NXTLVL Trademark

Trademark Overview


On Thursday, November 2, 2023, a trademark application was filed for NXTLVL with the United States Patent and Trademark Office. The USPTO has given the NXTLVL trademark a serial number of 98252713. The federal status of this trademark filing is RESPONSE AFTER NON-FINAL ACTION - ENTERED as of Tuesday, May 5, 2026. This trademark is owned by NXTLVL Education Ltd. The NXTLVL trademark is filed in the Computer & Software Products & Electrical & Scientific Products, Communication Services, and Computer & Software Services & Scientific Services categories with the following description:

Design and development of video game software; Design and development of software for game-based learning; Design and development of game-based learning solutions, namely, video game based learning software; Internet-based application service provider, namely, designing, creating, maintaining and hosting an online learning website platform for others; Rental of video game software and software for game-based learning; Programming of video game software and software for game-based learning for others; Software as a Service (SaaS) featuring non-downloadable software for education purposes, namely, software for creating virtual classrooms; Software as a Service (SaaS) featuring non-downloadable software for teaching children and young adults through game-based learning; Software as a Service (SaaS) featuring software platforms for video gaming; Software as a Service (SaaS) featuring software platforms for education purposes in the nature of teaching software for children and young adults ...

Telecommunications services, namely, ISDN services; VoIP telecommunications services; Audio teleconferencing; Video teleconferencing; Network conferencing services; Instant messaging services; Teleconferencing services; Web conferencing services; Web messaging; Communication services, namely, electronic transmission of voice, audio, visual images, and data by telecommunications networks, wireless communication networks, the Internet, information services networks, and data networks; Provision of audio teleconferencing, video teleconferencing, teleconferencing and web conferencing services for the provision of virtual classrooms and game-based learning sessions; Provision of access to online learning platforms, namely, access to electronic sites and chatrooms; Providing information, advisory and consultancy services in relation to the foregoing

Downloadable computer software, software applications and mobile software applications for education purposes, namely, children's and young adults' educational software; Downloadable computer software, software applications and mobile software applications for children and young adults for learning through video games; Downloadable video game software; Downloadable interactive computer game software; Downloadable interactive multi-player computer game software; Downloadable children's and young adults' educational software; Downloadable children's and young adults' educational software applications and mobile software applications; Downloadable educational software featuring instruction in the field of soft-skills in the nature of critical thinking, creative problem solving, collaboration, communication, adaptability, digital literacy, information literacy, media literacy, leadership, productivity, initiative, social skills, and career readiness; Downloadable virtual classroom software...
nxtlvl

General Information


Serial Number98252713
Word MarkNXTLVL
Filing DateThursday, November 2, 2023
Status661 - RESPONSE AFTER NON-FINAL ACTION - ENTERED
Status DateTuesday, May 5, 2026
Registration Number0000000
Registration DateNOT AVAILABLE
Mark Drawing3 - Illustration: Drawing or design which also includes word(s) / letter(s) / number(s)
Published for Opposition DateNOT AVAILABLE

Trademark Statements


Indication of Colors claimedColor is not claimed as a feature of the mark.
Goods and ServicesDesign and development of video game software; Design and development of software for game-based learning; Design and development of game-based learning solutions, namely, video game based learning software; Internet-based application service provider, namely, designing, creating, maintaining and hosting an online learning website platform for others; Rental of video game software and software for game-based learning; Programming of video game software and software for game-based learning for others; Software as a Service (SaaS) featuring non-downloadable software for education purposes, namely, software for creating virtual classrooms; Software as a Service (SaaS) featuring non-downloadable software for teaching children and young adults through game-based learning; Software as a Service (SaaS) featuring software platforms for video gaming; Software as a Service (SaaS) featuring software platforms for education purposes in the nature of teaching software for children and young adults through online learning; providing temporary use of web-based non-downloadable software and software applications for teaching children and young adults through game-based learning; Software as a Service (SaaS) featuring non-downloadable software for creating virtual classrooms; Platform as a service (PAAS) featuring computer software platforms for delivering a content hub online where children and young adults can interact with teachers for educational purposes; Software as a service (SaaS) services featuring software for live digital communications, namely, live video and audio conferencing with multiple simultaneous users, teleconferencing, network conferencing, web conferencing, and instant messaging; Providing information, advisory and consultancy services in relation to the foregoing
Goods and ServicesTelecommunications services, namely, ISDN services; VoIP telecommunications services; Audio teleconferencing; Video teleconferencing; Network conferencing services; Instant messaging services; Teleconferencing services; Web conferencing services; Web messaging; Communication services, namely, electronic transmission of voice, audio, visual images, and data by telecommunications networks, wireless communication networks, the Internet, information services networks, and data networks; Provision of audio teleconferencing, video teleconferencing, teleconferencing and web conferencing services for the provision of virtual classrooms and game-based learning sessions; Provision of access to online learning platforms, namely, access to electronic sites and chatrooms; Providing information, advisory and consultancy services in relation to the foregoing
Goods and ServicesDownloadable computer software, software applications and mobile software applications for education purposes, namely, children's and young adults' educational software; Downloadable computer software, software applications and mobile software applications for children and young adults for learning through video games; Downloadable video game software; Downloadable interactive computer game software; Downloadable interactive multi-player computer game software; Downloadable children's and young adults' educational software; Downloadable children's and young adults' educational software applications and mobile software applications; Downloadable educational software featuring instruction in the field of soft-skills in the nature of critical thinking, creative problem solving, collaboration, communication, adaptability, digital literacy, information literacy, media literacy, leadership, productivity, initiative, social skills, and career readiness; Downloadable virtual classroom software, namely, educational software for interacting with children and young adults in a virtual classroom setting; Downloadable educational software and mobile applications in the field of children's and young adults' education; Downloadable software for Artificial Intelligence (AI)-driven personalized learning for children and young adults; Downloadable artificial intelligence software for creating artificial Intelligence (AI)-powered learning experiences, simulations, and personalized educational content for children and young adults; Downloadable software enabling live, synchronous virtual classes with integrated game-based instruction and peer collaboration; Personalized learning tools and simulations focused on developing soft-skills for children and young adults, namely, downloadable children's educational software for teaching courses of instruction in virtual classrooms; Downloadable software featuring personalized simulations to support the development of communication, critical thinking, problem-solving, and other 21st-century skills in the nature of collaboration, adaptability, digital literacy, information literacy, media literacy, leadership, productivity, initiative, social skills, and career readiness; Downloadable videos, video recordings, podcasts, and videocasts featuring content relating to game-based learning in the fields of children's and young adults' education, and video games; Downloadable software and applications to enable teleconferencing, videoconferencing, and videophone services for educational purposes of children and young adults; Downloadable software for use in the fields of audio teleconferencing, video teleconferencing, network conferencing services, instant messaging services, audio and video streaming, teleconferencing services, telepresence conferencing services, web conferencing services, and web messaging, for educational environments and virtual classrooms
Description of MarkThe mark consists of a square design featuring a stylized lightning bolt in the negative space to the left of the wording NXTLVL.

Classification Information


International Class009 - Scientific, nautical, surveying, photographic, cinematographic, optical, weighing, measuring, signalling, checking (supervision), life-saving and teaching apparatus and instruments; apparatus and instruments for conducting, switching, transforming, accumulating, regulating or controlling electricity; apparatus for recording, transmission or reproduction of sound or images; magnetic data carriers, recording discs; automatic vending machines and mechanisms for coin operated apparatus; cash registers, calculating machines, data processing equipment and computers; fire extinguishing apparatus.
US Class Codes021, 023, 026, 036, 038
Class Status Code6 - Active
Class Status DateMonday, November 20, 2023
Primary Code009
First Use Anywhere DateNOT AVAILABLE
First Use In Commerce DateNOT AVAILABLE

International Class038 - Services allowing people to communicate with another by a sensory means.
US Class Codes100, 101, 104
Class Status Code6 - Active
Class Status DateMonday, November 20, 2023
Primary Code038
First Use Anywhere DateNOT AVAILABLE
First Use In Commerce DateNOT AVAILABLE

International Class042 - Scientific and technological services and research and design relating thereto; industrial analysis and research services; design and development of computer hardware and software.
US Class Codes100, 101
Class Status Code6 - Active
Class Status DateMonday, November 20, 2023
Primary Code042
First Use Anywhere DateNOT AVAILABLE
First Use In Commerce DateNOT AVAILABLE

Trademark Owner History


Party NameNXTLVL Education Ltd
Party Type10 - Original Applicant
Legal Entity Type99 - Other
AddressDerby DE742SA
GB

Trademark Events


Event DateEvent Description
Monday, November 6, 2023NEW APPLICATION ENTERED
Monday, November 20, 2023NEW APPLICATION OFFICE SUPPLIED DATA ENTERED
Tuesday, November 21, 2023NOTICE OF DESIGN SEARCH CODE E-MAILED
Thursday, June 13, 2024ASSIGNED TO EXAMINER
Friday, June 14, 2024TEAS REVOKE/APP/CHANGE ADDR OF ATTY/DOM REP RECEIVED
Friday, June 14, 2024ATTORNEY/DOM.REP.REVOKED AND/OR APPOINTED
Friday, June 14, 2024TEAS CHANGE OF CORRESPONDENCE RECEIVED
Thursday, July 11, 2024NON-FINAL ACTION WRITTEN
Thursday, July 11, 2024NON-FINAL ACTION E-MAILED
Thursday, July 11, 2024NOTIFICATION OF NON-FINAL ACTION E-MAILED
Wednesday, October 9, 2024TEAS RESPONSE TO OFFICE ACTION RECEIVED
Wednesday, October 9, 2024CORRESPONDENCE RECEIVED IN LAW OFFICE
Wednesday, October 9, 2024TEAS/EMAIL CORRESPONDENCE ENTERED
Thursday, November 14, 2024NON-FINAL ACTION WRITTEN
Thursday, November 14, 2024NON-FINAL ACTION E-MAILED
Thursday, November 14, 2024NOTIFICATION OF NON-FINAL ACTION E-MAILED
Tuesday, January 21, 2025APPLICATION EXTENSION TO RESPONSE PERIOD - RECEIVED
Tuesday, January 21, 2025APPLICATION EXTENSION GRANTED/RECEIPT PROVIDED
Wednesday, May 14, 2025TEAS RESPONSE TO OFFICE ACTION RECEIVED
Wednesday, May 14, 2025CORRESPONDENCE RECEIVED IN LAW OFFICE
Wednesday, May 14, 2025TEAS/EMAIL CORRESPONDENCE ENTERED
Wednesday, June 11, 2025SUSPENSION LETTER WRITTEN
Wednesday, June 11, 2025LETTER OF SUSPENSION E-MAILED
Wednesday, June 11, 2025NOTIFICATION OF LETTER OF SUSPENSION E-MAILED
Friday, December 12, 2025SUSPENSION CHECKED - TO ATTORNEY FOR ACTION
Friday, February 13, 2026NON-FINAL ACTION WRITTEN
Friday, February 13, 2026NON-FINAL ACTION E-MAILED
Friday, February 13, 2026NOTIFICATION OF NON-FINAL ACTION E-MAILED
Tuesday, May 5, 2026TEAS RESPONSE TO OFFICE ACTION RECEIVED
Tuesday, May 5, 2026CORRESPONDENCE RECEIVED IN LAW OFFICE
Tuesday, May 5, 2026TEAS/EMAIL CORRESPONDENCE ENTERED