Trademark Overview
On Thursday, August 1, 2024, a trademark application was filed for NIXI with the United States Patent and Trademark Office. The USPTO has given the NIXI trademark a serial number of 98677798. The federal status of this trademark filing is NEW APPLICATION - RECORD INITIALIZED NOT ASSIGNED TO EXAMINER as of Thursday, August 1, 2024. This trademark is owned by NIXI DESIGN FOR HEALTH SL. The NIXI trademark is filed in the Toys & Sporting Goods Products, Advertising, Business and Retail Services, Communication Services, Computer & Software Products & Electrical & Scientific Products, Medical Instrument Products, Paper & Printed Material Products, and Education & Entertainment Services categories with the following description:
Production of podcasts; Creation [writing] of educational content for podcasts; education content; Creating animated cartoons; Creating animated cartoons; Creation and production of fictional characters; Teaching; Training; Teaching, Training and Training services, All the aforesaid services provided for children; Entertainment services; entertainment services for infants and children; Entertainment in the nature of ongoing animated television programmes; Providing information on entertainment via global computer networks; Development of educational materials; Production of books, magazines, and periodicals; Production of educational videos; Production of training videos; Video entertainment services; Production services and Publishing in relation to the following goods: Multimedia, audio and digital video entertainment content; Production and publication of digital video, audio and multimedia entertainment content for children; Production of hospital videos; Entertainment services fea...
Podcasts; Virtual reality glasses; Information technology and audio-visual, multimedia and photographic devices; Software; Educational software, Virtual and augmented reality software; Application software; Downloadable electronic books; Media content; Virtual reality software for education; Virtual reality game programs; Animated cartoons; Video game programs; Digital goods; E-books; Audio books and manuals; Downloadable educational course materials; Downloadable training content; training manuals and guides in electronic format; Games software; Games software; Science sets for children; All the aforesaid in the fields of health and education relating to safety, prevention, health, habits and school accompaniment
Games; Table-top games; Toys, games, and playthings; Electronic activity toys; Plush toys; Plush toys; Toys, games and playthings in the field of medicine; Video game apparatus; Plush toys, For therapeutic purposes; Toys adapted for educational purposes; Educational games
Broadcasting of audiovisual and multimedia content via the Internet; Transmission of multimedia content via the Internet; All the aforesaid in the fields of health and education relating to safety, prevention, health, habits and school accompaniment
Books; Educational books; Printed matter and Stationery materials; Writing or drawing books; Flyers; Stickers [stationery]; School supplies [stationery]; File folders, Children's activity books; Paper cutting crafts; Printed educational materials; Anatomical models for instructional and educational purposes; Three dimensional models for educational purposes
Wholesaling, retailing and sale via global computer networks in relation to the following goods: Goods for marketing purposes, Namely concrete Stickers, Cups, Clothing, Mobile phone cords, Writing books, Office stationery, Calendars, Stickers, Pens, Ball-point pens, Cases and containers for pens and pencils; Influencer marketing; Promotion of goods through influencers
Devices for medical use; Medical apparatus and instruments; Medical therapy instruments; Therapy equipment; Medical robots for use in cognitive therapy for children; Clothing for patients; Therapeutic devices for reducing preoperative anxiety in children; Therapeutic devices