Trademark Overview
On Wednesday, February 26, 2025, a trademark application was filed for SYNOT with the United States Patent and Trademark Office. The USPTO has given the SYNOT trademark a serial number of 79425797. The federal status of this trademark filing is NEW APPLICATION - RECORD INITIALIZED NOT ASSIGNED TO EXAMINER as of Thursday, June 12, 2025. This trademark is owned by SYNOT W, a.s.. The SYNOT trademark is filed in the Toys & Sporting Goods Products, Computer & Software Products & Electrical & Scientific Products, Education & Entertainment Services, and Computer & Software Services & Scientific Services categories with the following description:
Providing lotteries, gambling, betting competitions and games; online game services; providing gaming house facilities; providing casino facilities [gambling]; providing on-line video games; on-line casino services; gambling services; providing amusement arcade services; game services provided online from a computer network; organization of electronic sports competitions; e-sports services; entertainment services provided in virtual environments.
Electronic betting terminals; electronic betting devices; computer games software for use on mobile and cellular phones; video game software; computer operating programs, recorded; computer software, recorded; interfaces for computers; computer game software, recorded; computer software platforms, recorded or downloadable; computer game software, downloadable.
Gaming machines; gaming machines for gambling; electronic games apparatus; games; roulette wheels; pachinkos; coin-operated amusement machines; video game apparatus; portable games with liquid crystal displays; arcade video game machines.
Design and development of computer hardware and software; development, design and providing of software; rental, maintenance and up-dating of computer software; installation and maintenance of computer programs; advisory and consultancy services relating to computer and video games software; computer services provided via computer networks and global communications networks in the field of gaming and gambling; computer programming of computer games; programming of video game software.