Trademark Overview
On Tuesday, May 19, 2026, a trademark application was filed for REZZIL with the United States Patent and Trademark Office. The USPTO has given the REZZIL trademark a serial number of 99831599. The federal status of this trademark filing is NEW APPLICATION - RECORD INITIALIZED NOT ASSIGNED TO EXAMINER as of Tuesday, May 19, 2026. This trademark is owned by Mi Hiepa Scout Limited. The REZZIL trademark is filed in the Computer & Software Products & Electrical & Scientific Products, Education & Entertainment Services, and Computer & Software Services & Scientific Services categories with the following description:
Computer software; Downloadable interactive entertainment software; Virtual reality software; Virtual reality game software; Virtual Reality motion simulators; Sports training simulators; Simulation training software; Augmented reality software; Augmented reality game software; Computer software for use on handheld mobile digital electronic devices and other consumer electronics; computer software for use in connection with sports training and performance analysis; software for creating and displaying virtual and augmented environments; Web application software; video games; computer games; computer programs for playing games; Downloadable mobile applications; Software applications for mobile devices; Virtual reality and augmented reality apparatus; Virtual reality and augmented reality glasses; Virtual reality and augmented reality hardware; Virtual reality and augmented reality headsets; Virtual reality models; Virtual reality and augmented reality controllers; Football helmets; Wear...
Entertainment services; Sports training; sports coaching services; sports education services; sports club services; sports and fitness services; Fitness and exercise training services; Education, teaching and training; training and coaching services for cognitive development; Arranging and conducting games; Arranging, organising, hosting and conducting sports events and competitions; organising and conducting conferences, meetings, congresses, courses, workshops, seminars, symposiums and events; Entertainment services in the field of video games; Entertainment services relating to sport; Interactive entertainment services; Entertainment services provided in virtual environments; Gaming services; providing films and music, not downloadable, via on-line on-demand services; providing on-line videos, not downloadable; education and entertainment services featuring electronic multimedia content, videos, movies, pictures, images, text, photos, games, user-generated content, audio content and...
Computer and video games development services; Design and development of virtual reality and augmented reality software; Design and development of computer game software; Design and development of video game software; Design services relating to virtual reality and augmented reality software; Design and development of interactive multimedia software; Design and development of hardware for use in connection with electronic and interactive multimedia games; Data analysis for sports performance; Software as a service [SaaS]; Software as a service [SaaS] featuring software for transmission of images, audio-visual content, video content and messages; Platform as a Service [PaaS]; Platform as a service [PaaS] featuring software platforms for transmission of images, audio-visual content, video content and messages; hosting services, software as a service, and rental of software; Programming of data processing equipment; Data encryption services; Electronic data storage and data back-up servic...
