Trademark Overview
On Thursday, April 4, 2024, a trademark application was filed for PEBBLE with the United States Patent and Trademark Office. The USPTO has given the PEBBLE trademark a serial number of 98483584. The federal status of this trademark filing is NEW APPLICATION - ASSIGNED TO EXAMINER as of Thursday, October 17, 2024. This trademark is owned by NHN Corporation. The PEBBLE trademark is filed in the Computer & Software Products & Electrical & Scientific Products, Education & Entertainment Services, and Computer & Software Services & Scientific Services categories with the following description:
entertainment services, namely, providing on-line, non-downloadable digital collectables and virtual game currency for use in virtual environments on the blockchain created for entertainment purposes; entertainment services, namely, providing temporary use of non-downloadable computer games based on blockchain technology.
Computer software, recorded, for managing cryptocurrency transactions using blockchain technology; Computer software, recorded, for managing and validating cryptocurrency transactions using blockchain-based smart contracts; Computer software, recorded, for providing electronic mobile cryptocurrency exchange services; Computer application software for blockchain-based platforms, namely, software for using a consensus engine incorporating blockchain technology for securing data with cryptographic information, downloadable; Computer programs, recorded, for server, client, and mobile computing device, for use in sending, receiving, storing, and safeguarding digital currency.
Software services, platform as a service (PAAS) featuring a computer software video game platform that allows users access to blockchain-based video games and computer software for creating blockchain video games; computer services, namely, providing temporary use of non-downloadable software applications through a website for viewing and purchasing digital assets, and providing temporary use of non-downloadable software for viewing and purchasing digital assets; providing temporary use of on-line, non-downloadable computer programs for performing transactions on one or more blockchain networks.