MOVEMENT FOR MOVEMENT Trademark

Trademark Overview


On Thursday, June 6, 2024, a trademark application was filed for MOVEMENT FOR MOVEMENT with the United States Patent and Trademark Office. The USPTO has given the MOVEMENT FOR MOVEMENT trademark a serial number of 79412754. The federal status of this trademark filing is PUBLICATION/ISSUE REVIEW COMPLETE as of Wednesday, November 12, 2025. This trademark is owned by FitXR Limited. The MOVEMENT FOR MOVEMENT trademark is filed in the Computer & Software Products & Electrical & Scientific Products, Insurance & Financial Services, Education & Entertainment Services, and Computer & Software Services & Scientific Services categories with the following description:

Charitable fundraising services; charitable and philanthropic foundation services, namely, funding of scholarships for education, entertainment, sporting or cultural activities; charitable and philanthropic foundation services, namely, providing monetary grants for programs related to education, entertainment, sporting or cultural activities; allocation of funds in the nature of providing grants for charitable or philanthropic purposes for programs related to education, entertainment, sporting or cultural activities; Charitable foundation services, namely, funding of scholarships for education, entertainment, sporting or cultural activities; Charitable funding services, namely, providing financial grants for charitable and philanthropic purposes; provision of grants for charitable and philanthropic purposes; provision of donations for charitable and philanthropic purposes

Design, development, computer programming services for creating and maintaining computer software for virtual, augmented and mixed reality videos and games; providing information in the fields of technology and software development via an online website on a global computer network; providing temporary use of non-downloadable software applications for users to experience and engage in virtual, augmented and mixed reality immersive experiences; software as a service (SaaS) services featuring software for users to experience and engage in virtual, augmented and mixed reality immersive experiences; software as a service (SaaS) services in the nature of subscription-based software for users to experience and engage in virtual, augmented and mixed reality immersive experiences; software as a service (SaaS) services in the nature of subscription based non-downloadable software for accessing a purchased library of online virtual, augmented and mixed reality videos and games; providing tempora...

Entertainment services in the nature of providing augmented reality games and interactive entertainment content via global communications networks and wireless communications networks; entertainment services, namely, providing online non-downloadable virtual goods, namely, footwear, clothing, headwear, eyewear, bags, sports bags, backpacks, sports equipment, art, toys and accessories, for use in virtual, augmented and mixed reality environments created for entertainment purposes; Entertainment services, namely, providing temporary use of non-downloadable interactive games; providing online computer games featuring virtual, augmented and mixed reality content in the nature of worlds in which users can interact for entertainment services; providing online virtual, augmented and mixed reality games; virtual, augmented and mixed reality game services provided online via global communications networks and wireless communications networks; Entertainment services, namely, providing interactiv...

Downloadable interactive entertainment software for use in scheduling, participating, tracking and recording instruction and training in the field of personal fitness, dance, High-Intensity Interval Training (HIIT) and boxing; Downloadable video game software; Downloadable computer software, namely, subscription software for enabling customers to reorder video games from e-commerce merchants on a recurring basis; Downloadable computer game software downloadable via a global computer network; Downloadable virtual, augmented and mixed reality game software; Downloadable virtual, augmented and mixed reality software for use with computers and computing devices to develop and enable immersive experiences; Downloadable software for use in enabling computers, video game consoles, handheld video game consoles, tablet computers, mobile devices, and mobile telephones to provide virtual, augmented and mixed reality experiences; Downloadable virtual reality game software for users to experience v...
movement for movement

General Information


Serial Number79412754
Word MarkMOVEMENT FOR MOVEMENT
Filing DateThursday, June 6, 2024
Status681 - PUBLICATION/ISSUE REVIEW COMPLETE
Status DateWednesday, November 12, 2025
Registration Number0000000
Registration DateNOT AVAILABLE
Mark Drawing4 - Illustration: Drawing with word(s) / letter(s) / number(s) in Block form
Published for Opposition DateTuesday, December 2, 2025

Trademark Statements


Goods and ServicesCharitable fundraising services; charitable and philanthropic foundation services, namely, funding of scholarships for education, entertainment, sporting or cultural activities; charitable and philanthropic foundation services, namely, providing monetary grants for programs related to education, entertainment, sporting or cultural activities; allocation of funds in the nature of providing grants for charitable or philanthropic purposes for programs related to education, entertainment, sporting or cultural activities; Charitable foundation services, namely, funding of scholarships for education, entertainment, sporting or cultural activities; Charitable funding services, namely, providing financial grants for charitable and philanthropic purposes; provision of grants for charitable and philanthropic purposes; provision of donations for charitable and philanthropic purposes
Goods and ServicesDesign, development, computer programming services for creating and maintaining computer software for virtual, augmented and mixed reality videos and games; providing information in the fields of technology and software development via an online website on a global computer network; providing temporary use of non-downloadable software applications for users to experience and engage in virtual, augmented and mixed reality immersive experiences; software as a service (SaaS) services featuring software for users to experience and engage in virtual, augmented and mixed reality immersive experiences; software as a service (SaaS) services in the nature of subscription-based software for users to experience and engage in virtual, augmented and mixed reality immersive experiences; software as a service (SaaS) services in the nature of subscription based non-downloadable software for accessing a purchased library of online virtual, augmented and mixed reality videos and games; providing temporary use of non-downloadable software applications which enable users to play content in the form of music recordings and entertainment-related audio, video, text and multimedia content in the form of virtual, augmented and mixed reality videos and games; providing online non-downloadable software applications featuring virtual, augmented and mixed reality immersive environments for viewing and participating in fitness, dance, HIIT and boxing classes, guided and self-guided meditation and personal fitness coaching from fitness and wellness experts; providing temporary use of online non-downloadable software applications for users to view and mimic a guided series of movements, routines and manoeuvres featuring virtual, augmented and mixed reality immersive environments that utilize music and interactive cues in the field of fitness; providing online non-downloadable software applications for viewing and mimicking instructor-led warm-up and cool-down sessions featuring coaching in an immersive virtual, augmented and mixed reality environment; providing online non-downloadable software applications for viewing and mimicking individual and group classes in an immersive virtual, augmented and mixed reality environment; providing on-line nondownloadable software for playing computer games
Goods and ServicesEntertainment services in the nature of providing augmented reality games and interactive entertainment content via global communications networks and wireless communications networks; entertainment services, namely, providing online non-downloadable virtual goods, namely, footwear, clothing, headwear, eyewear, bags, sports bags, backpacks, sports equipment, art, toys and accessories, for use in virtual, augmented and mixed reality environments created for entertainment purposes; Entertainment services, namely, providing temporary use of non-downloadable interactive games; providing online computer games featuring virtual, augmented and mixed reality content in the nature of worlds in which users can interact for entertainment services; providing online virtual, augmented and mixed reality games; virtual, augmented and mixed reality game services provided online via global communications networks and wireless communications networks; Entertainment services, namely, providing interactive massively multiplayer online role playing (MMORPH) computer games via the Internet; conducting fitness classes; personal fitness training services; education services namely, providing non-downloadable webinars in the field of digital fitness, wellness and meditation; Educational and entertainment services, namely, providing digital personal fitness, dance, HIIT and boxing classes provided in virtual environments via virtual, augmented and mixed reality devices; Educational and entertainment services, namely, providing digital classes in the field of lifestyle wellness and meditation provided in virtual environments via virtual, augmented and mixed reality devices; virtual training and coaching services in the field of meditation and personal fitness provided via virtual, augmented and mixed reality devices; Educational services, namely, providing personal fitness, dance, HIIT and boxing classes provided in immersive digital environments; Providing classes in the field of lifestyle wellness and meditation in immersive digital environments; virtual training and coaching services in the field of meditation and personal fitness in immersive digital environments; online gaming services in the nature of providing multiplayer virtual, augmented and mixed reality video games via online browser based video game platforms and consoles; teaching, namely, teaching in the field of personal fitness, dance, HIIT and boxing classes; Personal fitness training services; information and consultancy services in relation to personal fitness training; cultural and educational services, namely, providing ongoing radio and television programs and videos in the fields of current affairs, entertainment, sports and culture and music; publication services namely, publication of text and graphic works of others on the internet featuring meditation and personal fitness; organisation of sports and fitness competitions and exhibitions; production of films and of television and radio programmes
Goods and ServicesDownloadable interactive entertainment software for use in scheduling, participating, tracking and recording instruction and training in the field of personal fitness, dance, High-Intensity Interval Training (HIIT) and boxing; Downloadable video game software; Downloadable computer software, namely, subscription software for enabling customers to reorder video games from e-commerce merchants on a recurring basis; Downloadable computer game software downloadable via a global computer network; Downloadable virtual, augmented and mixed reality game software; Downloadable virtual, augmented and mixed reality software for use with computers and computing devices to develop and enable immersive experiences; Downloadable software for use in enabling computers, video game consoles, handheld video game consoles, tablet computers, mobile devices, and mobile telephones to provide virtual, augmented and mixed reality experiences; Downloadable virtual reality game software for users to experience virtual, augmented and mixed reality visualisation, manipulation and immersion; Downloadable computer game software for detecting objects, user gestures and commands; Downloadable software for use on virtual, augmented and mixed reality systems for playing games; Downloadable computer software for tracking motion in, visualising, manipulating, viewing, and displaying augmented, virtual and mixed reality experiences; Downloadable computer software for use as application programming interfaces for virtual, augmented and mixed reality user interfaces; Downloadable augmented reality software for use in mobile devices for integrating electronic data with real world environments for the purposes of entertainment and gaming; Downloadable computer software for enabling transmission of images, audio, audio visual and video content and data; Downloadable computer software applications for immersive media for virtual, augmented and mixed reality devices, namely, software for use in scheduling, participating, tracking and recording instruction and training in the field of personal fitness, dance, HIIT and boxing classes, guided and self-guided meditation and coaching from fitness and wellness experts; downloadable computer software applications enabling users to experience virtual reality visualization, manipulation and immersion in the nature of personal fitness, dance, HIIT and boxing classes, guided and self-guided meditation, coaching from fitness and wellness experts, individually or in group; downloadable computer software applications featuring music and interactive cues for guiding users through movements, routines and manoeuvres; downloadable computer software applications for viewing and participating in instructor-led warm-up and cool-down sessions featuring coaching

Classification Information


International Class009 - Scientific, nautical, surveying, photographic, cinematographic, optical, weighing, measuring, signalling, checking (supervision), life-saving and teaching apparatus and instruments; apparatus and instruments for conducting, switching, transforming, accumulating, regulating or controlling electricity; apparatus for recording, transmission or reproduction of sound or images; magnetic data carriers, recording discs; automatic vending machines and mechanisms for coin operated apparatus; cash registers, calculating machines, data processing equipment and computers; fire extinguishing apparatus.
US Class Codes021, 023, 026, 036, 038
Class Status Code6 - Active
Class Status DateThursday, December 19, 2024
Primary Code009
First Use Anywhere DateNOT AVAILABLE
First Use In Commerce DateNOT AVAILABLE

International Class036 - Insurance; financial affairs; monetary affairs; real estate affairs.
US Class Codes100, 101, 102
Class Status Code6 - Active
Class Status DateThursday, December 19, 2024
Primary Code036
First Use Anywhere DateNOT AVAILABLE
First Use In Commerce DateNOT AVAILABLE

International Class041 - Education; providing of training; entertainment; sporting and cultural activities.
US Class Codes100, 101, 107
Class Status Code6 - Active
Class Status DateThursday, December 19, 2024
Primary Code041
First Use Anywhere DateNOT AVAILABLE
First Use In Commerce DateNOT AVAILABLE

International Class042 - Scientific and technological services and research and design relating thereto; industrial analysis and research services; design and development of computer hardware and software.
US Class Codes100, 101
Class Status Code6 - Active
Class Status DateThursday, December 19, 2024
Primary Code042
First Use Anywhere DateNOT AVAILABLE
First Use In Commerce DateNOT AVAILABLE

Trademark Owner History


Party NameFitXR Limited
Party Type10 - Original Applicant
Legal Entity Type99 - Other
AddressGB

Trademark Events


Event DateEvent Description
Thursday, December 19, 2024SN ASSIGNED FOR SECT 66A APPL FROM IB
Monday, December 23, 2024NEW APPLICATION OFFICE SUPPLIED DATA ENTERED
Monday, December 23, 2024APPLICATION FILING RECEIPT MAILED
Tuesday, December 24, 2024ASSIGNED TO EXAMINER
Monday, March 17, 2025NON-FINAL ACTION WRITTEN
Tuesday, March 18, 2025NON-FINAL ACTION (IB REFUSAL) PREPARED FOR REVIEW
Tuesday, April 29, 2025REFUSAL PROCESSED BY MPU
Tuesday, April 29, 2025NON-FINAL ACTION MAILED - REFUSAL SENT TO IB
Saturday, May 17, 2025REFUSAL PROCESSED BY IB
Tuesday, October 28, 2025TEAS RESPONSE TO OFFICE ACTION RECEIVED
Tuesday, October 28, 2025CORRESPONDENCE RECEIVED IN LAW OFFICE
Tuesday, October 28, 2025TEAS/EMAIL CORRESPONDENCE ENTERED
Monday, November 3, 2025APPROVED FOR PUB - PRINCIPAL REGISTER