralized platforms; recorded computer software featuring collaborative development environments, databases, application programming interfaces (APIs), API endpoints, and continuous integration and deployment (CI/CD) processes for software and social network development; recorded computer software for developing, testing, deploying, and operating software, applications, and digital platforms for operating and controlling robots, Internet of Things (IoT) devices, and virtual reality (VR) and augmented reality (AR) technologies; recorded computer software for browsing, searching, processing, configuring, viewing, displaying, playing, streaming, editing, and sharing video, image, sound, and text files; recorded computer software featuring financial and remuneration systems, economic models, and incentivization approaches; recorded computer software for automating task management; recorded computer software for creating, developing, training, managing, and customizing virtual assistants, chatbots, avatars, and holograms; recorded computer software for home automation, and energy efficiency management; recorded computer software for monitoring, analyzing, correcting, and stabilizing operational performance, system integrity, security status, network efficiency, resource management, data flow control, and computational load balancing of computing systems, networks, digital environments, and connected devices; recorded computer software for measuring, tracking, analyzing, and managing hardware and software performance metrics and diagnostic data; recorded computer software in the nature of security tokens for encrypting, verifying, and authenticating digital transactions, digital assets, communications, user identity, and access credentials; recorded computer software for integrating, managing, and synchronizing security tokens across multiple devices and platforms; recorded computer software that enable users to scan a quick response code to share digital business cards; recorded computer software for creating, editing, managing, and exchanging digital and interactive business cards; recorded computer software for the provision of training, education, examination, and assessment via computer networks and by remote computer access; recorded computer software for provision of training, education, examination, and assessment featuring artificial intelligence (AI) technology for personalized, individualized, and adaptive learning; recorded computer software for connecting, operating, controlling, customizing, and managing networked robots and devices in the internet of things (IoT); recorded computer software for accessing, browsing, searching, processing, configuring, viewing, displaying, playing, streaming, editing, and sharing virtual, augmented, and mixed reality content and immersive and interactive events and experiences; recorded computer software for streaming, webcasting, and delivering live and pre-recorded audio-visual content; recorded computer software in the nature of game software; recorded computer software for integrating virtual, augmented, and mixed reality data and effects with real-world environments for the purpose of providing interactive entertainment and educational events and experiences; recorded computer software for organizing and conducting customizable virtual and hybrid events in fields of business, education, and entertainment; recorded computer software for enabling users to participate in business, education, and entertainment events; recorded computer software for use in accessing online entertainment and culture content, processing ticketing in relation to sporting, entertainment, and cultural events, and providing digital marketing content; recorded computer software for enabling e-commerce transactions, payment processing, and currency exchange using fiat and digital currencies; recorded computer software featuring data and geospatial analysis and machine learning and artificial intelligence (AI) models; recorded computer software for enterprise resource planning (ERP), customer relationship management (CRM), human resources management (HRM), accounting, virtual team management, remote collaboration, project management, process mapping, compliance, and supply chain management; recorded computer software for data encryption, analysis, visualization, and reporting; smartwatches; connected bracelets, namely, wearable activity trackers for measuring, analyzing, and monitoring physical activity, health, vital signs, sleep patterns, and environmental conditions; connected bracelets, namely, wearable activity trackers for displaying personal wellness data; contact lenses; covers for smartphones; covers for tablet computers; dashboard mats adapted for holding mobile telephones and smartphones; data gloves; recorded data sets featuring data, statistics, and models in the fields of demographics, economics, finance, technology, business, science, cultural trends, and sociology; recorded data sets, namely, repositories of linguistic and communication patterns, academic research, historical records, and textual corpora; downloadable data sets featuring data, statistics, and models in the fields of demographics, economics, finance, technology, business, science, cultural trends, and sociology; downloadable data sets, namely, repositories of linguistic and communication patterns, academic research, historical records, and textual corpora; decorative magnets; devices in the nature of computer hardware and computer peripherals for the projection of virtual keyboard software; devices in the nature of touch screens for the projection of virtual keyboard software; portable digital electronic devices, namely, laptops, smartphones, tablets, portable digital assistants, and smartwatches for the projection of virtual keyboard software; devices in the nature of augmented reality (AR) and virtual reality (VR) hardware and computer peripherals for the projection of virtual keyboard software; digital photo frames; digital signs; downloadable computer software for managing cryptocurrency transactions using blockchain technology; downloadable cryptographic keys for receiving and spending crypto assets; downloadable computer software for use as a digital wallet; downloadable graphics for mobile phones; earpieces for remote communication; downloadable electronic publications, namely, digital books, articles, journals, magazines, newsletters, blogs, brochures, handbooks, manuals, infographics, reports, and whitepapers in the fields of technology, computers, software, software development, cloud and on-premises computing, artificial intelligence (AI), project management, process, system, and network mapping and automation, data science, cybersecurity, data privacy, decentralized systems, blockchain technology, cryptocurrency, robotics, Internet of Things (IoT), augmented reality (AR) and virtual reality (VR), social networks, ethics, digital culture, digital literacy, emerging technology trends, tech entrepreneurship, personal and professional development, finance, business, education, healthcare, environmental science, marketing, communications, entertainment, and digital art; downloadable electronic publications, namely, digital greeting cards, trading and collectible cards, comic books, newspapers, drawings, illustrations, graphics, schematics, postcards, and posters; downloadable virtual, augmented, and mixed reality content, namely, digital, immersive, and interactive books, greeting cards, trading and collectible cards, charts, comic books, magazines, journals, newsletters, newspapers, periodicals, photographs, drawings, illustrations, graphics, schematics, postcards, posters, articles, blogs, brochures, handbooks, manuals, infographics, reports, and whitepapers; eyewear; gloves for divers; haptic suits, other than for medical purposes; head-mounted video displays; head-mounted virtual reality (VR) and augmented reality (AR) displays; head-mounted displays, namely, wearable electronic displays for providing users with data visualization, 3D visualization, interactive content, and remote collaboration capabilities; head-mounted displays, namely, electronic displays for connecting to, integrating with, and navigating computer networks and systems, cloud-based networks and systems, on-premises-based networks and systems, and digital platforms; head-mounted displays, namely, wearable electronic displays for measuring, analyzing, and monitoring and displaying data in the fields of physical activity, health, vital signs, sleep patterns, and environmental conditions; head-mounted displays, namely, wearable electronic displays for displaying personal wellness data; headphones; headsets; headsets for playing video games; holders adapted for mobile telephones and smartphones; hologram apparatus; hologram projection apparatus; computer hardware devices for hologram projection; electronic apparatus for projecting, displaying, creating, manipulating, editing, and transmitting, holograms; interfaces for computers; joysticks for use with computers, other than for video games; laptop computers; magnets; microphones; mobile phone chargers; mobile phone ring holders; mobile phone ring stands; mobile phone screen protectors; computer monitors; monitors being computer hardware; mouses in the nature of computer peripherals; mouse pads; musical instrument digital interface controllers being audio interfaces; neural helmets, not for medical purposes; notebook computers; optical glass; optical lenses; portable audio speakers; portable audio speakers capable of being integrated with or attached to digital devices, eyewear, headwear, and clothing; document printers for use with computers; 3-D printers for use with computers; graphics printers for use with computers; laser printers for use with computers; thermal printers for use with computers; protective films adapted for computer screens; protective films adapted for smartphones; protective industrial face masks, not for medical purposes; protective respiratory masks for the prevention of accident or injury, not for medical purposes; anti-pollution masks; air purifying respirator masks to prevent injury due to dust inhalation or pollution; quantum computers; security token hardware; encryption devices in the nature of security tokens for secure encryption, verification and authentication of digital transactions, communications, identity and credentials; encryption devices in the nature of security tokens for use in decentralized networks, cloud-computing environments, on-premises computing environments, and blockchain technology; selfie ring lights for smartphones; sleeves for laptops; smartglasses; smartphones; smart rings; smart audio speakers; wireless speakers; smartwatches; eyeglass cases; eyeglass cases; spectacle cases; eyeglass chains; eyeglass chains; chains for eyeglasses; eyeglass cords; cords for eyeglasses; cords for spectacles; spectacle frames; eyeglass frames; frames for eyeglasses; eyeglass lenses; lenses for spectacles; spectacle lenses; spectacles; glacier eyeglasses; protective eyeglasses; stands adapted for laptops; tablet computers; teaching robots; telepresence robots; thin client computers; trackballs [computer peripherals]; blank USB flash drives; virtual reality headsets; wearable activity trackers; wearable computers in the nature of smartwatches, smart glasses, activity trackers, smart rings, smart pins, and implantable devices; wearable audio speakers; wearable video display monitors; wireless portable document printers for use with laptops and mobile devices; wireless portable graphics printers for use with laptops and mobile devices; wireless portable laser printers for use with laptops and mobile devices; wireless portable thermal printers for use with laptops and mobile devices; wireless portable 3D printers for use with laptops and mobile devices; wireless speaker microphones; spectacles for correcting colour blindness; color blindness correction glasses; colour blindness correction glasses; spectacles for correcting color blindness; home automation hub devices featuring computer hardware and software for connecting, controlling, integrating, and synchronizing networked internet of things (IoT) devices; home automation hub devices featuring computer hardware and software for connecting, controlling, integrating, and synchronizing multiple devices, robots, digital platforms, on-premises computing systems, and cloud-computing systems; home automation hub devices featuring virtual assistant, chatbot, avatar, and hologram technology; Smart home hub devices featuring computer hardware and software for connecting, controlling, integrating, and synchronizing networked internet of things (IoT) devices; Smart home hub devices featuring computer hardware and software for connecting, controlling, integrating, and synchronizing multiple devices, robots, digital platforms, on-premises computing systems and cloud-computing systems; Smart home hub devices featuring virtual assistant, chatbot, avatar, and hologram technology |
Goods and Services | Message sending; providing access to databases; providing internet chatrooms; providing online forums; providing telecommunications connections to a global computer network; providing user access to global computer networks; radio broadcasting; radio communications; rental of access time to global computer networks; streaming of data; teleconferencing services; transmission of digital files; transmission of electronic mail; transmission of podcasts; videoconferencing services |
Goods and Services | printed books in the fields of technology, computers, software, software development, cloud and on-premises computing, artificial intelligence (AI), project management, process, system, and network mapping and automation, data science, cybersecurity, data privacy, decentralized systems, blockchain technology, cryptocurrency, robotics, Internet of Things (IoT), augmented reality (AR) and virtual reality (VR), social networks, ethics, digital culture, digital literacy, emerging technology trends, tech entrepreneurship, personal and professional development, finance, business, education, healthcare, environmental science, marketing, communications, entertainment, and digital art; printed greeting cards; printed business cards; printed educational flash cards; printed collectible trading cards; printed charts in the fields of technology, computers, software, software development, cloud and on-premises computing, artificial intelligence (AI), project management, process, system, and network mapping and automation, data science, cybersecurity, data privacy, decentralized systems, blockchain technology, cryptocurrency, robotics, Internet of Things (IoT), augmented reality (AR) and virtual reality (VR), social networks, ethics, digital culture, digital literacy, emerging technology trends, tech entrepreneurship, personal and professional development, finance, business, education, healthcare, environmental science, marketing, communications, entertainment, and digital art; printed comic books; desk mats; graphic prints; graphic representations; graphic art reproductions; printed magazines in the fields of technology, computers, software, software development, cloud and on-premises computing, artificial intelligence (AI), project management, process, system, and network mapping and automation, data science, cybersecurity, data privacy, decentralized systems, blockchain technology, cryptocurrency, robotics, Internet of Things (IoT), augmented reality (AR) and virtual reality (VR), social networks, ethics, digital culture, digital literacy, emerging technology trends, tech entrepreneurship, personal and professional development, finance, business, education, healthcare, environmental science, marketing, communications, entertainment, and digital art; printed handbook manuals in the fields of technology, computers, software, software development, cloud and on-premises computing, artificial intelligence (AI), project management, process, system, and network mapping and automation, data science, cybersecurity, data privacy, decentralized systems, blockchain technology, cryptocurrency, robotics, Internet of Things (IoT), augmented reality (AR) and virtual reality (VR), social networks, ethics, digital culture, digital literacy, emerging technology trends, tech entrepreneurship, personal and professional development, finance, business, education, healthcare, environmental science, marketing, communications, entertainment, and digital art; printed manuals being handbooks in the fields of technology, computers, software, software development, cloud and on-premises computing, artificial intelligence (AI), project management, process, system, and network mapping and automation, data science, cybersecurity, data privacy, decentralized systems, blockchain technology, cryptocurrency, robotics, Internet of Things (IoT), augmented reality (AR) and virtual reality (VR), social networks, ethics, digital culture, digital literacy, emerging technology trends, tech entrepreneurship, personal and professional development, finance, business, education, healthcare, environmental science, marketing, communications, entertainment, and digital art; printed newsletters in the fields of technology, computers, software, software development, cloud and on-premises computing, artificial intelligence (AI), project management, process, system, and network mapping and automation, data science, cybersecurity, data privacy, decentralized systems, blockchain technology, cryptocurrency, robotics, Internet of Things (IoT), augmented reality (AR) and virtual reality (VR), social networks, ethics, digital culture, digital literacy, emerging technology trends, tech entrepreneurship, personal and professional development, finance, business, education, healthcare, environmental science, marketing, communications, entertainment, and digital art; printed newspapers; printed note books; printed periodicals in the fields of technology, computers, software, software development, cloud and on-premises computing, artificial intelligence (AI), project management, process, system, and network mapping and automation, data science, cybersecurity, data privacy, decentralized systems, blockchain technology, cryptocurrency, robotics, Internet of Things (IoT), augmented reality (AR) and virtual reality (VR), social networks, ethics, digital culture, digital literacy, emerging technology trends, tech entrepreneurship, personal and professional development, finance, business, education, healthcare, environmental science, marketing, communications, entertainment, and digital art; printed photographs; printed art pictures in the nature of drawings, illustrations, graphics, and schematics; portraits in the nature of drawings and paintings; printed postcards; printed posters; printed publications, namely, articles, brochures, infographics, reports, and whitepapers in the fields of technology, computers, software, software development, cloud and on-premises computing, artificial intelligence (AI), project management, process, system, and network mapping and automation, data science, cybersecurity, data privacy, decentralized systems, blockchain technology, cryptocurrency, robotics, Internet of Things (IoT), augmented reality (AR) and virtual reality (VR), social networks, ethics, digital culture, digital literacy, emerging technology trends, tech entrepreneurship, personal and professional development, finance, business, education, healthcare, environmental science, marketing, communications, entertainment, and digital art; printed trading cards, other than for games |
Goods and Services | accident insurance underwriting; art appraisal; capital investment; charitable fund raising; crowdfunding; electronic funds transfer; electronic funds transfer provided via blockchain technology; electronic transfer of crypto assets; electronic wallet payment processing services; financial transaction services, namely, providing use of e-wallets for secure commercial transactions and peer-to-peer transfers using fiat and digital currencies; electronic payment services, namely, providing use of e-wallets for enabling electronic processing and transmission of electronic funds transfer and payments; electronic payment services, namely, providing use of e-wallets for enabling electronic processing and transmission of electronic funds transfer and payments authenticated by blockchain technology; financial services, namely, providing use of e-wallets featuring personalized financial management tools in the nature of budget tracking, spending analysis, and financial planning utilizing artificial intelligence (AI) technology; exchanging money; financial analysis; financial consultancy; financial evaluation in the fields of insurance, banking, and real estate; financial exchange of crypto assets; financial management; financial research; financial sponsorship of events, programs, and initiatives related to artificial intelligence (AI), blockchain technology, cloud and on-premises computing, digital transformation, and digital media and entertainment; financial sponsorship of educational programs, workshops, seminars, projects, and initiatives in the fields of digital literacy, technological innovation, social responsibility, ethical use of technology, human-centered design, and inclusivity and accessibility in technological development; financial sponsorship of technology projects, hackathons, coding camps, gaming tournaments, virtual reality (VR) and augmented reality (AR) experiences, digital film and music festivals, and digital art projects; financial sponsorship of research and development of emerging digital and entertainment technologies; financial sponsorship of programs supporting digital technology startups and entrepreneurs and promoting access to technology; financing services; fire insurance underwriting; health insurance underwriting; insurance brokerage; insurance consultancy; insurance underwriting services in the fields of technology, cybersecurity, digital assets, internet of things (IoT) devices, robotics, and augmented reality (AR) and virtual reality (VR) technologies; insurance underwriting services in the nature of insurance policies covering risks related to the development, implementation, and maintenance of software, artificial intelligence (AI), cloud and on-premises computing, and blockchain technology; insurance underwriting services in the nature of insurance policies covering risks associated with data breaches, digital security threats, e-commerce, and online transactions; insurance underwriting services in the nature of personal insurance policies covering risks associated with the use of digital technology, telehealth services, internet of things (IoT) devices, and wearable technology; insurance underwriting services in the nature of personal insurance policies for online identity protection and protection of digital content, digital assets, and virtual property; investment of funds; issuance of gift certificates; issuance of tokens of value authenticated by blockchain technology; virtual currency trading services, namely, trading digital tokens and cryptocurrency tokens authenticated by blockchain technology; virtual currency trading services, namely, trading utility tokens granting access to exclusive in-platform and in-application services, resources and experiences, or facilitate participation in digital community projects, crowdfunding initiatives, and incentive programs; virtual currency trading services, namely, trading non-fungible tokens (NFTs) for authenticating digital art, digital assets, and virtual real estate; virtual currency trading services, namely, trading tokens of value for authenticating smart contracts; life insurance underwriting; preparation of quotes for cost estimation purposes; providing financial information; providing financial information via a website; providing insurance information; rental of offices for co-working |
Indication of Colors claimed | The color(s) white, black, orange, yellow, pink, aqua, blue, violet and purple is/are claimed as a feature of the mark. |
Goods and Services | advertising agency services; services of advertising agencies; modelling agency services relating to advertising; advertising and publicity; advertising services; press advertising services; advisory services for business management; account auditing; auditing of accounts; book-keeping; business appraisals; business auditing; business consulting services for digital transformation; business efficiency expert services; business inquiries; business intermediary services relating to the matching of potential private investors with entrepreneurs needing funding; business intermediary services relating to the matching of various professionals with clients; business investigations; business management and organization consultancy; business management assistance; business management consultancy; business organization consultancy; business research; commercial or industrial management assistance; competitive intelligence services; compilation of information into computer databases; compilation of statistics; compiling indexes of information for commercial or advertising purposes; computerized file management; computerized management of medical records and files; conducting of commercial events, namely, in-person, virtual, and hybrid events in the nature of expos, conferences, symposiums, summits, colloquiums, roundtables, product and brand launches, trade shows, product demonstrations and showcases, hackathons, coding challenges and competitions, brainstorming sessions, community fairs, and networking events; conducting of interactive and immersive commercial events using augmented reality (AR) and virtual reality (VR) technologies; consultancy regarding advertising communication strategies; consultancy regarding public relations communication strategies; consumer profiling for commercial or marketing purposes; corporate communications services, namely, public relations, marketing, strategic communications, investor relations, lobbying, advocacy, and crisis and reputation management; corporate communications services, namely, digital marketing and social media services; corporate communications services, namely, providing information, analysis, research, and data in the fields of technology, computers, software, software development, cloud and on-premises computing, artificial intelligence (AI), project management, process, system, and network mapping and automation, data science, cybersecurity, data privacy, decentralized systems, blockchain technology, cryptocurrency, robotics, Internet of Things (IoT), augmented reality (AR) and virtual reality (VR), social networks, ethics, digital culture, digital literacy, emerging technology trends, tech entrepreneurship, personal and professional development, finance, business, education, healthcare, environmental science, marketing, communications, entertainment, and digital art; corporate communications services, namely, promoting public awareness of technology trends, digital innovation, digital ethics, and societal impact of technology; cost price analysis; data processing services; providing office functions; data processing services in the nature of data management, cloud-based, on-premises-based and decentralized data storage and retrieval, and data analytics for businesses; data processing services in the nature of processing and analysis of large datasets using artificial intelligence (AI) and machine learning algorithms; data processing services in the nature of processing large datasets for use in training and operating artificial intelligence (AI) models and machine learning algorithms; secure data processing services; data search in computer files for others; demonstration of goods; direct mail advertising; dissemination of advertising matter; economic forecasting; employment agency services; financial auditing; gift registry services; influencer marketing; invoicing; lead generation services; marketing; marketing in the framework of software publishing; marketing research; market intelligence services; market studies; media relations services; modelling for advertising or sales promotion; online advertising on a computer network; public opinion polling; opinion polling services featuring design, administration, interpretation, and analysis of surveys, focus groups, interviews, and interactive polling platforms; opinion polling services featuring data analytics and artificial intelligence (AI) algorithms to analyze and interpret results; real-time opinion polling services for gathering instant feedback on digital platforms and in augmented reality (AR) and virtual reality (VR) environments; opinion polling services in the nature of market research, public sentiment analysis, and community feedback on digital and technology trends; organization of exhibitions for commercial or advertising purposes; organization of fashion shows for promotional purposes; organization of trade fairs; outsourced administrative business management for companies; outsourced administrative management for companies, namely, managing data, cloud-based administrative systems, on-premises administrative systems, and process automation for companies; outsourcing services in the nature of business assistance; pay per click advertising; personnel management consultancy; personnel recruitment; preparation of business profitability studies; presentation of goods on communication media, for retail purposes; price comparison services; professional business consultancy; promotion of goods and services through sponsorship of sports events; promotion of goods through influencers; providing business information; providing business information via a website; providing commercial and business contact information; providing commercial information and advice for consumers in the choice of products and services; providing telephone directory information; providing user reviews for commercial or advertising purposes; provision of an online marketplace for buyers and sellers of goods and services; psychological testing for the selection of personnel; publication of publicity texts; public relations; radio advertising; rental of advertising space; rental of advertising time on communication media; rental of sales stands; retail store services for works of art provided by art galleries; retail services in the nature of providing an online marketplace for art galleries and buyers of works of traditional and digital art; retail services in the nature of providing an online marketplace for art galleries and buyers of traditional and digital art featuring augmented reality (AR) and virtual reality (VR) technology; retail services in the nature of providing art curation and recommendation for buyers of traditional and digital art provided by art galleries, personalized using artificial intelligence (AI) algorithms; retail services in the nature of providing an online marketplace for art galleries and buyers of digital art authenticated by non-fungible tokens (NFTs) using blockchain technology; sponsorship search; systemization of information into computer databases; targeted marketing; updating and maintenance of data in computer databases; providing user rankings for commercial or advertising purposes; providing user ratings for commercial or advertising purposes; search engine optimization for sales promotion; search engine optimisation for sales promotion; writing of curriculum vitae for others; writing of résumés for others |
Goods and Services | genealogical research; legal research; legal services relating to licenses; licensing, namely, legal services in the framework of software publishing; licensing of computer software; licensing of intellectual property; licensing of intellectual property, namely, intellectual property license management services in the nature of digital rights management for secure content playback on a variety of consumer platforms, namely, mobile devices, connected devices, streaming platforms, and desktop applications and browsers; online social networking services; organization of political meetings; organization of religious meetings; personal background investigations |
Goods and Services | artificial intelligence (AI) technology consultancy; computer software consulting services in the field of system design, selection, implementation, configuration, integration, and maintenance of artificial intelligence (AI) technologies for others; consulting services in the field of assessing and minimizing data privacy and cybersecurity risk associated with deployment, and use of artificial intelligence (AI) technologies and associated data collection, management, storage, and retrieval; consulting services in the field of deployment, and use of artificial intelligence (AI) technologies and associated data collection, management, storage, and retrieval in compliance with legislation and regulation and standard ethical and industry practices; computer software consulting services in the field of designing, selecting, configuring, implementing, integrating, and maintaining artificial intelligence (AI) technologies for data analytics and predictive modeling and forecasting; computer software consulting services in the field of designing, selecting, configuring, implementing, integrating, and maintaining artificial intelligence (AI) technologies for automating, integrating, and optimizing business processes and networks; computer software consulting services in the field of designing, selecting, configuring, implementing, integrating, and maintaining artificial intelligence (AI) technologies to deliver personalized, customized, individualized, curated, and adaptive customer experiences; consulting services in the field of designing, selecting, configuring, implementing, integrating, and maintaining software powered by artificial intelligence (AI) technologies for others; computer software consulting services in the field of designing, selecting, configuring, implementing, integrating, and maintaining artificial intelligence (AI) technologies in providing chatbots, virtual assistants, avatars, and holograms; computer software consulting services in the field of designing, selecting, configuring, implementing, integrating, and maintaining artificial intelligence (AI) technologies in immersive, interactive, and adaptive projects, events, and experiences featuring gamification, augmented reality (AR), and virtual reality (VR); computer programming; computer programming services for data processing; computer rental; computer security consultancy; computer software consultancy; computer software design; computer system analysis; computer system design; computer technology consultancy; conducting technical project studies, namely, scientific research studies; conducting technical project studies, namely, research and development studies; conducting technical project studies in the fields of computers, digital technology, artificial intelligence (AI), blockchain technology, quantum computing, cloud and on-premises computing, computer network architecture, cybersecurity, data protection, data analytics, software development, internet of things (IoT), robotics, augmented reality (AR), virtual reality (VR), green technology, renewable energy, biotechnology, and nanotechnology; conducting technical project studies, namely, feasibility studies featuring market analysis, risk assessment, and technology evaluation of technology projects, products, and software; conducting technical project studies, namely, research and practical testing of industry-specific applications of technology projects, products, and software; conducting technical project studies, namely, environmental impact and sustainability studies of technology projects, products, and software; conducting technical project studies, namely, user experience studies of technology projects, products, and software; conducting technical project studies, namely, studies of societal and cultural impact of technology, digital culture, and technological trends; conducting technical project studies, namely, studies of compliance with legislation, regulation, industry standards, and ethics codes in technology; consultancy in the design and development of computer hardware; conversion of computer programs and data, other than physical conversion; conversion of data or documents from physical to electronic media; data encryption services; data security consultancy; design of computer-simulated models; design of costumes; design of interior décor; custom and template-based design of prototypes for others; designing prototypes of physical and digital products for others; designing functional prototypes of consumer products, artificial intelligence (AI) systems, wearable technology, Internet of Things (IoT) devices, software, mobile applications, gaming interfaces, robots, virtual assistants, chatbots, avatars, holograms, virtual reality (VR) and augmented reality (AR) applications, and digital platforms for others; designing prototypes for others using circular economy, zero-waste, and environmentally sustainable practices and materials; design of show scenery; development of computer platforms; development of video and computer games; digital forensic investigations in the field of computer crimes; digitization of documents [scanning]; dress designing; duplication of computer programs; electronic data storage; electronic monitoring of personally identifying information to detect identity theft via the internet; engineering; graphic arts design; graphic design of promotional materials; information technology consulting relating to digital technology, computer software design, cloud and on-premises computing, artificial intelligence (AI), project management, process automation, network automation, robotics, Internet of Things (IoT) devices, gamification, augmented reality (AR) and virtual reality (VR) technologies, cybersecurity, data privacy, data analytics, data integration, blockchain technology, and decentralized systems; information technology computer software consulting services relating to designing, selecting, implementing, installing, integrating, and maintaining immersive and interactive technologies and digital platforms; information technology computer software services in the nature of design, development, installation, integration, automation, maintenance, and repair of digital technology, software, computer software design, cloud and on-premises computing, artificial intelligence (AI) models, project management, process automation, network automation, robotics, Internet of Things (IoT) devices, gamification, augmented reality (AR) and virtual reality (VR) technologies, cybersecurity, data privacy, data analytics, data integration, blockchain technology, and decentralized systems for others; installation of computer software; interior design; internet security consultancy; maintenance of computer software; monitoring of computer systems by remote access to ensure proper, secure, and efficient operation of systems, networks, and processes, monitor data integrity and system reliability, performance, and health, identify, diagnose, and repair technical issues, oversee software updates, patches, data backups, and recovery processes, detect and prevent fraud cybersecurity threats, and optimize resource usage and energy efficiency; monitoring of computer systems by remote access to observe, measure, and analyze network traffic and user behavior patterns; monitoring of computer systems by remote access to ensure compliance with regulatory requirements, industry standards, environmental sustainability practices, and ethical computing guidelines; monitoring of computer systems by remote access for software license compliance and to detect and prevent intellectual property infringement; monitoring of computer systems for detecting unauthorized access or data breach; monitoring of computer systems to detect breakdowns; off-site data backup; platform as a service (PaaS), namely, providing a platform featuring non-downloadable software for creating, accessing, connecting, integrating, synchronizing, processing, and linking third-party applications, application programming interface (API) software, endpoints, data, flows, artificial intelligence (AI) models, computer systems, networks, networked devices, virtual assistants, avatars, and holograms, and processing complex logic across the foregoing; platform as a service (PaaS), namely, providing a platform featuring non-downloadable software for developing, testing, deploying, and managing software, social networks, applications, digital platforms, and decentralized platforms; platform as a service (PaaS), namely, providing a platform featuring non-downloadable software featuring collaborative development environments, databases, application programming interfaces (APIs), API endpoints, and continuous integration and deployment (CI/CD) processes for software and social network development; platform as a service (PaaS), namely, providing a platform featuring non-downloadable software for creating, developing, training, managing, and customizing virtual assistants, chatbots, avatars, and holograms; platform as a service (PaaS), namely, providing a platform featuring non-downloadable software for developing, testing, deploying, and operating software, applications, and digital platforms for operating and controlling robots, Internet of Things (IoT) devices, and virtual reality (VR) and augmented reality (AR) technologies; platform as a service (PaaS), namely, providing a platform featuring non-downloadable software featuring data and geospatial analysis and machine learning and artificial intelligence (AI) models; platform as a service (PaaS), namely, providing a platform featuring non-downloadable software for browsing, searching, processing, configuring, viewing, displaying, playing, streaming, editing, and sharing video, image, sound, and text files; platform as a service (PaaS), namely, providing a platform featuring non-downloadable software for enterprise resource planning (ERP), customer relationship management (CRM), human resources management (HRM), accounting, virtual team management, remote collaboration, project management, process mapping, compliance, and supply chain management; platform as a service (PaaS), namely, providing a platform featuring non-downloadable software for data encryption, analysis, visualization, and reporting; platform as a service (PaaS), namely, providing a platform featuring non-downloadable software featuring financial and remuneration systems, economic models, and incentivization approaches; platform as a service (PaaS), namely, providing a platform featuring non-downloadable software for automating task management; platform as a service (PaaS), namely, providing a platform featuring non-downloadable software for home automation, and energy efficiency management; platform as a service (PaaS), namely, providing a platform featuring non-downloadable software for monitoring, analyzing, correcting, and stabilizing operational performance, system integrity, security status, network efficiency, resource management, data flow control, and computational load balancing of computing systems, networks, digital environments, and connected devices; platform as a service (PaaS), namely, providing a platform featuring non-downloadable software for measuring, tracking, analyzing, and managing hardware and software performance metrics and diagnostic data; platform as a service (PaaS), namely, providing a platform featuring non-downloadable software in the nature of security tokens for encrypting, verifying, and authenticating digital transactions, digital assets, communications, user identity, and access credentials; platform as a service (PaaS), namely, providing a platform featuring non-downloadable software for integrating, managing, and synchronizing security tokens across multiple devices and platforms; platform as a service (PaaS), namely, providing a platform featuring non-downloadable software that enables users to scan a quick response code to share digital business cards; platform as a service (PaaS), namely, providing a platform featuring non-downloadable software for creating, editing, managing, and exchanging digital and interactive business cards; platform as a service (PaaS), namely, providing a platform featuring non-downloadable software for the provision of training, education, examination, and assessment via computer networks and by remote computer access; platform as a service (PaaS), namely, providing a platform featuring non-downloadable software for the provision of training, education, examination, and assessment featuring artificial intelligence (AI) technology for personalized, individualized, and adaptive learning; platform as a service (PaaS), namely, providing a platform featuring non-downloadable software for connecting, operating, controlling, customizing, and managing networked robots and devices in the internet of things (IoT); platform as a service (PaaS), namely, providing a platform featuring non-downloadable software for accessing, browsing, searching, processing, configuring, viewing, displaying, playing, streaming, editing, and sharing virtual, augmented, and mixed reality content and immersive and interactive events and experiences; platform as a service (PaaS), namely, providing a platform featuring non-downloadable software for streaming, webcasting, and delivering live and pre-recorded audio-visual content; platform as a service (PaaS), namely, providing a platform featuring non-downloadable game software; platform as a service (PaaS), namely, providing a platform featuring non-downloadable software for integrating virtual, augmented, and mixed reality data and effects with real-world environments for the purpose of providing interactive entertainment and educational events and experiences; platform as a service (PaaS), namely, providing a platform featuring non-downloadable software for organizing and conducting customizable virtual and hybrid events in fields of business, education, and entertainment; platform as a service (PaaS), namely, providing a platform featuring non-downloadable software for enabling users to participate in business, education, entertainment, and sports events; platform as a service (PaaS), namely, providing a platform featuring non-downloadable software for use in accessing online entertainment and culture content, processing ticketing in relation to sporting, entertainment, and cultural events, and providing digital marketing content; platform as a service (PaaS), namely, providing a platform featuring non-downloadable software for enabling e-commerce transactions, payment processing, and currency exchange using fiat and digital currencies; providing information relating to computer technology and programming via a website; providing scientific information, advice and consultancy relating to carbon offsetting; providing search engines for the internet; providing virtual computer systems through cloud and on-premises computing; quality control for others; quality control of goods and services for others to determine conformity with certification standards, namely to assess product, material, and ingredient safety, structural integrity, performance, durability, labeling accuracy, sustainability practices, and compliance with regulations and industry standards; consultancy in the field of quantum computing; consulting services in the field of quantum computing, namely, designing, developing, selecting, configuring, deploying, integrating, optimizing, and maintaining quantum computing systems for others; consulting services in the field of quantum computing, namely, designing and optimizing quantum algorithms, quantum machine learning models, and data encryption using quantum computing; consulting services in the field of quantum computing, namely, integrating quantum computing systems with existing IT infrastructure and networks, cloud-based environments, on-premises-based environments and business processes; consulting services in the field of quantum computing, namely, designing and optimizing predictive models, forecasts, and simulations using quantum computing; recovery of computer data; rental of computer software for creating, accessing, connecting, integrating, synchronizing, processing, and linking third-party applications, application programming interface (API) software, endpoints, data, flows, artificial intelligence (AI) models, computer systems, networks, networked devices, virtual assistants, avatars, and holograms, and processing complex logic across the foregoing; rental of computer software for developing, testing, deploying, and managing software, social networks, applications, digital platforms, and decentralized platforms; rental of computer software featuring collaborative development environments, databases, application programming interfaces (APIs), API endpoints, and continuous integration and deployment (CI/CD) processes for software and social network development; rental of computer software for creating, developing, training, managing, and customizing virtual assistants, chatbots, avatars, and holograms; rental of computer software for developing, testing, deploying, and operating software, applications, and digital platforms for operating and controlling robots, Internet of Things (IoT) devices, and virtual reality (VR) and augmented reality (AR) technologies; rental of computer software featuring data and geospatial analysis and machine learning and artificial intelligence (AI) models; rental of computer software for browsing, searching, processing, configuring, viewing, displaying, playing, streaming, editing, and sharing video, image, sound, and text files; rental of computer software for enterprise resource planning (ERP), customer relationship management (CRM), human resources management (HRM), accounting, virtual team management, remote collaboration, project management, process mapping, compliance, and supply chain management; rental of computer software for data encryption, analysis, visualization, and reporting; rental of computer software featuring financial and remuneration systems, economic models, and incentivization approaches; rental of computer software for automating task management; rental of computer software for home automation, and energy efficiency management; rental of computer software for monitoring, analyzing, correcting, and stabilizing operational performance, system integrity, security status, network efficiency, resource management, data flow control, and computational load balancing of computing systems, networks, digital environments, and connected devices; rental of computer software for measuring, tracking, analyzing, and managing hardware and software performance metrics and diagnostic data; rental of computer software in the nature of security tokens for encrypting, verifying, and authenticating digital transactions, digital assets, communications, user identity, and access credentials; rental of computer software for integrating, managing, and synchronizing security tokens across multiple devices and platforms; rental of computer software that enables users to scan a quick response code to share digital business cards; rental of computer software for creating, editing, managing, and exchanging digital and interactive business cards; rental of computer software for the provision of training, education, examination, and assessment via computer networks and by remote computer access; rental of computer software for the provision of training, education, examination, and assessment featuring artificial intelligence (AI) technology for personalized, individualized, and adaptive learning; rental of computer software for connecting, operating, controlling, customizing, and managing networked robots and devices in the internet of things (IoT); rental of computer software for accessing, browsing, searching, processing, configuring, viewing, displaying, playing, streaming, editing, and sharing virtual, augmented, and mixed reality content and immersive and interactive events and experiences; rental of computer software for streaming, webcasting, and delivering live and pre-recorded audio-visual content; rental of computer software in the nature of game software; rental of computer software for integrating virtual, augmented, and mixed reality data and effects with real-world environments for the purpose of providing interactive entertainment and educational events and experiences; rental of computer software for organizing and conducting customizable virtual and hybrid events in fields of business, education, and entertainment; rental of computer software for enabling users to participate in business, education, and entertainment events; rental of computer software for use in accessing online entertainment and culture content, processing ticketing in relation to sporting, entertainment, and cultural events, and providing digital marketing content; rental of computer software for enabling e-commerce transactions, payment processing, and currency exchange using fiat and digital currencies; research and development of new products for others; research in the field of artificial intelligence technology; research in the field of environmental protection; research in the field of physics; research in the field of telecommunications technology; scientific and technological research in the field of natural disasters; scientific and technological research relating to patent mapping; scientific research; software as a service (SaaS), namely, providing non-downloadable software for creating, accessing, connecting, integrating, synchronizing, processing, and linking third-party applications, application programming interface (API) software, endpoints, data, flows, artificial intelligence (AI) models, computer systems, networks, networked devices, virtual assistants, avatars, and holograms, and processing complex logic across the foregoing; software as a service (SaaS), namely, providing non-downloadable software for developing, testing, deploying, and managing software, social networks, applications, digital platforms, and decentralized platforms; software as a service (SaaS), namely, providing non-downloadable software featuring collaborative development environments, databases, application programming interfaces (APIs), API endpoints, and continuous integration and deployment (CI/CD) processes for software and social network development; software as a service (SaaS), namely, providing non-downloadable software for creating, developing, training, managing, and customizing virtual assistants, chatbots, avatars, and holograms; software as a service (SaaS), namely, providing non-downloadable software for developing, testing, deploying, and operating software, applications, and digital platforms for operating and controlling robots, Internet of Things (IoT) devices, and virtual reality (VR) and augmented reality (AR) technologies; software as a service (SaaS), namely, providing non-downloadable software featuring data and geospatial analysis and machine learning and artificial intelligence (AI) models; software as a service (SaaS), namely, providing non-downloadable software for browsing, searching, processing, configuring, viewing, displaying, playing, streaming, editing, and sharing video, image, sound, and text files; software as a service (SaaS), namely, providing non-downloadable software for enterprise resource planning (ERP), customer relationship management (CRM), human resources management (HRM), accounting, virtual team management, remote collaboration, project management, process mapping, compliance, and supply chain management; software as a service (SaaS), namely, providing non-downloadable software for data encryption, analysis, visualization, and reporting; software as a service (SaaS), namely, providing non-downloadable software featuring financial and remuneration systems, economic models, and incentivization approaches; software as a service (SaaS), namely, providing non-downloadable software for automating task management; software as a service (SaaS), namely, providing non-downloadable software for home automation, and energy efficiency management; software as a service (SaaS), namely, providing non-downloadable software for monitoring, analyzing, correcting, and stabilizing operational performance, system integrity, security status, network efficiency, resource management, data flow control, and computational load balancing of computing systems, networks, digital environments, and connected devices; software as a service (SaaS), namely, providing non-downloadable software for measuring, tracking, analyzing, and managing hardware and software performance metrics and diagnostic data; software as a service (SaaS), namely, providing non-downloadable software in the nature of security tokens for encrypting, verifying, and authenticating digital transactions, digital assets, communications, user identity, and access credentials; software as a service (SaaS), namely, providing non-downloadable software for integrating, managing, and synchronizing security tokens across multiple devices and platforms; software as a service (SaaS), namely, providing non-downloadable software that enables users to scan a quick response code to share digital business cards; software as a service (SaaS), namely, providing non-downloadable software for creating, editing, managing, and exchanging digital and interactive business cards; software as a service (SaaS), namely, providing non-downloadable software for the provision of training, education, examination, and assessment via computer networks and by remote computer access; software as a service (SaaS), namely, providing non-downloadable software for the provision of training, education, examination, and assessment featuring artificial intelligence (AI) technology for personalized, individualized, and adaptive learning; software as a service (SaaS), namely, providing non-downloadable software for connecting, operating, controlling, customizing, and managing networked robots and devices in the internet of things (IoT); software as a service (SaaS), namely, providing non-downloadable software for accessing, browsing, searching, processing, configuring, viewing, displaying, playing, streaming, editing, and sharing virtual, augmented, and mixed reality content and immersive and interactive events and experiences; software as a service (SaaS), namely, providing non-downloadable software for streaming, webcasting, and delivering live and pre-recorded audio-visual content; software as a service (SaaS), namely, providing non-downloadable software in the nature of game software; software as a service (SaaS), namely, providing non-downloadable software for integrating virtual, augmented, and mixed reality data and effects with real-world environments for the purpose of providing interactive entertainment and educational events and experiences; software as a service (SaaS), namely, providing non-downloadable software for organizing and conducting customizable virtual and hybrid events in fields of business, education, and entertainment; software as a service (SaaS), namely, providing non-downloadable software for enabling users to participate in business, education, and entertainment events; software as a service (SaaS), namely, providing non-downloadable software for use in accessing online entertainment and culture content, processing ticketing in relation to sporting, entertainment, and cultural events, and providing digital marketing content; software as a service (SaaS), namely, providing non-downloadable software for enabling e-commerce transactions, payment processing, and currency exchange using fiat and digital currencies; software development in the framework of software publishing; software engineering services for data processing; technical writing; technological consultancy in the fields of digital technology, computers, computer software, software development, cloud and on-premises computing, artificial intelligence (AI), quantum computing, computer network architecture, cybersecurity, project management, flows, process automation, network automation, data privacy, data analytics, blockchain technology, decentralized systems, internet of things (IoT) devices, robotics, and augmented reality (AR) and virtual reality (VR) technology; technological computer software consultancy, namely, designing, developing, selecting, configuring, deploying, integrating, optimizing, and maintaining augmented reality (AR) and virtual reality (VR) systems for others; technological computer software consultancy, namely, designing, developing, selecting, configuring, deploying, integrating, optimizing, and maintaining Internet of Things (IoT) device and robotics systems for others; technological computer software consultancy, namely, designing, developing, selecting, configuring, deploying, integrating, optimizing, and maintaining interactive, immersive, and gamified experiences using augmented reality (AR) and virtual reality (VR) systems for others; technological consultancy, namely, designing, developing, selecting, configuring, deploying, integrating, optimizing, and maintaining remote monitoring systems for others; technological consulting services for digital transformation; technological research in the fields of digital technology, computers, computer software, software development, cloud and on-premises computing, artificial intelligence (AI), quantum computing, computer network architecture, cybersecurity, project management, flows, process automation, network automation, data privacy, data analytics, blockchain technology, decentralized systems, internet of things (IoT) devices, robotics, and augmented reality (AR) and virtual reality (VR) technology; technological research featuring augmented reality (AR) and virtual reality (VR) technology, artificial intelligence (AI), and quantum computing for analyzing, visualizing, and reporting research data and forecasting and simulating research models and scenarios; telecommunication network security consultancy; telecommunications technology consultancy; updating of computer software; providing user authentication services using blockchain technology for e-commerce transactions, digital wallets, e-commerce payments, digital signatures, identity verification, and access control; providing user authentication services using blockchain technology to provide secure access to cloud-based and on-premises-based applications, databases, and storage systems; providing user authentication services using blockchain technology to provide secure access to internet of thing (IoT) devices and smart systems; providing user authentication services using blockchain technology for managing digital rights and controlling access to media and entertainment content; user authentication services using single sign-on technology for online software applications; user authentication services using technology for e-commerce transactions; writing of computer code; cloud and on-premises computing services featuring non-downloadable computer software for use for cryptocurrency mining; platform as a Service (PaaS), namely, providing platform featuring non-downloadable computer software for cryptocurrency mining; software as a service (SaaS), namely, providing non-downloadable computer software for cryptocurrency mining; rental of cryptocurrency mining hardware and software; providing facilities for the location of computer hardware for mining of cryptocurrency with the equipment of others; providing data center services with high computing resources dedicated to cryptocurrency mining; consultation services, namely, consulting in the field of establishing, designing, optimizing, maintaining, and scaling cryptocurrency mining operations and algorithms |