Trademark Overview
On Thursday, August 8, 2024, a trademark application was filed for SUIPLAY with the United States Patent and Trademark Office. The USPTO has given the SUIPLAY trademark a serial number of 98689570. The federal status of this trademark filing is APPROVED FOR PUBLICATION as of Friday, October 3, 2025. This trademark is owned by Sui Foundation. The SUIPLAY trademark is filed in the Toys & Sporting Goods Products, Computer & Software Products & Electrical & Scientific Products, Education & Entertainment Services, and Computer & Software Services & Scientific Services categories with the following description:
Online gaming services in the nature of providing access to computer and video games; Electronic games services provided by means of the internet; Virtual reality game services provided on-line from a computer network; Entertainment services, namely, providing online electronic games; providing a computer game for use network-wide by network users; Entertainment services, namely, providing online video games; entertainment services, namely, providing interactive multi-player computer games via the Internet and electronic communication networks; Entertainment services, namely, providing temporary use of non-downloadable video games and computer games; entertainment services, namely, providing online computer and video games; entertainment services, namely, providing virtual reality, augmented reality and mixed reality interactive entertainment, games, content and experiences provided on-line from a computer network; entertainment services, namely, arranging and conducting of competition...
Downloadable game software; Downloadable electronic game software; downloadable and recorded video game software and video game applications; Downloadable computer software, namely, game engine software for video game development and operation; Downloadable game software for accessing non-fungible tokens (NFTs) on a blockchain; Downloadable virtual reality game software; downloadable computer software for creating, authoring, distributing, downloading, transmitting, receiving, playing, editing, extracting, encoding, decoding, displaying, storing and organizing text, data, graphics, images, audio, video, and multimedia content, and electronic publications, and electronic games; computer hardware; computer game hardware; Gaming headsets for playing video games; computer gaming peripherals, namely, headsets; memory cards for video game machines; electronic communication equipment and instruments, namely, handheld gaming consoles; cases adapted for computers, smartphones, headphones, head...
Hand held units for playing video games other than those adapted for use with an external display screen or monitor; hand-held game consoles; electronic and interactive multimedia video game consoles; video game consoles; portable and hand-held games with liquid crystal displays; Gaming devices, namely, gaming machines with or without video output; Apparatus for electronic games adapted for use with an external display screen or monitor; mobile gaming devices, namely, hand-held games with liquid crystal displays; Video gaming consoles for gambling; game controllers for computer and video games; computer game joysticks; video game joysticks; gaming mice; gaming keypads; gaming keyboards; Stands for electronic game playing apparatus, namely, video game consoles, hand-held video game units, and gaming machines
Computer, electronic and video game development services; design and development of computer game software, electronic game software, virtual reality software, and video game software; design and development of video game hardware and software; computer programming of computer games; Providing online non-downloadable software for playing computer games, in virtual worlds; Providing online non-downloadable game software; Providing online non-downloadable virtual reality software; Providing online non-downloadable software for game development; Providing online non-downloadable software development tools for development and operation of computer games, electronic games, and video games; Providing temporary use of online non-downloadable software for sending and receiving image files authenticated by non-fungible tokens (NFTs) for use by gamers; software as a service (SaaS) services featuring temporary use of online non-downloadable game software