Trademark Overview
On Friday, February 6, 2026, a trademark application was filed for THE LAST STRONGHOLD with the United States Patent and Trademark Office. The USPTO has given the THE LAST STRONGHOLD trademark a serial number of 79448313. The federal status of this trademark filing is NON-FINAL ACTION COUNTED - NOT MAILED as of Wednesday, June 10, 2026. This trademark is owned by CENTRE DES MONUMENTS NATIONAUX. The THE LAST STRONGHOLD trademark is filed in the Computer & Software Products & Electrical & Scientific Products, Paper & Printed Material Products, Toys & Sporting Goods Products, Education & Entertainment Services, and Computer & Software Services & Scientific Services categories with the following description:
Creation of computer programs; design and development of computer systems; computer programming; computer Platform as a Service [PaaS]; computer database design and development; design and development of virtual reality software; design and development of multimedia products; software development [design]; software development and research; software customization services; advice with respect to software; Software as a service [SaaS]; maintenance and updating of software; computer-aided graphic design; consultation with respect to software; creation, design and maintenance of websites.
Computer programs; interactive multimedia computer programs; virtual and augmented reality software; virtual reality headsets; virtual-reality computer hardware; motion simulators in virtual reality [VR]; interactive computer systems; downloadable software applications; gesture recognition software; graphics software for computers; software development tools.
Training; entertainment; provision of leisure facilities and equipment; videotape editing; organization of competitions [education or entertainment]; organization of exhibitions for cultural or educational purposes; virtual reality game services provided online from a computer network; entertainment services provided in virtual environments.
Games on the theme of immersive virtual-reality experiences; toys; balls (games); boules (games); marbles for games; snow globes; checkers [games]; checkerboards; dominoes; dice (games); automatic games other than those designed solely for use with television receivers; table-top games; kaleidoscopes; mobiles (toys); scale model vehicles; playing cards; jigsaw puzzles; board games; chess games; chessboards; toy models; kites; confetti; DIY toys sold in the form of kits.
Paper and cardboard (for stationery or printing purposes), printed matter; boxes of cardboard or paper; posters, albums, catalogs, magazines; diaries (planners); cards (stationery); postcards; notebooks; musical greeting cards, greeting cards; books, newspapers, prospectuses, brochures, calendars, Advent calendars, pads (stationery), drawing pads, writing or drawing books, directories on the theme of immersive virtual-reality experiences; architectural models, figurines (statuettes) of papier mâché, portraits, graphic reproductions; desk mats; bookends; writing slates; framed or unframed paintings, aquarelles, drawings, pictures; handkerchiefs of paper, towels of paper, table linen of paper; bags and small bags (envelopes, pouches) of paper or plastic for packaging; bags of plastic materials; bookbindings and bookbinding material, photographs, stationery; adhesive materials for stationery use; artists' materials, brushes (paintbrushes), painters' easels, canvas for painting, writing ...
