Goods and Services | Education services, namely, one-on-one mentoring in the fields of music licensing, music business, music technology, and music placements; Education services, namely, providing live and online classes, seminars, conferences, workshops, field trips, apprenticeships, retreats, internships, and workshops in the field of music licensing, music business, music technology, and music placements; Education services, namely, providing non-downloadable webinars in the field of music licensing, music business, music technology, and music placements; Education services, namely, providing tutorial sessions in the field of music licensing, music business, music technology, and music placements; Education services, namely, providing classes, seminars, conferences, workshops, field trips, apprenticeships, retreats, internships,and workshops in the field of music licensing, music business, music technology, and music placements; Educational services, namely, conducting classes, seminars, conferences, workshops, retreats,camps and field trips in the field of music licensing, music business, music technology, and music placements; Educational services, namely, providing internships and exchange programs in the fields of music licensing, music business, music technology, and music placements; Entertainment and educational services in the nature of competitions in the field of music licensing, music business, music technology, and music placements; Entertainment services, namely, providing online non-downloadable image files of clothing, namely, virtual long and short sleeve shirts, pants, jackets, jerseys, footwear, caps, hats, baseball caps, athletic uniforms, socks, beanies, hoodies, sweatshirts, sweaters, and sneakers, for use in virtual environments authenticated by non-fungible tokens (NFTs) for entertainment purposes; Entertainment services, namely, providing online non-downloadable image files of clothing, namely, virtual long and short sleeve shirts, pants, jackets, jerseys, footwear, caps, hats, baseball caps, athletic uniforms, socks, beanies, hoodies, sweatshirts, sweaters, and sneakers, for use in virtual environments for entertainment purposes. |