ONMYOJI ARENA Trademark

Trademark Overview


On Thursday, March 15, 2018, a trademark application was filed for ONMYOJI ARENA with the United States Patent and Trademark Office. The USPTO has given the ONMYOJI ARENA trademark a serial number of 87836047. The federal status of this trademark filing is ABANDONED - FAILURE TO RESPOND OR LATE RESPONSE as of Tuesday, May 28, 2019. This trademark is owned by Hong Kong NETEASE Interactive Entertainment Limited. The ONMYOJI ARENA trademark is filed in the Computer & Software Products & Electrical & Scientific Products and Education & Entertainment Services categories with the following description:

Computer game cartridges and discs; Computer game cassettes; Computer game programs; Computer game programmes downloadable via the Internet; Computer game software; Computer game software for use with personal computers, home video game consoles used with televisions and arcade-based video game consoles; Computer game software for use on mobile and cellular phones; Computer gaming software for recreational game playing purposes; Computer programs for pre-recorded games; Computer programs for video and computer games; Downloadable computer game software via a global computer network and wireless devices; Downloadable electronic game software for use on mobile and cellular phones, laptop, handheld computers, tablet computer, handheld wireless devices; Recorded computer game programs; pre-recorded DVDs, flash drives, CDs, video discs, downloadable audio and video recordings featuring motion picture and television films about children's entertainment and computer games; Video disks and vid...

Entertainment services, namely, providing on-line computer games; Entertainment services, namely, providing on-line reviews of computer games; Entertainment services, namely, providing temporary use of non-downloadable computer games; Production of video and computer game software; Providing a web-based system and on-line portal for customers to participate in on-line gaming, operation and coordination of game tournaments, leagues and tours for recreational computer game playing purposes; Provision of information relating to electronic computer games provided via the Internet; providing online entertainment news and entertainment information in the field of computer games; arranging and conducting computer game competitions; Providing on-line non-downloadable electronic publications, namely, magazines and newsletters, in the field of computer games; Entertainment services, namely, providing online virtual reality games; Entertainment services, namely, providing online augmented reality...
onmyoji arena

General Information


Serial Number87836047
Word MarkONMYOJI ARENA
Filing DateThursday, March 15, 2018
Status602 - ABANDONED - FAILURE TO RESPOND OR LATE RESPONSE
Status DateTuesday, May 28, 2019
Registration Number0000000
Registration DateNOT AVAILABLE
Mark Drawing4000 - Illustration: Drawing with word(s) / letter(s) / number(s) in Block form
Published for Opposition DateNOT AVAILABLE

Trademark Statements


Goods and ServicesComputer game cartridges and discs; Computer game cassettes; Computer game programs; Computer game programmes downloadable via the Internet; Computer game software; Computer game software for use with personal computers, home video game consoles used with televisions and arcade-based video game consoles; Computer game software for use on mobile and cellular phones; Computer gaming software for recreational game playing purposes; Computer programs for pre-recorded games; Computer programs for video and computer games; Downloadable computer game software via a global computer network and wireless devices; Downloadable electronic game software for use on mobile and cellular phones, laptop, handheld computers, tablet computer, handheld wireless devices; Recorded computer game programs; pre-recorded DVDs, flash drives, CDs, video discs, downloadable audio and video recordings featuring motion picture and television films about children's entertainment and computer games; Video disks and video tapes with recorded animated cartoons; Virtual reality game software; Augmented reality game software
Goods and ServicesEntertainment services, namely, providing on-line computer games; Entertainment services, namely, providing on-line reviews of computer games; Entertainment services, namely, providing temporary use of non-downloadable computer games; Production of video and computer game software; Providing a web-based system and on-line portal for customers to participate in on-line gaming, operation and coordination of game tournaments, leagues and tours for recreational computer game playing purposes; Provision of information relating to electronic computer games provided via the Internet; providing online entertainment news and entertainment information in the field of computer games; arranging and conducting computer game competitions; Providing on-line non-downloadable electronic publications, namely, magazines and newsletters, in the field of computer games; Entertainment services, namely, providing online virtual reality games; Entertainment services, namely, providing online augmented reality games

Classification Information


International Class009 - Scientific, nautical, surveying, photographic, cinematographic, optical, weighing, measuring, signalling, checking (supervision), life-saving and teaching apparatus and instruments; apparatus and instruments for conducting, switching, transforming, accumulating, regulating or controlling electricity; apparatus for recording, transmission or reproduction of sound or images; magnetic data carriers, recording discs; automatic vending machines and mechanisms for coin operated apparatus; cash registers, calculating machines, data processing equipment and computers; fire extinguishing apparatus.
US Class Codes021, 023, 026, 036, 038
Class Status Code6 - Active
Class Status DateThursday, March 22, 2018
Primary Code009
First Use Anywhere DateNOT AVAILABLE
First Use In Commerce DateNOT AVAILABLE

International Class041 - Education; providing of training; entertainment; sporting and cultural activities.
US Class Codes100, 101, 107
Class Status Code6 - Active
Class Status DateThursday, March 22, 2018
Primary Code041
First Use Anywhere DateNOT AVAILABLE
First Use In Commerce DateNOT AVAILABLE

Trademark Owner History


Party NameHong Kong NETEASE Interactive Entertainment Limited
Party Type10 - Original Applicant
Legal Entity Type99 - Other
AddressSheung Wan
HK

Trademark Events


Event DateEvent Description
Tuesday, May 28, 2019ABANDONMENT NOTICE E-MAILED - FAILURE TO RESPOND
Tuesday, May 28, 2019ABANDONMENT - FAILURE TO RESPOND OR LATE RESPONSE
Friday, November 9, 2018NOTIFICATION OF FINAL REFUSAL EMAILED
Friday, November 9, 2018FINAL REFUSAL E-MAILED
Friday, November 9, 2018FINAL REFUSAL WRITTEN
Friday, October 26, 2018TEAS/EMAIL CORRESPONDENCE ENTERED
Thursday, October 25, 2018CORRESPONDENCE RECEIVED IN LAW OFFICE
Thursday, October 25, 2018TEAS RESPONSE TO OFFICE ACTION RECEIVED
Monday, June 18, 2018NOTIFICATION OF PRIORITY ACTION E-MAILED
Monday, June 18, 2018PRIORITY ACTION E-MAILED
Monday, June 18, 2018PRIORITY ACTION WRITTEN
Wednesday, June 13, 2018ASSIGNED TO EXAMINER
Thursday, March 22, 2018NEW APPLICATION OFFICE SUPPLIED DATA ENTERED IN TRAM
Monday, March 19, 2018NEW APPLICATION ENTERED IN TRAM