| Goods and Services | Entertainment services, namely, production and distribution of multimedia entertainment content, motion pictures, and television programs about blockchain technology, artificial intelligence, digital art, and non-fungible tokens (NFTs); Organization of exhibitions, conferences, and symposiums for cultural, artistic, educational, and entertainment purposes in the fields of digital creativity; Arranging and conducting educational congresses in the fields of cryptocurrency, blockchain applications, artificial intelligence, and digital finance; Publication of electronic books in the fields of art, entertainment, blockchain, NFTs, and technology; Translation and language-interpretation services; News reporting and photographic reporting services; Film directing other than advertising films; Film production services; Providing online gaming and entertainment services, namely, hosting and organizing eSports tournaments and live video game competitions; Organization of lotteries; Ticket reservation and booking services for entertainment, educational, and cultural events |
| Goods and Services | Downloadable artificial-intelligence software for automating digital workflows, machine learning pipelines, content creation, music composition, sound design, video editing, multimedia production, and data-driven process automation; AI computer hardware, namely, graphics processing units (GPUs), AI accelerators, and edge computing devices for AIdriven content rendering, media generation, and immersive production workflows; Computing devices, namely, tablet computers, laptop computers, and desktop computers embedded with AI software for audiovisual and creative production; Robotics and automation devices, namely, industrial, humanoid, and educational teaching robots for use in media production, art creation, digital fabrication, and creative technology training; Humanoid robots with artificial intelligence for companionship interactive content creation, and collaborative storytelling; Humanoid robots for household and workspace assistance, namely, organizing items, carrying light loads, cleaning, and meal preparation; Humanoid robots for {specify function for robot} for use in audiovisual interaction, personalized multimedia generation, and AI-driven feedback; all excluding medical, therapeutic, or healthcare purposes; Downloadable virtual goods in the nature of image files, audio files, and 3D models of digital art, avatars, clothing, and accessories for use by avatars in online virtual worlds; Downloadable software for creating, managing, and interacting within virtual worlds; Digital signage; Computer display screens; Computers; Laptop computers; Tablet computers; Computer peripherals; Downloadable electronic publications in the nature of online journals, articles, and multimedia guides in the field of AI, music, digital art, and blockchain innovation; Mobile phones and accessories, namely, mobile phone screen protectors, mobile phone chargers, and headphones for mobile telephones; Audio and video equipment, namely video cameras, microphones, audio speakers, camcorders, and cameras; Electric and electronic effects units for musical instruments; Digital audio servers, namely computer network servers for AI-based music and video rendering; Joysticks for use with computers, other than for video games; Virtual reality headsets for use in computer-generated environments and AI-assisted production; Augmented reality headsets for AI-based creative and interactive visualization; Smart glasses for displaying digital information, augmented visuals, and AI overlays; Eyeglass cases; Cases for smartphones; Downloadable media content, namely, pre-recorded digital audio, video, and multimedia files featuring tutorials, sound libraries, independent films, user-generated art, and educational content for AI and creative industries; Downloadable video game software; Video game cartridges and discs; Laboratory robots for creative technology research and audiovisual synthesis; Teaching robots for AI education, coding, and digital creativity training; Measuring apparatus and instruments, namely sound level meters, audio analyzers, and video signal measurement devices; Monitoring and control instruments, namely computerized control panels and sensors for regulating light, sound, and motion in multimedia environments; Cameras and video cameras; Lenses for cameras; Photographic accessories, namely camera tripods, lens filters, and gyroscope stabilizers for cameras; Eyeglasses; Sunglasses; Contact lenses; Optical lenses; Binoculars; Telescopes; Microscopes; Scientific apparatus and instrument, namely, namely, chromatography columns for laboratory use; Laboratory apparatus and instruments, namely, homogenizers |