Trademark Overview
On Thursday, June 11, 2026, a trademark application was filed for SP4H STRAIGHT PATH 4 HUMANITY HOUSE OF STEM with the United States Patent and Trademark Office. The USPTO has given the SP4H STRAIGHT PATH 4 HUMANITY HOUSE OF STEM trademark a serial number of 99879071. The federal status of this trademark filing is NEW APPLICATION - RECORD INITIALIZED NOT ASSIGNED TO EXAMINER as of Thursday, June 11, 2026. This trademark is owned by Straight Path 4 Humanity. The SP4H STRAIGHT PATH 4 HUMANITY HOUSE OF STEM trademark is filed in the Clothing & Apparel Products and Education & Entertainment Services categories with the following description:
Graphic T-shirts; T-shirts; Anti-sweat underclothing; Sweaters; Sweatshirts; Hoodies; Tops as clothing; Bottoms as clothing; Yoga tops; Yoga pants; Yoga shoes; Yoga gloves; Pants; Sweat pants; Headwear; Children's headwear; Caps being headwear; Hats; Socks; Athletic apparel, namely, shirts, pants, jackets, footwear, hats and caps, athletic uniforms; Sports over uniforms; Combative sports uniforms; Uniforms; Footwear; Waterproof footwear; Athletic footwear; Sneakers; Headbands; Headbands incorporating headphones; Moisture-wicking headbands; Finished textile linings for garments; One piece garment for infants and toddlers; Sleeping garments; Under garments; Wearable garments and clothing, namely, shirts; Children's and infants' apparel treated with fire and heat retardants, namely, jumper coveralls, overall sleepwear, pajamas, rompers and one-piece garments; Children's and infant's apparel, namely, jumper coveralls, overall sleepwear, pajamas, rompers and one-piece garments; Foundation g...
Educational services, namely, developing curriculum for others in the field of Science, Technology, engineering, math, motor sports arts, and culture; Education services, namely, providing mentoring, tutoring, classes, seminars and workshops in the field of Science, technology, engineering, mathematics, arts, motor sports and culture and student safety; Vocational education in the fields of Science, technology, engineering, math, motor sports, arts, design, culture; Providing online, non-downloadable, short-form videos in the field of Science, technology, engineering, math, motors sports, arts, culture, educational, community development and events via social media websites; Entertainment services in the nature of development, creation, production and post-production services of multimedia entertainment content