Trademark Overview
On Thursday, August 15, 2024, a trademark application was filed for PRODIGY with the United States Patent and Trademark Office. The USPTO has given the PRODIGY trademark a serial number of 98699789. The federal status of this trademark filing is RESPONSE AFTER NON-FINAL ACTION - ENTERED as of Wednesday, September 3, 2025. This trademark is owned by Prodigy Education Inc.. The PRODIGY trademark is filed in the Computer & Software Products & Electrical & Scientific Products, Education & Entertainment Services, and Computer & Software Services & Scientific Services categories with the following description:
Providing on-line computer games for the purposes of education; providing online interactive computer games for the purposes of education; education and training services in the field of mathematics, geopetry, algebra, English language and literacy in the primary and secondary education sectors; providing educational services online, namely, providing temporary use of non-downloadable computer learning games in the primary and secondary education sectors; educational learning services, namely, tutoring in the primary and secondary education sectors in the field of mathematics, geometry, algebra, English language and literacy; educational services in the nature of coaching in the field of mathematics, geometry, alegabra, English language and literacy in the primary and secondary education sectors; educational assessment services in the primary and secondary education sectors
Downloadable mobile applications for playing children's educational games; downloadable mobile applications for allowing parents to monitor and track the educational progress of children; interactive educational computer game programs downloaded via the Internet
Providing temporary use of non-downloadable game software via a website; providing temporary use of non-downloadable on-line educational game software; providing temporary use of online non-downloadable game software to facilitate education and assessment in the primary and secondary education sectors; providing temporary use of on-line non-downloadable software for teaching students in the primary and secondary education sectors; Platform as a Service [PaaS] featuring computer software platforms for playing educational games; Software as a Service [SaaS] services featuring software for playing educational games; Software as a Service [SaaS] services featuring software for playing educational games in the fields of mathematics, geometry, algebra, English language and literacy; providing temporary use of online non-downloadable software for producing reports, based on users' engagement with computer games, about those users' usage, performance, competence, grade level and educational st...
