SPORTLINGO Trademark

Trademark Overview


On Wednesday, July 23, 2025, a trademark application was filed for SPORTLINGO with the United States Patent and Trademark Office. The USPTO has given the SPORTLINGO trademark a serial number of 99297772. The federal status of this trademark filing is NEW APPLICATION - RECORD INITIALIZED NOT ASSIGNED TO EXAMINER as of Wednesday, July 23, 2025. This trademark is owned by Next Play Games Inc.. The SPORTLINGO trademark is filed in the Computer & Software Products & Electrical & Scientific Products category with the following description:

Downloadable software for learning rules of sports, complete artificial intelligence (AI)-powered fitness challenges, and compete in the challenges with other user; Downloadable software for participating and playing sports and fitness events; Downloadable computer software using artificial intelligence (AI) for participating and playing sports and fitness events; Downloadable computer application software for mobile phones, hand-held computers, laptops, computers, portable media devices, namely, software for participating and playing sports and fitness events; Downloadable computer software using artificial intelligence (AI) for providing educational games, interactive quizzes, and progress tracking features to promote healthy physical activity and sports knowledge; Downloadable computer application software for mobile phones, hand-held computers, laptops, computers, portable media devices, namely, software for providing educational games, interactive quizzes, and progress tracking fe...
sportlingo

General Information


Serial Number99297772
Word MarkSPORTLINGO
Filing DateWednesday, July 23, 2025
Status630 - NEW APPLICATION - RECORD INITIALIZED NOT ASSIGNED TO EXAMINER
Status DateWednesday, July 23, 2025
Registration Number0000000
Registration DateNOT AVAILABLE
Mark Drawing4 - Illustration: Drawing with word(s) / letter(s) / number(s) in Block form
Published for Opposition DateNOT AVAILABLE

Trademark Statements


Goods and ServicesDownloadable software for learning rules of sports, complete artificial intelligence (AI)-powered fitness challenges, and compete in the challenges with other user; Downloadable software for participating and playing sports and fitness events; Downloadable computer software using artificial intelligence (AI) for participating and playing sports and fitness events; Downloadable computer application software for mobile phones, hand-held computers, laptops, computers, portable media devices, namely, software for participating and playing sports and fitness events; Downloadable computer software using artificial intelligence (AI) for providing educational games, interactive quizzes, and progress tracking features to promote healthy physical activity and sports knowledge; Downloadable computer application software for mobile phones, hand-held computers, laptops, computers, portable media devices, namely, software for providing educational games, interactive quizzes, and progress tracking features to promote healthy physical activity and sports knowledge; Downloadable computer application software for mobile phones, hand-held computers, laptops, computers, portable media devices, namely, software for playing and participating in educational games, interactive quizzes, and progress tracking features to promote healthy physical activity and sports knowledge; Downloadable computer application software for mobile phones, portable media players, handheld computers and related mobile devices, namely, software for learning rules of, and participating in, sports and games; Downloadable computer application software for mobile phones, portable media players, handheld computers and related mobile devices, namely, software for learning rules of sports and games; Downloadable computer software using artificial intelligence (AI) for learning rules of sports, complete artificial intelligence (AI)-powered fitness challenges, and compete in the challenges with other users; Downloadable computer application software for mobile phones, hand-held computers, laptops, computers, portable media devices, namely, software for learning rules of sports, complete artificial intelligence (AI)-powered fitness challenges, and compete in the challenges with other users; Downloadable software for participating in educational games, interactive quizzes, and progress tracking features to promote healthy physical activity and sports knowledge

Classification Information


International Class009 - Scientific, nautical, surveying, photographic, cinematographic, optical, weighing, measuring, signalling, checking (supervision), life-saving and teaching apparatus and instruments; apparatus and instruments for conducting, switching, transforming, accumulating, regulating or controlling electricity; apparatus for recording, transmission or reproduction of sound or images; magnetic data carriers, recording discs; automatic vending machines and mechanisms for coin operated apparatus; cash registers, calculating machines, data processing equipment and computers; fire extinguishing apparatus.
US Class Codes021, 023, 026, 036, 038
Class Status Code6 - Active
Class Status DateWednesday, July 23, 2025
Primary Code009
First Use Anywhere DateNOT AVAILABLE
First Use In Commerce DateNOT AVAILABLE

Trademark Owner History


Party NameNext Play Games Inc.
Party Type10 - Original Applicant
Legal Entity Type03 - Corporation
AddressLake Orion, MI 48359

Trademark Events


Event DateEvent Description
Wednesday, July 23, 2025NEW APPLICATION ENTERED
Wednesday, July 23, 2025APPLICATION FILING RECEIPT MAILED