Trademark Overview
On Tuesday, March 24, 2009, a trademark application was filed for SOCIAL GAMES NETWORK with the United States Patent and Trademark Office. The USPTO has given the SOCIAL GAMES NETWORK trademark a serial number of 77698068. The federal status of this trademark filing is ABANDONED - FAILURE TO RESPOND OR LATE RESPONSE as of Sunday, January 17, 2010. This trademark is owned by Global Digital LLC. The SOCIAL GAMES NETWORK trademark is filed in the Advertising, Business and Retail Services, Communication Services, and Education & Entertainment Services categories with the following description:
Advertising Services; Providing websites and networks featuring gaming, gaming hubs, platforms, communications, referrals and links featuring electronic gaming, portable gaming, sporting, promotion of online socialization and dynamic interaction, links and gaming content, advertising and advertising and purchase driven product and service monetization, particularly for the promotion of goods and services, interstitial ads, affinity marketing, game character, role play and game characteristics sponsorship, mobile promotional and commercial interactivity, advertising particularly for the purpose of facilitating networking, socializing and social gathering opportunities; Dynamic interactive websites for users to review and rate games, players, internet content, people, companies, products and/or services utilizing virtual worlds, social networks, massively multiplayer role-playing games and gaming applications to award points whereby website users are eligible to exchange points earned fo...
Providing search and connecting computer users to online, mobile, cross-platform and multi-platform organized gaming, social networking and virtual worlds, namely links, Global Positioning Satellite ''GPS" network technology, sensory and gesture network downloadable and interoperable networked appliance technology, real time interaction networked technology, artificial intelligence networked technology, telecommunications, messaging, voice, audio, bots, speech, dialog, visual media, applications and socialization delivered and interacted through large scale global computer networks and virtual computing environments including ; Satellite networks, platforms and channels, internet service providers, domain verticals networks, platforms and channels, cloud networks platforms and channels, wireless and mobile networks, platforms and channels, cable networks, platforms, channels and cable hubs and appliances, peer to peer networks, platforms and channels, social network platforms, connecti...
Providing online, networked and downloadable multi-platform computer gaming design, production, programming, implementation, advice and training including upgrades, downloads, instruction, blogging and viral communication, particularly related to; massively multiplayer online role-playing games, social reality games, massively multiplayer online games, gesture technology games, casual games, premium casual games, social games, immersive games, game networking, social networking, messaging, virtual games, virtual worlds, video, sound, applications, entertainment, training in the field of gaming ; Arranging and conducting educational gaming competitions; Entertainment educational services, namely providing user instructive, competitive and educational content, game and downloadable game content, social software, applications, computer game content, gaming design, production and networking, interactive content, electronic game entertainment