MONEY CAN'T BUY EXPERIENCES Trademark

Trademark Overview


On Thursday, July 2, 2020, a trademark application was filed for MONEY CAN'T BUY EXPERIENCES with the United States Patent and Trademark Office. The USPTO has given the MONEY CAN'T BUY EXPERIENCES trademark a serial number of 90033034. The federal status of this trademark filing is ABANDONED - FAILURE TO RESPOND OR LATE RESPONSE as of Monday, September 26, 2022. This trademark is owned by Versus Inc.. The MONEY CAN'T BUY EXPERIENCES trademark is filed in the Computer & Software Products & Electrical & Scientific Products, Advertising, Business and Retail Services, Education & Entertainment Services, Computer & Software Services & Scientific Services, Personal, and Legal & Social Services categories with the following description:

Organizing, arranging, and conducting professional and amateur sports and esports events and activities; Online ticket agency services for, entertainment, sports and esports events; entertainment services, namely, arranging of esports contest, games, and quizzes; entertainment services, namely, providing temporary use of non-downloadable, interactive games; providing a website for on-line gambling, namely, accepting and?displaying the results of wagers; providing real-time commentary and criticism in the field of entertainment before, during, and after live sports and esports events delievered in venue and by television, the internet, and radio; entertainment in the nature of fantasy sports and esports leagues, accessible via downloadable computer and mobile software applications

Downloadable computer application software for servers, mobile phones, desktop and handheld computers, laptop computers and smartwatches, namely, software for providing access to information, news and programming in the fields of professional and amateur sports and esports, providing messaging and exchange of text, audio, photo and video images among users, participation in interactive challenges, trivia, contests, quizzes, games, and polls, the ability to earn rewards points, and the management and redemption of rewards points, accepting and displaying the results of wagers, access to an online store and marketplace, posting and responding to classified advertising of merchandise and services by users, and posting and exchange of real-time commentary and critiques before, during and after live sports and esports events

Arranging and conducting incentive reward programs to promote fan activities and the sale of goods and services related to professional and amateur sports and esports; Promoting the goods and services of others by means of the issuance of loyalty rewards points; Business administration of consumer loyalty programs; promoting the goods and services of others in the fields of professional and amateur sports and esports; collection of quality metric data for business purposes in the field of professional and amateur sports and esports; providing online registration services for professional and amateur sports and esports tournaments and fantasy sports; promoting the sale of goods and services of others in the fields of professional and amateur sports and esports by means of contests; advertising research services for business purposes, namely, advertising data collection and analysis in the field of professional and amateur sports and esports; Advertising, promotion, and marketing service...

Social networking services in the field of sports and esports provided via a website and accessible by means of downloadable computer and mobile applications; online social networking services

Providing temporary use of non-downloadable software providing access to information and news in the fields of professional and amateur sports and esports, providing messaging and exchange of text, audio, photo and video images with other users, participation in interactive challenges, contests, quizzes, games, and polls, the ability to earn rewards points, and the management and redemption of rewards points, accepting and displaying the results of wagers, access to an online store, posting and responding to classified advertising of merchandise and services by users, and posting and exchange of real-time commentary and criticism before, during and after live sports and esports events; design and development of software; providing a website that gives computer users the ability to upload, exchange, and share text, audio, photo, and video images with other users
money can't buy experiences

General Information


Serial Number90033034
Word MarkMONEY CAN'T BUY EXPERIENCES
Filing DateThursday, July 2, 2020
Status602 - ABANDONED - FAILURE TO RESPOND OR LATE RESPONSE
Status DateMonday, September 26, 2022
Registration Number0000000
Registration DateNOT AVAILABLE
Mark Drawing4000 - Illustration: Drawing with word(s) / letter(s) / number(s) in Block form
Published for Opposition DateNOT AVAILABLE

Trademark Statements


Goods and ServicesOrganizing, arranging, and conducting professional and amateur sports and esports events and activities; Online ticket agency services for, entertainment, sports and esports events; entertainment services, namely, arranging of esports contest, games, and quizzes; entertainment services, namely, providing temporary use of non-downloadable, interactive games; providing a website for on-line gambling, namely, accepting and?displaying the results of wagers; providing real-time commentary and criticism in the field of entertainment before, during, and after live sports and esports events delievered in venue and by television, the internet, and radio; entertainment in the nature of fantasy sports and esports leagues, accessible via downloadable computer and mobile software applications
Goods and ServicesDownloadable computer application software for servers, mobile phones, desktop and handheld computers, laptop computers and smartwatches, namely, software for providing access to information, news and programming in the fields of professional and amateur sports and esports, providing messaging and exchange of text, audio, photo and video images among users, participation in interactive challenges, trivia, contests, quizzes, games, and polls, the ability to earn rewards points, and the management and redemption of rewards points, accepting and displaying the results of wagers, access to an online store and marketplace, posting and responding to classified advertising of merchandise and services by users, and posting and exchange of real-time commentary and critiques before, during and after live sports and esports events
Pseudo MarkMONEY CAN NOT BUY EXPERIENCES
Goods and ServicesArranging and conducting incentive reward programs to promote fan activities and the sale of goods and services related to professional and amateur sports and esports; Promoting the goods and services of others by means of the issuance of loyalty rewards points; Business administration of consumer loyalty programs; promoting the goods and services of others in the fields of professional and amateur sports and esports; collection of quality metric data for business purposes in the field of professional and amateur sports and esports; providing online registration services for professional and amateur sports and esports tournaments and fantasy sports; promoting the sale of goods and services of others in the fields of professional and amateur sports and esports by means of contests; advertising research services for business purposes, namely, advertising data collection and analysis in the field of professional and amateur sports and esports; Advertising, promotion, and marketing services for others related to providing online fan- and spectator-centered events, contests, and social networking for the amateur and professional sports and esports industries; Advertising and marketing services provided by means of indirect methods of marketing communications, namely, social media, chat, search engine marketing, email marketing, inquiry marketing, influencer marketing, internet marketing, mobile marketing, referral marketing, blogging and other forms of passive, sharable or viral communications channels; online retail store services featuring general merchandise, electronics and software, travel and tickets to sports and esports events; Advertising, promotion and marketing services, including promotion of goods and services of third parties through sponsoring arrangements and license agreements relating to sports and esports events; reward services, namely administration of incentive award programs for customers which provides tickets, merchandise, gear, memorabilia, other prizes and experiences for activities including purchasing through on the website, clicks, views, shares, referrals, contributions, conducting public opinion polls, posting online classified advertisements and other activities on the website; reward services, namely, administration of incentive award programs for customers which provides free or discounted tickets, free admission to sports, esports, and entertainment events, and points redeemable for goods and services for users' participation in online social activities, namely, contests, quizzes, challenges, discussion and commentary by means of websites and mobile application software; conducting public opinion polls; providing a website featuring on-line classified advertisements posted by users
Goods and ServicesSocial networking services in the field of sports and esports provided via a website and accessible by means of downloadable computer and mobile applications; online social networking services
Goods and ServicesProviding temporary use of non-downloadable software providing access to information and news in the fields of professional and amateur sports and esports, providing messaging and exchange of text, audio, photo and video images with other users, participation in interactive challenges, contests, quizzes, games, and polls, the ability to earn rewards points, and the management and redemption of rewards points, accepting and displaying the results of wagers, access to an online store, posting and responding to classified advertising of merchandise and services by users, and posting and exchange of real-time commentary and criticism before, during and after live sports and esports events; design and development of software; providing a website that gives computer users the ability to upload, exchange, and share text, audio, photo, and video images with other users

Classification Information


International Class009 - Scientific, nautical, surveying, photographic, cinematographic, optical, weighing, measuring, signalling, checking (supervision), life-saving and teaching apparatus and instruments; apparatus and instruments for conducting, switching, transforming, accumulating, regulating or controlling electricity; apparatus for recording, transmission or reproduction of sound or images; magnetic data carriers, recording discs; automatic vending machines and mechanisms for coin operated apparatus; cash registers, calculating machines, data processing equipment and computers; fire extinguishing apparatus.
US Class Codes021, 023, 026, 036, 038
Class Status Code6 - Active
Class Status DateTuesday, August 10, 2021
Primary Code009
First Use Anywhere DateNOT AVAILABLE
First Use In Commerce DateNOT AVAILABLE

International Class035 - Advertising; business management; business administration; office functions.
US Class Codes100, 101, 102
Class Status Code6 - Active
Class Status DateTuesday, August 10, 2021
Primary Code035
First Use Anywhere DateNOT AVAILABLE
First Use In Commerce DateNOT AVAILABLE

International Class041 - Education; providing of training; entertainment; sporting and cultural activities.
US Class Codes100, 101, 107
Class Status Code6 - Active
Class Status DateTuesday, August 10, 2021
Primary Code041
First Use Anywhere DateNOT AVAILABLE
First Use In Commerce DateNOT AVAILABLE

International Class042 - Scientific and technological services and research and design relating thereto; industrial analysis and research services; design and development of computer hardware and software.
US Class Codes100, 101
Class Status Code6 - Active
Class Status DateTuesday, August 10, 2021
Primary Code042
First Use Anywhere DateNOT AVAILABLE
First Use In Commerce DateNOT AVAILABLE

International Class045 - Legal services; security services for the protection of property and individuals; personal and social services rendered by others to meet the needs of individuals.
US Class Codes100, 101
Class Status Code6 - Active
Class Status DateTuesday, August 10, 2021
Primary Code045
First Use Anywhere DateNOT AVAILABLE
First Use In Commerce DateNOT AVAILABLE

Trademark Owner History


Party NameVersus Inc.
Party Type10 - Original Applicant
Legal Entity Type03 - Corporation
AddressToronto, Ontario M5V3S5
CA

Trademark Events


Event DateEvent Description
Monday, September 26, 2022ABANDONMENT NOTICE E-MAILED - FAILURE TO RESPOND
Monday, September 26, 2022ABANDONMENT NOTICE MAILED - FAILURE TO RESPOND
Monday, September 26, 2022ABANDONMENT - FAILURE TO RESPOND OR LATE RESPONSE
Wednesday, March 9, 2022NOTIFICATION OF FINAL REFUSAL EMAILED
Wednesday, March 9, 2022FINAL REFUSAL E-MAILED
Wednesday, March 9, 2022FINAL REFUSAL WRITTEN
Wednesday, February 9, 2022TEAS/EMAIL CORRESPONDENCE ENTERED
Wednesday, February 9, 2022CORRESPONDENCE RECEIVED IN LAW OFFICE
Wednesday, February 9, 2022TEAS RESPONSE TO OFFICE ACTION RECEIVED
Tuesday, August 10, 2021NOTIFICATION OF NON-FINAL ACTION E-MAILED
Tuesday, August 10, 2021NON-FINAL ACTION E-MAILED
Tuesday, August 10, 2021NON-FINAL ACTION WRITTEN
Tuesday, July 20, 2021TEAS/EMAIL CORRESPONDENCE ENTERED
Tuesday, July 20, 2021CORRESPONDENCE RECEIVED IN LAW OFFICE
Monday, July 19, 2021ASSIGNED TO LIE
Saturday, June 26, 2021NOTICE OF REVIVAL - E-MAILED
Friday, June 25, 2021TEAS RESPONSE TO OFFICE ACTION RECEIVED
Friday, June 25, 2021PETITION TO REVIVE-GRANTED
Friday, June 25, 2021TEAS PETITION TO REVIVE RECEIVED
Tuesday, April 27, 2021ABANDONMENT NOTICE E-MAILED - FAILURE TO RESPOND
Tuesday, April 27, 2021ABANDONMENT - FAILURE TO RESPOND OR LATE RESPONSE
Wednesday, October 14, 2020NOTIFICATION OF NON-FINAL ACTION E-MAILED
Wednesday, October 14, 2020NON-FINAL ACTION E-MAILED
Wednesday, October 14, 2020NON-FINAL ACTION WRITTEN
Thursday, October 8, 2020ASSIGNED TO EXAMINER
Thursday, July 30, 2020NEW APPLICATION OFFICE SUPPLIED DATA ENTERED
Monday, July 6, 2020NEW APPLICATION ENTERED