TEABAG Trademark

Trademark Overview


On Tuesday, April 21, 2026, a trademark application was filed for TEABAG with the United States Patent and Trademark Office. The USPTO has given the TEABAG trademark a serial number of 99776976. The federal status of this trademark filing is NEW APPLICATION - RECORD INITIALIZED NOT ASSIGNED TO EXAMINER as of Tuesday, April 21, 2026. This trademark is owned by Nouni Limited. The TEABAG trademark is filed in the Computer & Software Products & Electrical & Scientific Products, Clothing & Apparel Products, Toys & Sporting Goods Products, Communication Services, Education & Entertainment Services, and Computer & Software Services & Scientific Services categories with the following description:

action toys; computerized video game tables for gaming; gaming keyboards and gaming mice; gaming machines; plush toys; stuffed animals; blind box collectible figures; collectible toy figures; board games; card games; puzzles; foam weapons; foam swords; costume accessories for play, namely masks and capes; fidget toys; sensory toys; toy vehicles; building block toys; dolls; figurines; remote control toys; toy playsets; action figures; miniature toy figures; bobblehead figure; gaming mats; playing mats; anti fatigue mats for gaming; toy accessories related to video games and gaming characters

amusement park and theme park services; animation production services; arranging and conducting computer gaming competitions; arranging and conducting of competitions for encouraging use and development of virtual reality games; arranging and conducting of conventions in the fields of comic books, and gaming; development, creation, production, distribution and post-production of movies; distribution of animated movies; entertainment in the form of television shows, movies, and films; entertainment services, namely, organizing and coordinating social entertainment events with appearances by brand ambassadors and influencers; magazine publishing; multimedia entertainment software publishing services; multimedia publishing of books, magazines, and electronic publications; music publishing services; online video gaming services; organization of exhibitions for cultural or educational purposes in the fields of comic books, animations and gaming; organization of online gaming contests; produ...

downloadable augmented reality game software; downloadable computer game software; downloadable computer games for use on gaming machines; digital audiotape players; digital compact disc players; digital music players; digital versatile disc players; digital video players; downloadable applications for laptop computers to enable the streaming of music; downloadable applications for mobile phones to enable the streaming of music; downloadable computer and video game software and programs; downloadable digital content being movies; downloadable digital materials being animation; downloadable electronic publications in the nature of brochures; downloadable electronic publications in the nature of comics, comic strips, comic books and stories in illustrated form; downloadable electronic publications in the nature of e-books, newsletters, pamphlets, and articles in the field of computer games; downloadable electronic publications in the nature of magazines; downloadable musical sound record...

Television and online broadcasting services in the field of electronic games and entertainment; streaming of audio, visual, and audiovisual material via the internet; transmission of gaming content and live esports events; and all other services in class 38

Casual footwear; athletic footwear; athletic clothing; undergarments; gloves; scarves; cosplay costumes; costumes for use in role-playing games; masquerade costumes; bathrobes; swimwear; children's clothing; nightwear; loungewear; headwear; hats

animation design services; computer hardware and software design; consulting in the field of designing video games; design and development of augmented reality software; design and development of computer game software and virtual reality software; design and development of computer-modeled versions of human beings using computer animation for use in movies, television, internet and other applications; design and development of software in the field of mobile applications; design and development of video game software; Research and development in the field of digital entertainment, gaming, software development, virtual reality games, computer games and applications; design and development of social media applications; cloud computing services for gaming; software as a service (SaaS) platform services in the field of gaming; user authentication services; data hosting services; website design and development; platform as a service (PaaS) featuring software platforms for gaming communitie...
teabag

General Information


Serial Number99776976
Word MarkTEABAG
Filing DateTuesday, April 21, 2026
Status630 - NEW APPLICATION - RECORD INITIALIZED NOT ASSIGNED TO EXAMINER
Status DateTuesday, April 21, 2026
Registration Number0000000
Registration DateNOT AVAILABLE
Mark Drawing4 - Illustration: Drawing with word(s) / letter(s) / number(s) in Block form
Published for Opposition DateNOT AVAILABLE

Trademark Statements


Goods and Servicesaction toys; computerized video game tables for gaming; gaming keyboards and gaming mice; gaming machines; plush toys; stuffed animals; blind box collectible figures; collectible toy figures; board games; card games; puzzles; foam weapons; foam swords; costume accessories for play, namely masks and capes; fidget toys; sensory toys; toy vehicles; building block toys; dolls; figurines; remote control toys; toy playsets; action figures; miniature toy figures; bobblehead figure; gaming mats; playing mats; anti fatigue mats for gaming; toy accessories related to video games and gaming characters
Goods and Servicesamusement park and theme park services; animation production services; arranging and conducting computer gaming competitions; arranging and conducting of competitions for encouraging use and development of virtual reality games; arranging and conducting of conventions in the fields of comic books, and gaming; development, creation, production, distribution and post-production of movies; distribution of animated movies; entertainment in the form of television shows, movies, and films; entertainment services, namely, organizing and coordinating social entertainment events with appearances by brand ambassadors and influencers; magazine publishing; multimedia entertainment software publishing services; multimedia publishing of books, magazines, and electronic publications; music publishing services; online video gaming services; organization of exhibitions for cultural or educational purposes in the fields of comic books, animations and gaming; organization of online gaming contests; production and distribution of movies; production of animated movies; production of movies, television shows, and short films; production of podcasts; production of video and computer game software; providing information in the field of computer games via an online blog; providing information in the field of virtual reality games via an online blog; providing information on computer game strategies and video game strategies via computer networks and global communication networks; providing online augmented reality games; providing online virtual reality computer games for use on mobile phones, smart phones, cellular phones, personal computers, tablet computers, notebook computers; publishing of electronic games; video production; virtual reality gaming services provided on-line via a global computer network; Publishing video gaming reviews through a computer database; entertainment in the form of video games; providing information in the field of computer games and augmented reality software; training services in the use and operation of virtual reality and augmented reality systems; education services in the field of virtual reality, augmented reality, software development, gaming and gaming applications; live music performances and concerts; live streaming entertainment services; esports tournament organization; summer camps and workshops for children in the field of gaming and software development; fan conventions; educational workshops in the field of virtual reality and gaming; arranging and conducting live entertainment events; fan club services; electronic publishing of video games, e-books, newsletters, blogs, and digital content in the fields of gaming and entertainment; providing online videos, live streams, and commentary related to gameplay and gaming culture
Goods and Servicesdownloadable augmented reality game software; downloadable computer game software; downloadable computer games for use on gaming machines; digital audiotape players; digital compact disc players; digital music players; digital versatile disc players; digital video players; downloadable applications for laptop computers to enable the streaming of music; downloadable applications for mobile phones to enable the streaming of music; downloadable computer and video game software and programs; downloadable digital content being movies; downloadable digital materials being animation; downloadable electronic publications in the nature of brochures; downloadable electronic publications in the nature of comics, comic strips, comic books and stories in illustrated form; downloadable electronic publications in the nature of e-books, newsletters, pamphlets, and articles in the field of computer games; downloadable electronic publications in the nature of magazines; downloadable musical sound recordings; downloadable strategy guides for video games; downloadable video game assets sold individually, namely downloadable digital files containing videogame avatars, clothing, pets, vehicles, items, tools, toys, terrain, 3D objects, textures, meshes, animations, sound effects, music, emotes, and gestures for use in video game development; electronic controllers for use with virtual reality headsets; games software for playing games on gaming machines; gaming headsets adapted for use in playing video games; virtual reality (VR) headset stand; virtual reality game hardware and software; virtual reality headsets; Augmented reality headsets; downloadable mobile application for streaming of audio and video content; digital media, namely downloadable audio and audiovisual recordings in the field of gaming; virtual reality headset accessories, namely straps, face covers, lens protectors, grips, and controller covers; protective cases for virtual reality headsets; protective cases for mobile phones; protective cases for tablet computers; computer monitors; webcams; microphones; wireless speakers; computer speakers; smart speakers; speakers for portable media players; headphones; media streaming software; computer hardware for use in accessing, viewing and controlling streaming and static audiovisual content over digital media streaming devices; computer application software for live streaming user-generated audio and video messages on an online social networking portal via the internet; computer software for streaming audio-visual media content via a global computer network and to mobile and digital electronic devices; downloadable computer software for streaming videos from digital media content sessions; cameras; computer hardware; downloadable software for social networking and communication in the field of gaming; downloadable mobile applications for gaming; downloadable smart TV applications for streaming audio and video content; USB flash drives; power banks; VR charging stations; downloadable software for content creation, recording, and live streaming in the field of virtual reality; downloadable software for virtual reality content capture and editing; computer gaming peripherals namely digital cameras, speakers, video recorders; computer mice; computer keyboards; laptop bags; headset travel cases; non-fungible tokens (NFTs) used with blockchain technology for collectible digital items, images, photographs, art, videos and audio recordings; downloadable audio and video recordings of video game characters authenticated by non-fungible tokens (NFTs); downloadable computer software for creating and operating an online marketplace for buyers and sellers of goods authenticated by non-fungible tokens (NFTs); downloadable digital music files authenticated by non-fungible tokens [NFTs]; downloadable image files containing trading cards authenticated by non-fungible tokens (NFTs); downloadable image files of accessories for computer game avatars authenticated by non-fungible tokens (NFTs); electronic gift cards; downloadable digital content in the form of electronic publications of books; downloadable digital content in the form of electronic publications of magazines; downloadable digital content in the form of electronic publications of newsletters; downloadable video recordings featuring animation, comedy, drama, action and adventure; downloadable video recordings featuring musical sound recordings; interactive multimedia computer game programs; downloadable digital assets, virtual goods, and in-game items for use in online virtual worlds
Goods and ServicesTelevision and online broadcasting services in the field of electronic games and entertainment; streaming of audio, visual, and audiovisual material via the internet; transmission of gaming content and live esports events; and all other services in class 38
Pseudo MarkTEA BAG
Goods and ServicesCasual footwear; athletic footwear; athletic clothing; undergarments; gloves; scarves; cosplay costumes; costumes for use in role-playing games; masquerade costumes; bathrobes; swimwear; children's clothing; nightwear; loungewear; headwear; hats
Goods and Servicesanimation design services; computer hardware and software design; consulting in the field of designing video games; design and development of augmented reality software; design and development of computer game software and virtual reality software; design and development of computer-modeled versions of human beings using computer animation for use in movies, television, internet and other applications; design and development of software in the field of mobile applications; design and development of video game software; Research and development in the field of digital entertainment, gaming, software development, virtual reality games, computer games and applications; design and development of social media applications; cloud computing services for gaming; software as a service (SaaS) platform services in the field of gaming; user authentication services; data hosting services; website design and development; platform as a service (PaaS) featuring software platforms for gaming communities; creating an online community for registered users to participate in discussions on gaming and virtual reality; providing online non-downloadable software for multiplayer gaming; hosting interactive game servers; software as a service (SaaS) featuring platforms for virtual environments and social gaming experiences

Classification Information


International Class009 - Scientific, nautical, surveying, photographic, cinematographic, optical, weighing, measuring, signalling, checking (supervision), life-saving and teaching apparatus and instruments; apparatus and instruments for conducting, switching, transforming, accumulating, regulating or controlling electricity; apparatus for recording, transmission or reproduction of sound or images; magnetic data carriers, recording discs; automatic vending machines and mechanisms for coin operated apparatus; cash registers, calculating machines, data processing equipment and computers; fire extinguishing apparatus.
US Class Codes021, 023, 026, 036, 038
Class Status Code6 - Active
Class Status DateTuesday, April 21, 2026
Primary Code009
First Use Anywhere DateNOT AVAILABLE
First Use In Commerce DateNOT AVAILABLE

International Class025 - Clothing, footwear, headgear.
US Class Codes022, 039
Class Status Code6 - Active
Class Status DateTuesday, April 21, 2026
Primary Code025
First Use Anywhere DateNOT AVAILABLE
First Use In Commerce DateNOT AVAILABLE

International Class028 - Games and playthings; gymnastic and sporting articles not included in other classes; decorations for Christmas trees.
US Class Codes022, 023, 038, 050
Class Status Code6 - Active
Class Status DateTuesday, April 21, 2026
Primary Code028
First Use Anywhere DateNOT AVAILABLE
First Use In Commerce DateNOT AVAILABLE

International Class038 - Services allowing people to communicate with another by a sensory means.
US Class Codes100, 101, 104
Class Status Code6 - Active
Class Status DateTuesday, April 21, 2026
Primary Code038
First Use Anywhere DateNOT AVAILABLE
First Use In Commerce DateNOT AVAILABLE

International Class041 - Education; providing of training; entertainment; sporting and cultural activities.
US Class Codes100, 101, 107
Class Status Code6 - Active
Class Status DateTuesday, April 21, 2026
Primary Code041
First Use Anywhere DateNOT AVAILABLE
First Use In Commerce DateNOT AVAILABLE

International Class042 - Scientific and technological services and research and design relating thereto; industrial analysis and research services; design and development of computer hardware and software.
US Class Codes100, 101
Class Status Code6 - Active
Class Status DateTuesday, April 21, 2026
Primary Code042
First Use Anywhere DateNOT AVAILABLE
First Use In Commerce DateNOT AVAILABLE

Trademark Owner History


Party NameNouni Limited
Party Type10 - Original Applicant
Legal Entity Type99 - Other
AddressHong Kong 44256
HK

Trademark Events


Event DateEvent Description
Tuesday, April 21, 2026NEW APPLICATION ENTERED
Tuesday, April 21, 2026NEW APPLICATION OFFICE SUPPLIED DATA ENTERED
Tuesday, April 21, 2026APPLICATION FILING RECEIPT MAILED