NARIKIRI WORLD Trademark

Trademark Overview


On Thursday, February 22, 2024, a trademark application was filed for NARIKIRI WORLD with the United States Patent and Trademark Office. The USPTO has given the NARIKIRI WORLD trademark a serial number of 79401831. The federal status of this trademark filing is NON-FINAL ACTION - MAILED as of Thursday, October 10, 2024. This trademark is owned by KABUSHIKI KAISHA BANDAI. The NARIKIRI WORLD trademark is filed in the Education & Entertainment Services category with the following description:

Educational and instruction services relating to arts, crafts, sports or general knowledge; live entertainment services; organization and presentation of live performances; providing amusement facilities; entertainment, namely, providing computer games, video games, mobile games, animation and artwork in the nature of videos and photographs featuring animation via the internet, not downloadable; entertainment services, namely, providing electronic games provided by means of the Internet; organization of cultural events; providing amusement arcade services; museum services; providing on-line electronic publications, not downloadable, in the nature of e-books, weblogs in the nature of journals, periodicals, magazines, newsletters, and articles in the field of toys, computer games, video games, mobile games; providing on-line music, not downloadable; providing on-line videos, not downloadable, in the field of toys, computer games, video games, mobile games, animation and artwork; toy rent...
narikiri world

General Information


Serial Number79401831
Word MarkNARIKIRI WORLD
Filing DateThursday, February 22, 2024
Status641 - NON-FINAL ACTION - MAILED
Status DateThursday, October 10, 2024
Registration Number0000000
Registration DateNOT AVAILABLE
Mark Drawing3 - Illustration: Drawing or design which also includes word(s) / letter(s) / number(s)
Published for Opposition DateNOT AVAILABLE

Trademark Statements


Goods and ServicesEducational and instruction services relating to arts, crafts, sports or general knowledge; live entertainment services; organization and presentation of live performances; providing amusement facilities; entertainment, namely, providing computer games, video games, mobile games, animation and artwork in the nature of videos and photographs featuring animation via the internet, not downloadable; entertainment services, namely, providing electronic games provided by means of the Internet; organization of cultural events; providing amusement arcade services; museum services; providing on-line electronic publications, not downloadable, in the nature of e-books, weblogs in the nature of journals, periodicals, magazines, newsletters, and articles in the field of toys, computer games, video games, mobile games; providing on-line music, not downloadable; providing on-line videos, not downloadable, in the field of toys, computer games, video games, mobile games, animation and artwork; toy rental; provision of entertainment information via the Internet; organization of games; organization of competitions in the field of entertainment in the nature of e-sports competitions and card game competitions; arranging and conducting of conferences, conventions, educational exhibitions, classes, lectures, seminars and training workshops; educational and training services relating to games; providing facilities for movies, shows, plays, music or educational training; lottery services; entertainment services, namely, providing on-line, non-downloadable virtual footwear and footwear accessories, clothing and clothing accessories, headwear and headwear accessories, eyewear and eyewear accessories, bags and bag accessories, art and art accessories, toys and toy accessories for use in virtual environments created for entertainment purposes; providing online virtual guided tours; virtual reality game services provided on-line from a computer network; provision of non-downloadable audio, video, and images featuring virtual characters for use in virtual environments created for entertainment purposes in the field of online virtual reality games; provision of non-downloadable images of virtual characters and avatars via the Internet; provision of online non-downloadable images featuring virtual characters and avatars in virtual reality, augmented reality, and mixed reality environments; provision of online virtual reality games; entertainment services, namely provision of virtual reality, augmented reality and mixed reality interactive entertainments, games, content and experiences; provision of entertainment services in online virtual reality, augmented reality and mixed reality environments.

Classification Information


International Class041 - Education; providing of training; entertainment; sporting and cultural activities.
US Class Codes100, 101, 107
Class Status Code6 - Active
Class Status DateThursday, August 15, 2024
Primary Code041
First Use Anywhere DateNOT AVAILABLE
First Use In Commerce DateNOT AVAILABLE

Trademark Owner History


Party NameKABUSHIKI KAISHA BANDAI
Party Type10 - Original Applicant
Legal Entity Type03 - Corporation
AddressJP

Trademark Events


Event DateEvent Description
Thursday, August 8, 2024SN ASSIGNED FOR SECT 66A APPL FROM IB
Thursday, August 15, 2024LIMITATION FROM ORIGINAL APPLICATION ENTERED
Wednesday, August 21, 2024NEW APPLICATION OFFICE SUPPLIED DATA ENTERED
Wednesday, August 21, 2024APPLICATION FILING RECEIPT MAILED
Wednesday, September 11, 2024ASSIGNED TO EXAMINER
Tuesday, October 8, 2024NON-FINAL ACTION WRITTEN
Thursday, October 10, 2024NON-FINAL ACTION MAILED - REFUSAL SENT TO IB
Saturday, October 26, 2024REFUSAL PROCESSED BY IB
Wednesday, October 9, 2024NON-FINAL ACTION (IB REFUSAL) PREPARED FOR REVIEW
Thursday, October 10, 2024REFUSAL PROCESSED BY MPU