TALES OF KENZERA Trademark

Trademark Overview


On Wednesday, October 5, 2022, a trademark application was filed for TALES OF KENZERA with the United States Patent and Trademark Office. The USPTO has given the TALES OF KENZERA trademark a serial number of 79364903. The federal status of this trademark filing is FINAL REFUSAL - MAILED as of Thursday, May 23, 2024. This trademark is owned by Surgent Studios Ltd. The TALES OF KENZERA trademark is filed in the Computer & Software Products & Electrical & Scientific Products, Paper & Printed Material Products, Clothing & Apparel Products, Toys & Sporting Goods Products, Education & Entertainment Services, and Computer & Software Services & Scientific Services categories with the following description:

Entertainment services, namely, providing on-line computer games, video games and mobile computer games; online entertainment in the nature of online computer game and video game tournaments; providing online news and information in the field of computer games, video games and mobile computer games; entertainment services, namely, professional video game tournaments and exhibitions rendered live at indoor and outdoor venues and broadcast through the media of radio, television, and the Internet, and exhibits composed of interactive displays, participatory activities and contests centred around video gaming; providing online computer games by cellular telephone communication; providing online computer games by or for use on cellular telephones; providing temporary use of online non-downloadable computer games; entertainment services, namely, providing online non-downloadable interactive and multiplayer and single player games played via the internet or communication networks; entertainme...

Recorded and downloadable computer game, video game and mobile computer game software; recorded and downloadable computer game, video game and mobile game software and related instruction manuals sold together as a unit; recorded and downloadable interactive computer game, video game and mobile game software programs; video game cartridges; computer game discs; downloadable computer game, video game and mobile game software; computer game, video game and mobile game software downloadable via a global computer network and wireless devices; recorded and downloadable computer game, video game and mobile game software for use on mobile and cellular phones; pre-recorded media, namely, digital, audio, and video tapes and discs, USBs, CDs and DVDs featuring books, music, films, movies, television programs in the field of action, animation and adventure; gaming headsets for use in playing video games; downloadable software to enable development, assessment, testing, and maintenance of mobile s...

Toys, namely, toy models, radio and electronically-controlled toy vehicles, ride-on toys and accessories therefor, playing pieces in the nature of miniature action figures and toy model vehicles for use with table top hobby battle games in the nature of battle, war and skirmish games and fantasy games, attachable, wearable, magnetic toy figurines, scale model kits, toy tools, toy buildings and accessories therefor, toy masks, fantasy character toys, mechanical toys, battery operated action toys, stuffed toys; games, namely, equipment sold as a unit for playing card games and board games, video game machines, arcade video game machines, games adapted for use with television screens, trivia games played with cards and game components; playthings, namely, handheld game consoles, gaming keypads, floor standing and tabletop units for playing electronic games other than in conjunction with a television or computer, game controllers for computer games; action figure toys and accessories there...

Printed matter, namely, paper signs, information cards, books, journals, newsletters, brochures and magazines in the field of gaming; printed comic books; printed guides for interactive computer games, video games and mobile games; stationery

Clothing, namely, coats, scarves, gloves, t-shirts, shirts, pullovers, pants, jeans, sweatshirts, underwear, dresses, tights, leotards, leggings, Capri pants, ties, trunks, socks, costumes for use in role-playing games, costumes for use in children's dress up play, Hallowe'en costumes, masquerade costumes; footwear, namely, shoes, sneakers, flip flops, sliders, slippers and house shoes; headgear, namely, caps, beanies.

Design and development of interactive, computer, video and electronic game software; video game development services; video game programming development services; designing and developing computer game software and video game software for use with computers, video game program systems and computer networks; computer programming of video and computer games; technical research services relating to development and design of video games; provision of technical support, namely, troubleshooting in the nature of diagnosing computer games hardware and software problems by means of a global computer network; providing a web site featuring technology that enables users to create, upload, and share user generated videos based on computer game play; Software as a service (SAAS) services featuring software for software development in the field of computer games, video games and mobile games; Platform as a service (PAAS) services featuring software for software development in the field of computer g...
tales of kenzera

General Information


Serial Number79364903
Word MarkTALES OF KENZERA
Filing DateWednesday, October 5, 2022
Status645 - FINAL REFUSAL - MAILED
Status DateThursday, May 23, 2024
Registration Number0000000
Registration DateNOT AVAILABLE
Mark Drawing4 - Illustration: Drawing with word(s) / letter(s) / number(s) in Block form
Published for Opposition DateNOT AVAILABLE

Trademark Statements


Goods and ServicesEntertainment services, namely, providing on-line computer games, video games and mobile computer games; online entertainment in the nature of online computer game and video game tournaments; providing online news and information in the field of computer games, video games and mobile computer games; entertainment services, namely, professional video game tournaments and exhibitions rendered live at indoor and outdoor venues and broadcast through the media of radio, television, and the Internet, and exhibits composed of interactive displays, participatory activities and contests centred around video gaming; providing online computer games by cellular telephone communication; providing online computer games by or for use on cellular telephones; providing temporary use of online non-downloadable computer games; entertainment services, namely, providing online non-downloadable interactive and multiplayer and single player games played via the internet or communication networks; entertainment services, namely, providing online non-downloadable video games, computer games, electronic games, and interactive games; providing temporary use of online, non-downloadable computer games for use network-wide by network users; providing online non-downloadable game software; online, non-downloadable virtual reality game services provided via the internet and other communications networks; augmented reality game services provided via the internet and other communications networks; Entertainment services, namely, providing temporary access to online, non-downloadable virtual reality games, interactive entertainment being computer games and virtual reality content and experiences, being game services, provided online from a computer network; entertainment services, namely, providing augmented reality games, interactive entertainment being computer games and augmented reality content and experiences being game services, provided online from a computer network; entertainment services, namely, providing mixed reality games, interactive entertainment being computer games and mixed reality content and experiences being game services, provided online from a computer network; entertainment services, namely, providing online virtual reality environments being virtual reality game services provided online from a computer environment; entertainment services, namely, providing online augmented reality environments being augmented reality game services provided online from a computer environment; augmented reality video production for entertainment purposes; virtual reality video production for entertainment purposes; multimedia entertainment production and multimedia publishing services; providing temporary use of online, non-downloadable computer games by cellular telephone communication; providing temporary use of online, non-downloadable computer games by or for use on cellular telephones; providing temporary use of non-downloadable computer games; organisation of entertainment and education events, namely tournaments, competitions, symposia, conferences and workshops and in the field of gaming; publishing services, namely, digital, video, audio and multimedia publishing services in the field of gaming, virtual reality and augmented reality games; digital video, audio and multimedia entertainment publishing services; multimedia publishing; providing on-line non-downloadable publications, namely, books, journals, newsletters, brochures and magazines in the field of gaming, virtual reality and augmented reality games; publication of material namely, books, journals, newsletters, brochures and magazines in the field of gaming, which can be accessed from databases or from the internet; publication of multimedia material online namely, books, comic books, journals, newsletters, brochures and magazines in the field of gaming, virtual reality and augmented reality games; administration being organisation of online gaming services, namely, online gaming tournaments and competitions; multimedia entertainment services in the nature of recording, production and post-production services in the fields of music, video, television, movies and films; providing non-downloadable electronic publications namely, books, comic books, journals, newsletters, brochures and magazines in the field of gaming; Providing online non-downloadable electronic publications namely, guide books, books, comic books, brochures and magazines in the field of gaming for software developers; information, consultancy and advisory services relating to the aforesaid; none of the aforesaid relating to the provision of training services.
Goods and ServicesRecorded and downloadable computer game, video game and mobile computer game software; recorded and downloadable computer game, video game and mobile game software and related instruction manuals sold together as a unit; recorded and downloadable interactive computer game, video game and mobile game software programs; video game cartridges; computer game discs; downloadable computer game, video game and mobile game software; computer game, video game and mobile game software downloadable via a global computer network and wireless devices; recorded and downloadable computer game, video game and mobile game software for use on mobile and cellular phones; pre-recorded media, namely, digital, audio, and video tapes and discs, USBs, CDs and DVDs featuring books, music, films, movies, television programs in the field of action, animation and adventure; gaming headsets for use in playing video games; downloadable software to enable development, assessment, testing, and maintenance of mobile software applications for portable electronic communication devices, namely, mobile phones, smartphones, handheld computers and computer tablets; downloadable software for use as an application programming interface (API); recorded and downloadable computer game, video game and mobile game program software that allows users to create, modify, upload, download, share, preview, and publish user created interactive video game content, music, and other media files; downloadable virtual reality game software; downloadable augmented reality game software; downloadable mixed reality game software; downloadable virtual reality game software for interactive entertainment and virtual reality gaming; downloadable augmented reality game software for interactive entertainment and augmented reality gaming; downloadable software for integrating electronic data with real world environments for the purposes of entertainment, education, gaming, communicating, and social networking; downloadable software for use in enabling computers, video game consoles, handheld video game consoles, tablet computers, mobile devices, and mobile telephones to provide virtual reality and augmented reality experiences; mouse pads being computer peripherals; none of the aforesaid for use in relation to the provision of training services.
Goods and ServicesToys, namely, toy models, radio and electronically-controlled toy vehicles, ride-on toys and accessories therefor, playing pieces in the nature of miniature action figures and toy model vehicles for use with table top hobby battle games in the nature of battle, war and skirmish games and fantasy games, attachable, wearable, magnetic toy figurines, scale model kits, toy tools, toy buildings and accessories therefor, toy masks, fantasy character toys, mechanical toys, battery operated action toys, stuffed toys; games, namely, equipment sold as a unit for playing card games and board games, video game machines, arcade video game machines, games adapted for use with television screens, trivia games played with cards and game components; playthings, namely, handheld game consoles, gaming keypads, floor standing and tabletop units for playing electronic games other than in conjunction with a television or computer, game controllers for computer games; action figure toys and accessories therefor; playing cards
Goods and ServicesPrinted matter, namely, paper signs, information cards, books, journals, newsletters, brochures and magazines in the field of gaming; printed comic books; printed guides for interactive computer games, video games and mobile games; stationery
Goods and ServicesClothing, namely, coats, scarves, gloves, t-shirts, shirts, pullovers, pants, jeans, sweatshirts, underwear, dresses, tights, leotards, leggings, Capri pants, ties, trunks, socks, costumes for use in role-playing games, costumes for use in children's dress up play, Hallowe'en costumes, masquerade costumes; footwear, namely, shoes, sneakers, flip flops, sliders, slippers and house shoes; headgear, namely, caps, beanies.
Goods and ServicesDesign and development of interactive, computer, video and electronic game software; video game development services; video game programming development services; designing and developing computer game software and video game software for use with computers, video game program systems and computer networks; computer programming of video and computer games; technical research services relating to development and design of video games; provision of technical support, namely, troubleshooting in the nature of diagnosing computer games hardware and software problems by means of a global computer network; providing a web site featuring technology that enables users to create, upload, and share user generated videos based on computer game play; Software as a service (SAAS) services featuring software for software development in the field of computer games, video games and mobile games; Platform as a service (PAAS) services featuring software for software development in the field of computer games, video games and mobile games; providing a website that gives users the ability to create and conduct exhibitions and special events between computer game players and interest groups for entertainment purposes; providing online non-downloadable game software.

Classification Information


International Class009 - Scientific, nautical, surveying, photographic, cinematographic, optical, weighing, measuring, signalling, checking (supervision), life-saving and teaching apparatus and instruments; apparatus and instruments for conducting, switching, transforming, accumulating, regulating or controlling electricity; apparatus for recording, transmission or reproduction of sound or images; magnetic data carriers, recording discs; automatic vending machines and mechanisms for coin operated apparatus; cash registers, calculating machines, data processing equipment and computers; fire extinguishing apparatus.
US Class Codes021, 023, 026, 036, 038
Class Status Code6 - Active
Class Status DateMonday, March 13, 2023
Primary Code009
First Use Anywhere DateNOT AVAILABLE
First Use In Commerce DateNOT AVAILABLE

International Class016 - Paper, cardboard and goods made from these materials, not included in other classes; printed matter; bookbinding material; photographs; stationery; adhesives for stationery or household purposes; artists' materials; paint brushes; typewriters and office requisites (except furniture); instructional and teaching material (except apparatus); plastic materials for packaging (not included in other classes); printers' type; printing blocks.
US Class Codes002, 005, 022, 023, 029, 037, 038, 050
Class Status Code6 - Active
Class Status DateMonday, March 13, 2023
Primary Code016
First Use Anywhere DateNOT AVAILABLE
First Use In Commerce DateNOT AVAILABLE

International Class025 - Clothing, footwear, headgear.
US Class Codes022, 039
Class Status Code6 - Active
Class Status DateMonday, March 13, 2023
Primary Code025
First Use Anywhere DateNOT AVAILABLE
First Use In Commerce DateNOT AVAILABLE

International Class028 - Games and playthings; gymnastic and sporting articles not included in other classes; decorations for Christmas trees.
US Class Codes022, 023, 038, 050
Class Status Code6 - Active
Class Status DateMonday, March 13, 2023
Primary Code028
First Use Anywhere DateNOT AVAILABLE
First Use In Commerce DateNOT AVAILABLE

International Class041 - Education; providing of training; entertainment; sporting and cultural activities.
US Class Codes100, 101, 107
Class Status Code6 - Active
Class Status DateMonday, March 13, 2023
Primary Code041
First Use Anywhere DateNOT AVAILABLE
First Use In Commerce DateNOT AVAILABLE

International Class042 - Scientific and technological services and research and design relating thereto; industrial analysis and research services; design and development of computer hardware and software.
US Class Codes100, 101
Class Status Code6 - Active
Class Status DateMonday, March 13, 2023
Primary Code042
First Use Anywhere DateNOT AVAILABLE
First Use In Commerce DateNOT AVAILABLE

Trademark Owner History


Party NameSurgent Studios Ltd
Party Type10 - Original Applicant
Legal Entity Type99 - Other
AddressGB

Trademark Events


Event DateEvent Description
Monday, March 13, 2023NEW APPLICATION OFFICE SUPPLIED DATA ENTERED
Thursday, March 9, 2023SN ASSIGNED FOR SECT 66A APPL FROM IB
Friday, March 17, 2023APPLICATION FILING RECEIPT MAILED
Thursday, February 22, 2024CORRESPONDENCE RECEIVED IN LAW OFFICE
Sunday, June 11, 2023NEW REPRESENTATIVE AT IB RECEIVED
Thursday, July 20, 2023ASSIGNED TO EXAMINER
Saturday, July 29, 2023NON-FINAL ACTION WRITTEN
Sunday, July 30, 2023NON-FINAL ACTION (IB REFUSAL) PREPARED FOR REVIEW
Wednesday, August 23, 2023NON-FINAL ACTION MAILED - REFUSAL SENT TO IB
Wednesday, August 23, 2023REFUSAL PROCESSED BY MPU
Wednesday, September 13, 2023REFUSAL PROCESSED BY IB
Thursday, February 22, 2024TEAS RESPONSE TO OFFICE ACTION RECEIVED
Friday, February 23, 2024TEAS/EMAIL CORRESPONDENCE ENTERED
Wednesday, April 3, 2024ASSIGNED TO EXAMINER
Thursday, May 23, 2024FINAL REFUSAL WRITTEN
Thursday, May 23, 2024FINAL REFUSAL E-MAILED
Thursday, May 23, 2024NOTIFICATION OF FINAL REFUSAL EMAILED