PUNCHLAB Trademark

Trademark Overview


On Monday, February 26, 2024, a trademark application was filed for PUNCHLAB with the United States Patent and Trademark Office. The USPTO has given the PUNCHLAB trademark a serial number of 79400938. The federal status of this trademark filing is NON-FINAL ACTION COUNTED - NOT MAILED as of Monday, September 23, 2024. This trademark is owned by PunchLab S.R.L.. The PUNCHLAB trademark is filed in the Toys & Sporting Goods Products, Education & Entertainment Services, and Computer & Software Services & Scientific Services categories with the following description:

Education; providing of training; entertainment; sporting and cultural activities; television entertainment in the sports and cultural field; organization of exhibitions for cultural and educational purposes; organization of lotteries and competitions; betting and gambling services related to sports; entertainment services provided during sports events or related to sports events; organization of sports and cultural events and activities; organization of real or virtual sports competitions; management of sports facilities; management of gyms and professional training centers; production of sound and video recordings; production and distribution of films, excluding advertising films; video and audio recordings; rental of films, of video recordings and of audio recordings; rental and/or supply on a computer network of interactive educational and entertainment products, namely interactive compact discs, CD-ROMs, computer games; entertainment, namely presentation of interactive education a...

Games, toys and playthings; video game apparatus; gymnastic and sporting articles; boxing punching bags; boxing gloves; boxing ring; punch balls (boxing accessories); inflatable punching bags; boxing rings

Scientific and technological services and research and design relating thereto; industrial analysis, industrial research and industrial design services; design and development of computer hardware and software; design and development of digital products based on augmented reality and virtual reality; offering network computer services with both traditional and innovative methods and technologies; design and development of advanced simulation centers with innovative technologies and by using artificial intelligence systems and virtual and augmented reality; design, development and assembly of application programs for electronic computers, APPs for mobile devices, and algorithms for artificial intelligence; provision of consultancy for the design and development of web portals, tools for communication on social networks, and technological projects linked to digital innovation in sports and related sectors; creation of websites; consultancy for the design of websites; software services [S...
punchlab

General Information


Serial Number79400938
Word MarkPUNCHLAB
Filing DateMonday, February 26, 2024
Status640 - NON-FINAL ACTION COUNTED - NOT MAILED
Status DateMonday, September 23, 2024
Registration Number0000000
Registration DateNOT AVAILABLE
Mark Drawing3 - Illustration: Drawing or design which also includes word(s) / letter(s) / number(s)
Published for Opposition DateNOT AVAILABLE

Trademark Statements


Goods and ServicesEducation; providing of training; entertainment; sporting and cultural activities; television entertainment in the sports and cultural field; organization of exhibitions for cultural and educational purposes; organization of lotteries and competitions; betting and gambling services related to sports; entertainment services provided during sports events or related to sports events; organization of sports and cultural events and activities; organization of real or virtual sports competitions; management of sports facilities; management of gyms and professional training centers; production of sound and video recordings; production and distribution of films, excluding advertising films; video and audio recordings; rental of films, of video recordings and of audio recordings; rental and/or supply on a computer network of interactive educational and entertainment products, namely interactive compact discs, CD-ROMs, computer games; entertainment, namely presentation of interactive education and entertainment products, namely interactive compact discs, CD-ROMs, computer games; radio or television broadcasting of sports events; production of television and radio programs and videotapes; production of animated television programs; booking of tickets for sports events and events; timing of sports events; interactive entertainment; online betting; offering games on the Internet; provision of information relating to entertainment or education, available online from a database or the Internet; electronic game services provided via the Internet; supply of online electronic publications; publication of books, magazines, texts, except advertising texts, and periodicals; publication of online electronic books; offering of digital music provided from websites with MP3s; offering of digital music available through the Internet; provision of sports results; information services regarding sports and sports events; information services related to boxing; leasing of recorded sounds and images; information services regarding sports events provided online from a database or the Internet; organization of shows, theatre performances, production of shows; publishing services; non-downloadable digital music services; offering digital music via telecommunications; publication of statistics regarding sports results and audience ratings for sports competitions; educational services, namely conducting seminars, conferences, symposiums or workshops in the field of applying technology to sports; training services in all the aforementioned areas; training services in the field of athlete management and sports training through instructions and demonstrations provided online, via the Internet, internal and extranet networks; education, namely conducting practical training workshops, courses and seminars, including demonstrations, in the field of applying technology to sports; designing and conducting courses, seminars and all training activities in the field of information technology; booking of seats for shows including sports events; film presentations; entertainment information; production of films; production of shows; health center services (fitness centers); sports internships; representation of shows; intermediation related to the projection of films; organization of shows (impresario services); sports coaching services; providing online electronic publications [non-downloadable]; supply of educational materials, namely distribution of material in the field of sports knowledge; information services related to the booking of tickets for sports events; entertainment and entertainment information services in the form of boxing matches; organization, management and conducting of boxing matches; information services related to scheduled sports, cultural and recreational activities; tourist assistance services regarding scheduled sports, cultural and recreational activities; provision of training services with traditional and innovative methods and technologies; provision of consultancy in the field of professional boxer training; design, planning and implementation of professional training courses in person, remotely, in mixed mode, with innovative, immersive, and experiential methodologies, with the use of computerized and non-computerized simulators, also in the field of sports and athletic preparation; management of advanced simulation centers for learning with innovative technologies and with the integration of artificial intelligence systems and virtual and augmented reality; provision of technical and logistic support services for the organization of training events; organization of web seminars.
Goods and ServicesGames, toys and playthings; video game apparatus; gymnastic and sporting articles; boxing punching bags; boxing gloves; boxing ring; punch balls (boxing accessories); inflatable punching bags; boxing rings
Pseudo MarkPUNCH LAB
NOT AVAILABLEThe trademark consists of the name "PUNCHLAB" with the stylized letter "U" as a smartphone at the bottom and a boxing training bag at the top.
Goods and ServicesScientific and technological services and research and design relating thereto; industrial analysis, industrial research and industrial design services; design and development of computer hardware and software; design and development of digital products based on augmented reality and virtual reality; offering network computer services with both traditional and innovative methods and technologies; design and development of advanced simulation centers with innovative technologies and by using artificial intelligence systems and virtual and augmented reality; design, development and assembly of application programs for electronic computers, APPs for mobile devices, and algorithms for artificial intelligence; provision of consultancy for the design and development of web portals, tools for communication on social networks, and technological projects linked to digital innovation in sports and related sectors; creation of websites; consultancy for the design of websites; software services [SaaS]; rental of computer/technological material functional to the realization of the projects and services or products listed above; development, programming, and implementation of software; rental of computer hardware and equipment; project and development of application solutions for software; design and development of computer applications [APP]; computer services for the sports industry and the field of sports training, including professional training; scientific lab services; Platform as a Service (PaaS); IT consultancy services; scientific research; clinical trials; cloud computing; supply services in the field of information technology; technological consultancy services; computer consultancy services; telecommunications technology consultancy services.

Classification Information


International Class028 - Games and playthings; gymnastic and sporting articles not included in other classes; decorations for Christmas trees.
US Class Codes022, 023, 038, 050
Class Status Code6 - Active
Class Status DateThursday, July 25, 2024
Primary Code028
First Use Anywhere DateNOT AVAILABLE
First Use In Commerce DateNOT AVAILABLE

International Class041 - Education; providing of training; entertainment; sporting and cultural activities.
US Class Codes100, 101, 107
Class Status Code6 - Active
Class Status DateThursday, July 25, 2024
Primary Code041
First Use Anywhere DateNOT AVAILABLE
First Use In Commerce DateNOT AVAILABLE

International Class042 - Scientific and technological services and research and design relating thereto; industrial analysis and research services; design and development of computer hardware and software.
US Class Codes100, 101
Class Status Code6 - Active
Class Status DateThursday, July 25, 2024
Primary Code042
First Use Anywhere DateNOT AVAILABLE
First Use In Commerce DateNOT AVAILABLE

Trademark Owner History


Party NamePunchLab S.R.L.
Party Type10 - Original Applicant
Legal Entity Type99 - Other
AddressIT

Trademark Events


Event DateEvent Description
Thursday, July 25, 2024SN ASSIGNED FOR SECT 66A APPL FROM IB
Wednesday, July 31, 2024NEW APPLICATION OFFICE SUPPLIED DATA ENTERED
Wednesday, July 31, 2024APPLICATION FILING RECEIPT MAILED
Friday, September 13, 2024ASSIGNED TO EXAMINER
Monday, September 23, 2024NON-FINAL ACTION WRITTEN