S Trademark

Trademark Overview


On Wednesday, September 29, 2021, a trademark application was filed for S with the United States Patent and Trademark Office. The USPTO has given the S trademark a serial number of 97051983. The federal status of this trademark filing is ABANDONED - NO STATEMENT OF USE FILED as of Monday, May 15, 2023. This trademark is owned by Versus Inc.. The S trademark is filed in the Computer & Software Products & Electrical & Scientific Products, Advertising, Business and Retail Services, Insurance & Financial Services, Communication Services, Education & Entertainment Services, Computer & Software Services & Scientific Services, Personal, and Legal & Social Services categories with the following description:

Organizing, arranging, and conducting events, namely, social entertainment events featuring gaming and fan activities for professional and amateur sports and esports; Online sports and esports ticketing agency services for sports and esports events; entertainment services, namely, arranging of sports and esports events, contests, games, and quizzes; entertainment services, namely, providing temporary use of non-downloadable, interactive games; entertainment services, namely, providing a website for on-line gambling, namely, making and accepting wagers and displaying the results of wagers; providing real-time commentary and criticism in the field of entertainment before, during, and after live sports and esports events delivered in venue and by television, the internet, and radio; entertainment in the nature of fantasy sports and esports leagues, accessible via downloadable computer and mobile software applications; Online journals, namely, weblogs, and blogs featuring user-defined cont...

Downloadable computer application software for servers, mobile phones, desktop and handheld computers, laptop computers and smartwatches, namely, software for providing access to information, news and programming in the fields of professional and amateur sports and esports, providing messaging and exchange of text, audio, photo and video images among users, participation in interactive challenges, trivia, contests, quizzes, games, and polls, the ability to earn rewards points, and the management and redemption of rewards points for merchandise and prizes, namely, branded goods, event admission tickets and passes, and digital goods backed by NFTs, accepting and displaying the results of wagers, access to an online store and marketplace, and posting and exchange of real-time commentary and critiques before, during and after live sports and esports events; downloadable software for creating and managing social media profiles and user accounts; Downloadable computer application software fo...

Electronic messaging services; text messaging services; text, photo, and video messaging services; webcam services, namely, streaming of audio and video material via the Internet in the field of sports and esports

Financial services, namely, providing a virtual currency for use by members of an on-line community via a global computer network

Arranging and conducting incentive reward programs to promote fan activities and the sale of goods and services related to professional and amateur sports and esports; Promoting the goods and services of others by means of the issuance of loyalty rewards points; Business administration of consumer loyalty programs; promoting the goods and services of others in the fields of professional and amateur sports and esports; collection of quality metric data for business purposes in the field of professional and amateur sports and esports; providing online registration services for professional and amateur sports and esports tournaments and fantasy sports; promoting the sale of goods and services of others in the fields of professional and amateur sports and esports by means of contests; advertising research services for business purposes, namely, advertising data collection and analysis in the field of professional and amateur sports and esports; Advertising, promotion, and marketing service...

Social networking services in the field of sports and esports provided via a global computer network, websites and mobile apps and accessible by means of downloadable computer and mobile applications; online social networking services

Providing temporary use of non-downloadable software providing access to information and news in the fields of professional and amateur sports and esports, providing messaging and exchange of text, audio, photo and video images with other users, participation in interactive challenges, contests, quizzes, games, and polls, the ability to earn rewards points, and the management and redemption of rewards points for merchandise and prizes, namely, branded goods, event admission tickets and passes, digital goods backed by Non-Fungible Tokens (NFTs), accepting and displaying the results of wagers, access to an online store and marketplace for buying, selling and trading digital goods backed by NFTs and other merchandise, and posting and exchange of real-time commentary and criticism before, during and after live sports and esports events; design and development of software; providing a website that gives computer users the ability to upload, exchange, and share text, audio, photo, and video ...
s

General Information


Serial Number97051983
Word MarkS
Filing DateWednesday, September 29, 2021
Status606 - ABANDONED - NO STATEMENT OF USE FILED
Status DateMonday, May 15, 2023
Registration Number0000000
Registration DateNOT AVAILABLE
Mark Drawing5000 - Drawing with word(s) / letter(s) / number(s) in Stylized form
Published for Opposition DateTuesday, May 31, 2022

Trademark Statements


Goods and ServicesOrganizing, arranging, and conducting events, namely, social entertainment events featuring gaming and fan activities for professional and amateur sports and esports; Online sports and esports ticketing agency services for sports and esports events; entertainment services, namely, arranging of sports and esports events, contests, games, and quizzes; entertainment services, namely, providing temporary use of non-downloadable, interactive games; entertainment services, namely, providing a website for on-line gambling, namely, making and accepting wagers and displaying the results of wagers; providing real-time commentary and criticism in the field of entertainment before, during, and after live sports and esports events delivered in venue and by television, the internet, and radio; entertainment in the nature of fantasy sports and esports leagues, accessible via downloadable computer and mobile software applications; Online journals, namely, weblogs, and blogs featuring user-defined content in the fields of Sports, esports, gambling
Description of MarkThe mark consists of the letter "S" in stylized font.
Goods and ServicesDownloadable computer application software for servers, mobile phones, desktop and handheld computers, laptop computers and smartwatches, namely, software for providing access to information, news and programming in the fields of professional and amateur sports and esports, providing messaging and exchange of text, audio, photo and video images among users, participation in interactive challenges, trivia, contests, quizzes, games, and polls, the ability to earn rewards points, and the management and redemption of rewards points for merchandise and prizes, namely, branded goods, event admission tickets and passes, and digital goods backed by NFTs, accepting and displaying the results of wagers, access to an online store and marketplace, and posting and exchange of real-time commentary and critiques before, during and after live sports and esports events; downloadable software for creating and managing social media profiles and user accounts; Downloadable computer application software for mobile phones, desktop and handheld computers, laptop computers and smartwatches, namely, social media software platform for entertainment
Goods and ServicesElectronic messaging services; text messaging services; text, photo, and video messaging services; webcam services, namely, streaming of audio and video material via the Internet in the field of sports and esports
Goods and ServicesFinancial services, namely, providing a virtual currency for use by members of an on-line community via a global computer network
Goods and ServicesArranging and conducting incentive reward programs to promote fan activities and the sale of goods and services related to professional and amateur sports and esports; Promoting the goods and services of others by means of the issuance of loyalty rewards points; Business administration of consumer loyalty programs; promoting the goods and services of others in the fields of professional and amateur sports and esports; collection of quality metric data for business purposes in the field of professional and amateur sports and esports; providing online registration services for professional and amateur sports and esports tournaments and fantasy sports; promoting the sale of goods and services of others in the fields of professional and amateur sports and esports by means of contests; advertising research services for business purposes, namely, advertising data collection and analysis in the field of professional and amateur sports and esports; Advertising, promotion, and marketing services for others related to providing online fan and spectator-centered events, contests, and social networking for the amateur and professional sports and esports industries; Advertising and marketing services provided by means of indirect methods of marketing communications, namely, social media, chat, search engine marketing, email marketing, inquiry marketing, influencer marketing, internet marketing, mobile marketing, referral marketing, blogging and other forms of passive, sharable or viral communications channels; online retail store services featuring general consumer merchandise, electronics and software, travel and admission to sports and esports events; Advertising, promotion and marketing services, including promotion of goods and services of third parties through sponsoring arrangements and license agreements relating to sports and esports events; reward services, namely, administration of incentive award programs for customers which provide merchandise, gear, memorabilia, other prizes and experiences for activities including purchasing on the website, clicks, views, shares, referrals, contributions, conducting public opinion polls, posting online classified advertisements and other activities on the website; Provision of an online marketplace for buyers and sellers of downloadable digital art images, photographic images, video clips, music files, collectibles in the nature of trading cards and tradeable tickets and tradeable coupons authenticated by non-fungible tokens (NFTs); Operating online marketplaces featuring sports, music and entertainment-related memorabilia of others
Goods and ServicesSocial networking services in the field of sports and esports provided via a global computer network, websites and mobile apps and accessible by means of downloadable computer and mobile applications; online social networking services
Goods and ServicesProviding temporary use of non-downloadable software providing access to information and news in the fields of professional and amateur sports and esports, providing messaging and exchange of text, audio, photo and video images with other users, participation in interactive challenges, contests, quizzes, games, and polls, the ability to earn rewards points, and the management and redemption of rewards points for merchandise and prizes, namely, branded goods, event admission tickets and passes, digital goods backed by Non-Fungible Tokens (NFTs), accepting and displaying the results of wagers, access to an online store and marketplace for buying, selling and trading digital goods backed by NFTs and other merchandise, and posting and exchange of real-time commentary and criticism before, during and after live sports and esports events; design and development of software; providing a website that gives computer users the ability to upload, exchange, and share text, audio, photo, and video images with other users; Providing on-line non-downloadable software for creating and managing social media profiles and user accounts; Providing temporary use of non-downloadable software for curating online user-defined content and advertisements and creating social media feeds; Computer services, namely, maintaining websites featuring online user-defined content, advertisements, and social media feeds for others; Computer services, namely, providing an interactive web site featuring technology that allows users to curate online user-defined content and advertisements and create social media feeds; Developing voluntary standards for third-party social media content

Classification Information


International Class009 - Scientific, nautical, surveying, photographic, cinematographic, optical, weighing, measuring, signalling, checking (supervision), life-saving and teaching apparatus and instruments; apparatus and instruments for conducting, switching, transforming, accumulating, regulating or controlling electricity; apparatus for recording, transmission or reproduction of sound or images; magnetic data carriers, recording discs; automatic vending machines and mechanisms for coin operated apparatus; cash registers, calculating machines, data processing equipment and computers; fire extinguishing apparatus.
US Class Codes021, 023, 026, 036, 038
Class Status Code6 - Active
Class Status DateWednesday, October 27, 2021
Primary Code009
First Use Anywhere DateNOT AVAILABLE
First Use In Commerce DateNOT AVAILABLE

International Class035 - Advertising; business management; business administration; office functions.
US Class Codes100, 101, 102
Class Status Code6 - Active
Class Status DateWednesday, October 27, 2021
Primary Code035
First Use Anywhere DateNOT AVAILABLE
First Use In Commerce DateNOT AVAILABLE

International Class036 - Insurance; financial affairs; monetary affairs; real estate affairs.
US Class Codes100, 101, 102
Class Status Code6 - Active
Class Status DateWednesday, October 27, 2021
Primary Code036
First Use Anywhere DateNOT AVAILABLE
First Use In Commerce DateNOT AVAILABLE

International Class038 - Services allowing people to communicate with another by a sensory means.
US Class Codes100, 101, 104
Class Status Code6 - Active
Class Status DateWednesday, October 27, 2021
Primary Code038
First Use Anywhere DateNOT AVAILABLE
First Use In Commerce DateNOT AVAILABLE

International Class041 - Education; providing of training; entertainment; sporting and cultural activities.
US Class Codes100, 101, 107
Class Status Code6 - Active
Class Status DateWednesday, October 27, 2021
Primary Code041
First Use Anywhere DateNOT AVAILABLE
First Use In Commerce DateNOT AVAILABLE

International Class042 - Scientific and technological services and research and design relating thereto; industrial analysis and research services; design and development of computer hardware and software.
US Class Codes100, 101
Class Status Code6 - Active
Class Status DateWednesday, October 27, 2021
Primary Code042
First Use Anywhere DateNOT AVAILABLE
First Use In Commerce DateNOT AVAILABLE

International Class045 - Legal services; security services for the protection of property and individuals; personal and social services rendered by others to meet the needs of individuals.
US Class Codes100, 101
Class Status Code6 - Active
Class Status DateWednesday, October 27, 2021
Primary Code045
First Use Anywhere DateNOT AVAILABLE
First Use In Commerce DateNOT AVAILABLE

Trademark Owner History


Party NameVersus Inc.
Party Type20 - Owner at Publication
Legal Entity Type03 - Corporation
AddressToronto, Ontario M5V1M5
CA

Party NameVersus Inc.
Party Type10 - Original Applicant
Legal Entity Type03 - Corporation
AddressToronto, Ontario M5V1M5
CA

Trademark Events


Event DateEvent Description
Monday, May 15, 2023ABANDONMENT NOTICE E-MAILED - NO USE STATEMENT FILED
Monday, May 15, 2023ABANDONMENT - NO USE STATEMENT FILED
Tuesday, October 11, 2022NOA E-MAILED - SOU REQUIRED FROM APPLICANT
Monday, August 29, 2022CHANGES/CORRECTIONS AFTER PUB APPROVAL ENTERED
Tuesday, August 23, 2022ASSIGNED TO PETITION STAFF
Tuesday, August 9, 2022EXTENSION OF TIME TO OPPOSE PROCESS - TERMINATED
Friday, August 5, 2022TEAS POST PUBLICATION AMENDMENT RECEIVED
Wednesday, June 29, 2022EXTENSION OF TIME TO OPPOSE RECEIVED
Tuesday, May 31, 2022OFFICIAL GAZETTE PUBLICATION CONFIRMATION E-MAILED
Tuesday, May 31, 2022PUBLISHED FOR OPPOSITION
Wednesday, May 11, 2022NOTIFICATION OF NOTICE OF PUBLICATION E-MAILED
Monday, April 25, 2022APPROVED FOR PUB - PRINCIPAL REGISTER
Thursday, April 21, 2022TEAS/EMAIL CORRESPONDENCE ENTERED
Thursday, April 21, 2022CORRESPONDENCE RECEIVED IN LAW OFFICE
Monday, April 18, 2022ASSIGNED TO LIE
Wednesday, April 13, 2022TEAS RESPONSE TO OFFICE ACTION RECEIVED
Tuesday, March 22, 2022NOTIFICATION OF EXAMINER'S AMENDMENT/PRIORITY ACTION E-MAILED
Tuesday, March 22, 2022EXAMINER'S AMENDMENT/PRIORITY ACTION E-MAILED
Tuesday, March 22, 2022COMBINED EXAMINER'S AMENDMENT/PRIORITY ACTION AUTOMATIC ENTRY
Tuesday, March 22, 2022EXAMINERS AMENDMENT AND/OR PRIORITY ACTION - COMPLETED
Monday, March 7, 2022ASSIGNED TO EXAMINER
Wednesday, October 27, 2021NEW APPLICATION OFFICE SUPPLIED DATA ENTERED
Saturday, October 2, 2021NEW APPLICATION ENTERED