PROFESSIONAL GAMERS' LEAGUE Trademark

Trademark Overview


On Wednesday, May 21, 1997, a trademark application was filed for PROFESSIONAL GAMERS' LEAGUE with the United States Patent and Trademark Office. The USPTO has given the PROFESSIONAL GAMERS' LEAGUE trademark a serial number of 75296887. The federal status of this trademark filing is ABANDONED - FAILURE TO RESPOND OR LATE RESPONSE as of Friday, November 1, 2002. This trademark is owned by T E Network, Inc.. The PROFESSIONAL GAMERS' LEAGUE trademark is filed in the Paper & Printed Material Products, Communication Services, Education & Entertainment Services, and Computer & Software Services & Scientific Services categories with the following description:

Printed materials, namely magazines, brochures, pamphlets, books, newsletters and manuals, all relating to electronics, computer and video games, related events, and the electronic, computer, and video gam hobbyist and enthusiast community

Electronic transmission of information, messages, data, pictures, sound and video by computer networks and a global communication network

Entertainment in the nature of live and virtual electronic, computer and video game contests, tournaments and events; entertainment, namely, providing access to on-line computer games

Association services for hobbyist and enthusiasts in the fields of computer amusement and online entertainment; computer services, namely providing electronic bulletin boards in the fields of electronic, video and computer games, online gaming

General Information


Serial Number75296887
Word MarkPROFESSIONAL GAMERS' LEAGUE
Filing DateWednesday, May 21, 1997
Status602 - ABANDONED - FAILURE TO RESPOND OR LATE RESPONSE
Status DateFriday, November 1, 2002
Registration Number0000000
Registration DateNOT AVAILABLE
Mark Drawing1000 - Typeset: Word(s) / letter(s) / number(s)
Published for Opposition DateNOT AVAILABLE

Trademark Statements


Disclaimer with Predetermined Text"GAMERS"
Goods and ServicesPrinted materials, namely magazines, brochures, pamphlets, books, newsletters and manuals, all relating to electronics, computer and video games, related events, and the electronic, computer, and video gam hobbyist and enthusiast community
Goods and ServicesElectronic transmission of information, messages, data, pictures, sound and video by computer networks and a global communication network
Goods and ServicesEntertainment in the nature of live and virtual electronic, computer and video game contests, tournaments and events; entertainment, namely, providing access to on-line computer games
Goods and ServicesAssociation services for hobbyist and enthusiasts in the fields of computer amusement and online entertainment; computer services, namely providing electronic bulletin boards in the fields of electronic, video and computer games, online gaming

Classification Information


International Class016 - Paper, cardboard and goods made from these materials, not included in other classes; printed matter; bookbinding material; photographs; stationery; adhesives for stationery or household purposes; artists' materials; paint brushes; typewriters and office requisites (except furniture); instructional and teaching material (except apparatus); plastic materials for packaging (not included in other classes); printers' type; printing blocks.
US Class Codes002, 005, 022, 023, 029, 037, 038, 050
Class Status Code6 - Active
Class Status DateWednesday, June 17, 1998
Primary Code016
First Use Anywhere DateFriday, November 21, 1997
First Use In Commerce DateFriday, November 21, 1997

International Class038 - Services allowing people to communicate with another by a sensory means.
US Class Codes100, 101, 104
Class Status Code6 - Active
Class Status DateFriday, September 25, 1998
Primary Code038
First Use Anywhere DateTuesday, October 14, 1997
First Use In Commerce DateTuesday, October 14, 1997

International Class041 - Education; providing of training; entertainment; sporting and cultural activities.
US Class Codes100, 101, 107
Class Status Code6 - Active
Class Status DateTuesday, June 17, 1997
Primary Code041
First Use Anywhere DateSunday, February 1, 1998
First Use In Commerce DateSunday, February 1, 1998

International Class042 - Scientific and technological services and research and design relating thereto; industrial analysis and research services; design and development of computer hardware and software.
US Class Codes100, 101
Class Status Code6 - Active
Class Status DateFriday, September 25, 1998
Primary Code042
First Use Anywhere DateTuesday, October 14, 1997
First Use In Commerce DateTuesday, October 14, 1997

Trademark Owner History


Party NameT E Network, Inc.
Party Type10 - Original Applicant
Legal Entity Type03 - Corporation
AddressSan Francisco, CA 94105

Trademark Events


Event DateEvent Description
Friday, November 1, 2002ABANDONMENT - FAILURE TO RESPOND OR LATE RESPONSE
Wednesday, February 13, 2002NON-FINAL ACTION MAILED
Friday, July 6, 2001CORRESPONDENCE RECEIVED IN LAW OFFICE
Friday, July 27, 2001NON-FINAL ACTION MAILED
Wednesday, January 3, 2001AMENDMENT TO USE PROCESSING COMPLETE
Thursday, October 28, 1999USE AMENDMENT FILED
Friday, September 15, 2000ASSIGNED TO EXAMINER
Wednesday, November 17, 1999JURISDICTION RESTORED TO EXAMINING ATTORNEY
Wednesday, November 17, 1999EX PARTE APPEAL-INSTITUTED
Friday, April 30, 1999FINAL REFUSAL MAILED
Tuesday, March 30, 1999CORRESPONDENCE RECEIVED IN LAW OFFICE
Wednesday, September 30, 1998NON-FINAL ACTION MAILED
Friday, September 25, 1998ASSIGNED TO EXAMINER
Tuesday, August 18, 1998CORRESPONDENCE RECEIVED IN LAW OFFICE
Wednesday, February 18, 1998NON-FINAL ACTION MAILED
Monday, January 26, 1998ASSIGNED TO EXAMINER