PLAYGINEERING Trademark

Trademark Overview


On Saturday, March 20, 2021, a trademark application was filed for PLAYGINEERING with the United States Patent and Trademark Office. The USPTO has given the PLAYGINEERING trademark a serial number of 90591913. The federal status of this trademark filing is REGISTERED as of Tuesday, February 15, 2022. This trademark is owned by Building Resources for Impactful Experiences, Ltd. The PLAYGINEERING trademark is filed in the Education & Entertainment Services category with the following description:

Academic enrichment programs in the fields of science, technology, engineering, math (STEM), arts and literacy; Academic enrichment programs in the science, technology, engineering and mathematics (STEM) field; Arranging and conducting of conventions in the fields of science, technology, engineering, math (STEM), arts and literacy; Arranging and conducting of educational courses in the fields of science, technology, engineering, math (STEM), arts and literacy; Arranging and conducting of educational seminars in the fields of science, technology, engineering, math (STEM), arts and literacy; Arranging and conducting of lectures in the fields of science, technology, engineering, math (STEM), arts and literacy; Arranging and conducting of professional workshops in the fields of science, technology, engineering, math (STEM), arts and literacy; Arranging and conducting of training courses in the fields of science, technology, engineering, math (STEM), arts and literacy; Arranging and conduct...
playgineering

General Information


Serial Number90591913
Word MarkPLAYGINEERING
Filing DateSaturday, March 20, 2021
Status700 - REGISTERED
Status DateTuesday, February 15, 2022
Registration Number6644910
Registration DateTuesday, February 15, 2022
Mark Drawing4000 - Illustration: Drawing with word(s) / letter(s) / number(s) in Block form
Published for Opposition DateTuesday, November 30, 2021

Trademark Statements


Goods and ServicesAcademic enrichment programs in the fields of science, technology, engineering, math (STEM), arts and literacy; Academic enrichment programs in the science, technology, engineering and mathematics (STEM) field; Arranging and conducting of conventions in the fields of science, technology, engineering, math (STEM), arts and literacy; Arranging and conducting of educational courses in the fields of science, technology, engineering, math (STEM), arts and literacy; Arranging and conducting of educational seminars in the fields of science, technology, engineering, math (STEM), arts and literacy; Arranging and conducting of lectures in the fields of science, technology, engineering, math (STEM), arts and literacy; Arranging and conducting of professional workshops in the fields of science, technology, engineering, math (STEM), arts and literacy; Arranging and conducting of training courses in the fields of science, technology, engineering, math (STEM), arts and literacy; Arranging and conducting of training seminars in the fields of science, technology, engineering, math (STEM), arts and literacy; Arranging and conducting of training workshops in the fields of science, technology, engineering, math (STEM), arts and literacy; Arranging of contests featuring science, technology, engineering, math (STEM), arts and literacy; Arranging, organizing, conducting and hosting birthday parties; Charitable donation services, namely, providing educational materials in the nature of digital and non-digital puzzles and games, construction and robotics supplies and equipment, course books, books, literature and other multimedia entertainment and instructional content, toys, and school supplies in the fields of science, technology, engineering, math (STEM), arts and literacy to toddlers, children, teens, parents, adults, families, special needs, under-served, disadvantaged communities; Charitable services, namely, academic mentoring of school age children; Charitable services, namely, mentoring disadvantaged girls in the fields of science, technology, engineering, math (STEM), arts and literacy; Charitable services, namely, mentoring of those in need, special needs individuals, under-served adolescents in the fields of science, technology, engineering, math (STEM), arts and literacy; Charitable services, namely, providing camps for those in need, special needs individuals, under-served individuals and communities; Charitable services, namely, providing educational materials in the nature of digital and non-digital puzzles and games, construction and robotics supplies and equipment, course books, books, literature and other multimedia entertainment and instructional content, toys, and camp supplies in the fields of science, technology, engineering, math (STEM), arts and literacy to those in need; Charitable services, namely, providing toys to needy children; Charitable services, namely, providing tutoring in the fields of science, technology, engineering, math (STEM), arts and literacy; Children's entertainment and amusement centers, namely, interactive play areas; Coaching in the fields of science, technology, engineering, math (STEM), arts and literacy; Computer camps; Conducting after school science, technology, engineering, math (STEM), arts and literacy tutoring programs; Conducting educational exhibitions in the nature of science fairs and exhibitions, engineering fairs and exhibitions, technology fairs and exhibitions, math fairs and exhibitions, art fairs and exhibitions, literary fairs and exhibitions, seminars, workshops, classes, conferences and conventions in the fields of science, technology, engineering, math (STEM), arts and literacy; Conducting entertainment exhibitions for educational purposes in the nature of science fairs and exhibitions, engineering fairs and exhibitions, technology fairs and exhibitions, math fairs and exhibitions, art fairs and exhibitions, literary fairs and exhibitions, comic book exhibitions and conventions, workshops, seminars, classes, conferences and conventions in the fields of science, technology, engineering, math (STEM), arts and literacy; Conducting live entertainment in the nature of games featuring science, technology, engineering, math (STEM), arts and literacy; Conducting of in-person educational forums in the fields of science, technology, engineering, math (STEM), arts and literacy; Conducting workshops and seminars in science, technology, engineering, math (STEM), arts and literacy topics; Conducting science, technology, engineering, math (STEM), arts and literacy parties for entertainment purposes; Consultancy in the field of learning difficulties; Consulting services about education; Consulting services in the fields of science, technology, engineering, math (STEM), arts and literacy training; Continuing education services, namely, providing live and on-line continuing professional education seminars in the fields of science, technology, engineering, math (STEM), arts and literacy; Continuing public service programs in the fields of science, technology, engineering, math (STEM), arts and literacy produced and distributed over television, satellite, film, audio, video, internet, and 3-D virtual reality media; Day camp services; Developing educational lesson plans for others in the fields of science, technology, engineering, math (STEM), arts and literacy; Developing educational manuals for others in the fields of science, technology, engineering, math (STEM), arts and literacy; Development and dissemination of printed educational materials of others in the fields of science, technology, engineering, math (STEM), arts and literacy; Education services in the nature of early childhood instruction; Education services, namely, mentoring in the fields of science, technology, engineering, math (STEM), arts and literacy; Education services, namely, one-on-one mentoring in the fields of science, technology, engineering, math (STEM), arts and literacy; Education services, namely, providing career re-training courses, seminars, workshops, classes in the fields of science, technology, engineering, math (STEM), arts and literacy; Education services, namely, providing live and on-line lessons in the nature of classes, classes, courses, seminars, workshops, non-downloadable webinars, conferences, summits in the nature of conferences in the fields of science, technology, engineering, math (STEM), arts and literacy; Education services, namely, providing mentoring, tutoring, classes, seminars and workshops in the fields of science, technology, engineering, math (STEM), arts and literacy; Education services, namely, providing non-downloadable webinars in the field of science, technology, engineering, math (STEM), arts and literacy; Education services, namely, providing on-line classes, courses, workshops, lessons in the nature of classes, courses featuring a STEM curriculum, conferences, seminars in the fields of science, technology, engineering, math (STEM), arts and literacy; Education services, namely, providing panel discussions in the fields of science, technology, engineering, math (STEM), arts and literacy; Education services, namely, providing tutorial sessions in the fields of science, technology, engineering, math (STEM), arts and literacy; Education services, namely, providing tutoring in the fields of science, technology, engineering, math (STEM), arts and literacy; Education services, namely, providing lessons in the nature of classes, classes, courses, seminars, workshops, non-downloadable webinars, conferences, summits in the nature of conferences in the fields of science, technology, engineering, math (STEM), arts and literacy; Education services, namely, training educators in the fields of science, technology, engineering, math (STEM), arts and literacy and providing curricula in connection therewith; Educational and entertainment services for children, namely, providing interactive play areas, instructional classes in the fields of science, technology, engineering, math (STEM), arts and literacy and social gatherings for children; Educational and entertainment services, namely, a continuing program about science, technology, engineering, math (STEM), arts or literacy accessible by radio, television, satellite, audio, video and computer networks; Educational and entertainment services, namely, conducting programs featuring recreational activities, literacy training, art events, and sporting events for children in foster care; Educational and entertainment services, namely, providing motivational and educational speakers; Educational and entertainment services, namely, providing motivational speaking services in the fields of science, technology, engineering, math (STEM), arts and literacy; Educational and entertainment services, namely, providing on-line interactive children's stories; Educational services in the nature of learning centers featuring instruction in the fields of science, technology, engineering, math (STEM), arts and literacy; Educational services, namely, conducting classes, seminars, conferences, workshops, retreats, camps and field trips in the fields of science, technology, engineering, math (STEM), arts and literacy and distribution of training material in connection therewith; Educational services, namely, conducting informal on-line programs in the fields of science, technology, engineering, math (STEM), arts and literacy, and printable materials distributed therewith; Educational services, namely, conducting on line and telephonic instruction and courses in the fields science, technology, engineering, math (STEM), arts and literacy; Educational services, namely, conducting on-line exhibitions and displays and interactive exhibits in the fields of science, technology, engineering, math (STEM), arts and literacy; Educational services, namely, conducting programs in the fields of science, technology, engineering, math (STEM), arts and literacy; Educational services, namely, conducting lessons in the nature of classes, classes, courses, seminars, workshops, non-downloadable webinars, conferences, summits in the nature of conferences, camps, field trips in the fields of science, technology, engineering, math (STEM), arts and literacy; Educational services, namely, conducting lessons in the nature of classes, classes, courses, seminars, workshops, non-downloadable webinars, conferences, summits in the nature of conferences in the fields of science, technology, engineering, math (STEM), arts and literacy and distribution of educational materials in connection therewith; Educational services, namely, conducting lessons in the nature of classes, classes, courses, seminars, workshops, non-downloadable webinars, conferences, summits in the nature of conferences, camps, field trips in the fields of science, technology, engineering, math (STEM), arts and literacy and distribution of course material in connection therewith; Educational services, namely, developing curriculum for others in the fields of science, technology, engineering, math (STEM), arts and literacy; Educational services, namely, developing, arranging, and conducting educational conferences and programs and providing courses of instruction in the fields of science, technology, engineering, math (STEM), arts and literacy; Educational services, namely, offering of assessments and surveys in the field of educator training and performance for the purpose of improving teaching procedures; Educational services, namely, professional coaching of teachers in the fields of science, technology, engineering, math (STEM), arts and literacy provided on a real-time basis during classroom instruction; Educational services, namely, providing on-line lessons in the nature of classes, classes, courses, seminars, workshops, non-downloadable webinars, conferences, summits in the nature of conferences in the fields of science, technology, engineering, math (STEM), arts and literacy; Educational services, namely, providing continuing professional education courses in the fields of science, technology, engineering, math (STEM), arts and literacy; Educational services, namely, providing courses of instruction at the preschool, primary, elementary, secondary level and distribution of course material in connection therewith; Educational services, namely, providing displays and exhibits in the fields of science, technology, engineering, math (STEM), arts and literacy; Educational services, namely, providing educational speakers in the fields of science, technology, engineering, math (STEM), arts and literacy; Educational services, namely, providing incentives to teachers, coaches, mentors and supporters to demonstrate excellence in the field of science, technology, engineering, math (STEM), arts and literacy through the issuance of awards; Educational services, namely, providing incentives to teachers, coaches, mentors, and supporters to demonstrate excellence in the fields of science, technology, engineering, math (STEM), arts and literacy; Educational services, namely, providing internships and apprenticeships in the fields of science, technology, engineering, math (STEM), arts and literacy; Educational services, namely, providing internships and exchange programs in the fields of science, technology, engineering, math (STEM), arts and literacy; Educational services, namely, providing online courses of instruction at the preschool, elementary, primary, secondary, and university level and distribution of course material in connection therewith; Educational services, namely, providing online instruction in the fields of science, technology, engineering, math (STEM), arts and literacy; Educational services, namely, providing training of coaches and teachers for certification in the fields of science, technology, engineering, math (STEM), arts and literacy; Entertainment and education services, namely, providing recognition and incentives by way of celebrations and awards to girls from underserved communities who have completed their high school careers successfully and who are going on to college; Entertainment and educational services in the nature of on-line competitions in the field of entertainment, education, culture, sports, and other non-business and non-commercial fields; Entertainment in the nature of an ongoing television miniseries in the fields of science, technology, engineering, math (STEM), arts and literacy; Entertainment in the nature of competitions in the fields of science, technology, engineering, math (STEM), arts and literacy; Entertainment in the nature of science, technology, engineering, math (STEM), arts and literacy tournaments; Entertainment services, namely, an ongoing series featuring science, technology, engineering, math (STEM), arts and literacy provided through internet, television, film, audio, video, 3-D virtual reality media; Entertainment services, namely, arranging and conducting of competitions in the fields of science, technology, engineering, math (STEM), arts and literacy; Entertainment services, namely, conducting contests; Entertainment services, namely, conducting fairs; Entertainment services, namely, conducting parties; Entertainment services, namely, contest and incentive award programs designed to reward program participants who support science, technology, engineering, math (STEM), arts and literacy learning and education; Entertainment services, namely, live appearances by a scientist, coding professional, engineer, mathematician, artist, or literary professional; Entertainment services, namely, providing an amusement park ride in the nature of science, technology, engineering, math (STEM), arts and literacy; Entertainment services, namely, providing on-line computer games; Entertainment services, namely, providing on-line, non-downloadable virtual toys, blocks, and other materials for virtually constructing models for use in virtual environments created for entertainment purposes; Entertainment services, namely, providing online electronic games; Entertainment services, namely, providing online video games; Entertainment services, namely, providing podcasts in the fields of science, technology, engineering, math (STEM), arts and literacy; Entertainment services, namely, providing temporary use of non-downloadable computer games; Entertainment services, namely, providing temporary use of non-downloadable electronic games; Entertainment services, namely, providing temporary use of non-downloadable interactive games; Entertainment services, namely, providing temporary use of non-downloadable video games; Entertainment services, namely, providing video podcasts in the fields of science, technology, engineering, math (STEM), arts and literacy; Entertainment services, namely, providing virtual environments in which users can interact for recreational, leisure or entertainment purposes; Entertainment services, namely, providing webcasts in the fields of science, technology, engineering, math (STEM), arts and literacy; Games equipment rental; Holiday camp services; Hosting social entertainment events, namely, parties, festivals, fairs for others; Information in the field of parenting concerning education of children; Information in the field of parenting concerning entertainment of children; Instruction in the nature of science, technology, engineering, math (STEM), arts and literacy clinics; Instruction in the nature of science, technology, engineering, math (STEM), arts and literacy lessons; Interactive educational and entertainment services, namely, providing a web-based virtual educational theme-park featuring science, technology, engineering, math (STEM), arts and literacy; Leadership development training in the fields of science, technology, engineering, math (STEM), arts and literacy; Membership club services, namely, providing training to members in the fields of science, technology, engineering, math (STEM), arts and literacy; On-line educational parental training classes; On-line electronic newsletters delivered by e-mail in the fields of science, technology, engineering, math (STEM), arts and literacy; On-line journals, namely, blogs featuring science, technology, engineering, math (STEM), arts and literacy; Online gaming services in the nature of providing digital gaming tournaments and conventions, social clubs in the nature of organizing social events for club members, entertainment information, classes, workshops, seminars, conferences and conventions, all in the fields of online gaming featuring science, technology, engineering, math (STEM), arts and literacy topics; Organization of cosplay entertainment events; Organization of exhibitions for cultural or educational purposes; Organizing and arranging exhibitions for entertainment purposes; Organizing and conducting educational study groups in the fields of science, technology, engineering, math (STEM), arts and literacy; Organizing and conducting of conventions in the fields of science, technology, engineering, math (STEM), arts and literacy; Organizing events in the fields of science, technology, engineering, math (STEM), arts and literacy for cultural or educational purposes; Organizing exhibitions for educational purposes in the fields of science, technology, engineering, math (STEM), arts and literacy; Organizing exhibitions in the fields of science, technology, engineering, math (STEM), arts and literacy for cultural or educational purposes; Organizing science, technology, engineering, math (STEM), arts and literacy festivals for cultural or entertainment purposes; Organizing, arranging and conducting virtual science, technology, engineering, math (STEM), arts and literacy events, the proceeds of which are donated to charity, for cultural or educational purposes; Organizing, arranging and conducting science, technology, engineering, math (STEM), arts and literacy events, the proceeds of which are donated to charity, for cultural or educational purposes; Organizing, arranging, and conducting virtual science, technology, engineering, math (STEM), arts and literacy events for cultural or educational purposes; Organizing, arranging, and conducting science, technology, engineering, math (STEM), arts and literacy events for cultural or educational purposes; Organizing, conducting and operating science, technology, engineering, math (STEM), arts and literacy tournaments; Party planning; Party planning consultation; Peer to peer coaching services in the fields of science, technology, engineering, math (STEM), arts and literacy; Personal coaching services in the fields of science, technology, engineering, math (STEM), arts and literacy; Production and distribution of videos in the fields of science, technology, engineering, math (STEM), arts and literacy; Providing a web site featuring non-downloadable instructional videos in the fields of science, technology, engineering, math (STEM), arts and literacy; Providing a web site that features informal instruction on science, technology, engineering, math (STEM), arts and literacy; Providing a web-based system and on-line portal for customers to participate in on-line gaming, operation and coordination of game tournaments, leagues and tours for recreational computer game playing purposes; Providing a website featuring non-downloadable articles in the fields of science, technology, engineering, math (STEM), arts and literacy; Providing a website featuring non-downloadable game software; Providing a website featuring non-downloadable photographs in the fields of science, technology, engineering, math (STEM), arts and literacy; Providing a website featuring non-downloadable publications in the nature of manuals, books, magazines, curriculum in the fields of science, technology, engineering, math (STEM), arts and literacy; Providing a website featuring non-downloadable videos in the fields of science, technology, engineering, math (STEM), arts and literacy; Providing advice and information in the field of educational and entertainment activities and events for children; Providing advice and information to adult family members on appropriate entertainment and leisure activities for younger family members; Providing after school educational programs for children in grades pre-kindergarten through 12th; Providing after school educational programs for children in grades pre-kindergarten through 12th and play facilities for children; Providing an on-line computer game in the fields of science, technology, engineering, math (STEM), arts and literacy; Providing camps for children and adults with intellectual and developmental disabilities; Providing classes, seminars, workshops, and training for parents, instructors, and other individuals in the field of education for individuals with autism and other developmental disorders; Providing classes, workshops, seminars and camps in the fields of science, technology, engineering, math (STEM), arts and literacy; Providing classroom instruction at the preschool, elementary, primary, secondary and university level using science, technology, engineering, math (STEM), arts and literacy principles; Providing courses of instruction at the preschool, elementary, primary, secondary, and university level for toddlers, children, parents, teens, adults; Providing education courses in the fields of science, technology, engineering, math (STEM), arts and literacy offered through online, non-downloadable videos and instructor assistance; Providing education in the fields of science, technology, engineering, math (STEM), arts and literacy rendered through video conference; Providing education in the fields of science, technology, engineering, math (STEM), arts and literacy rendered through live theater performances; Providing educational demonstrations in the fields of science, technology, engineering, math (STEM), arts and literacy; Providing educational mentoring services and programs in the fields of science, technology, engineering, math (STEM), arts and literacy; Providing group coaching and in-person learning forums in the field of leadership development; Providing group training in the field of organizational effectiveness featuring team building activities; Providing information about education; Providing information about online education; Providing information and news in the fields of current events relating to science, technology, engineering, math (STEM), arts and literacy; Providing information and news in the field of teaching methodology and education; Providing information in the field of children's education; Providing information in the fields of science, technology, engineering, math (STEM), arts and literacy training; Providing information on arranging, organizing, conducting and hosting celebrations to honor science, technology, engineering, math (STEM), arts and literacy professionals, experts and supporters; Providing information on-line relating to computer games and computer enhancements for games; Providing information relating to education services; Providing information relating to educational and entertainment activities and events for children; Providing information relating to organizing community sporting and cultural activities, contests and games; Providing information relating to the organizing of educational, cultural, sporting, or entertainment exhibitions; Providing news in the nature of current event reporting relating to science, technology, engineering, math (STEM), arts and literacy via the Internet; Providing on-line e-zines in the fields of science, technology, engineering, math (STEM), arts and literacy; Providing on-line magazines in the fields of science, technology, engineering, math (STEM), arts and literacy; Providing on-line newsletters in the fields of science, technology, engineering, math (STEM), arts and literacy; Providing on-line non-downloadable articles in the fields of science, technology, engineering, math (STEM), arts and literacy; Providing on-line publications in the nature of e-books in the fields of science, technology, engineering, math (STEM), arts and literacy; Providing on-line training lessons in the nature of classes, classes, courses, seminars, workshops, non-downloadable webinars, conferences, summits in the nature of conferences in the fields of science, technology, engineering, math (STEM), arts and literacy; Providing on-line tutorial videos in the fields of science, technology, engineering, math (STEM), arts and literacy, not downloadable; Providing on-line videos featuring science, technology, engineering, math (STEM), arts and literacy, not downloadable; Providing online augmented reality games; Providing online interviews featuring professionals or experts in the fields of science, technology, engineering, math (STEM), arts or literacy for entertainment purposes; Providing online non-downloadable comics; Providing online non-downloadable e-books in the fields of science, technology, engineering, math (STEM), arts and literacy; Providing recognition and incentives by the way of awards and contests to demonstrate excellence in the fields of science, technology, engineering, math (STEM), arts and literacy; Providing recreational science, technology, engineering, math (STEM), arts and literacy camps; Providing science educational mentoring services and programs; Providing temporary use of non-downloadable game software; Recreational camps; Rental of computer game programs; Rental of computer game software; Rental of toy robots; Rental of toys; Rental of video games; Scriptwriting services for non-advertising purposes; Social club services, namely, arranging, organizing, and hosting social events, get-togethers, and parties for club members; Summer camps; Teaching in the fields of science, technology, engineering, math (STEM), arts and literacy; Training in the use and operation of STEM related equipment, namely, robots, robotics materials, 3d printers, laser wood cutters; Writing of articles for journals other than for advertising or publicity; Writing of articles for periodicals other than for advertising or publicity
Pseudo MarkPLAY ENGINEERING

Classification Information


International Class041 - Education; providing of training; entertainment; sporting and cultural activities.
US Class Codes100, 101, 107
Class Status Code6 - Active
Class Status DateWednesday, June 23, 2021
Primary Code041
First Use Anywhere DateSaturday, August 1, 2020
First Use In Commerce DateSaturday, August 1, 2020

Trademark Owner History


Party NameBuilding Resources for Impactful Experiences, Ltd
Party Type30 - Original Registrant
Legal Entity Type03 - Corporation
AddressSt. Louis, MO 63136

Party NameBuilding Resources for Impactful Experiences, Ltd
Party Type20 - Owner at Publication
Legal Entity Type03 - Corporation
AddressSt. Louis, MO 63136

Party NameBuilding Resources for Impactful Experiences, Ltd
Party Type10 - Original Applicant
Legal Entity Type03 - Corporation
AddressSt. Louis, MO 63136

Trademark Events


Event DateEvent Description
Tuesday, February 15, 2022REGISTERED-PRINCIPAL REGISTER
Tuesday, November 30, 2021OFFICIAL GAZETTE PUBLICATION CONFIRMATION E-MAILED
Tuesday, November 30, 2021PUBLISHED FOR OPPOSITION
Wednesday, November 10, 2021NOTIFICATION OF NOTICE OF PUBLICATION E-MAILED
Wednesday, October 27, 2021APPROVED FOR PUB - PRINCIPAL REGISTER
Wednesday, October 27, 2021EXAMINER'S AMENDMENT ENTERED
Wednesday, October 27, 2021NOTIFICATION OF EXAMINERS AMENDMENT E-MAILED
Wednesday, October 27, 2021EXAMINERS AMENDMENT E-MAILED
Wednesday, October 27, 2021EXAMINERS AMENDMENT -WRITTEN
Monday, October 25, 2021ASSIGNED TO EXAMINER
Wednesday, June 23, 2021NEW APPLICATION OFFICE SUPPLIED DATA ENTERED IN TRAM
Wednesday, March 24, 2021NEW APPLICATION ENTERED IN TRAM