Trademark Overview
On Friday, February 6, 2026, a trademark application was filed for THE LAST STRONGHOLD with the United States Patent and Trademark Office. The USPTO has given the THE LAST STRONGHOLD trademark a serial number of 79448313. The federal status of this trademark filing is NEW APPLICATION - RECORD INITIALIZED NOT ASSIGNED TO EXAMINER as of Thursday, April 16, 2026. This trademark is owned by CENTRE DES MONUMENTS NATIONAUX. The THE LAST STRONGHOLD trademark is filed in the Computer & Software Products & Electrical & Scientific Products, Paper & Printed Material Products, Toys & Sporting Goods Products, Education & Entertainment Services, and Computer & Software Services & Scientific Services categories with the following description:
Creation of computer programs; design and development of computer systems; computer programming; computer Platform as a Service [PaaS]; computer database design and development; design and development of virtual reality software; design and development of multimedia products; software development [design]; software development and research; software customization services; advice with respect to software; Software as a service [SaaS]; maintenance and updating of software; computer-aided graphic design; consultation with respect to software; creation, design and maintenance of websites.
Computer programs; interactive multimedia computer programs; virtual and augmented reality software; virtual reality headsets; virtual-reality computer hardware; motion simulators in virtual reality [VR]; interactive computer systems; downloadable software applications; gesture recognition software; graphics software for computers; software development tools.
Training; entertainment; provision of leisure facilities and equipment; videotape editing; organization of competitions [education or entertainment]; organization of exhibitions for cultural or educational purposes; virtual reality game services provided online from a computer network; entertainment services provided in virtual environments.
Games on the theme of immersive virtual-reality experiences; toys; balls (games); boules (games); marbles for games; snow globes; checkers [games]; checkerboards; dominoes; dice (games); automatic games other than those designed solely for use with television receivers; table-top games; kaleidoscopes; mobiles (toys); scale model vehicles; playing cards; jigsaw puzzles; board games; chess games; chessboards; toy models; kites; confetti; DIY toys sold in the form of kits.
Paper and cardboard (for stationery or printing purposes), printed matter; boxes of cardboard or paper; posters, albums, catalogs, magazines; diaries (planners); cards (stationery); postcards; notebooks; musical greeting cards, greeting cards; books, newspapers, prospectuses, brochures, calendars, Advent calendars, pads (stationery), drawing pads, writing or drawing books, directories on the theme of immersive virtual-reality experiences; architectural models, figurines (statuettes) of papier mâché, portraits, graphic reproductions; desk mats; bookends; writing slates; framed or unframed paintings, aquarelles, drawings, pictures; handkerchiefs of paper, towels of paper, table linen of paper; bags and small bags (envelopes, pouches) of paper or plastic for packaging; bags of plastic materials; bookbindings and bookbinding material, photographs, stationery; adhesive materials for stationery use; artists' materials, brushes (paintbrushes), painters' easels, canvas for painting, writing ...
