Trademark Overview
On Tuesday, July 13, 2021, a trademark application was filed for ONSOLE with the United States Patent and Trademark Office. The USPTO has given the ONSOLE trademark a serial number of 90824843. The federal status of this trademark filing is ABANDONED - FAILURE TO RESPOND OR LATE RESPONSE as of Monday, October 17, 2022. This trademark is owned by Onsole Corp.. The ONSOLE trademark is filed in the Computer & Software Products & Electrical & Scientific Products and Computer & Software Services & Scientific Services categories with the following description:
Personal electronic devices used to track fitness and activity statistics; personal electronic devices for global positioning system (GPS) tracking; wearable activity trackers; portable digital electronic devices for recording, organizing, transmitting, manipulating, reviewing, and receiving text, data, and digital files; wearable electronic devices comprised of software that communicates data to smart phones, and personal computers through Internet websites and other computer and electronic communication networks; wearable digital electronic devices comprised primarily of software for alerts, messages, emails, and reminders, and for recording, organizing, transmitting, manipulating, reviewing, and receiving text, data, audio, image and digital files and display screens; sensors for scientific use to be worn by a human to gather human biometric data; software for alerts, messages, emails, and reminders, and for recording, organizing, transmitting, manipulating, reviewing, and receiving...
Online non-downloadable computer software for tracking fitness and activity; online non-downloadable computer software for displaying, aggregating, analyzing and organizing data and information in the fields of health, wellness, fitness, and physical activity; online non-downloadable software for creating personalized fitness programs for children; online non-downloadable software to enable users to play video games, computer games, augmented reality games, interactive multimedia games, and virtual reality games; software as a service (SaaS) that enables users to manage fitness and wellness programs for children; software as a service that enables users to monitor and track children using global positioning system (GPS)