POCKETTOWN Trademark

Trademark Overview


On Tuesday, April 20, 2010, a trademark application was filed for POCKETTOWN with the United States Patent and Trademark Office. The USPTO has given the POCKETTOWN trademark a serial number of 85018201. The federal status of this trademark filing is ABANDONED - NO STATEMENT OF USE FILED as of Monday, August 27, 2012. This trademark is owned by Booyah, Inc.. The POCKETTOWN trademark is filed in the Computer & Software Products & Electrical & Scientific Products, Advertising, Business and Retail Services, Education & Entertainment Services, and Computer & Software Services & Scientific Services categories with the following description:

Computer game software; video game software; downloadable video game software; video game software for use on mobile telephones, smart phones, pagers, mobile and handheld computers, PDAs, and other mobile and handheld communications devices; downloadable video game software for use on mobile telephones, smart phones, pagers, mobile and handheld computers, PDAs, and other mobile and handheld communications devices; computer software, namely, software development tools for the creation of mobile and Internet applications and client interfaces; telecommunications and social networking software for connecting with online social games and for transporting and aggregating voice, data and video communication across global computer networks; downloadable software for use on computers and mobile devices for creating virtual communities and for creating and interacting with other metagame players via digital personas and avatars; downloadable software for use on computers and mobile devices to e...

Advertising services, namely, promoting the goods and services of others online and via mobile and handheld wireless communications devices; arranging and conducting incentive reward programs that promote the sale of goods and services of others; promoting the exchange of information and resources between and among registered participants in the field of social gaming to achieve personally-defined and group-defined goals, pursuits and challenges in the field of social gaming and online social gaming; retail store services, accessible via the internet or wireless communications networks, featuring downloadable sound, music, image, video, and game files, books, music, toys, games, clothing, and souvenir items; retail store services, accessible via the internet or wireless communications networks, featuring virtual goods, namely, clothing, accessories, land, buildings, objects, tools, characters, and currency for use in online virtual worlds

Entertainment services, namely, providing temporary use of non-downloadable video games via the internet or wireless communications networks; entertainment services, namely, providing online, non-downloadable virtual clothing, accessories, land, buildings, objects, tools, characters, and currency, for use in virtual environments created for entertainment purposes; providing an internet website portal in the field of computer games and gaming; providing information online relating to computer games and computer enhancements for games; entertainment services, namely, providing virtual environments in which users can interact through social games for recreational, leisure, or entertainment purposes; entertainment services, namely, organization of social gaming services; entertainment services, namely, providing non-downloadable audio, video and graphics to mobile communications devices via wireless networks and a global computer network; entertainment services, namely, conducting contests...

Computer services, namely, creating an on-line community for registered users to participate in discussions, competitions, and individual and group challenges, showcase and improve their skills, get feedback from their peers, form virtual communities, and engage in social networking; providing a website featuring non-downloadable software tools for use in accessing, playing, and tracking performance of computer games; application service provider featuring software for social networking and for use with video games to enable uploading, posting, showing, displaying, tagging, blogging, sharing or otherwise providing electronic media or information via the Internet and wireless communications networks
pockettown

General Information


Serial Number85018201
Word MarkPOCKETTOWN
Filing DateTuesday, April 20, 2010
Status606 - ABANDONED - NO STATEMENT OF USE FILED
Status DateMonday, August 27, 2012
Registration Number0000000
Registration DateNOT AVAILABLE
Mark Drawing4000 - Illustration: Drawing with word(s) / letter(s) / number(s) in Block form
Published for Opposition DateTuesday, November 29, 2011

Trademark Statements


Goods and ServicesComputer game software; video game software; downloadable video game software; video game software for use on mobile telephones, smart phones, pagers, mobile and handheld computers, PDAs, and other mobile and handheld communications devices; downloadable video game software for use on mobile telephones, smart phones, pagers, mobile and handheld computers, PDAs, and other mobile and handheld communications devices; computer software, namely, software development tools for the creation of mobile and Internet applications and client interfaces; telecommunications and social networking software for connecting with online social games and for transporting and aggregating voice, data and video communication across global computer networks; downloadable software for use on computers and mobile devices for creating virtual communities and for creating and interacting with other metagame players via digital personas and avatars; downloadable software for use on computers and mobile devices to enable uploading, posting, showing, displaying, tagging, blogging, or sharing electronic media or information regarding the fields of virtual communities, electronic gaming, entertainment, and general interest via the Internet or other communications networks with third parties; downloadable virtual goods, namely, computer programs featuring clothing, accessories, land, buildings, objects, tools, characters, and currency for use in online virtual worlds
Goods and ServicesAdvertising services, namely, promoting the goods and services of others online and via mobile and handheld wireless communications devices; arranging and conducting incentive reward programs that promote the sale of goods and services of others; promoting the exchange of information and resources between and among registered participants in the field of social gaming to achieve personally-defined and group-defined goals, pursuits and challenges in the field of social gaming and online social gaming; retail store services, accessible via the internet or wireless communications networks, featuring downloadable sound, music, image, video, and game files, books, music, toys, games, clothing, and souvenir items; retail store services, accessible via the internet or wireless communications networks, featuring virtual goods, namely, clothing, accessories, land, buildings, objects, tools, characters, and currency for use in online virtual worlds
Goods and ServicesEntertainment services, namely, providing temporary use of non-downloadable video games via the internet or wireless communications networks; entertainment services, namely, providing online, non-downloadable virtual clothing, accessories, land, buildings, objects, tools, characters, and currency, for use in virtual environments created for entertainment purposes; providing an internet website portal in the field of computer games and gaming; providing information online relating to computer games and computer enhancements for games; entertainment services, namely, providing virtual environments in which users can interact through social games for recreational, leisure, or entertainment purposes; entertainment services, namely, organization of social gaming services; entertainment services, namely, providing non-downloadable audio, video and graphics to mobile communications devices via wireless networks and a global computer network; entertainment services, namely, conducting contests; on-line journals, namely, blogs featuring user-defined content regarding games, gaming, social networking, and virtual communities; providing an online magazine in the fields of mobile and wireless communications, wireless communications software, social networking, creating digital personas and avatars, mobile and online communication methods and services, video games, software, and online games; providing recognition and incentive awards whereby participants in augmented reality and social gaming can earn virtual rewards for demonstrating extraordinary skill or excellence regarding user-defined goals and group-defined goals
Goods and ServicesComputer services, namely, creating an on-line community for registered users to participate in discussions, competitions, and individual and group challenges, showcase and improve their skills, get feedback from their peers, form virtual communities, and engage in social networking; providing a website featuring non-downloadable software tools for use in accessing, playing, and tracking performance of computer games; application service provider featuring software for social networking and for use with video games to enable uploading, posting, showing, displaying, tagging, blogging, sharing or otherwise providing electronic media or information via the Internet and wireless communications networks
Pseudo MarkPOCKET TOWN

Classification Information


International Class009 - Scientific, nautical, surveying, photographic, cinematographic, optical, weighing, measuring, signalling, checking (supervision), life-saving and teaching apparatus and instruments; apparatus and instruments for conducting, switching, transforming, accumulating, regulating or controlling electricity; apparatus for recording, transmission or reproduction of sound or images; magnetic data carriers, recording discs; automatic vending machines and mechanisms for coin operated apparatus; cash registers, calculating machines, data processing equipment and computers; fire extinguishing apparatus.
US Class Codes021, 023, 026, 036, 038
Class Status Code6 - Active
Class Status DateMonday, April 26, 2010
Primary Code009
First Use Anywhere DateNOT AVAILABLE
First Use In Commerce DateNOT AVAILABLE

International Class035 - Advertising; business management; business administration; office functions.
US Class Codes100, 101, 102
Class Status Code6 - Active
Class Status DateMonday, April 26, 2010
Primary Code035
First Use Anywhere DateNOT AVAILABLE
First Use In Commerce DateNOT AVAILABLE

International Class041 - Education; providing of training; entertainment; sporting and cultural activities.
US Class Codes100, 101, 107
Class Status Code6 - Active
Class Status DateMonday, April 26, 2010
Primary Code041
First Use Anywhere DateNOT AVAILABLE
First Use In Commerce DateNOT AVAILABLE

International Class042 - Scientific and technological services and research and design relating thereto; industrial analysis and research services; design and development of computer hardware and software.
US Class Codes100, 101
Class Status Code6 - Active
Class Status DateMonday, April 26, 2010
Primary Code042
First Use Anywhere DateNOT AVAILABLE
First Use In Commerce DateNOT AVAILABLE

Trademark Owner History


Party NameBooyah, Inc.
Party Type20 - Owner at Publication
Legal Entity Type03 - Corporation
AddressSan Francisco, CA 94107

Party NameBooyah, Inc.
Party Type10 - Original Applicant
Legal Entity Type03 - Corporation
AddressSan Francisco, CA 94107

Trademark Events


Event DateEvent Description
Monday, August 27, 2012ABANDONMENT NOTICE MAILED - NO USE STATEMENT FILED
Monday, August 27, 2012ABANDONMENT - NO USE STATEMENT FILED
Tuesday, January 24, 2012NOA E-MAILED - SOU REQUIRED FROM APPLICANT
Tuesday, November 29, 2011OFFICIAL GAZETTE PUBLICATION CONFIRMATION E-MAILED
Tuesday, November 29, 2011PUBLISHED FOR OPPOSITION
Thursday, November 17, 2011TEAS CHANGE OF CORRESPONDENCE RECEIVED
Wednesday, November 9, 2011NOTIFICATION OF NOTICE OF PUBLICATION E-MAILED
Monday, October 24, 2011LAW OFFICE PUBLICATION REVIEW COMPLETED
Saturday, October 22, 2011APPROVED FOR PUB - PRINCIPAL REGISTER
Saturday, October 22, 2011EXAMINER'S AMENDMENT ENTERED
Saturday, October 22, 2011NOTIFICATION OF EXAMINERS AMENDMENT E-MAILED
Saturday, October 22, 2011EXAMINERS AMENDMENT E-MAILED
Saturday, October 22, 2011EXAMINERS AMENDMENT -WRITTEN
Wednesday, October 19, 2011PREVIOUS ALLOWANCE COUNT WITHDRAWN
Tuesday, October 18, 2011WITHDRAWN FROM PUB - OG REVIEW QUERY
Friday, September 30, 2011LAW OFFICE PUBLICATION REVIEW COMPLETED
Sunday, September 25, 2011APPROVED FOR PUB - PRINCIPAL REGISTER
Wednesday, August 17, 2011TEAS/EMAIL CORRESPONDENCE ENTERED
Monday, August 15, 2011CORRESPONDENCE RECEIVED IN LAW OFFICE
Monday, August 15, 2011TEAS RESPONSE TO OFFICE ACTION RECEIVED
Tuesday, February 15, 2011NOTIFICATION OF NON-FINAL ACTION E-MAILED
Tuesday, February 15, 2011NON-FINAL ACTION E-MAILED
Tuesday, February 15, 2011NON-FINAL ACTION WRITTEN
Wednesday, February 9, 2011ASSIGNED TO EXAMINER
Tuesday, February 8, 2011TEAS/EMAIL CORRESPONDENCE ENTERED
Tuesday, February 8, 2011CORRESPONDENCE RECEIVED IN LAW OFFICE
Monday, February 7, 2011ASSIGNED TO LIE
Sunday, January 30, 2011TEAS RESPONSE TO OFFICE ACTION RECEIVED
Monday, December 6, 2010TEAS CHANGE OF CORRESPONDENCE RECEIVED
Wednesday, September 22, 2010APPLICANT/CORRESPONDENCE CHANGES (NON-RESPONSIVE) ENTERED
Wednesday, September 22, 2010TEAS CHANGE OF OWNER ADDRESS RECEIVED
Monday, August 2, 2010NOTIFICATION OF NON-FINAL ACTION E-MAILED
Monday, August 2, 2010NON-FINAL ACTION E-MAILED
Monday, August 2, 2010NON-FINAL ACTION WRITTEN
Thursday, July 29, 2010ASSIGNED TO EXAMINER
Tuesday, April 27, 2010NOTICE OF PSEUDO MARK MAILED
Monday, April 26, 2010NEW APPLICATION OFFICE SUPPLIED DATA ENTERED IN TRAM
Friday, April 23, 2010NEW APPLICATION ENTERED IN TRAM