Trademark Overview
On Tuesday, October 7, 2025, a trademark application was filed for SMART VENUE OS with the United States Patent and Trademark Office. The USPTO has given the SMART VENUE OS trademark a serial number of 99430516. The federal status of this trademark filing is NEW APPLICATION - RECORD INITIALIZED NOT ASSIGNED TO EXAMINER as of Tuesday, October 7, 2025. This trademark is owned by Fan Holdings, LLC. The SMART VENUE OS trademark is filed in the Computer & Software Products & Electrical & Scientific Products, Education & Entertainment Services, and Computer & Software Services & Scientific Services categories with the following description:
Downloadable software in the nature of a mobile application for entertainment and sports venue attendee and fan engagement, entertainment and interaction, and audio, video and image capture, upload and download
Photographic and video services, namely, photographic and video capture; Entertainment services in the nature of production of entertainment and sports venue attendee and fan engagement, multimedia and interactive activities, and audio, video and image capture, upload and download; Multimedia entertainment services in the nature of development, production and post-production services in the fields of video and films
Providing temporary use of a non-downloadable web application for entertainment and sports venue attendee and fan engagement, entertainment and interaction, and audio, video and image capture, upload and download; Software as a service (SAAS) services featuring software for monitoring, surveillance and threat assessment in the field of entertainment and sports venue attendee and fan safety and security; Software as a service (SAAS) services featuring software for multimedia audio and video monitoring and analysis of all activity within the field of play of a sports venue including athlete, coach and officiating events and incidents; Software as a service (SAAS) services featuring software for entertainment and sports venue attendee and fan engagement, multimedia and interactive activities, and audio, video and image capture, upload and download