THE PERIODIC FABLES Trademark

Trademark Overview


On Monday, June 7, 2021, a trademark application was filed for THE PERIODIC FABLES with the United States Patent and Trademark Office. The USPTO has given the THE PERIODIC FABLES trademark a serial number of 90758342. The federal status of this trademark filing is SECOND EXTENSION - GRANTED as of Thursday, July 25, 2024. The THE PERIODIC FABLES trademark is filed in the Communication Services, Computer & Software Products & Electrical & Scientific Products, Clothing & Apparel Products, Toys & Sporting Goods Products, Advertising, Business and Retail Services, Education & Entertainment Services, and Computer & Software Services & Scientific Services categories with the following description:

Production of podcasts; Entertainment services, namely, providing audio and video podcasts in the fields of video games, films, movies, virtual reality, and augmented reality; multimedia entertainment services in the nature of recording, production and postproduction services in the fields of music, videos, films, television, video games; Provision of non-downloadable films, movies, video games via a video-on-demand service; entertainment services, namely, providing virtual environments in which users can interact for recreational, leisure, or entertainment purposes; entertainment services, namely, providing interactive entertainment and virtual reality content in the nature virtual reality gaming services; entertainment services, namely, an ongoing multimedia program featuring video game news distributed via various platforms across multiple forms of transmission media; providing on-line digital publications in the nature of blogs, ebooks, newsletters in the fields of video games, fil...

Downloadable podcasts in the fields of video games, films, movies, virtual reality, and augmented reality; downloadable and recorded computer software for virtual reality visualization, manipulation, immersion and integration of audio, video, text, binary, still images, graphics and multimedia files; downloadable and recorded operating system software; downloadable and recorded virtual reality software; downloadable and recorded computer software, namely, software for setting up, operating, configuring, and controlling wearable hardware and wearable computer peripherals; Digital media, namely, downloadable image and multimedia files featuring artwork, text, audio, video, games relating to art and collectables; digital media, namely, downloadable audio, video, and data files featuring content in the fields of movies, videos, video games, television, music and art as crypto collectibles and blockchain-based non-fungible assets for use on blockchain-based non-fungible asset networks in th...

Plush toys; board games; card games; jigsaw puzzles; puzzle games; manipulative and cube puzzles; manipulative games; educational board games; action figures and accessories therefor; mechanical and electronic action toys; cases for action figures; cases for toy structures and vehicles; bobble head toy figures, bobble head action figures, action skill games and action target games; playsets for action figures and dolls; play figures; playsets for action figures; children's action role-playing playsets and action playsets, namely, toy vehicle playsets; arcade games; yo-yos; bath toys; battery operated action toys; pop up toys; pinball machines; pull toys; punching toys; puppets; ride-on toys; role playing games; crib activity toys, namely, mobiles and clutch ball; dart games; dice; electric action toys; electric plastic toy figurines; electrical, mechanical and battery operated action toys; electronic action skill games; electronic pinball games; hand-held unit for playing video games o...

Transmission of podcasts; streaming of digital media content on the Internet; streaming of games on the Internet; streaming of audio, video and audiovisual material on the Internet; video on demand transmission services; providing user access to digital data and content in the field of music, video games, movies and animations in a data network; providing a website for live streaming of gaming content, music, audio, video and animations on the internet; providing access to databases that feature game-related information, audio, music, video and animation via websites; providing online forums for transmission of messages among computer users; providing internet chat rooms; audio broadcasting; video broadcasting; electronic transmission of mail and messages; communications services, namely, transmission of voice, audio, visual images and data by telecommunications networks, wireless communication networks, the Internet, information services networks and data networks; audio, video, and I...

Shirts, t-shirts, tops as clothing

Providing an online marketplace in the field of computer games featuring digital collectibles in the nature of downloadable multimedia files authenticated by nonfungible tokens (NFTs), user-generated content (UGC), and other virtual assets, all of the foregoing being confined to the fantasy world created within the online game and being unrelated to and not affecting the real world or real world transactions and assets

platform as a service (PAAS) featuring computer software platforms for creating, exchanging, editing, viewing, storing, accessing, accepting, broadcasting, trading, transacting, sending, receiving digital content in the fields of video games, films, movies, virtual reality, and augmented reality; platform as a service (PAAS) featuring computer software platforms for users to creating, exchanging, editing, viewing, storing, accessing, accepting, broadcasting, trading, transacting, sending, receiving, and transferring non-fungible tokens (NFTs) and fungible tokens; platform as a service (PaaS) services featuring computer software platforms for use in software development, video game development, and the creation, development and operation of game and non-game worlds, online universes, and metaverse environments; providing a web site featuring technology that enables users to create, exchange, edit, view, store, access, broadcast, trade, send, transfer, transact, receive, accept, and tran...
the periodic fables

General Information


Serial Number90758342
Word MarkTHE PERIODIC FABLES
Filing DateMonday, June 7, 2021
Status731 - SECOND EXTENSION - GRANTED
Status DateThursday, July 25, 2024
Registration Number0000000
Registration DateNOT AVAILABLE
Mark Drawing4 - Illustration: Drawing with word(s) / letter(s) / number(s) in Block form
Published for Opposition DateTuesday, June 6, 2023

Trademark Statements


Goods and ServicesProduction of podcasts; Entertainment services, namely, providing audio and video podcasts in the fields of video games, films, movies, virtual reality, and augmented reality; multimedia entertainment services in the nature of recording, production and postproduction services in the fields of music, videos, films, television, video games; Provision of non-downloadable films, movies, video games via a video-on-demand service; entertainment services, namely, providing virtual environments in which users can interact for recreational, leisure, or entertainment purposes; entertainment services, namely, providing interactive entertainment and virtual reality content in the nature virtual reality gaming services; entertainment services, namely, an ongoing multimedia program featuring video game news distributed via various platforms across multiple forms of transmission media; providing on-line digital publications in the nature of blogs, ebooks, newsletters in the fields of video games, films, movies, virtual reality, and augmented reality; entertainment services, namely, providing online video games; entertainment services, namely, providing non-downloadable films and movies via a video on demand service; entertainment services, namely, providing non-downloadable online videos featuring games being played by others; entertainment services, namely, live performances by video game players; entertainment services, namely, providing a web site featuring computer gaming-related information, music, non-downloadable videos about music, video games, movies in the fields of computer and video games and music and animated cartoon; providing information and news relating to computer gaming and music; Online journals, namely, blogs featuring articles on gaming and gaming related activities; arranging and conducting competitions for video game players; entertainment services, namely, organizing and producing gaming events; organizing, conducting and operating video game tournaments; entertainment services, in the nature of organizing video gaming leagues; organization of gaming competitions, namely, organizing electronic, computer and video game competitions; providing online news, information and commentary in the fields of entertainment as it relates to e-sports, video gaming, video games and video game players; entertainment services, namely, providing on-line video games via social networks; entertainment services, namely, providing online video games services in the nature of providing enhancements within online video games, namely, enhanced levels of game play; entertainment services, namely, providing virtual environments in which users can interact through social games for recreational purposes; entertainment services, namely, providing virtual environments in which users can interact for recreational, leisure, or entertainment purposes; organizing educational and entertainment conferences for software developers in the field of software development and gaming; organizing educational and entertainment conferences in the field of gaming, video gaming and digital content; education, namely, conducting classes, seminars, workshops and training services in the field of software development; publishing of online works of others featuring user-generated text, audio, video, and graphics; providing online publications in the nature of blogs and articles in the field of music, video games, movies and animations; entertainment services, namely, providing online non- downloadable pre-recorded music tailored to viewer's programming preferences; arranging of contests and sweepstakes; entertainment services, namely, providing non-downloadable movies and documentaries via a video- on-demand service; providing information, news and commentary in the field of computer gaming and entertainment; providing an online website portal for consumers to play on-line computer games and electronic games and share game enhancements and game strategies for recreational computer game playing purposes; providing educational training, namely, online tutorials in the field of video gaming and video games; providing an Internet website portal featuring entertainment information about video games and video game players; non-downloadable electronic publications in the nature of blogs in the field of music, video games, movies and animations; providing temporary use of non- downloadable game software; providing online computer games using blockchain technology; providing online computer games featuring game accessories that have been authenticated by nonfungible tokens (NFTs); providing online computer games featuring user-generated content (UGC); providing online computer games in which users can communicate with each other
Goods and ServicesDownloadable podcasts in the fields of video games, films, movies, virtual reality, and augmented reality; downloadable and recorded computer software for virtual reality visualization, manipulation, immersion and integration of audio, video, text, binary, still images, graphics and multimedia files; downloadable and recorded operating system software; downloadable and recorded virtual reality software; downloadable and recorded computer software, namely, software for setting up, operating, configuring, and controlling wearable hardware and wearable computer peripherals; Digital media, namely, downloadable image and multimedia files featuring artwork, text, audio, video, games relating to art and collectables; digital media, namely, downloadable audio, video, and data files featuring content in the fields of movies, videos, video games, television, music and art as crypto collectibles and blockchain-based non-fungible assets for use on blockchain-based non-fungible asset networks in the metaverse and other online virtual worlds; downloadable and recorded computer software for broadcasting, transmitting, receiving, accessing, viewing, uploading, downloading, sharing, integrating, encoding, decoding, displaying, formatting, organizing, storing, caching, transferring and streaming of data, text, games, game content, digital media, images, music, audio, video, movies and animations in the field of games, video game and game content; downloadable and recorded application programming interface (API) software for broadcasting, transmitting, receiving, accessing, viewing, uploading, downloading, sharing, integrating, encoding, decoding, displaying, formatting, organizing, storing, caching, transferring and streaming of data, text, games, game content, digital media, images, music, audio, video, movies and animations in the field of games, video game and game content; downloadable and recorded computer software for sending, receiving and organizing electronic mail, messaging, enabling internet chat and social networking; downloadable and recorded computer software for purchasing and subscribing to digital media content; downloadable and recorded computer software development tools; downloadable and recorded computer software for developing and publishing applications for interactive streaming; downloadable and recorded software development kits (SDKs) in the nature of software for developing software for broadcasting, transmitting, receiving, accessing, viewing, uploading, downloading, sharing, integrating, encoding, decoding, displaying, formatting, organizing, storing, caching, transferring and streaming of data, text, games, game content, digital media, images, music, audio, video, movies and animations in the field of games, video game and game content; downloadable and recorded computer software that enables users to designate specific content for future viewing; downloadable and recorded computer software for management and storage of digital media in the field of games, video games, and game content; video recordings featuring, video games, movies and animations; downloadable and recorded computer software that allows garners to live broadcast their games from a gaming console, or to watch games being played by others; downloadable and recorded interactive video game programs; downloadable and recorded virtual reality game software; downloadable electronic game software for use on blockchain-based non-fungible asset networks in the metaverse and other virtual worlds
Goods and ServicesPlush toys; board games; card games; jigsaw puzzles; puzzle games; manipulative and cube puzzles; manipulative games; educational board games; action figures and accessories therefor; mechanical and electronic action toys; cases for action figures; cases for toy structures and vehicles; bobble head toy figures, bobble head action figures, action skill games and action target games; playsets for action figures and dolls; play figures; playsets for action figures; children's action role-playing playsets and action playsets, namely, toy vehicle playsets; arcade games; yo-yos; bath toys; battery operated action toys; pop up toys; pinball machines; pull toys; punching toys; puppets; ride-on toys; role playing games; crib activity toys, namely, mobiles and clutch ball; dart games; dice; electric action toys; electric plastic toy figurines; electrical, mechanical and battery operated action toys; electronic action skill games; electronic pinball games; hand-held unit for playing video games other than those adapted for use with an external display screen or monitor and accessories therefor in the nature of joysticks for video games; amusement game machines; coin-operated amusement machines; fantasy character toys; balloons; beach balls; beach toys, namely, water toys; bean bags; coin-operated video games; collectable and positionable toy figures; hand-held LCD video game machines and hand-held action skill games; gaming tables; stand alone video game machines; joysticks for video games; toy gum figure makers, namely, toy figures; toy bubble gum dispensers; hand-held unit for playing electronic games; hand-held action skill games; non-electronic hand-held games, namely, action skill games; plastic character toys; playsets for toy vehicles; soft sculpture toys; spinning tops game; sports balls; toy banks
Goods and ServicesTransmission of podcasts; streaming of digital media content on the Internet; streaming of games on the Internet; streaming of audio, video and audiovisual material on the Internet; video on demand transmission services; providing user access to digital data and content in the field of music, video games, movies and animations in a data network; providing a website for live streaming of gaming content, music, audio, video and animations on the internet; providing access to databases that feature game-related information, audio, music, video and animation via websites; providing online forums for transmission of messages among computer users; providing internet chat rooms; audio broadcasting; video broadcasting; electronic transmission of mail and messages; communications services, namely, transmission of voice, audio, visual images and data by telecommunications networks, wireless communication networks, the Internet, information services networks and data networks; audio, video, and Internet broadcasting and webcasting services; streaming of music and movies on the internet and audio, radio, video and Internet broadcasting services; transmission of news; video on demand transmission services of entertainment content; streaming audio and video material on the Internet in the nature of live content
Goods and ServicesShirts, t-shirts, tops as clothing
Goods and ServicesProviding an online marketplace in the field of computer games featuring digital collectibles in the nature of downloadable multimedia files authenticated by nonfungible tokens (NFTs), user-generated content (UGC), and other virtual assets, all of the foregoing being confined to the fantasy world created within the online game and being unrelated to and not affecting the real world or real world transactions and assets
Goods and Servicesplatform as a service (PAAS) featuring computer software platforms for creating, exchanging, editing, viewing, storing, accessing, accepting, broadcasting, trading, transacting, sending, receiving digital content in the fields of video games, films, movies, virtual reality, and augmented reality; platform as a service (PAAS) featuring computer software platforms for users to creating, exchanging, editing, viewing, storing, accessing, accepting, broadcasting, trading, transacting, sending, receiving, and transferring non-fungible tokens (NFTs) and fungible tokens; platform as a service (PaaS) services featuring computer software platforms for use in software development, video game development, and the creation, development and operation of game and non-game worlds, online universes, and metaverse environments; providing a web site featuring technology that enables users to create, exchange, edit, view, store, access, broadcast, trade, send, transfer, transact, receive, accept, and transmit non-fungible tokens (NFTs) and tokens in the nature of computer games, video and audio files, photos, music, and information; providing a web site featuring technology that enables users to communicate with and offer rewards and exclusive digital content to their customers; design and development of computer software in the field of games, video games, and game content; providing interactive websites featuring technology that enable online users to create personal profiles; providing online non- downloadable software and software as a service (SaaS) services featuring software, for transmitting and for receiving live streaming; providing online non-downloadable software and software as a service (SaaS) services featuring software, for transmitting and for receiving video on demand in the field of games, video games, and game content; electronic storage of electronic media, namely, images, text, video, and audio data in the field of games, video games, and game content; providing temporary use of online non-downloadable software and software as a service (SaaS) services featuring software for broadcasting, transmitting, receiving, accessing, viewing, uploading, downloading, sharing, integrating, encoding, decoding, displaying, formatting, organizing, storing, caching, transferring and streaming of data, text, games, game content, digital media, images, music, audio, video and animations in the field of games, video games, and game content; providing temporary use of online non-downloadable software and software as a service (SaaS) services featuring software for sending, receiving and organizing electronic mail, messaging, enabling internet chat and social networking; providing temporary use of online non-downloadable software and software as a service (SaaS) services featuring software for purchasing and subscribing to digital media content; providing temporary use of online non-downloadable software and software as a service (SaaS) services featuring software for developing and publishing applications for interactive streaming; providing temporary use of online non-downloadable software and software as a service (SaaS) services featuring software for management and storage of digital media in the field of games, video games, and game content; computer software consulting services in the field of gaming technology and graphics software; computer programming services; application service provider (ASP), namely, hosting computer software applications of others; hosting of third party digital content in the nature of photos, videos, audio, music, text, data, images, software, applications, games, web sites and other electronic works on the Internet in the field of games, video games, and game content; hosting of digital content on the Internet; consulting in the field of the design and development of computer hardware, software, software applications, and computer networks consulting services in the field of games, video games, and game content; digital and electronic file data transfer from one computer format to another in the field of games, video games, and game content; provision of Internet and computer network search engines; graphic design services; Software as a Service (SAAS) featuring software for facilitating audio, video and digital content creation, subscriptions and one-time purchases; creating an online community for computer users to participate in discussions, obtain feedback, form virtual communities, and engage in social networking in the field of games, video games, and game content; software maintenance, installation and update services; providing a website featuring technology that enables users to live stream gaming content, music, audio, video and animations; providing online, non-downloadable software development software, video game development software, and software for creating game and non-game worlds, online universes, and metaverse environments, all of which use virtual reality, augmented reality, extended reality, mixed reality and metaverse technology; providing a web site on the Internet featuring technology that enables users to access gaming-related information, music, videos, movies and animation; providing online non-downloadable computer software in the computer gaming field for creating, modifying, selling, licensing, trading, using, and managing digital image files that are authenticated by non-fungible tokens (NFTs), user-generated content (UGC), and other virtual assets

Classification Information


International Class038 - Services allowing people to communicate with another by a sensory means.
US Class Codes100, 101, 104
Class Status Code6 - Active
Class Status DateTuesday, August 16, 2022
Primary Code038
First Use Anywhere DateNOT AVAILABLE
First Use In Commerce DateNOT AVAILABLE

International Class009 - Scientific, nautical, surveying, photographic, cinematographic, optical, weighing, measuring, signalling, checking (supervision), life-saving and teaching apparatus and instruments; apparatus and instruments for conducting, switching, transforming, accumulating, regulating or controlling electricity; apparatus for recording, transmission or reproduction of sound or images; magnetic data carriers, recording discs; automatic vending machines and mechanisms for coin operated apparatus; cash registers, calculating machines, data processing equipment and computers; fire extinguishing apparatus.
US Class Codes021, 023, 026, 036, 038
Class Status Code6 - Active
Class Status DateFriday, August 27, 2021
Primary Code009
First Use Anywhere DateNOT AVAILABLE
First Use In Commerce DateNOT AVAILABLE

International Class025 - Clothing, footwear, headgear.
US Class Codes022, 039
Class Status Code6 - Active
Class Status DateTuesday, August 16, 2022
Primary Code025
First Use Anywhere DateNOT AVAILABLE
First Use In Commerce DateNOT AVAILABLE

International Class028 - Games and playthings; gymnastic and sporting articles not included in other classes; decorations for Christmas trees.
US Class Codes022, 023, 038, 050
Class Status Code6 - Active
Class Status DateTuesday, August 16, 2022
Primary Code028
First Use Anywhere DateNOT AVAILABLE
First Use In Commerce DateNOT AVAILABLE

International Class035 - Advertising; business management; business administration; office functions.
US Class Codes100, 101, 102
Class Status Code6 - Active
Class Status DateWednesday, May 3, 2023
Primary Code035
First Use Anywhere DateNOT AVAILABLE
First Use In Commerce DateNOT AVAILABLE

International Class041 - Education; providing of training; entertainment; sporting and cultural activities.
US Class Codes100, 101, 107
Class Status Code6 - Active
Class Status DateMonday, February 13, 2023
Primary Code041
First Use Anywhere DateNOT AVAILABLE
First Use In Commerce DateNOT AVAILABLE

International Class042 - Scientific and technological services and research and design relating thereto; industrial analysis and research services; design and development of computer hardware and software.
US Class Codes100, 101
Class Status Code6 - Active
Class Status DateTuesday, August 16, 2022
Primary Code042
First Use Anywhere DateNOT AVAILABLE
First Use In Commerce DateNOT AVAILABLE

Trademark Owner History


Party NameNOT AVAILABLE
Party Type20 - Owner at Publication
Legal Entity Type01 - Individual
AddressBeverly Hills, CA 90211

Party NameNOT AVAILABLE
Party Type10 - Original Applicant
Legal Entity Type01 - Individual
AddressBeverly Hills, CA 90211

Trademark Events


Event DateEvent Description
Thursday, June 10, 2021NEW APPLICATION ENTERED
Friday, August 27, 2021NEW APPLICATION OFFICE SUPPLIED DATA ENTERED
Wednesday, September 29, 2021TEAS CHANGE OF OWNER ADDRESS RECEIVED
Wednesday, September 29, 2021TEAS REVOKE/APP/CHANGE ADDR OF ATTY/DOM REP RECEIVED
Wednesday, September 29, 2021ATTORNEY/DOM.REP.REVOKED AND/OR APPOINTED
Wednesday, September 29, 2021TEAS CHANGE OF CORRESPONDENCE RECEIVED
Wednesday, September 29, 2021APPLICANT/CORRESPONDENCE CHANGES (NON-RESPONSIVE) ENTERED
Wednesday, February 16, 2022ASSIGNED TO EXAMINER
Wednesday, February 16, 2022NON-FINAL ACTION WRITTEN
Wednesday, February 16, 2022NON-FINAL ACTION E-MAILED
Wednesday, February 16, 2022NOTIFICATION OF NON-FINAL ACTION E-MAILED
Monday, August 15, 2022TEAS RESPONSE TO OFFICE ACTION RECEIVED
Monday, August 15, 2022CORRESPONDENCE RECEIVED IN LAW OFFICE
Tuesday, August 16, 2022TEAS/EMAIL CORRESPONDENCE ENTERED
Wednesday, August 17, 2022NON-FINAL ACTION WRITTEN
Wednesday, August 17, 2022NON-FINAL ACTION E-MAILED
Wednesday, August 17, 2022NOTIFICATION OF NON-FINAL ACTION E-MAILED
Wednesday, January 18, 2023TEAS RESPONSE TO OFFICE ACTION RECEIVED
Wednesday, January 18, 2023CORRESPONDENCE RECEIVED IN LAW OFFICE
Thursday, January 19, 2023TEAS/EMAIL CORRESPONDENCE ENTERED
Friday, January 20, 2023APPROVED FOR PUB - PRINCIPAL REGISTER
Tuesday, February 7, 2023WITHDRAWN FROM PUB - OG REVIEW QUERY
Monday, February 13, 2023PREVIOUS ALLOWANCE COUNT WITHDRAWN
Monday, February 13, 2023NON-FINAL ACTION WRITTEN
Monday, February 13, 2023NON-FINAL ACTION E-MAILED
Monday, February 13, 2023NOTIFICATION OF NON-FINAL ACTION E-MAILED
Tuesday, May 2, 2023TEAS RESPONSE TO OFFICE ACTION RECEIVED
Tuesday, May 2, 2023CORRESPONDENCE RECEIVED IN LAW OFFICE
Wednesday, May 3, 2023TEAS/EMAIL CORRESPONDENCE ENTERED
Thursday, May 4, 2023APPROVED FOR PUB - PRINCIPAL REGISTER
Tuesday, June 6, 2023PUBLISHED FOR OPPOSITION
Wednesday, May 17, 2023NOTIFICATION OF NOTICE OF PUBLICATION E-MAILED
Tuesday, June 6, 2023OFFICIAL GAZETTE PUBLICATION CONFIRMATION E-MAILED
Wednesday, January 31, 2024SOU TEAS EXTENSION RECEIVED
Tuesday, August 1, 2023NOA E-MAILED - SOU REQUIRED FROM APPLICANT
Wednesday, January 31, 2024SOU EXTENSION 1 FILED
Wednesday, January 31, 2024SOU EXTENSION 1 GRANTED
Thursday, July 25, 2024SOU TEAS EXTENSION RECEIVED
Thursday, July 25, 2024NOTICE OF APPROVAL OF EXTENSION REQUEST E-MAILED
Thursday, July 25, 2024SOU EXTENSION 2 FILED
Thursday, July 25, 2024SOU EXTENSION 2 GRANTED
Friday, February 2, 2024NOTICE OF APPROVAL OF EXTENSION REQUEST E-MAILED