RIG LOGIC Trademark

Trademark Overview


On Friday, June 26, 2026, a trademark application was filed for RIG LOGIC with the United States Patent and Trademark Office. The USPTO has given the RIG LOGIC trademark a serial number of 99908371. The federal status of this trademark filing is NEW APPLICATION - RECORD INITIALIZED NOT ASSIGNED TO EXAMINER as of Friday, June 26, 2026. This trademark is owned by Epic Games, Inc.. The RIG LOGIC trademark is filed in the Computer & Software Products & Electrical & Scientific Products and Computer & Software Services & Scientific Services categories with the following description:

Providing temporary use of on-line non-downloadable software for implementing 3D objects; Providing temporary use of online non-downloadable computer software for creating digital animation and special effects of images; Providing temporary use of on-line non-downloadable software development tools for implementing 3D objects; Providing temporary use of on-line non-downloadable software development tools for real-time character animation; Providing temporary use of on-line non-downloadable software development tools for character customization and player digitization; Providing temporary use of on-line non-downloadable software development tools for real-time facial rigging; Providing temporary use of on-line non-downloadable software development tools for real-time character rigging; Providing temporary use of on-line non-downloadable software development tools for runtime facial rig evaluation; Providing temporary use of on-line non-downloadable software development tools for runtime...

Downloadable computer software for implementing 3D objects; Downloadable computer software for the reconstruction and animation of fully rigged, complete meshes of objects; Downloadable computer software for the storage of faces of human and non-human characters; Downloadable computer software for creating digital animation and special effects of images; Downloadable computer software for real-time facial animation; Downloadable software development tools for real-time character animation; Downloadable software development tools for character customization and player digitization; Downloadable software development tools for real-time facial rigging; Downloadable software development tools for real-time character rigging; Downloadable software development tools for runtime facial rig evaluation; Downloadable software development tools for runtime character rig evaluation; Downloadable computer software for creating, storing, transmitting and using 3D object data in the creation of enter...
rig logic

General Information


Serial Number99908371
Word MarkRIG LOGIC
Filing DateFriday, June 26, 2026
Status630 - NEW APPLICATION - RECORD INITIALIZED NOT ASSIGNED TO EXAMINER
Status DateFriday, June 26, 2026
Registration Number0000000
Registration DateNOT AVAILABLE
Mark Drawing4 - Illustration: Drawing with word(s) / letter(s) / number(s) in Block form
Published for Opposition DateNOT AVAILABLE

Trademark Statements


Goods and ServicesProviding temporary use of on-line non-downloadable software for implementing 3D objects; Providing temporary use of online non-downloadable computer software for creating digital animation and special effects of images; Providing temporary use of on-line non-downloadable software development tools for implementing 3D objects; Providing temporary use of on-line non-downloadable software development tools for real-time character animation; Providing temporary use of on-line non-downloadable software development tools for character customization and player digitization; Providing temporary use of on-line non-downloadable software development tools for real-time facial rigging; Providing temporary use of on-line non-downloadable software development tools for real-time character rigging; Providing temporary use of on-line non-downloadable software development tools for runtime facial rig evaluation; Providing temporary use of on-line non-downloadable software development tools for runtime character rig evaluation; Providing temporary use of on-line non-downloadable software for the reconstruction and animation of fully rigged, complete meshes of objects; Providing temporary use of on-line non-downloadable software for the storage of faces of human and non-human characters; Providing temporary use of on-line non-downloadable software for creating, storing, transmitting and using 3D object data in the creation of entertainment software and visual media; Providing temporary use of on-line non-downloadable software for the implementation of 3D objects in entertainment software and visual media; Providing temporary use of on-line non-downloadable software for implementing 3D object data in the fields of entertainment software and visual media; Providing temporary use of on-line non-downloadable software for storing 2D and 3D computer models; Providing temporary use of on-line non-downloadable software for the storage of character rigs, face rigs, character models, and face models; Providing temporary use of on-line non-downloadable software for storing photorealistic digital humans, non-human characters, animals, and objects; Providing temporary use of on-line non-downloadable software for encoding, decoding, compressing, decompressing, encrypting, decrypting, reading, storing, and organizing data; Providing temporary use of on-line non-downloadable software for creating, accessing, modifying, translating, transferring, and storing data files in a specific format; Providing temporary use of on-line non-downloadable software for structuring files into a specific file format; Providing temporary use of on-line non-downloadable software for compressing data; Providing temporary use of on-line non-downloadable software development tools; Providing temporary use of online non-downloadable computer software for use in the creation, development, production, and operation of 2D and 3D games, 2D and 3D interactive game and non-game worlds and virtual environments, virtual reality, augmented reality, mixed reality and extended reality experiences, 2D and 3D animations, simulations and visualizations, and real-time 3D sites; Providing temporary use of on-line non-downloadable software for character rigging, face rigging, character modeling, and face modeling, for use in the creation, development, production, and operation of 2D and 3D games, 2D and 3D interactive game and non-game worlds and virtual environments, virtual reality, augmented reality, mixed reality and extended reality experiences, 2D and 3D animations, simulations and visualizations, and real-time 3D sites; Providing temporary use of on-line non-downloadable software for character rigging, face rigging, character modeling, and face modeling, for use in the creation, development, and production of motion pictures, television programs, videos, animations, simulations, visualizations, and digital media; Providing temporary use of on-line non-downloadable software for translating human movements, expression, and appearance into digital human characters or representations, for use in the creation, development, production, and operation of 2D and 3D games, 2D and 3D interactive game and non-game worlds and virtual environments, virtual reality, augmented reality, mixed reality and extended reality experiences, 2D and 3D animations, simulations and visualizations, and real-time 3D sites; Providing temporary use of on-line non-downloadable software for translating human movements, expression, and appearance into digital human characters or representations, for use in the creation, development, and production of motion pictures, television programs, videos, animations, simulations, visualizations, and digital media; Providing temporary use of online non-downloadable computer software for use in the creation, development, and production of motion pictures, television programs, videos, animations, simulations, visualizations, and digital media
Goods and ServicesDownloadable computer software for implementing 3D objects; Downloadable computer software for the reconstruction and animation of fully rigged, complete meshes of objects; Downloadable computer software for the storage of faces of human and non-human characters; Downloadable computer software for creating digital animation and special effects of images; Downloadable computer software for real-time facial animation; Downloadable software development tools for real-time character animation; Downloadable software development tools for character customization and player digitization; Downloadable software development tools for real-time facial rigging; Downloadable software development tools for real-time character rigging; Downloadable software development tools for runtime facial rig evaluation; Downloadable software development tools for runtime character rig evaluation; Downloadable computer software for creating, storing, transmitting and using 3D object data in the creation of entertainment software and visual media; Downloadable computer software for the implementation of 3D objects and object data in entertainment software and visual media; Downloadable computer software for the storage of character rigs, face rigs, character models, and face models for use in the creation, development, production, and operation of computer and video game programs and software, virtual spaces, video game and non-game worlds, online universes, 2D and 3D sites, 2D and 3D content, immersive and realistic interactive experiences, visualizations and simulations, and metaverse environments; Downloadable computer software for the storage of character rigs, face rigs, character models, and face models for use in in the creation, development, and production of motion pictures, television programs, videos, animations, simulations, visualizations, and visual and digital media; Downloadable computer software for storage of translated real-world movements, expressions, and appearances in digital human and non-human characters and representations, for use in the creation, development, production, and operation of computer and video game programs and software, virtual spaces, video game and non-game worlds, online universes, 2D and 3D sites, 2D and 3D content, immersive and realistic interactive experiences, visualizations and simulations, and metaverse environments; Downloadable computer software for storing translated movements of real-world objects as digital representations; Downloadable computer software for storing digital human and non-human images, characters, representations, and objects derived from real-world models; Downloadable computer software for storing 2D and 3D meshes and models, images, and graphical representations; Downloadable computer software for use in creating and storing high-fidelity digital humans, non-humans, animals, and objects; Downloadable computer software for encoding, decoding, compressing, decompressing, encrypting, decrypting, reading, storing, and organizing data; Downloadable computer software for creating, accessing, modifying, translating, transferring, and storing data files in a specific format; Downloadable computer software for structuring files into a specific file format; Downloadable computer software development tools; Downloadable software development kits (SDK); Downloadable virtual goods in the nature of image files of digital human characters or representations, avatars for use in online virtual environments; Downloadable computer software for use in video game development, film production, television production, video production; Downloadable software development tools for the creation of computer-generated imagery and graphics for multimedia content and the purpose of entertainment; Downloadable software development tools for the creation of computer-generated imagery and graphics for the production of video games, motion pictures, television shows, videos, 3D animations, 3D simulations, 3D visualizations virtual reality video games, virtual reality motion pictures, virtual reality television shows; Downloadable software development tools for the creation of computer-generated imagery and graphics for the production of augmented reality video games, augmented reality motion pictures, augmented reality television shows, computer software applications, downloadable and recorded content for virtual worlds and 3D platforms; Downloadable computer software for character rigging, face rigging, character modeling, and face modeling, for use in the creation, development, production, and operation of 2D and 3D games, 2D and 3D interactive game and non-game worlds and virtual environments, virtual reality, augmented reality, mixed reality and extended reality experiences, 2D and 3D animations, simulations and visualizations, and real-time 3D sites; Downloadable computer software for character rigging, face rigging, character modeling, and face modeling, for use in the creation, development, and production of motion pictures, television programs, videos, animations, simulations, visualizations, and digital media; Downloadable computer software for translating human movements, expression, and appearance into digital human characters or representations, for use in the creation, development, production, and operation of 2D and 3D games, 2D and 3D interactive game and non-game worlds and virtual environments, virtual reality, augmented reality, mixed reality and extended reality experiences, 2D and 3D animations, simulations and visualizations, and real-time 3D sites; Downloadable computer software for translating human movements, expression, and appearance into digital human characters or representations, for use in the creation, development, and production of motion pictures, television programs, videos, animations, simulations, visualizations, and digital media; Downloadable computer software plug-ins for use in creating and storing high-fidelity digital humans, non-humans, animals, and objects; Downloadable computer software plug-ins for translating human movements, expression, and appearance into digital human characters or representations, for use in the creation, development, production, and operation of 2D and 3D games, 2D and 3D interactive game and non-game worlds and virtual environments, virtual reality, augmented reality, mixed reality and extended reality experiences, 2D and 3D animations, simulations and visualizations, and real-time 3D sites; Downloadable computer software plug-ins for translating human movements, expression, and appearance into digital human characters or representations, for use in the creation, development, and production of motion pictures, television programs, videos, animations, simulations, visualizations, and digital media

Classification Information


International Class009 - Scientific, nautical, surveying, photographic, cinematographic, optical, weighing, measuring, signalling, checking (supervision), life-saving and teaching apparatus and instruments; apparatus and instruments for conducting, switching, transforming, accumulating, regulating or controlling electricity; apparatus for recording, transmission or reproduction of sound or images; magnetic data carriers, recording discs; automatic vending machines and mechanisms for coin operated apparatus; cash registers, calculating machines, data processing equipment and computers; fire extinguishing apparatus.
US Class Codes021, 023, 026, 036, 038
Class Status Code6 - Active
Class Status DateFriday, June 26, 2026
Primary Code009
First Use Anywhere DateNOT AVAILABLE
First Use In Commerce DateNOT AVAILABLE

International Class042 - Scientific and technological services and research and design relating thereto; industrial analysis and research services; design and development of computer hardware and software.
US Class Codes100, 101
Class Status Code6 - Active
Class Status DateFriday, June 26, 2026
Primary Code042
First Use Anywhere DateNOT AVAILABLE
First Use In Commerce DateNOT AVAILABLE

Trademark Owner History


Party NameEpic Games, Inc.
Party Type10 - Original Applicant
Legal Entity Type03 - Corporation
AddressCary, NC 27518
US

Trademark Events


Event DateEvent Description
Friday, June 26, 2026NEW APPLICATION ENTERED
Friday, June 26, 2026NEW APPLICATION OFFICE SUPPLIED DATA ENTERED
Friday, June 26, 2026APPLICATION FILING RECEIPT MAILED