MONSTER BOX Trademark

Trademark Overview


On Monday, May 7, 2001, a trademark application was filed for MONSTER BOX with the United States Patent and Trademark Office. The USPTO has given the MONSTER BOX trademark a serial number of 76253645. The federal status of this trademark filing is ABANDONED - EXPRESS as of Sunday, December 23, 2001. This trademark is owned by Konami Corporation. The MONSTER BOX trademark is filed in the Computer & Software Products & Electrical & Scientific Products, Paper & Printed Material Products, and Toys & Sporting Goods Products categories with the following description:

Computer products, namely, computer game programs; video game cartridges; video game CD-ROMS; video game machines for use with televisions; computer game CD-ROMS; video game programs; video game programs for use with television sets; video game joysticks

Brochures and booklets relating to computer and video games; video game strategy guide books; video game strategy guide magazines; card game strategy guide books; card game strategy guide magazines; card game instruction books; card game instruction magazines; posters; playing cards and instruction manual sold therewith; computer game instruction manuals; printed game instruction sheets; printed scoring sheets; trading cards; calendars; loose-leaf binders and stationery

Stand-alone video game machines; hand-held units for playing electronic games; board games and instructional manuals sold as a unit therewith; card games; dice; promotional game materials; game equipment, namely, chips; toys, namely, action figures, dolls and playsets therefor
monster box

General Information


Serial Number76253645
Word MarkMONSTER BOX
Filing DateMonday, May 7, 2001
Status601 - ABANDONED - EXPRESS
Status DateSunday, December 23, 2001
Registration Number0000000
Registration DateNOT AVAILABLE
Mark Drawing1000 - Typeset: Word(s) / letter(s) / number(s)
Published for Opposition DateNOT AVAILABLE

Trademark Statements


Goods and ServicesComputer products, namely, computer game programs; video game cartridges; video game CD-ROMS; video game machines for use with televisions; computer game CD-ROMS; video game programs; video game programs for use with television sets; video game joysticks
Goods and ServicesBrochures and booklets relating to computer and video games; video game strategy guide books; video game strategy guide magazines; card game strategy guide books; card game strategy guide magazines; card game instruction books; card game instruction magazines; posters; playing cards and instruction manual sold therewith; computer game instruction manuals; printed game instruction sheets; printed scoring sheets; trading cards; calendars; loose-leaf binders and stationery
Goods and ServicesStand-alone video game machines; hand-held units for playing electronic games; board games and instructional manuals sold as a unit therewith; card games; dice; promotional game materials; game equipment, namely, chips; toys, namely, action figures, dolls and playsets therefor

Classification Information


International Class009 - Scientific, nautical, surveying, photographic, cinematographic, optical, weighing, measuring, signalling, checking (supervision), life-saving and teaching apparatus and instruments; apparatus and instruments for conducting, switching, transforming, accumulating, regulating or controlling electricity; apparatus for recording, transmission or reproduction of sound or images; magnetic data carriers, recording discs; automatic vending machines and mechanisms for coin operated apparatus; cash registers, calculating machines, data processing equipment and computers; fire extinguishing apparatus.
US Class Codes021, 023, 026, 036, 038
Class Status Code6 - Active
Class Status DateFriday, May 18, 2001
Primary Code009
First Use Anywhere DateNOT AVAILABLE
First Use In Commerce DateNOT AVAILABLE

International Class016 - Paper, cardboard and goods made from these materials, not included in other classes; printed matter; bookbinding material; photographs; stationery; adhesives for stationery or household purposes; artists' materials; paint brushes; typewriters and office requisites (except furniture); instructional and teaching material (except apparatus); plastic materials for packaging (not included in other classes); printers' type; printing blocks.
US Class Codes002, 005, 022, 023, 029, 037, 038, 050
Class Status Code6 - Active
Class Status DateFriday, May 18, 2001
Primary Code016
First Use Anywhere DateNOT AVAILABLE
First Use In Commerce DateNOT AVAILABLE

International Class028 - Games and playthings; gymnastic and sporting articles not included in other classes; decorations for Christmas trees.
US Class Codes022, 023, 038, 050
Class Status Code6 - Active
Class Status DateFriday, May 18, 2001
Primary Code028
First Use Anywhere DateNOT AVAILABLE
First Use In Commerce DateNOT AVAILABLE

Trademark Owner History


Party NameKonami Corporation
Party Type10 - Original Applicant
Legal Entity Type03 - Corporation
AddressMinato-ku, Tokyo
JP

Trademark Events


Event DateEvent Description
Sunday, December 23, 2001ABANDONMENT - EXPRESS MAILED
Friday, October 19, 2001CORRESPONDENCE RECEIVED IN LAW OFFICE
Saturday, July 14, 2001UNRESPONSIVE/DUPLICATE PAPER RECEIVED
Wednesday, July 18, 2001NON-FINAL ACTION MAILED
Sunday, July 15, 2001PRELIMINARY/VOLUNTARY AMENDMENT - ENTERED
Wednesday, July 4, 2001ASSIGNED TO EXAMINER