TEENAMANIA Trademark

Trademark Overview


On Friday, January 17, 2025, a trademark application was filed for TEENAMANIA with the United States Patent and Trademark Office. The USPTO has given the TEENAMANIA trademark a serial number of 99011525. The federal status of this trademark filing is NEW APPLICATION - RECORD INITIALIZED NOT ASSIGNED TO EXAMINER as of Sunday, January 19, 2025. This trademark is owned by Relly Rell Studios, Inc.. The TEENAMANIA trademark is filed in the Education & Entertainment Services category with the following description:

Arranging and conducting of classes in the field of politics, social issues, culture, business, philanthropy, motivation, self-help, human behavior, sports, and entertainment; Art exhibitions using virtual reality; Educational and entertainment services, namely, a continuing program about politics, social issues, culture, business, philanthropy, motivation, self-help, human behavior, sports, and entertainment accessible via various platforms across multiple forms of transmission media; Entertainment services, namely, an ongoing multimedia program featuring politics, social issues, culture, business, philanthropy, motivation, self-help, human behavior, sports, and entertainment distributed via various platforms across multiple forms of transmission media; Entertainment services, namely, continuing video programs featuring politics, social issues, culture, business, philanthropy, motivation, self-help, human behavior, sports, and entertainment distributed via various platforms across mul...
teenamania

General Information


Serial Number99011525
Word MarkTEENAMANIA
Filing DateFriday, January 17, 2025
Status630 - NEW APPLICATION - RECORD INITIALIZED NOT ASSIGNED TO EXAMINER
Status DateSunday, January 19, 2025
Registration Number0000000
Registration DateNOT AVAILABLE
Mark Drawing4 - Illustration: Drawing with word(s) / letter(s) / number(s) in Block form
Published for Opposition DateNOT AVAILABLE

Trademark Statements


Goods and ServicesArranging and conducting of classes in the field of politics, social issues, culture, business, philanthropy, motivation, self-help, human behavior, sports, and entertainment; Art exhibitions using virtual reality; Educational and entertainment services, namely, a continuing program about politics, social issues, culture, business, philanthropy, motivation, self-help, human behavior, sports, and entertainment accessible via various platforms across multiple forms of transmission media; Entertainment services, namely, an ongoing multimedia program featuring politics, social issues, culture, business, philanthropy, motivation, self-help, human behavior, sports, and entertainment distributed via various platforms across multiple forms of transmission media; Entertainment services, namely, continuing video programs featuring politics, social issues, culture, business, philanthropy, motivation, self-help, human behavior, sports, and entertainment distributed via various platforms across multiple forms of transmission media; Entertainment services, namely, providing a web site featuring photographic, video and prose presentations featuring topics relevant to adolescents; On-line journals, namely, blogs featuring topics relevant to adolescents; Production of animated movies; Production of podcasts; Production of television programs; Providing online non-downloadable e-books in the field of politics, social issues, culture, business, philanthropy, motivation, self-help, human behavior, sports, and entertainment; Providing online non-downloadable images of cartoon characters; Providing online non-downloadable images of cartoon characters accessories for use in online virtual worlds; Providing online non-downloadable news articles in the field of politics, social issues, culture, business, philanthropy, motivation, self-help, human behavior, sports, and entertainment; Providing online non-downloadable visual and audio recordings featuring politics, social issues, culture, business, philanthropy, motivation, self-help, human behavior, sports, and entertainment; Publishing books in the field of politics, social issues, culture, business, philanthropy, motivation, self-help, human behavior, sports, and entertainment; Publishing of books, e-books, audio books, music and illustrations; Publishing audio books in the field of politics, social issues, culture, business, philanthropy, motivation, self-help, human behavior, sports, and entertainment; Arranging and conducting of seminars in the field of politics, social issues, culture, business, philanthropy, motivation, self-help, human behavior, sports, and entertainment in virtual worlds; Multimedia publishing of books, magazines, journals, software, games, music, and electronic publications; Providing on-line art exhibitions

Classification Information


International Class041 - Education; providing of training; entertainment; sporting and cultural activities.
US Class Codes100, 101, 107
Class Status Code6 - Active
Class Status DateFriday, January 17, 2025
Primary Code041
First Use Anywhere DateNOT AVAILABLE
First Use In Commerce DateNOT AVAILABLE

Trademark Owner History


Party NameRelly Rell Studios, Inc.
Party Type10 - Original Applicant
Legal Entity Type03 - Corporation
AddressSilver Spring, MD 20905

Trademark Events


Event DateEvent Description
Sunday, January 19, 2025NEW APPLICATION ENTERED