SX-TECH Trademark

Trademark Overview


On Thursday, July 23, 2020, a trademark application was filed for SX-TECH with the United States Patent and Trademark Office. The USPTO has given the SX-TECH trademark a serial number of 79298827. The federal status of this trademark filing is REGISTERED as of Tuesday, November 2, 2021. This trademark is owned by Purefun Group AB. The SX-TECH trademark is filed in the Computer & Software Products & Electrical & Scientific Products, Medical Instrument Products, Toys & Sporting Goods Products, and Education & Entertainment Services categories with the following description:

Providing on-line video games; arranging and conducting of events, namely, online computer game competitions; electronic games services, namely, provision of computer games on-line or by means of a global computer network; providing online non-downloadable games on the Internet; providing interactive multi-player computer games via the Internet and electronic communication networks; virtual reality game services provided on-line from a computer network

Downloadable virtual reality software for creating interactive entertainment experiences in a simulated environment; downloadable virtual reality game software; downloadable software programs for video games; downloadable virtual and augmented reality software for viewing adult content; downloadable augmented reality game software; downloadable electronic game software for wireless devices; downloadable interactive multimedia computer game programs; downloadable mobile applications for broadcasting, transmitting, receiving, accessing, viewing, uploading, downloading, sharing, integrating, displaying, formatting, organizing, storing, transferring and streaming of data, text, digital media, images, music, audio, video, and animations; downloadable mobile applications for operating and monitoring adult sexual stimulation aids; downloadable mobile applications for health monitoring; downloadable mobile applications for customizing the configuration, performance, behavior, and interface of ...

Games, namely, party games, roleplaying games, tabletop games, adult card games, adult dice games and game equipment sold as a unit for mind-body games for couples; toys, namely, electronic action toys, smart robot toys; electronic action and learning toys; electronic games other than those adapted for use with television receivers only; mechanical action toys; smart robot toys; computer game apparatus, namely, computer game joysticks, battery-powered computer games with LCD screens, and motion game controllers for computer games; electronic hand-held game units; hand-held electronic video games; video game joysticks; portable games with liquid crystal displays; video output game machines for use with televisions; controllers for game consoles; video game consoles; video game apparatus, namely, video game consoles, video game machines

Adult sexual stimulation aids, namely, artificial penises, penis enlargers, vibrators, benwa balls, artificial vaginas, butt plugs, penis rings, nipple clamps; sex toys; love dolls; artificial penises, being adult sexual aids; artificial vaginas, being adult sexual aids; penis enlargers, being adult sexual aids; benwa balls, being adult sexual aids; vibrators, being adult sexual aids; vibromassage apparatus; massage apparatus; condoms; medical apparatus for strengthening muscles of the pelvic floor; toning balls for pelvic floor muscles, namely, Kegel balls; vagino-tonographs for measurement and determination of the muscular status of the pelvic floor; apparatus for electrical muscle stimulation for therapeutic purposes; electronic muscle stimulators for medical use; therapeutic apparatus incorporating massaging facilities, namely, massage apparatus; vaginal dilators
sx-tech

General Information


Serial Number79298827
Word MarkSX-TECH
Filing DateThursday, July 23, 2020
Status700 - REGISTERED
Status DateTuesday, November 2, 2021
Registration Number6541659
Registration DateTuesday, November 2, 2021
Mark Drawing4000 - Illustration: Drawing with word(s) / letter(s) / number(s) in Block form
Published for Opposition DateTuesday, August 17, 2021

Trademark Statements


Goods and ServicesProviding on-line video games; arranging and conducting of events, namely, online computer game competitions; electronic games services, namely, provision of computer games on-line or by means of a global computer network; providing online non-downloadable games on the Internet; providing interactive multi-player computer games via the Internet and electronic communication networks; virtual reality game services provided on-line from a computer network
Goods and ServicesDownloadable virtual reality software for creating interactive entertainment experiences in a simulated environment; downloadable virtual reality game software; downloadable software programs for video games; downloadable virtual and augmented reality software for viewing adult content; downloadable augmented reality game software; downloadable electronic game software for wireless devices; downloadable interactive multimedia computer game programs; downloadable mobile applications for broadcasting, transmitting, receiving, accessing, viewing, uploading, downloading, sharing, integrating, displaying, formatting, organizing, storing, transferring and streaming of data, text, digital media, images, music, audio, video, and animations; downloadable mobile applications for operating and monitoring adult sexual stimulation aids; downloadable mobile applications for health monitoring; downloadable mobile applications for customizing the configuration, performance, behavior, and interface of adult sexual stimulation aids; downloadable electronic game programs; downloadable computer games software; downloadable applications for use with mobile devices, namely, mobile applications for operating, monitoring and controlling adult sexual stimulation aids having sensors for measuring body movement and temperature; downloadable augmented reality software for use in mobile devices for integrating electronic data with real world environments for the purpose of creating sexual entertainment experiences; peripherals adapted for use with computers and other smart devices; head-mounted holographic displays, namely, electronic display interfaces; head-mounted video display apparatus; head mounted augmented reality displays, namely, virtual reality headsets; headsets for use with computers; virtual reality headsets; virtual reality glasses; headsets for virtual reality games; handheld communication devices in the nature of cell phones; ear phones; headphones; wearable computer peripherals in the nature of wireless mice; wearable video display monitors; wearable computers in the nature of smart glasses and smartwatches; wearable audio equipment in the nature of headphones; wearable portable media players; wearable digital electronic communication devices, namely, smart glasses and smartwatches; virtual reality hardware, namely, headsets and glasses; electric, electronic and optical sensors for sensing motion, humidity and temperature; motion sensors; rate gyros; piezoelectric vibratory gyroscopes; video graphics accelerators; medical diagnostic simulators for use as teaching aids for measuring orientation, movement and temperature of human body; wearable activity trackers
Goods and ServicesGames, namely, party games, roleplaying games, tabletop games, adult card games, adult dice games and game equipment sold as a unit for mind-body games for couples; toys, namely, electronic action toys, smart robot toys; electronic action and learning toys; electronic games other than those adapted for use with television receivers only; mechanical action toys; smart robot toys; computer game apparatus, namely, computer game joysticks, battery-powered computer games with LCD screens, and motion game controllers for computer games; electronic hand-held game units; hand-held electronic video games; video game joysticks; portable games with liquid crystal displays; video output game machines for use with televisions; controllers for game consoles; video game consoles; video game apparatus, namely, video game consoles, video game machines
Goods and ServicesAdult sexual stimulation aids, namely, artificial penises, penis enlargers, vibrators, benwa balls, artificial vaginas, butt plugs, penis rings, nipple clamps; sex toys; love dolls; artificial penises, being adult sexual aids; artificial vaginas, being adult sexual aids; penis enlargers, being adult sexual aids; benwa balls, being adult sexual aids; vibrators, being adult sexual aids; vibromassage apparatus; massage apparatus; condoms; medical apparatus for strengthening muscles of the pelvic floor; toning balls for pelvic floor muscles, namely, Kegel balls; vagino-tonographs for measurement and determination of the muscular status of the pelvic floor; apparatus for electrical muscle stimulation for therapeutic purposes; electronic muscle stimulators for medical use; therapeutic apparatus incorporating massaging facilities, namely, massage apparatus; vaginal dilators

Classification Information


International Class009 - Scientific, nautical, surveying, photographic, cinematographic, optical, weighing, measuring, signalling, checking (supervision), life-saving and teaching apparatus and instruments; apparatus and instruments for conducting, switching, transforming, accumulating, regulating or controlling electricity; apparatus for recording, transmission or reproduction of sound or images; magnetic data carriers, recording discs; automatic vending machines and mechanisms for coin operated apparatus; cash registers, calculating machines, data processing equipment and computers; fire extinguishing apparatus.
US Class Codes021, 023, 026, 036, 038
Class Status Code6 - Active
Class Status DateMonday, November 30, 2020
Primary Code009
First Use Anywhere DateNOT AVAILABLE
First Use In Commerce DateNOT AVAILABLE

International Class010 - Surgical, medical, dental, and veterinary apparatus and instruments, artificial limbs, eyes, and teeth; orthopedic articles; suture materials.
US Class Codes026, 039, 044
Class Status Code6 - Active
Class Status DateMonday, November 30, 2020
Primary Code010
First Use Anywhere DateNOT AVAILABLE
First Use In Commerce DateNOT AVAILABLE

International Class028 - Games and playthings; gymnastic and sporting articles not included in other classes; decorations for Christmas trees.
US Class Codes022, 023, 038, 050
Class Status Code6 - Active
Class Status DateMonday, November 30, 2020
Primary Code028
First Use Anywhere DateNOT AVAILABLE
First Use In Commerce DateNOT AVAILABLE

International Class041 - Education; providing of training; entertainment; sporting and cultural activities.
US Class Codes100, 101, 107
Class Status Code6 - Active
Class Status DateMonday, November 30, 2020
Primary Code041
First Use Anywhere DateNOT AVAILABLE
First Use In Commerce DateNOT AVAILABLE

Trademark Owner History


Party NamePurefun Group AB
Party Type30 - Original Registrant
Legal Entity Type09 - Joint Stock Company
AddressSE

Party NamePurefun Group AB
Party Type20 - Owner at Publication
Legal Entity Type09 - Joint Stock Company
AddressSE

Party NamePurefun Group AB
Party Type10 - Original Applicant
Legal Entity Type09 - Joint Stock Company
AddressSE

Trademark Events


Event DateEvent Description
Monday, May 16, 2022FINAL DECISION TRANSACTION PROCESSED BY IB
Friday, April 22, 2022FINAL DISPOSITION NOTICE SENT TO IB
Friday, April 22, 2022FINAL DISPOSITION PROCESSED
Wednesday, February 2, 2022FINAL DISPOSITION NOTICE CREATED, TO BE SENT TO IB
Tuesday, November 2, 2021REGISTERED-PRINCIPAL REGISTER
Tuesday, August 17, 2021OFFICIAL GAZETTE PUBLICATION CONFIRMATION E-MAILED
Tuesday, August 17, 2021PUBLISHED FOR OPPOSITION
Sunday, August 15, 2021NOTIFICATION PROCESSED BY IB
Wednesday, July 28, 2021NOTIFICATION OF POSSIBLE OPPOSITION SENT TO IB
Wednesday, July 28, 2021NOTICE OF START OF OPPOSITION PERIOD CREATED, TO BE SENT TO IB
Wednesday, July 28, 2021NOTIFICATION OF NOTICE OF PUBLICATION E-MAILED
Monday, July 12, 2021APPROVED FOR PUB - PRINCIPAL REGISTER
Friday, June 11, 2021TEAS/EMAIL CORRESPONDENCE ENTERED
Friday, June 11, 2021CORRESPONDENCE RECEIVED IN LAW OFFICE
Friday, June 11, 2021TEAS RESPONSE TO OFFICE ACTION RECEIVED
Monday, January 11, 2021REFUSAL PROCESSED BY IB
Friday, December 18, 2020NON-FINAL ACTION MAILED - REFUSAL SENT TO IB
Friday, December 18, 2020REFUSAL PROCESSED BY MPU
Tuesday, December 8, 2020NON-FINAL ACTION (IB REFUSAL) PREPARED FOR REVIEW
Monday, December 7, 2020NON-FINAL ACTION WRITTEN
Friday, December 4, 2020APPLICATION FILING RECEIPT MAILED
Monday, November 30, 2020ASSIGNED TO EXAMINER
Monday, November 30, 2020NEW APPLICATION OFFICE SUPPLIED DATA ENTERED IN TRAM
Thursday, November 26, 2020SN ASSIGNED FOR SECT 66A APPL FROM IB