Trademark Overview
On Friday, April 18, 2025, a trademark application was filed for THELXINOE with the United States Patent and Trademark Office. The USPTO has given the THELXINOE trademark a serial number of 99144626. The federal status of this trademark filing is NEW APPLICATION - RECORD INITIALIZED NOT ASSIGNED TO EXAMINER as of Friday, April 18, 2025. This trademark is owned by DB Attic Studios, LLC. The THELXINOE trademark is filed in the Computer & Software Products & Electrical & Scientific Products and Computer & Software Services & Scientific Services categories with the following description:
Downloadable computer software and firmware for integrating and interpreting multimodal biometric signals including Electroencephalography (EEG), pupillometry and haptic feedback, and other emerging bio sensory data, with immersive virtual reality (VR) environments to support real-time interpretation of emotional and cognitive states for applications in mental health, adaptive learning, and emotionally intelligent gaming; Downloadable computer software and firmware for video game development and operation via game engines; Downloadable virtual reality game software featuring crypto tokens for use in online virtual worlds; Downloadable video and computer game programs; Virtual reality glasses; Virtual reality goggles; Virtual reality headsets; Biometric identification apparatus; Electrical sensor apparatus for sensing the presence or absence of individuals or objects by contact or pressure; Interfaces for computers, namely, electroencephalography (EEG) helmets allowing users to interfac...
Software as a service (SAAS) services featuring software for Emotion-Aware Systems as a Service (EaaS) platforms that process and integrate multimodal biometric signals including Electroencephalography (EEG), pupillometry, haptics, and other emerging physiological inputs with virtual reality or interactive environments to support real-time contextual interpretation of emotional and cognitive states to support adaptive learning environments, mental health interventions, and emotionally intelligent gaming systems; Design and development of computer software for interactive software systems, emotional feedback frameworks, and immersive game experience for computer, console, and networked environments; Computer technology consultancy in the field of emotionally adaptive systems and multimodal signal integration for real-time user experience optimization