TURNING PASSIVE AUDIENCES INTO ACTIVE AUDIENCES Trademark

Trademark Overview


On Tuesday, February 4, 2025, a trademark application was filed for TURNING PASSIVE AUDIENCES INTO ACTIVE AUDIENCES with the United States Patent and Trademark Office. The USPTO has given the TURNING PASSIVE AUDIENCES INTO ACTIVE AUDIENCES trademark a serial number of 99028999. The federal status of this trademark filing is NEW APPLICATION - RECORD INITIALIZED NOT ASSIGNED TO EXAMINER as of Tuesday, February 4, 2025. This trademark is owned by Streamclash. The TURNING PASSIVE AUDIENCES INTO ACTIVE AUDIENCES trademark is filed in the Advertising, Business and Retail Services, Computer & Software Products & Electrical & Scientific Products, and Computer & Software Services & Scientific Services categories with the following description:

Downloadable mobile application for content creators to manage fan interactions, directly message fans, distribute digital content, and analyze engagement metrics; downloadable mobile application for facilitating direct-to-fan communications, content delivery, and data analytics; Downloadable mobile application for allowing users to create personalized engagement experiences and challenges for their audience; downloadable mobile application for creators to enhance fan engagement and monetization; downloadable mobile application for competing in challenges created by livestreamers, influencers, and other users; downloadable mobile application for enabling users to purchase and track online tokens and customer engagement via the platform; downloadable mobile application for tracking and redemption of online tokens; downloadable mobile application for providing a microtransaction mechanism for the purchase and redemption of online tokens

Operating an online marketplace for the tracking and redemption of online tokens on a computer software platform

Software as a Service (SaaS) featuring software for content creators to manage fan interactions, directly message fans, distribute digital content, and analyze engagement metrics; Providing temporary use of non-downloadable software for facilitating direct-to-fan communications, content delivery, and data analytics; Hosting an online platform that allows users to create personalized engagement experiences and challenges for their audience; Providing a web-based platform for creators to enhance fan engagement and monetization; Platform as a service (PAAS) featuring computer software platforms for competing in challenges created by livestreamers, influencers, and other users; Platform as a service (PAAS) featuring computer software platforms that enable users to purchase and track customer online tokens and customer engagement via the platform; Platform as a service (PAAS) featuring computer software platforms for providing a microtransaction mechanism for the purchase and redemption of ...
turning passive audiences into active audiences

General Information


Serial Number99028999
Word MarkTURNING PASSIVE AUDIENCES INTO ACTIVE AUDIENCES
Filing DateTuesday, February 4, 2025
Status630 - NEW APPLICATION - RECORD INITIALIZED NOT ASSIGNED TO EXAMINER
Status DateTuesday, February 4, 2025
Registration Number0000000
Registration DateNOT AVAILABLE
Mark Drawing4 - Illustration: Drawing with word(s) / letter(s) / number(s) in Block form
Published for Opposition DateNOT AVAILABLE

Trademark Statements


Goods and ServicesDownloadable mobile application for content creators to manage fan interactions, directly message fans, distribute digital content, and analyze engagement metrics; downloadable mobile application for facilitating direct-to-fan communications, content delivery, and data analytics; Downloadable mobile application for allowing users to create personalized engagement experiences and challenges for their audience; downloadable mobile application for creators to enhance fan engagement and monetization; downloadable mobile application for competing in challenges created by livestreamers, influencers, and other users; downloadable mobile application for enabling users to purchase and track online tokens and customer engagement via the platform; downloadable mobile application for tracking and redemption of online tokens; downloadable mobile application for providing a microtransaction mechanism for the purchase and redemption of online tokens
Goods and ServicesOperating an online marketplace for the tracking and redemption of online tokens on a computer software platform
Goods and ServicesSoftware as a Service (SaaS) featuring software for content creators to manage fan interactions, directly message fans, distribute digital content, and analyze engagement metrics; Providing temporary use of non-downloadable software for facilitating direct-to-fan communications, content delivery, and data analytics; Hosting an online platform that allows users to create personalized engagement experiences and challenges for their audience; Providing a web-based platform for creators to enhance fan engagement and monetization; Platform as a service (PAAS) featuring computer software platforms for competing in challenges created by livestreamers, influencers, and other users; Platform as a service (PAAS) featuring computer software platforms that enable users to purchase and track customer online tokens and customer engagement via the platform; Platform as a service (PAAS) featuring computer software platforms for providing a microtransaction mechanism for the purchase and redemption of online tokens

Classification Information


International Class035 - Advertising; business management; business administration; office functions.
US Class Codes100, 101, 102
Class Status Code6 - Active
Class Status DateTuesday, February 4, 2025
Primary Code035
First Use Anywhere DateNOT AVAILABLE
First Use In Commerce DateNOT AVAILABLE

International Class009 - Scientific, nautical, surveying, photographic, cinematographic, optical, weighing, measuring, signalling, checking (supervision), life-saving and teaching apparatus and instruments; apparatus and instruments for conducting, switching, transforming, accumulating, regulating or controlling electricity; apparatus for recording, transmission or reproduction of sound or images; magnetic data carriers, recording discs; automatic vending machines and mechanisms for coin operated apparatus; cash registers, calculating machines, data processing equipment and computers; fire extinguishing apparatus.
US Class Codes021, 023, 026, 036, 038
Class Status Code6 - Active
Class Status DateTuesday, February 4, 2025
Primary Code009
First Use Anywhere DateNOT AVAILABLE
First Use In Commerce DateNOT AVAILABLE

International Class042 - Scientific and technological services and research and design relating thereto; industrial analysis and research services; design and development of computer hardware and software.
US Class Codes100, 101
Class Status Code6 - Active
Class Status DateTuesday, February 4, 2025
Primary Code042
First Use Anywhere DateNOT AVAILABLE
First Use In Commerce DateNOT AVAILABLE

Trademark Owner History


Party NameStreamclash
Party Type10 - Original Applicant
Legal Entity Type03 - Corporation
AddressJackson, WY 83001

Trademark Events


Event DateEvent Description
Tuesday, February 4, 2025NEW APPLICATION ENTERED
Tuesday, February 4, 2025APPLICATION FILING RECEIPT MAILED