UEFN Trademark

Trademark Overview


On Wednesday, March 8, 2023, a trademark application was filed for UEFN with the United States Patent and Trademark Office. The USPTO has given the UEFN trademark a serial number of 97979368. The federal status of this trademark filing is REGISTERED as of Tuesday, January 7, 2025. This trademark is owned by Epic Games, Inc.. The UEFN trademark is filed in the Computer & Software Products & Electrical & Scientific Products and Computer & Software Services & Scientific Services categories with the following description:

Downloadable software for writing and editing video game software; Downloadable application programming interface (API) software for writing and editing video game software; Downloadable computer programs for creating video game programs and software; Downloadable computer software for use in creating, designing, developing, editing, and operating other computer software; Downloadable computer software for video game development and operation; Downloadable game engine software; Downloadable software development tools; Downloadable software development kits (SDK); Downloadable software development kits (SDK) featuring artist-friendly animation authoring, rigging, retargeting, and runtime tools and a continually-expanding modeling toolset; Downloadable software for script editing; Downloadable software for the design, creation, development, production, and operation of video games, computer and video game programs and software, virtual spaces, video game and non-game worlds, online unive...

Providing temporary use of non-downloadable computer software for the creation, development, production, and operation of video game programs and software, virtual spaces, video game and non-game worlds, online universes, 2D and 3D sites, 2D and 3D content, immersive and realistic interactive experiences, and metaverse environments; Providing temporary use of non-downloadable computer software for the creation of computer-generated imagery and graphics for use in the creation, development, production, and operation of video game programs and software, virtual spaces, video game and non-game worlds, online universes, 2D and 3D sites, 2D and 3D content, immersive and realistic interactive experiences, and metaverse environments; Platform as a service (PAAS) featuring a computer software development platform for use in the creation, design, development, production, and operation of video game programs and software, virtual spaces, video game and non-game worlds, online universes, 2D and 3...
uefn

General Information


Serial Number97979368
Word MarkUEFN
Filing DateWednesday, March 8, 2023
Status700 - REGISTERED
Status DateTuesday, January 7, 2025
Registration Number7645518
Registration DateTuesday, January 7, 2025
Mark Drawing4 - Illustration: Drawing with word(s) / letter(s) / number(s) in Block form
Published for Opposition DateTuesday, February 20, 2024

Trademark Statements


Goods and ServicesDownloadable software for writing and editing video game software; Downloadable application programming interface (API) software for writing and editing video game software; Downloadable computer programs for creating video game programs and software; Downloadable computer software for use in creating, designing, developing, editing, and operating other computer software; Downloadable computer software for video game development and operation; Downloadable game engine software; Downloadable software development tools; Downloadable software development kits (SDK); Downloadable software development kits (SDK) featuring artist-friendly animation authoring, rigging, retargeting, and runtime tools and a continually-expanding modeling toolset; Downloadable software for script editing; Downloadable software for the design, creation, development, production, and operation of video games, computer and video game programs and software, virtual spaces, video game and non-game worlds, online universes, 2D and 3D sites, 2D and 3D content, immersive and realistic interactive experiences, and metaverse environments; Downloadable software development tools for the creation of computer-generated imagery, graphics, and content; Downloadable software for the design and creation of computer-generated imagery, graphics, and content for use in computer and video game programs and software, virtual spaces, video game and non-game worlds, online universes, 2D and 3D sites, 2D and 3D content, immersive and realistic interactive experiences, and metaverse environments; Downloadable software for creating digital animation and special effects; Downloadable software for the creation of fully immersive and interactive animations, simulations, and visualizations; Downloadable virtual reality software in the field of designing computer and video games; Downloadable software development tools for the creation of digital content for use in video games, computer and video game programs and software, virtual spaces, video game and non-game worlds, online universes, 2D and 3D sites, 2D and 3D content, immersive and realistic interactive experiences, and metaverse environments; Downloadable software for creating 2D and 3D textures, meshes, models, rigs, objects, assets, images, and graphical representations for use in computer and video game programs and software, virtual spaces, video game and non-game worlds, online universes, 2D and 3D sites, 2D and 3D content, immersive and realistic interactive experiences, and metaverse environments; Downloadable software development tools for the creation and use of digital content, namely, environments, maps, props, foliage, characters, character animations, outfits, skins, wraps, heroes, armor, weapons, abilities, character effects, audio and visual effects, and special effects; Downloadable software featuring digital human and non-human characters and representations for use in the creation of computer and video game programs and software, virtual spaces, video game and non-game worlds, online universes, 2D and 3D sites, 2D and 3D content, immersive and realistic interactive experiences, and metaverse environments; Downloadable software for modeling complex materials; Downloadable software for shading models; Downloadable software for lighting, shading, and adding effects to model complex materials; Downloadable software for the design of digital materials; Downloadable software for blending different surface types; Downloadable software for rendering objects and models in real time; Downloadable software development kits (SDK) featuring artist-friendly animation authoring, rigging, retargeting, and runtime tools and a continually-expanding modeling toolset; Downloadable software for the creation of computer-generated imagery, graphics, assets, and content for use in computer and video game programs and software, virtual spaces, video game and non-game worlds, online universes, 2D and 3D sites, and metaverse environments; Downloadable software for creating and editing images; Downloadable computer software for creating and working with animation blueprints; Downloadable graphics for computers, namely, 2D and 3D images for use in creating computer and video game programs and software, virtual spaces, video game and non-game worlds, online universes, 2D and 3D sites, 2D and 3D content, immersive and realistic interactive experiences, and metaverse environments
Pseudo MarkUNREAL ENGINE FN
Goods and ServicesProviding temporary use of non-downloadable computer software for the creation, development, production, and operation of video game programs and software, virtual spaces, video game and non-game worlds, online universes, 2D and 3D sites, 2D and 3D content, immersive and realistic interactive experiences, and metaverse environments; Providing temporary use of non-downloadable computer software for the creation of computer-generated imagery and graphics for use in the creation, development, production, and operation of video game programs and software, virtual spaces, video game and non-game worlds, online universes, 2D and 3D sites, 2D and 3D content, immersive and realistic interactive experiences, and metaverse environments; Platform as a service (PAAS) featuring a computer software development platform for use in the creation, design, development, production, and operation of video game programs and software, virtual spaces, video game and non-game worlds, online universes, 2D and 3D sites, 2D and 3D content, immersive and realistic interactive experiences, and metaverse environments; Providing temporary use of non-downloadable computer software for enabling users to share and collaboratively develop computer software; Providing temporary use of non-downloadable computer software for enabling users to share and collaboratively develop computer software; Entertainment services, namely, providing online computer and video game software for use in the creation, design, development, production, and operation of video game programs and software, virtual spaces, video game and non-game worlds, online universes, 2D and 3D sites, 2D and 3D content, immersive and realistic interactive experiences, and metaverse environments

Classification Information


International Class009 - Scientific, nautical, surveying, photographic, cinematographic, optical, weighing, measuring, signalling, checking (supervision), life-saving and teaching apparatus and instruments; apparatus and instruments for conducting, switching, transforming, accumulating, regulating or controlling electricity; apparatus for recording, transmission or reproduction of sound or images; magnetic data carriers, recording discs; automatic vending machines and mechanisms for coin operated apparatus; cash registers, calculating machines, data processing equipment and computers; fire extinguishing apparatus.
US Class Codes021, 023, 026, 036, 038
Class Status Code6 - Active
Class Status DateTuesday, March 28, 2023
Primary Code009
First Use Anywhere DateWednesday, March 22, 2023
First Use In Commerce DateWednesday, March 22, 2023

International Class042 - Scientific and technological services and research and design relating thereto; industrial analysis and research services; design and development of computer hardware and software.
US Class Codes100, 101
Class Status Code6 - Active
Class Status DateTuesday, March 28, 2023
Primary Code042
First Use Anywhere DateWednesday, March 22, 2023
First Use In Commerce DateWednesday, March 22, 2023

Trademark Owner History


Party NameEpic Games, Inc.
Party Type30 - Original Registrant
Legal Entity Type03 - Corporation
AddressCary, NC 27518

Party NameEpic Games, Inc.
Party Type20 - Owner at Publication
Legal Entity Type03 - Corporation
AddressCary, NC 27518

Party NameEpic Games, Inc.
Party Type10 - Original Applicant
Legal Entity Type03 - Corporation
AddressCary, NC 27518

Trademark Events


Event DateEvent Description
Saturday, March 11, 2023NEW APPLICATION ENTERED
Tuesday, March 28, 2023NEW APPLICATION OFFICE SUPPLIED DATA ENTERED
Thursday, August 3, 2023APPROVED FOR PUB - PRINCIPAL REGISTER
Thursday, August 17, 2023PREVIOUS ALLOWANCE COUNT WITHDRAWN
Friday, August 18, 2023NON-FINAL ACTION WRITTEN
Thursday, August 3, 2023ASSIGNED TO EXAMINER
Tuesday, August 15, 2023WITHDRAWN FROM PUB - OG REVIEW QUERY
Friday, August 18, 2023NON-FINAL ACTION E-MAILED
Tuesday, November 14, 2023APPLICATION EXTENSION TO RESPONSE PERIOD - RECEIVED
Tuesday, November 14, 2023APPLICATION EXTENSION GRANTED/RECEIPT PROVIDED
Wednesday, January 17, 2024EXAMINERS AMENDMENT -WRITTEN
Wednesday, January 17, 2024NOTIFICATION OF EXAMINERS AMENDMENT E-MAILED
Wednesday, January 17, 2024EXAMINER'S AMENDMENT ENTERED
Wednesday, January 17, 2024APPROVED FOR PUB - PRINCIPAL REGISTER
Wednesday, January 31, 2024NOTIFICATION OF NOTICE OF PUBLICATION E-MAILED
Friday, August 18, 2023NOTIFICATION OF NON-FINAL ACTION E-MAILED
Wednesday, January 17, 2024EXAMINERS AMENDMENT E-MAILED
Wednesday, January 31, 2024OFFICIAL GAZETTE PUBLICATION CONFIRMATION E-MAILED
Tuesday, February 20, 2024PUBLISHED FOR OPPOSITION
Monday, March 4, 2024OFFICIAL GAZETTE PUBLICATION CONFIRMATION E-MAILED
Wednesday, September 18, 2024DIVISIONAL REQUEST RECEIVED
Wednesday, September 18, 2024TEAS STATEMENT OF USE RECEIVED
Wednesday, September 18, 2024TEAS REQUEST TO DIVIDE RECEIVED
Tuesday, April 16, 2024NOA E-MAILED - SOU REQUIRED FROM APPLICANT
Wednesday, September 18, 2024USE AMENDMENT FILED
Wednesday, September 18, 2024SOU EXTENSION 1 FILED
Wednesday, September 18, 2024SOU TEAS EXTENSION RECEIVED
Friday, November 22, 2024CASE ASSIGNED TO INTENT TO USE PARALEGAL
Wednesday, December 11, 2024DIVISIONAL PROCESSING COMPLETE
Wednesday, December 11, 2024SOU EXTENSION 1 GRANTED
Wednesday, December 11, 2024STATEMENT OF USE PROCESSING COMPLETE
Thursday, December 19, 2024NOTICE OF ACCEPTANCE OF STATEMENT OF USE E-MAILED
Thursday, December 19, 2024ALLOWED PRINCIPAL REGISTER - SOU ACCEPTED
Tuesday, January 7, 2025REGISTERED-PRINCIPAL REGISTER
Tuesday, January 7, 2025NOTICE OF REGISTRATION CONFIRMATION EMAILED