Trademark Overview
On Wednesday, August 11, 1999, a trademark application was filed for SCREEN PLAY with the United States Patent and Trademark Office. The USPTO has given the SCREEN PLAY trademark a serial number of 75773085. The federal status of this trademark filing is ABANDONED - FAILURE TO RESPOND OR LATE RESPONSE as of Wednesday, March 26, 2003. This trademark is owned by Baranec, Sheldon and Baranec, Wendi. The SCREEN PLAY trademark is filed in the Computer & Software Products & Electrical & Scientific Products, Clothing & Apparel Products, and Education & Entertainment Services categories with the following description:
pre-recorded audio compact discs containing music; pre-recorded computer compact discs, digital video discs and laser video discs featuring interactive video games, a database compilation of information, statistics and trivia about sports, movies and television programs and education reference and testing material relating to information, statistics and trivia about sports, movies and television programs; pre-recorded interactive video game computer software featuring a database containing information, statistics and trivia about sports, movies and television programs; pre-recorded computer software for use in testing and evaluating students relating to information, statistics and trivia about sports, movies and television programs, and as a reference tool; pre-recorded computer application software for use in creating virtual reality applications and environment for playing computer, global computer network and on-line games; pre-recorded computer software for use as an operating syst...
clothing, namely, jackets, hats, shirts, and boxer shorts;
operation, design, management and franchising of video quiz games; entertainment promotion services namely the promotion of movies, hosting of movie premieres, and the promotion and sponsorship of sports, cultural and media and other special events for others; entertainment production services, namely production and distribution of motion pictures, electronic games, interactive computer game software, pre-recorded videotapes and audio tapes, pre-recorded digital video discs, laser video discs, and pre-recorded computer compact discs; providing multi- player access to interactive games through a global computer network and through local area networks; educational services namely providing interactive computer hardware and software to deliver educational testing and evaluation material including reference material