Trademark Overview
On Tuesday, September 17, 2019, a trademark application was filed for STEP INTO SNEAKER CULTURE with the United States Patent and Trademark Office. The USPTO has given the STEP INTO SNEAKER CULTURE trademark a serial number of 88619882. The federal status of this trademark filing is ABANDONED - FAILURE TO RESPOND OR LATE RESPONSE as of Wednesday, July 8, 2020. This trademark is owned by Sneakertopia Inc.. The STEP INTO SNEAKER CULTURE trademark is filed in the Advertising, Business and Retail Services and Education & Entertainment Services categories with the following description:
Arranging, organizing and conducting exhibitions and events in the field of arts, culture, fashion, music and sports; Arranging, organizing and conducting exhibitions and events for digital multimedia recording. Arranging, organizing and conducting exhibitions and events for commercial, promotional or advertising purposes with regard to arts, culture, fashion, music and sports; Arranging, organizing and conducting exhibitions and events in the field of art, culture, music, fashion and sports featuring virtual reality, augmented reality and mixed reality environments; Arranging, organizing and conducting exhibitions and events for digital multimedia recording for use in virtual reality, augmented reality and mixed reality environments. Arranging, organizing and conducting virtual reality, augmented reality and mixed reality exhibitions and events for commercial, promotional or advertising purposes with regard to arts, culture, fashion, music and sports
Entertainment services in the nature of providing exhibitions and experiences in the fields of arts, culture, fashion, music and sports; arranging and conducting special events for social entertainment purposes; entertainment consulting services in the nature of launching and marketing new street culture brands; Entertainment services in the nature of providing virtual reality, augmented reality, and mixed reality exhibitions and experiences in the fields of arts, culture, fashion, music and sports; arranging and conducting special events for social entertainment purposes that feature virtual reality, augmented reality and mixed reality multimedia content; entertainment consulting services in the nature of introducing and marketing arts, culture, fashion, music and sports brands featuring virtual reality, augmented reality and mixed reality environments