PEER REVIEW THE BUSINESS OF HIP HOP Trademark

Trademark Overview


On Tuesday, July 7, 2026, a trademark application was filed for PEER REVIEW THE BUSINESS OF HIP HOP with the United States Patent and Trademark Office. The USPTO has given the PEER REVIEW THE BUSINESS OF HIP HOP trademark a serial number of 99927383. The federal status of this trademark filing is NEW APPLICATION - RECORD INITIALIZED NOT ASSIGNED TO EXAMINER as of Tuesday, July 7, 2026. The PEER REVIEW THE BUSINESS OF HIP HOP trademark is filed in the Computer & Software Products & Electrical & Scientific Products, Paper & Printed Material Products, Clothing & Apparel Products, Toys & Sporting Goods Products, Education & Entertainment Services, and Computer & Software Services & Scientific Services categories with the following description:

Video game consoles; Board games; Electronic interactive board games for use with external monitor; Hand-held electronic games adapted for use with television receivers only; Electronic games other than those adapted for use with television receivers only; Player-operated electronic controllers for electronic video game machines; Amusement machines, namely, hand-held electronic game units adapted for use with an external display screen or monitor; Action figures; Modeled plastic toy figurines; Parlor games; Playing cards and card games

Providing temporary use of online non-downloadable video game programs; Providing temporary use of online non-downloadable video and computer game programs

Film production; Media production services, namely, video and film production; Motion picture film production; Video film production; Production of films; Production of television programs; Production of cable television programs; Entertainment services, namely, multimedia production services; Production and distribution of motion pictures; Production and distribution of television shows and movies; Entertainment media production services for motion pictures, television and Internet; Entertainment services in the nature of creation, development, and production of television programming; Entertainment services, namely, production and distribution of ongoing television programs in the field of business, entrepreneurship, business ownership, hip-hop, hip-hop culture, music, entertainment, media, urban culture, celebrity interviews, finance, financial literacy, investing, branding, intellectual property, wealth-building, cultural commentary, education, interviews, documentaries, real estat...

Clothing jackets; Clothing jerseys; Shoes for adults and children; T-shirts for adults and children; Shorts for adults and children; Sweaters for adults and children; Sweatshirts for adults and children; Hooded sweatshirts for adults and children; Outerwear, namely, overcoats and jackets; Wrist bands as clothing; Wearable garments and clothing, namely, shirts; Headwear for adults and children; Sweatpants for adults and children; Coats for Adults and children; Drawers being clothing; Pajamas; Loungewear; Ties as clothing; Suits; Pants; Boots; Socks; Suit coats

Pre-recorded DVDs featuring videos, shows, and programs in the fields of business, entrepreneurship, business ownership, hip-hop, hip-hop culture, music, entertainment, media, urban culture, celebrity interviews, finance, financial literacy, investing, branding, intellectual property, wealth-building, cultural commentary, education, interviews, documentaries, real estate, fashion, food and beverage, technology, fitness, philanthropy, and personal development; Digital media, namely, pre-recorded video cassettes, digital video discs, digital versatile discs, downloadable audio and video recordings, DVDs, and high definition digital discs featuring videos, shows, and programs in the fields of business, entrepreneurship, business ownership, hip-hop, hip-hop culture, music, entertainment, media, urban culture, celebrity interviews, finance, financial literacy, investing, branding, intellectual property, wealth-building, cultural commentary, education, interviews, documentaries, real estate,...

Printed publications, namely, books, comic books, novels, graphic novels, magazines, workbooks, guidebooks, in the field of business, entrepreneurship, business ownership, hip-hop, hip-hop culture, music, entertainment, media, urban culture, celebrity interviews, finance, financial literacy, investing, branding, intellectual property, wealth-building, cultural commentary, education, interviews, documentaries, real estate, fashion, food and beverage, technology, fitness, philanthropy, and personal development; Collectible printed trading cards; Printed educational materials in the field of business, entrepreneurship, business ownership, hip-hop, hip-hop culture, music, entertainment, media, urban culture, celebrity interviews, finance, financial literacy, investing, branding, intellectual property, wealth-building, cultural commentary, education, interviews, documentaries, real estate, fashion, food and beverage, technology, fitness, philanthropy, and personal development; Blank writing...
peer review the business of hip hop

General Information


Serial Number99927383
Word MarkPEER REVIEW THE BUSINESS OF HIP HOP
Filing DateTuesday, July 7, 2026
Status630 - NEW APPLICATION - RECORD INITIALIZED NOT ASSIGNED TO EXAMINER
Status DateTuesday, July 7, 2026
Registration Number0000000
Registration DateNOT AVAILABLE
Mark Drawing4 - Illustration: Drawing with word(s) / letter(s) / number(s) in Block form
Published for Opposition DateNOT AVAILABLE

Trademark Statements


Goods and ServicesVideo game consoles; Board games; Electronic interactive board games for use with external monitor; Hand-held electronic games adapted for use with television receivers only; Electronic games other than those adapted for use with television receivers only; Player-operated electronic controllers for electronic video game machines; Amusement machines, namely, hand-held electronic game units adapted for use with an external display screen or monitor; Action figures; Modeled plastic toy figurines; Parlor games; Playing cards and card games
Goods and ServicesProviding temporary use of online non-downloadable video game programs; Providing temporary use of online non-downloadable video and computer game programs
Goods and ServicesFilm production; Media production services, namely, video and film production; Motion picture film production; Video film production; Production of films; Production of television programs; Production of cable television programs; Entertainment services, namely, multimedia production services; Production and distribution of motion pictures; Production and distribution of television shows and movies; Entertainment media production services for motion pictures, television and Internet; Entertainment services in the nature of creation, development, and production of television programming; Entertainment services, namely, production and distribution of ongoing television programs in the field of business, entrepreneurship, business ownership, hip-hop, hip-hop culture, music, entertainment, media, urban culture, celebrity interviews, finance, financial literacy, investing, branding, intellectual property, wealth-building, cultural commentary, education, interviews, documentaries, real estate, fashion, food and beverage, technology, fitness, philanthropy, and personal development; Entertainment services in the nature of production of motion pictures, television shows, and multimedia content; Entertainment in the nature of live performances by performing artists; Entertainment services in the nature of a television series in the field of business, entrepreneurship, business ownership, hip-hop, hip-hop culture, music, entertainment, media, urban culture, celebrity interviews, finance, financial literacy, investing, branding, intellectual property, wealth-building, cultural commentary, education, interviews, documentaries, real estate, fashion, food and beverage, technology, fitness, philanthropy, and personal development; Entertainment in the nature of ongoing television programs in the field of business, entrepreneurship, business ownership, hip-hop, hip-hop culture, music, entertainment, media, urban culture, celebrity interviews, finance, financial literacy, investing, branding, intellectual property, wealth-building, cultural commentary, education, interviews, documentaries, real estate, fashion, food and beverage, technology, fitness, philanthropy, and personal development; Entertainment services in the nature of a film series in the field of business, entrepreneurship, business ownership, hip-hop, hip-hop culture, music, entertainment, media, urban culture, celebrity interviews, finance, financial literacy, investing, branding, intellectual property, wealth-building, cultural commentary, education, interviews, documentaries, real estate, fashion, food and beverage, technology, fitness, philanthropy, and personal development; Entertainment in the nature of an ongoing television miniseries in the field of business, entrepreneurship, business ownership, hip-hop, hip-hop culture, music, entertainment, media, urban culture, celebrity interviews, finance, financial literacy, investing, branding, intellectual property, wealth-building, cultural commentary, education, interviews, documentaries, real estate, fashion, food and beverage, technology, fitness, philanthropy, and personal development; Entertainment services, namely, an ongoing multimedia program featuring business, entrepreneurship, business ownership, hip-hop, hip-hop culture, music, entertainment, media, urban culture, celebrity interviews, finance, financial literacy, investing, branding, intellectual property, wealth-building, cultural commentary, education, interviews, documentaries, real estate, fashion, food and beverage, technology, fitness, philanthropy, and personal development distributed via various platforms across multiple forms of transmission media; Providing entertainment information in the field of business, entrepreneurship, business ownership, hip-hop, hip-hop culture, music, entertainment, media, urban culture, celebrity interviews, finance, financial literacy, investing, branding, intellectual property, wealth-building, cultural commentary, education, interviews, documentaries, real estate, fashion, food and beverage, technology, fitness, philanthropy, and personal development via the internet, cable television, broadcast television, mobile phone applications, and mobile devices; Educational and entertainment services, namely, a continuing program about business, entrepreneurship, business ownership, hip-hop, hip-hop culture, music, entertainment, media, urban culture, celebrity interviews, finance, financial literacy, investing, branding, intellectual property, wealth-building, cultural commentary, education, interviews, documentaries, real estate, fashion, food and beverage, technology, fitness, philanthropy, and personal development accessible via computer networks, mobile devices and applications, television, and cable television,; Providing online interviews featuring athletes, celebrities, notable figures and personalities in the field of business, entrepreneurship, business ownership, hip-hop, hip-hop culture, music, entertainment, media, urban culture, celebrity interviews, finance, financial literacy, investing, branding, intellectual property, wealth-building, cultural commentary, education, interviews, documentaries, real estate, fashion, food and beverage, technology, fitness, philanthropy, and personal development for entertainment purposes; Entertainment, namely, a continuing informative, educational, and aspirational show broadcast over television, satellite, audio, and video media; Entertainment, namely, a continuing informative, educational, and aspirational show broadcast over television, cable television, computer networks, internet, mobile devices, and mobile applications
Goods and ServicesClothing jackets; Clothing jerseys; Shoes for adults and children; T-shirts for adults and children; Shorts for adults and children; Sweaters for adults and children; Sweatshirts for adults and children; Hooded sweatshirts for adults and children; Outerwear, namely, overcoats and jackets; Wrist bands as clothing; Wearable garments and clothing, namely, shirts; Headwear for adults and children; Sweatpants for adults and children; Coats for Adults and children; Drawers being clothing; Pajamas; Loungewear; Ties as clothing; Suits; Pants; Boots; Socks; Suit coats
Goods and ServicesPre-recorded DVDs featuring videos, shows, and programs in the fields of business, entrepreneurship, business ownership, hip-hop, hip-hop culture, music, entertainment, media, urban culture, celebrity interviews, finance, financial literacy, investing, branding, intellectual property, wealth-building, cultural commentary, education, interviews, documentaries, real estate, fashion, food and beverage, technology, fitness, philanthropy, and personal development; Digital media, namely, pre-recorded video cassettes, digital video discs, digital versatile discs, downloadable audio and video recordings, DVDs, and high definition digital discs featuring videos, shows, and programs in the fields of business, entrepreneurship, business ownership, hip-hop, hip-hop culture, music, entertainment, media, urban culture, celebrity interviews, finance, financial literacy, investing, branding, intellectual property, wealth-building, cultural commentary, education, interviews, documentaries, real estate, fashion, food and beverage, technology, fitness, philanthropy, and personal development; Downloadable films and television programs featuring business, entrepreneurship, business ownership, hip-hop, hip-hop culture, music, entertainment, media, urban culture, celebrity interviews, finance, financial literacy, investing, branding, intellectual property, wealth-building, cultural commentary, education, interviews, documentaries, real estate, fashion, food and beverage, technology, fitness, philanthropy, and personal development provided via a video-on-demand service; Downloadable ring tones, graphics and music via a global computer network and wireless devices; Downloadable video game programs; Downloadable video and computer game programs; Downloadable computer programs for video and computer games; Digital media, namely, pre-recorded DVDs, downloadable audio and video recordings, and CDs featuring and promoting the fields of business, entrepreneurship, business ownership, hip-hop, hip-hop culture, music, entertainment, media, urban culture, celebrity interviews, finance, financial literacy, investing, branding, intellectual property, wealth-building, cultural commentary, education, interviews, documentaries, real estate, fashion, food and beverage, technology, fitness, philanthropy, and personal development; Downloadable computer application software for mobile phones, smart phones, portable media players, handheld computers, namely, software for downloading content related to business, entrepreneurship, business ownership, hip-hop, hip-hop culture, music, entertainment, media, urban culture, celebrity interviews, finance, financial literacy, investing, branding, intellectual property, wealth-building, cultural commentary, education, interviews, documentaries, real estate, fashion, food and beverage, technology, fitness, philanthropy, and personal development; Downloadable electronic publications in the nature of education, aspiration, and information in the field of business, entrepreneurship, business ownership, hip-hop, hip-hop culture, music, entertainment, media, urban culture, celebrity interviews, finance, financial literacy, investing, branding, intellectual property, wealth-building, cultural commentary, education, interviews, documentaries, real estate, fashion, food and beverage, technology, fitness, philanthropy, and personal development; Pre-recorded USB flash drives featuring video games and audio and video recordings in the fields of business, entrepreneurship, business ownership, hip-hop, hip-hop culture, music, entertainment, media, urban culture, celebrity interviews, finance, financial literacy, investing, branding, intellectual property, wealth-building, cultural commentary, education, interviews, documentaries, real estate, fashion, food and beverage, technology, fitness, philanthropy, and personal development; Memory cards; Video game cartridges; Recorded game software
Goods and ServicesPrinted publications, namely, books, comic books, novels, graphic novels, magazines, workbooks, guidebooks, in the field of business, entrepreneurship, business ownership, hip-hop, hip-hop culture, music, entertainment, media, urban culture, celebrity interviews, finance, financial literacy, investing, branding, intellectual property, wealth-building, cultural commentary, education, interviews, documentaries, real estate, fashion, food and beverage, technology, fitness, philanthropy, and personal development; Collectible printed trading cards; Printed educational materials in the field of business, entrepreneurship, business ownership, hip-hop, hip-hop culture, music, entertainment, media, urban culture, celebrity interviews, finance, financial literacy, investing, branding, intellectual property, wealth-building, cultural commentary, education, interviews, documentaries, real estate, fashion, food and beverage, technology, fitness, philanthropy, and personal development; Blank writing journals; Printed photographs; Printed posters; Art prints

Classification Information


International Class009 - Scientific, nautical, surveying, photographic, cinematographic, optical, weighing, measuring, signalling, checking (supervision), life-saving and teaching apparatus and instruments; apparatus and instruments for conducting, switching, transforming, accumulating, regulating or controlling electricity; apparatus for recording, transmission or reproduction of sound or images; magnetic data carriers, recording discs; automatic vending machines and mechanisms for coin operated apparatus; cash registers, calculating machines, data processing equipment and computers; fire extinguishing apparatus.
US Class Codes021, 023, 026, 036, 038
Class Status Code6 - Active
Class Status DateTuesday, July 7, 2026
Primary Code009
First Use Anywhere DateNOT AVAILABLE
First Use In Commerce DateNOT AVAILABLE

International Class016 - Paper, cardboard and goods made from these materials, not included in other classes; printed matter; bookbinding material; photographs; stationery; adhesives for stationery or household purposes; artists' materials; paint brushes; typewriters and office requisites (except furniture); instructional and teaching material (except apparatus); plastic materials for packaging (not included in other classes); printers' type; printing blocks.
US Class Codes002, 005, 022, 023, 029, 037, 038, 050
Class Status Code6 - Active
Class Status DateTuesday, July 7, 2026
Primary Code016
First Use Anywhere DateNOT AVAILABLE
First Use In Commerce DateNOT AVAILABLE

International Class025 - Clothing, footwear, headgear.
US Class Codes022, 039
Class Status Code6 - Active
Class Status DateTuesday, July 7, 2026
Primary Code025
First Use Anywhere DateNOT AVAILABLE
First Use In Commerce DateNOT AVAILABLE

International Class028 - Games and playthings; gymnastic and sporting articles not included in other classes; decorations for Christmas trees.
US Class Codes022, 023, 038, 050
Class Status Code6 - Active
Class Status DateTuesday, July 7, 2026
Primary Code028
First Use Anywhere DateNOT AVAILABLE
First Use In Commerce DateNOT AVAILABLE

International Class041 - Education; providing of training; entertainment; sporting and cultural activities.
US Class Codes100, 101, 107
Class Status Code6 - Active
Class Status DateTuesday, July 7, 2026
Primary Code041
First Use Anywhere DateNOT AVAILABLE
First Use In Commerce DateNOT AVAILABLE

International Class042 - Scientific and technological services and research and design relating thereto; industrial analysis and research services; design and development of computer hardware and software.
US Class Codes100, 101
Class Status Code6 - Active
Class Status DateTuesday, July 7, 2026
Primary Code042
First Use Anywhere DateNOT AVAILABLE
First Use In Commerce DateNOT AVAILABLE

Trademark Owner History


Party NameNOT AVAILABLE
Party Type10 - Original Applicant
Legal Entity Type01 - Individual
AddressSan Ramon, CA 94583
US

Trademark Events


Event DateEvent Description
Tuesday, July 7, 2026NEW APPLICATION ENTERED
Tuesday, July 7, 2026APPLICATION FILING RECEIPT MAILED