SWITH Trademark

Trademark Overview


On Friday, June 3, 2022, a trademark application was filed for SWITH with the United States Patent and Trademark Office. The USPTO has given the SWITH trademark a serial number of 97442368. The federal status of this trademark filing is NOTICE OF ALLOWANCE - ISSUED as of Tuesday, November 26, 2024. This trademark is owned by N Media Platform Co., LTD. The SWITH trademark is filed in the Communication Services, Computer & Software Products & Electrical & Scientific Products, Advertising, Business and Retail Services, Insurance & Financial Services, Education & Entertainment Services, Computer & Software Services & Scientific Services, Personal, and Legal & Social Services categories with the following description:

(Based on 44(e)) Providing online and mobile computer games; Providing information and news in the field of games and e-sports; Arranging, organizing and conducting live gaming, e-sports events and competitions; Arranging and conducting multiplayer and collaborative online games; Providing an internet website portal in the field of entertainment featuring content in the field of video games, video game players, gaming and e-sports; Organizing, conducting and operating online game tournaments; Entertainment services, namely, providing virtual environments in which users can interact for recreational, leisure or entertainment purposes, namely, where users can interact through social, multiplayer, collaborative games and e-sports competitions for recreational purposes; Entertainment services, namely, providing on-line video games via social network; Providing an Internet website portal in the field of entertainment events for consumers to play on-line computer games and electronic games a...

(Based on Intent to Use) Downloadable game software; Downloadable computer software for transmitting, broadcasting, streaming, manipulating and displaying digital media contents; Downloadable computer software for multiplayer game and collaborative game; Downloadable computer software for messaging, chatting and social networking between users in online games; Downloadable computer software for user-to-user communication for the purpose of entertainment and leisure; Downloadable computer software for application programming for broadcasting, transmitting, receiving, accessing, editing, viewing, uploading, downloading, sharing, integrating, decoding, displaying, formatting, storing, transferring and streaming data, text, games, game content, digital media, images, audio, video in online games; Recorded computer software for application programming for broadcasting, transmitting, receiving, accessing, editing, viewing, uploading, downloading, sharing, integrating, decoding, displaying, f...

(Based on 44(e)) Providing internet chatrooms for social networking; Providing online forums and chat rooms for gaming, e-sports, gaming competitions and e-sports competitions; Providing online forums for players and teams connection and organization in online games; Providing internet chat rooms for transmitting message, comments and multimedia contents between users; Streaming of games and digital media contents on the internet; Streaming of audio, video and audiovisual material on the internet; Streaming of game-related information and video through a website on the Internet; Streaming of games, e-sports and digital media content on the internet; Telecommunications services, namely, transmission of video contents via Internet; Telecommunications services, namely, transmission of images, text, user-generated content information via the internet; Providing user access to portals on the Internet, namely, providing user access to global computer networks; Communications services and int...

(Based on 44(e)) Issuance of electronic tokens for value, namely, issuance of pre-paid electronic vouchers in the form of tokens for exchange in-game and to be used as a currency in gaming; Cryptocurrency exchange services in the nature of electronic token exchange services, namely, exchanges of in-game token and currency used in gaming; Redemption of electronic tokens for value, namely, redeeming the vouchers of others for payment of goods or services in the nature of redemption of pre-paid electronic vouchers in the form of tokens in exchange for another currency, virtual goods, and virtual services; Brokerage of electronic tokens, namely, brokerage of in-game token and currency used in gaming; Cryptocurrency payment processing in the nature of electronic token payment processing services, namely, payment processing of in-game token and currency used in gaming; Processing electronic payments made online, namely, electronic payment services involving electronic processing and subseque...

(Based on Intent to Use) Retail store services featuring game software; Retail store services featuring software for game items used in gaming; (Based on 44(e)) Promotion of goods and services for others through game-related advertisement; Advertising services; Promotional sponsorship of games, gamers, and game events for promotional purposes

(Based on Intent to Use) Online social networking services in the fields of online gaming; social networking services in the field of online gaming that allows users to participate in the online gaming provided via a website; Online social networking services for users to interact through social games, multiplayer games, collaborative games, and game competitions; Providing internet website portal for engaging in social networking; Online social networking services accessible by means of downloadable mobile applications; Online social networking services by creating an on-line community for players of video games and e-sports, and participants in online gaming competitions; Social networking services that allow users to participate in online gaming, e-sports, online games and online gaming competitions provided via a website

(Based on Intent to Use) Developing, updating and providing online non-downloadable computer software for transmitting, broadcasting, streaming, visualizing, manipulating, and displaying digital media content; Developing, updating and providing online non-downloadable computer software for visualizing, manipulating and participating in online virtual environment; Developing, updating and providing online non-downloadable computer software for multiplayer gaming and collaborative gaming; Developing, updating and providing online non-downloadable computer software for messaging, chatting and social networking; Developing, updating and providing online non-downloadable computer software to connect virtual environments where users can interact for recreational, leisure or entertainment purposes; Creating an online community for registered users for the purpose of entertainment, video games and video game players in which registered users participate in discussions, obtain feedback from sim...

General Information


Serial Number97442368
Word MarkSWITH
Filing DateFriday, June 3, 2022
Status688 - NOTICE OF ALLOWANCE - ISSUED
Status DateTuesday, November 26, 2024
Registration Number0000000
Registration DateNOT AVAILABLE
Mark Drawing4 - Illustration: Drawing with word(s) / letter(s) / number(s) in Block form
Published for Opposition DateTuesday, October 1, 2024

Trademark Statements


Goods and Services(Based on 44(e)) Providing online and mobile computer games; Providing information and news in the field of games and e-sports; Arranging, organizing and conducting live gaming, e-sports events and competitions; Arranging and conducting multiplayer and collaborative online games; Providing an internet website portal in the field of entertainment featuring content in the field of video games, video game players, gaming and e-sports; Organizing, conducting and operating online game tournaments; Entertainment services, namely, providing virtual environments in which users can interact for recreational, leisure or entertainment purposes, namely, where users can interact through social, multiplayer, collaborative games and e-sports competitions for recreational purposes; Entertainment services, namely, providing on-line video games via social network; Providing an Internet website portal in the field of entertainment events for consumers to play on-line computer games and electronic games and share game enhancements and game strategies; Providing online videos featuring games and e-sports being played by others, not downloadable; Providing online news, information and commentary in the fields of e-sports, gaming, video games and video game players; Providing a web site featuring entertainment information where people can find information about tournaments and competitions in the field of games and e-sports games
Goods and Services(Based on Intent to Use) Downloadable game software; Downloadable computer software for transmitting, broadcasting, streaming, manipulating and displaying digital media contents; Downloadable computer software for multiplayer game and collaborative game; Downloadable computer software for messaging, chatting and social networking between users in online games; Downloadable computer software for user-to-user communication for the purpose of entertainment and leisure; Downloadable computer software for application programming for broadcasting, transmitting, receiving, accessing, editing, viewing, uploading, downloading, sharing, integrating, decoding, displaying, formatting, storing, transferring and streaming data, text, games, game content, digital media, images, audio, video in online games; Recorded computer software for application programming for broadcasting, transmitting, receiving, accessing, editing, viewing, uploading, downloading, sharing, integrating, decoding, displaying, formatting, storing, transferring and streaming data, text, games, game content, digital media, images, audio, video in online games; Downloadable computer software for transmitting notifications, displays and reminders of electronic messages; Recorded computer software for generating electronic token; Downloadable computer software for online payment; Downloadable encrypted electronic tokens for use in authenticating multimedia files, namely, downloadable computer software for use in the encryption and decryption of digital files, including audio, video, text, binary, still images, graphics and multimedia files; Downloadable software for issuing, exchanging, distributing and paying electronic tokens; Recorded software for issuing, exchanging, distributing and paying electronic tokens; Downloadable mobile applications for accessing an online social network
Goods and Services(Based on 44(e)) Providing internet chatrooms for social networking; Providing online forums and chat rooms for gaming, e-sports, gaming competitions and e-sports competitions; Providing online forums for players and teams connection and organization in online games; Providing internet chat rooms for transmitting message, comments and multimedia contents between users; Streaming of games and digital media contents on the internet; Streaming of audio, video and audiovisual material on the internet; Streaming of game-related information and video through a website on the Internet; Streaming of games, e-sports and digital media content on the internet; Telecommunications services, namely, transmission of video contents via Internet; Telecommunications services, namely, transmission of images, text, user-generated content information via the internet; Providing user access to portals on the Internet, namely, providing user access to global computer networks; Communications services and interactive broadcasting, namely, transmitting streamed sound and audiovisual recordings via the internet; Video broadcasting; Audio broadcasting; Live transmissions of sound, video, and information from web cams, video cameras, mobile phones or computer screens all featuring live or recorded materials accessible via home pages on the internet; Internet broadcasting services; Providing online community forums for social networking, gaming, e-sports, and for players and teams to connect and organize in online games; Entertainment services, namely, providing a website featuring livestreaming of gaming and e-sports content
Goods and Services(Based on 44(e)) Issuance of electronic tokens for value, namely, issuance of pre-paid electronic vouchers in the form of tokens for exchange in-game and to be used as a currency in gaming; Cryptocurrency exchange services in the nature of electronic token exchange services, namely, exchanges of in-game token and currency used in gaming; Redemption of electronic tokens for value, namely, redeeming the vouchers of others for payment of goods or services in the nature of redemption of pre-paid electronic vouchers in the form of tokens in exchange for another currency, virtual goods, and virtual services; Brokerage of electronic tokens, namely, brokerage of in-game token and currency used in gaming; Cryptocurrency payment processing in the nature of electronic token payment processing services, namely, payment processing of in-game token and currency used in gaming; Processing electronic payments made online, namely, electronic payment services involving electronic processing and subsequent transmission of bill payment data; Mobile payment processing through wireless internet, namely, providing electronic processing of ACH and credit card transactions and electronic payments via a global computer network; Electronic payment processing services via a computer network, namely, providing electronic processing of credit card transactions and electronic payments via a global computer network; Loyalty program payment processing services; Issuance of accumulated reward points as part of a customer loyalty program, namely, providing cash and other rebates for credit card use as part of a customer loyalty program; Bill payment services provided via cyber money; Cryptocurrency trading services in the nature of issuance of cyber money, namely, cryptocurrency, electronic tokens, in-game tokens, and virtual currency; Financial brokerage services for cyber money, namely, cryptocurrency, electronic tokens, in-game tokens, and virtual currency; Cyber money exchange services, namely, cryptocurrency exchange services; Electronic payment services on the Internet, namely, electronic payment services involving electronic processing and subsequent transmission of bill payment data; Loyalty program payment processing services of discount cards using accumulated reward points; Processing of electronic wallet payments; Financial sponsorship and sponsorship brokerage of games, gamers, and game events for promotional purposes; Issuance of commercial electronic coupons, being vouchers of value, via smart phones, namely, issuing pre-paid vouchers exchangeable for goods and services; Issuance of commercial electronic coupons, being vouchers of value, via smart phones and websites, namely, issuing pre-paid vouchers exchangeable for goods and services; Issuance of commercial electronic coupons, being vouchers of value, for exchange in-game and to be used as a currency within games, namely, issuing pre-paid vouchers exchangeable for goods and services
Goods and Services(Based on Intent to Use) Retail store services featuring game software; Retail store services featuring software for game items used in gaming; (Based on 44(e)) Promotion of goods and services for others through game-related advertisement; Advertising services; Promotional sponsorship of games, gamers, and game events for promotional purposes
Goods and Services(Based on Intent to Use) Online social networking services in the fields of online gaming; social networking services in the field of online gaming that allows users to participate in the online gaming provided via a website; Online social networking services for users to interact through social games, multiplayer games, collaborative games, and game competitions; Providing internet website portal for engaging in social networking; Online social networking services accessible by means of downloadable mobile applications; Online social networking services by creating an on-line community for players of video games and e-sports, and participants in online gaming competitions; Social networking services that allow users to participate in online gaming, e-sports, online games and online gaming competitions provided via a website
Goods and Services(Based on Intent to Use) Developing, updating and providing online non-downloadable computer software for transmitting, broadcasting, streaming, visualizing, manipulating, and displaying digital media content; Developing, updating and providing online non-downloadable computer software for visualizing, manipulating and participating in online virtual environment; Developing, updating and providing online non-downloadable computer software for multiplayer gaming and collaborative gaming; Developing, updating and providing online non-downloadable computer software for messaging, chatting and social networking; Developing, updating and providing online non-downloadable computer software to connect virtual environments where users can interact for recreational, leisure or entertainment purposes; Creating an online community for registered users for the purpose of entertainment, video games and video game players in which registered users participate in discussions, obtain feedback from similar participants, form virtual communities and engage in social networking; Developing and updating computer software for issuing, exchanging, distributing and paying electronic tokens; Developing, updating and providing online non-downloadable computer software for issuing, exchanging, distributing and paying electronic tokens; Providing temporary use of on-line non-downloadable game software; Providing access to an online virtual community via the internet and mobile in the nature of computer services, namely, creating an on-line community for registered users to participate in discussions and engage in social networking; Providing temporary use of online non-downloadable game software for playing games and e-sports

Classification Information


International Class038 - Services allowing people to communicate with another by a sensory means.
US Class Codes100, 101, 104
Class Status Code6 - Active
Class Status DateTuesday, June 14, 2022
Primary Code038
First Use Anywhere DateNOT AVAILABLE
First Use In Commerce DateNOT AVAILABLE

International Class009 - Scientific, nautical, surveying, photographic, cinematographic, optical, weighing, measuring, signalling, checking (supervision), life-saving and teaching apparatus and instruments; apparatus and instruments for conducting, switching, transforming, accumulating, regulating or controlling electricity; apparatus for recording, transmission or reproduction of sound or images; magnetic data carriers, recording discs; automatic vending machines and mechanisms for coin operated apparatus; cash registers, calculating machines, data processing equipment and computers; fire extinguishing apparatus.
US Class Codes021, 023, 026, 036, 038
Class Status Code6 - Active
Class Status DateTuesday, June 14, 2022
Primary Code009
First Use Anywhere DateNOT AVAILABLE
First Use In Commerce DateNOT AVAILABLE

International Class035 - Advertising; business management; business administration; office functions.
US Class Codes100, 101, 102
Class Status Code6 - Active
Class Status DateTuesday, June 14, 2022
Primary Code035
First Use Anywhere DateNOT AVAILABLE
First Use In Commerce DateNOT AVAILABLE

International Class036 - Insurance; financial affairs; monetary affairs; real estate affairs.
US Class Codes100, 101, 102
Class Status Code6 - Active
Class Status DateTuesday, June 14, 2022
Primary Code036
First Use Anywhere DateNOT AVAILABLE
First Use In Commerce DateNOT AVAILABLE

International Class041 - Education; providing of training; entertainment; sporting and cultural activities.
US Class Codes100, 101, 107
Class Status Code6 - Active
Class Status DateTuesday, June 14, 2022
Primary Code041
First Use Anywhere DateNOT AVAILABLE
First Use In Commerce DateNOT AVAILABLE

International Class042 - Scientific and technological services and research and design relating thereto; industrial analysis and research services; design and development of computer hardware and software.
US Class Codes100, 101
Class Status Code6 - Active
Class Status DateTuesday, June 14, 2022
Primary Code042
First Use Anywhere DateNOT AVAILABLE
First Use In Commerce DateNOT AVAILABLE

International Class045 - Legal services; security services for the protection of property and individuals; personal and social services rendered by others to meet the needs of individuals.
US Class Codes100, 101
Class Status Code6 - Active
Class Status DateTuesday, June 14, 2022
Primary Code045
First Use Anywhere DateNOT AVAILABLE
First Use In Commerce DateNOT AVAILABLE

Trademark Owner History


Party NameN Media Platform Co., LTD
Party Type20 - Owner at Publication
Legal Entity Type99 - Other
AddressGyeonggi-do 13487
KR

Party NameN Media Platform Co., LTD
Party Type10 - Original Applicant
Legal Entity Type99 - Other
AddressGyeonggi-do 13487
KR

Trademark Events


Event DateEvent Description
Tuesday, June 7, 2022NEW APPLICATION ENTERED
Tuesday, June 14, 2022NEW APPLICATION OFFICE SUPPLIED DATA ENTERED
Monday, March 20, 2023ASSIGNED TO EXAMINER
Thursday, March 23, 2023NON-FINAL ACTION WRITTEN
Thursday, March 23, 2023NON-FINAL ACTION E-MAILED
Thursday, March 23, 2023NOTIFICATION OF NON-FINAL ACTION E-MAILED
Wednesday, June 21, 2023TEAS RESPONSE TO OFFICE ACTION RECEIVED
Wednesday, June 21, 2023CORRESPONDENCE RECEIVED IN LAW OFFICE
Thursday, June 22, 2023TEAS/EMAIL CORRESPONDENCE ENTERED
Friday, July 14, 2023SUSPENSION LETTER WRITTEN
Friday, July 14, 2023LETTER OF SUSPENSION E-MAILED
Friday, July 14, 2023NOTIFICATION OF LETTER OF SUSPENSION E-MAILED
Thursday, January 18, 2024SUSPENSION INQUIRY WRITTEN
Thursday, January 18, 2024INQUIRY TO SUSPENSION E-MAILED
Thursday, January 18, 2024NOTIFICATION OF INQUIRY AS TO SUSPENSION E-MAILED
Wednesday, April 17, 2024APPLICATION EXTENSION TO RESPONSE PERIOD - RECEIVED
Wednesday, April 17, 2024APPLICATION EXTENSION GRANTED/RECEIPT PROVIDED
Monday, April 22, 2024TEAS/EMAIL CORRESPONDENCE ENTERED
Monday, April 22, 2024CORRESPONDENCE RECEIVED IN LAW OFFICE
Monday, April 22, 2024TEAS RESPONSE TO SUSPENSION INQUIRY RECEIVED
Monday, April 22, 2024CORRESPONDENCE RECEIVED IN LAW OFFICE
Monday, April 22, 2024TEAS/EMAIL CORRESPONDENCE ENTERED
Tuesday, August 27, 2024EXAMINER'S AMENDMENT ENTERED
Tuesday, August 27, 2024EXAMINERS AMENDMENT -WRITTEN
Tuesday, August 27, 2024APPROVED FOR PUB - PRINCIPAL REGISTER
Tuesday, August 27, 2024NOTIFICATION OF EXAMINERS AMENDMENT E-MAILED
Tuesday, August 27, 2024EXAMINERS AMENDMENT E-MAILED
Wednesday, September 11, 2024NOTIFICATION OF NOTICE OF PUBLICATION E-MAILED
Tuesday, October 1, 2024PUBLISHED FOR OPPOSITION
Tuesday, October 1, 2024OFFICIAL GAZETTE PUBLICATION CONFIRMATION E-MAILED
Tuesday, November 26, 2024NOA E-MAILED - SOU REQUIRED FROM APPLICANT